Walker of Secret Ways

Walker of Secret Ways

Creature — Human Ninja

Ninjutsu (1)(Blue) ((1)(Blue), Return an unblocked attacker you control to hand: Put this card into play from your hand tapped and attacking.)

Whenever Walker of Secret Ways deals combat damage to a player, look at that player's hand.

(1)(Blue): Return target Ninja you control to its owner's hand. Play this ability only during your turn.

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Printings View all

Set Rarity
Planechase Anthology (PCA) None
Planechase 2012 Edition (PC2) Uncommon
Betrayers of Kamigawa (BOK) Uncommon

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Legality

Format Legality
Oathbreaker Legal
1v1 Commander Legal
Legacy Legal
Canadian Highlander Legal
Commander / EDH Legal
Highlander Legal
Modern Legal
Tiny Leaders Legal
2019-10-04 Legal
Custom Legal
Unformat Legal
Duel Commander Legal
Casual Legal
Leviathan Legal
Vintage Legal
Limited Legal
Block Constructed Legal

Walker of Secret Ways occurrence in decks from the last year

Latest Decks as Commander

Walker of Secret Ways Discussion

lagotripha on Blue/black modern budget that isn't …

2 months ago

On a 50-70 budget, I reccomend focussing spending on lands. Your spell selection will be good so working around that with a card advantage tribe like ninjas is a solid plan.

River of Tears is cheap and modern legal, and it lets you t1 duress, t2 mana leak, or t1 Changeling Outcast, t2 Ingenious Infiltrator/Ninja of the Deep Hours/Walker of Secret Ways.

U/B has Sunken Ruins which fixes a lot of problems with budget manabases. It can have trouble in a deck with checklands, but still works good when you upgrade, which checklands don't- grab checks and painlands if you are gonna stay budget, or filters and shocks if you are gonna look to upgrade eventually.

Card advantage from ninjas also helps smooth out draws, while 1-1 trading with counterspells/hand pruning gets value and limits threats. Exactly how you balance those things is a meta call- just make sure you have answers for those turns 1-2 creatures and you'll do great - even if its just Unsummon.

IzmAYAYA on Yuriko and the ninjas

3 months ago

n0bunga Thanks a lot man. What would you cut to add those 3 cards then? Also I'm thinking about adding Walker of Secret Ways so what would you cut?

jakeelephant006 on its too late they are already under your bed

5 months ago

This deck performs very well with some decently large deficiencies. I think you need to cut some weaker cards (sorceries and creatures mostly) and add in more Ninjas and ninja synergies.

Cards to Cut: Creatures: Definite cuts are Jeskai Infiltrator, but I'd also heavily consider trimming Dark Impostor, Deathcult Rogue, Etrata, the Silencer, and Nezumi Cutthroat.

Sorceries: Definitely cut Hour of Eternity, Kefnet's Last Word, Paranoid Delusions and consider trimming Ghostform, Slip Through Space, or Stealth Mission.

Artifacts, Enchantments, Instants, Planeswalkers, and Lands: I would definitely cut Briber's Purse, Fatal Push, and Vraska, Scheming Gorgon while also giving thought to the merits of including Skygames, Bontu's Monument, Forge of Heroes, Unclaimed Territory, and of, or at least the Amonkhet, cycling lands.

The cards I have recommended are either slow, have low to zero synergy with the rest of the deck, or are typically weak in commander.

Cards to Add Creatures: Ninjas, ninjas, and more ninjas (plus some cheaper unblockables for good measure). There are 19 Ninjas in mtg history (excluding changelings). You have 11 in this deck. I think you ought to have more. The cheapest are Mistblade Shinobi, Okiba-Gang Shinobi, Skullsnatcher, Throat Slitter, and Walker of Secret Ways. Higure, the Still Wind and Ink-Eyes, Servant of Oni are both reasonable splurges in terms of powerful Ninjas to acquire. Now for other creatures to enable Ninjitsu. First off, I could have included Changeling Outcast in the last section since it is also a Ninja and you should absolutely be running it in here. Other small unblockables for you to Ninjitsu into are Gudul Lurker, Slither Blade, Tormented Soul, Faerie Seer, Mothdust Changeling, Gingerbrute, Dimir Infiltrator, Baleful Strix, Invisible Stalker, Augury Owl, Sage Owl, Spire Owl, and Cloud of Faeries. All of these cards are less than 3 cmc, and are either entirely unblockable or have good etb/ltb or dealing combat damage synergy (and are mostly pretty cheap too). I'd recommend adding at least 3 or 4 of them in addition to the above ninjas.

Other cards: This section is mostly for general things that you could do to make this deck more consistent and enjoyable to pilot, but there are a couple specific synergies I think you're missing out on. They're both pretty intertwined so I'll just address them together. I think you could be putting in a few more cards that are good to reveal off of Yuriko's trigger and ways to manipulate the top of your library so you get those card when they are most impactful. I am referring to cards like Treasure Cruise, Sibsig Muckdraggers, Temporal Trespass, Dig Through Time, Draco, Consign / Oblivion, Murderous Cut, Far / Away, Curtains' Call, Into the Story, Submerge, Commandeer, Commit / Memory, Discovery / Dispersal, Rags / Riches, In Garruk's Wake, and any other high cost card that has an alternate mana cost, mana reducing ability, split card, or is a high impact card. Then you could also throw in a few ways to manipulate the top of your library like Brainstorm, Ponder, Serum Visions, Tamiyo's Epiphany, and Crystal Ball. The only other synegystic thing you could put in here is making your other creatures Ninjas as well with Conspiracy, Xenograft, Arcane Adaptation, and Amorphous Axe.

Otherwise, you could probably add in some more ramp (Sol Ring, Mind Stone, Star Compass, etc.), card draw (see cantrips above and Last Thoughts), board wipes (could probably replace Bontu's Last Reckoning with some of the ones from the last section or just add those ones or some other good boardwipes) and spot removal or counterspells (I don't see a lot of good ways to deal w/ non-creature permanents in here).

SpitFire2k9 on CMDR Call of Yuriko

10 months ago

Hey multimedia

Thanks for your opinion & honest Work on this Deck

Lands & Manabase

I think the Manabase should be not the Problem here
I dont play any of these expensive Lands in any of my Commander Decks and i didn't see any disadvantage in my Playgroups
The Lands i use here are all in stock and so i don't have to buy them
So if i will get my Hands on a better Land, i can exchange them with one in any of my Decks.

Anyway i see the Advantage on your choice of Lands and i will put them on the Upgrade List for this Deck with one exception

Mystic Sanctuary
This one is on his way into the Deck

I will cut Cavern of Souls because this is a relic of thinking about a Ninja Tribal CMDR
Never mind Cavern of Souls will be on the Upgrade list too but i have other Decks where i have to put this 60 Bucks in first ;-)

Baleful Strix + Arcane Adaptation + Wingcrafter

I didn't think about any other Creature's because i wanted to make it a Tribal Ninja CMDR
The only one i had in mind was Changeling Outcast

But these three are a must have for this Deck

So for Arcane Adaptation , Baleful Strix & Wingcrafter i will cut Price of Knowledge , Downsize & Drowned Secrets

Delve

I dont consider anymore :-)
Temporal Trespass , Dig Through Time & Treasure Cruise are in of course
Now i have to learn to fuck up my grave but i think i can handle this :-D
So Folio of Fancies , Spellbook are out and now i'm in struggle

I think that The Magic Mirror + Venser's Journal is a "too nice" Combo to Cut and on the other hand they have high CMC
Cutting Spellbook was also hard because Yuriko, the Tiger's Shadow and all the others Ninja's "hopfully" gives you so much Cards
So i don't want to cut more "No Maximum Handsize" Cards because i think they're essential
The last card to cut you're offering is Erratic Portal so this one is Out
But this one was in for Protecting some of the "Nasty Ninja's" against hitting the grave from Battletricks
Hopefully the Entomb + Filth or Entomb + Wonder combo and / or Crystal Shard , Walker of Secret Ways will do their job

Vampiric Tutor + Lim-Dul's Vault + Insidious Dreams


So Vampiric Tutor is a well known Card but i think I've got enough Top Deck Manipulation and the "Cards to cut" are Rare. Same is true for Insidious Dreams wich i didn't know before
I had Lim-Dul's Vault on mind when i builded this Deck and maybe this is a game changing "Top Deck Manipulation" because of the mass of Cards u can look at

So i will clear the Maybeboard and all three are in there and i f i find a card to cut Lim-Dul's Vault will be the one who gets in 1st

Chain of Vapor

So here i need a quick 101 on this Card

"At this Moment i'm too stupid to understand how this card work and why it is so good in a Yuriko Deck" So i'm not too stupid to understand how this card works @all-> i'm too stupid why this one should be good and don't any have clue on this combo
So please give me the "Breakthrough"

Shitty English & Bad Grammar

Sorry for my very Basic English Grammar and this shitty English
I think in my Mothers Language much of this Desaster would sound very differnt :-D
And here are some dots and commas if u need them -> ........,,,,,,,, :-D

THX Bro
Update of the Deck will be done soon

Itake on Master of Ninjutsu

1 year ago

I've done a lot of changes to the original deck. Mostly shoring up the mana base which has improved the deck greatly, although the required cards were ridiculously expensive...

Several of the new Modern Horizon cards in, most of them have been great. Ingenious Infiltrator is really superior to Ninja of the Deep Hours, especially now that mana isn't as much of a problem anymore. A lot of value from ninjutsuing one in using a Changeling Outcast then casting the Changeling Outcast again. Fallen Shinobi is also great. Really depends on what kind of deck you're facing but against some opp you can turn the game around for just 4 CMC.

I've tried Moonblade Shinobi without being impressed. I haven't tried Mist-Syndicate Naga though I've aquired a playset. It might be a good card in combination with Tetsuko.

Most recent changes have been:

Siren Stormtamer in, Ornithopter out

Some removal replaced with Mana Leak

1 Dire Fleet Daredevil out, 1 Dreadbore in.

I'm also thinking about taking Creeping Tar Pit out. 3 CMC is simply too expensive for a ninjutsu enabler, I very rarely have use for it. Thinking about getting one or more Snapcaster Mage . They're obviously very good, but they'd need to be VERY good in this deck to justify the cost..

I really need to think about a good sideboard, I'd welcome any suggestions! I'm thinking a couple of simple graveyard hate cards like, along with Skullsnatcher . Walker of Secret Ways might be useful too. I have a lot of issues with go-wide decks so something like Ghostly Prison (but the right colors) would be awesome.

ValasCladdana on

1 year ago

Slither Blade over Triton Shorestalker . Sometimes that one extra toughness can mean life or death.

Possibly drop Walker of Secret Ways in favor of the new ninjas... Moonblade Shinobi might be a better fit

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