Liliana's Mastery

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Standard Legal
Leviathan Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Amonkhet (AKH) Rare

Combos Browse all

Tokens

Liliana's Mastery

Enchantment

Zombie you control get +1/+1.

When Liliana's Mastery enters the battlefield, create two 2/2 black Zombie tokens.

Price & Acquistion Set Price Alerts

AKH

Ebay

Recent Decks

Load more

Liliana's Mastery Discussion

TheDuggernaught on UB ZOOMBIES

1 week ago

One thing you have to ask yourself when building tribal decks is imply asking yourself why you are going to stick to tribal? If your reason is pure flavor, that is fine. But if you are looking for efficiency, you have to have a good reason why you are intentionally limiting your avilible card pool to play cards that might be worse (but are tribal) than cards that might be otherwise available to you. The reason tribal decks often work is the synergy the have with each other. Allies work because they all trigger each other's etb triggers. Humans work because of the lord effect and the interaction they can provide with your opponent. Merfolk work along similar lines in that they have ample lords and a decent amount of interaction. Elves work because of lords the synergy they have in being able to generate obscene amounts of mana to dump your hand and simply have far more creatures than your opponent can block. The common thing between all of these tribal archetypes? Lords. They make cards that are otherwise pretty meh into cards that are extremely efficient. Zombie lord effects I found were Liliana's Mastery, Cemetery Reaper, Death Baron, Diregraf Captain, Lord of the Accursed, and Lord of the Undead. The downside of these lords is that they are all 3 cmc. You will want to hit all 3 lands drops by turn 3 to ensure you can play your lord effects. As such, you will likely want between 20-22 lands. This will give you between an 86.4% and 90.5% chnance to hit all three lands drops if you are on the draw, and a 79.6% and 84.7% chance if you are on the play. Until you hit your land drops, you likely want some way to interact with your opponent. This can be done through removal (preferably on a body), discard (preferably on a body), or even just by vomiting your hand as fast as possible as elves do. Zombies do not have a ton for great interaction, but there are card like Black Cat, Rotting Rats, Miasmic Mummy, Sedraxis Alchemist, and Fleshbag Marauder. These cards are also all very good with Aether Vial -- which not only lets you play creatures at instant speed, but also helps you vomit your hand a little faster. This is esecially ture with those 3 cmc lord effects. There are also spells like Nameless Inversion, and Crib Swap that count as zombie spells (and can even be returned to hand with Lord of the Undead). Fatal Push is also almost too good to not include, and Liliana of the Veil also tends to play well with zombies and can add some very needed interaction. Liliana, the Last Hope also tends to play well with zombies. Other zombies that can help provide a little extra oomph are Cryptbreaker (card draw, and a way to gain value from extra land drops), Grixis Grimblade (above curve with another grimblade or a Diregraf Captain, Gray Merchant of Asphodel (can be a great finisher with all the heavy costs), and Plague Belcher (works super well with Geralf's Messenger.

Kappalauzius on Sultai Graveyard

2 weeks ago

Wow, nice idea, playtested it against my vampire deck and got wrecked xD. I would even say that Door of Destinies is better for you than Coat of Arms, because everytime a gravecrawler leaves the battlefield, you are weakening the coat effect, while with the door you get a charge counter every time a gravecrawler enters the battlefield. The counters remain. That means you get more counters every time. I hope you understand what I mean. And maybe you'd want to build in Liliana's Mastery.

vyieort on Mono-Black Zombie 1.5

2 weeks ago

Saljen This is SO helpful! I appreciate you taking the time to comment on this. This points out, amongst other things, that I need to take some time to research more about the underlying concepts of decks. When you mention new tools in one of the recent sets, which are you referring to? (Not Ixalan I'm assuming.)

As an aggro deck, does having Liliana, Death's Majesty make sense? Do you think I need something like Never / Return in a sideboard or so to deal with planeswalkers? I've never designed a sideboard. Does Liliana's Mastery make any sense if I keep Liliana in?

Do you think I need to add some smaller CMC flying cards in here and drop the Scourge of Nel Toth?

I have [Cryptbreaker], Cemetery Reaper, and Gray Merchant of Asphodel but not Gravecrawler so I'll put a couple of the formers in there. More Lord of the Accursed as well.

As for legality, a number of cards in here seem to be "illegal" in Modern. I wonder how strict folks are in casual play for that. I guess we'll see.

jon.grimes893 on Ixalan Standard Zombie

2 weeks ago

Anointed Procession is a hefty investment. I recommend looking into ways to exploit the card. I didn't want to suggest it earlier, in order to keep your deck fairly original, but Liliana's Mastery often works better than Liliana, Death's Majesty. Its also a lot cheaper so you can buy a 4 and play around under you determine how many you actually want to use in your deck.

T4 Anointed Procession. T5 Liliana's Mastery for 12/12 worth of stats. If they somehow manage to clear the board and you have another Mastery, its a (5) mana investment for 16/16 worth of stats.

WItC on Creative Orzhov Token Jank in Ixalan

2 weeks ago

Thanks for the interest, jon.grimes893.

Liliana's Mastery would really change the flavor of the deck, as it would displace some really tight elements in the list. Gideon of the Trials is a strong card, which is why I put it in the sideboard, but IMHO is limited to certain decks poorly equipped to deal with it.

jon.grimes893 on Creative Orzhov Token Jank in Ixalan

2 weeks ago

While I do love the direct nature of shooting your opponent, I feel multiple copies of Liliana's Mastery would have a more profound effect upon the board, especially after an Anointed Procession. Back to back Liliana's Mastery is game breaking. I haven't done much play testing with Anointed Procession as its ~$8/ea, but it would just be a win more. Imagine T4 Annointed into T5 Liliana's Mastery. Thats 12/12 worth of stats dropped on Turn 5. If they board wipe, play another Liliana's Mastery for 16/16 worth of stats Turn 6.

jon.grimes893 on Creative Orzhov Token Jank in Ixalan

2 weeks ago

While I do love the direct nature of shooting your opponent, I feel multiple copies of Liliana's Mastery would have a more profound effect upon the board, especially after an Anointed Procession. Back to back Liliana's Mastery is game breaking. I haven't done much play testing with Anointed Procession as its ~$8/ea, but it would just be a win more. Imagine T4 Annointed into T5 Liliana's Mastery. Thats 12/12 worth of stats dropped on Turn 5. If they board wipe, play another Liliana's Mastery for 16/16 worth of stats Turn 6.

jon.grimes893 on Death and Staxes

2 weeks ago

I feel the deck needs more bombs. While it may drag out the game, your deck only has 4 cards that say you potentially win the game (eventually). One of the cards, Torment of Hailfire, is fairly unreliable unless you're playing ramp. And Gideon of the Trials is great, but he will primarily act as a fog effect in your deck.

I recommending adding 3-4 copies of Liliana's Mastery. They're cheap cheap and they don't even require any real zombie synergy worked into your deck. The first one you cast drops 6/6 worth of stats. The second Mastery you can drops 8/8 worth of stats and buffs any zombies that managed to linger around.

Load more