Slip Through Space

Slip Through Space

Sorcery

Devoid (This card has no colour.)

Target creature can't be blocked this turn.

Draw a card.

Browse Alters View at Gatherer

Trade

Have (2) metalmagic , gildan_bladeborn
Want (1) Lnwz

Printings View all

Set Rarity
Oath of the Gatewatch (OGW) Common

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Frontier Legal
Vintage Legal
2019-10-04 Legal
Pioneer Legal
Commander / EDH Legal
Noble Legal
Hero Legal
Magic Duels Legal
Block Constructed Legal
1v1 Commander Legal
Canadian Highlander Legal
Leviathan Legal
Duel Commander Legal
Unformat Legal
Heirloom Legal
Modern Legal
Highlander Legal
Casual Legal
Pauper EDH Legal
Legacy Legal
Pauper Legal
Oathbreaker Legal

Slip Through Space occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Slip Through Space Discussion

Clashboy15 on WIzzet Prowess

2 weeks ago

I feel like 20 creatures for a prowess deck is a little bit too much. Maybe take out Sanguinary Mage? It doesn't have haste or any other really special abilities except for prowess. Like I've said, you have plenty of creatures and the card is just not necessary. Slip Through Space is much much better since it works well with prowess, draws you a card and is amazing at finishing games.

CelestaHex on UNBLOCKABLE + X = U DIE

1 month ago

I don't know if you are trying for budget, but Breeding Pool would be another ramp spell you might want to look into. Slip Through Space can be worthwhile if you need one big turn of damage, and the card draw isn't too bad even if you don't need anything unblockable.

PaulaTicks on Book Burner

1 month ago

Nevinyrral_Mayor_of_Urborg Teferi's Veil and Vanishing are extremely underappreciated cards you can throw on commanders or valuable creatures and keep them alive; Aether Tunnel and Aqueous Form are cheap and reliable ways to ensure combat damage while things like Distortion Strike Artful Dodge and Slip Through Space all allow someone to sneak in for a huge hit of damage and provides a small boost to a couple of your creatures by being in the yard. And Trailblazer's Boots pretty much read unblockable in most EDH games.

GoblinElectromancer on Weird Paradise

1 month ago

Oh yeah I wasn't thinking. Why the play set of Cerulean Wisps? I can understand that having a blocker is good but wouldn't it be better to play two of those and two of Slip Through Space?

GoblinElectromancer on Weird Paradise

1 month ago

Slip Through Space draws a card and gives unblock able!

T_Dog345 on T_Dog345

2 months ago

Alright, let's see if maybe this will help. I'm really new to everything on here sorry. //Lands 2 Dismal Backwater 1 Dimir Guildgate 2 Submerged Boneyard 4 Evolving Wilds 2 Desert of the Mindful 1 Arcane Lighthouse 1 Reliquary Tower 1 Temple of the False God

//Spells 4 Duress 2 Ghoulcaller's Chant 3 Macabre Waltz 3 Sleep 4 Slip Through Space 2 Taigam's Scheming 4 Tome Scour 4 Lich's Caress 4 Sovereign's Bite 4 Resourceful Return 3 March of the Returned 1 In Garruk's Wake 1 Army of the Damned 1 Dutiful Return 1 Decompose 1 Worst Fears 1 Rise of the Dark Realms 4 Hubris 4 Countermand 1 Tezzeret's Touch 1 Paranoid Delusions 1 Coerced Confession 2 Mind Sculpt 1 Compelling Argument 1 Index 1 Redirect 1 Dream Twist 2 Gift of Tusks 2 Rewind 3 Thought Scour 2 Psychic Spiral 1 Gigadrowse 4 Negate 1 Overwhelming Denial 1 Dramatic Reversal 1 Impulse 2 Cremate 3 Crypt Incursion 2 Grim Harvest 1 Scarab Feast 1 Grim Return 1 Gravepurge 1 Dark Ritual 4 Font of Return 3 Death's Approach 2 Cast into Darkness 1 Triskaidekaphobia 1 Grave Betrayal 1 Endless Ranks of the Dead 3 Invisibility 2 Curiosity 4 Curse of the Bloody Tome 3 Illusory Wrappings 3 Ice Over 1 Chronic Flooding 1 Navigator's Ruin 1 Chant of the Skifsang 3 Bone Saw 3 Millstone 3 Tormod's Crypt 2 Trepanation Blade 1 Ghoulcaller's Bell 1 Masterwork of Ingenuity 1 Sol Ring 1 Nihil Spellbomb 1 Illusionist's Bracers 1 Codex Shredder 1 Profane Memento 1 Loxodon Warhammer 1 Bonehoard 1 Trusty Machete 1 Mirari 1 Argentum Armor

//Creatures 1 Archetype of Finality 1 Overeager Apprentice 1 Agent of Erebos 1 Butcher Ghoul 1 Risen Executioner 1 Dutiful Attendant 1 Sly Requisitioner 1 Sepulchral Primordial 2 Zombie Assassin 1 Nightmare 1 Marshmist Titan 3 Graven Abomination 4 Workshop Assistant 4 Guardians of Meletis 2 Phyrexian Revoker 2 Ornithopter 1 Juggernaut 2 Veilborn Ghoul 2 Minotaur Abomination 4 Undead Servant 3 Gravedigger 2 Mogis's Marauder 2 Bogstomper 4 Walking Corpse 3 Corpse Hauler 4 Gravewaker 2 Returned Phalanx 3 Faerie Miscreant 1 Master of Predicaments 2 Benthic Giant 1 Stormtide Leviathan 4 Screeching Skaab 2 Seer of the Last Tomorrow 1 Floating-Dream Zubera 3 Fog Bank 1 Possessed Skaab 3 Armored Skaab 2 Murmuring Phantasm 1 Wall of Frost 4 Doorkeeper 1 Clever Impersonator 1 Jace's Mindseeker 1 Oculus 1 Mindshrieker 1 Willbreaker 1 Spellweaver Eternal 1 Wall of Mist 1 Sultai Skullkeeper 1 Diregraf Captain

newyxX on WIzzet Prowess

3 months ago

I'm building a similar deck. I found Slip Through Space to be great in finishing the games, so I recommend you include it. I also wonder why would you play with that land base with such outer mana circle(u need red mostly)?

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