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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Pauper Duel Commander | Legal |
Pauper EDH | Legal |
Pioneer | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Slip Through Space
Sorcery
Devoid (This card has no colour.)
Target creature can't be blocked this turn.
Draw a card.
Balaam__ on Turbo Budget Competitive Wake Thrasher
1 year ago
@enpc and GrimlockVIII ah, thank you both! When I was building this I was tearing my hair out trying to remember those exact cards.
I knew Slip Through Space existed but could not for the life of me remember what the name was or even how it differed from Distortion Strike, so I couldn’t look it up based on parameters in Gatherer. Same with Fading Hope. These are going in immediately, and I’ll update the description when I have time. Thanks guys!
enpc on Turbo Budget Competitive Wake Thrasher
1 year ago
Slip Through Space is a nice upgrade to Infiltrate. At worst you can use it during your turn on an enemy creature as a cantrip and at best it's unblockable which also replaces itself (for the same mana as Infiltrate). And since you're not running any cards that need pitching blue spells, the devoid has no downside.
wallisface on Krakens
1 year ago
Looks like a fun deck! My only thoughts are that you're going to often be in an awkward position where you're unable to hold up mana for your countermagic, because soo much of your stuff is sorcery speed (and you're land count is too low to be leaving-up excess mana). I'd suggest either ditching Counterspell and Spell Pierce, or play waay more of your cards as instant-speed versions (for example, Consider instead of Serum Visions, and Thought Scour or Fleeting Distraction instead of Slip Through Space).
I'm also very skeptical about Thing in the Ice Flip - it's a nonbo with all your own creatures (especially the creature-tokens that you'll lose completely), and doesn't feel massively helpful in general. It might be better-off as just being more draw cards.
livingrock on Postman's Fear Delivery
1 year ago
I'm assuming that your lands haven't been adjusted for multicolor and not that you need that many basics. Here's what I have for your acquire board:
Bojuka Bog Dismal Backwater Command Tower Dreadship Reef Evolving Wilds Rogue's Passage Dimir Aqueduct
Sol Ring Darksteel Ingot Replicating Ring Lantern of the Lost Tormod's Crypt Honored Heirloom Slip Through Space Ghostly Flicker Dauthi Horror Crypt Incursion
MeneerDutchy on Noyan Dar
1 year ago
- Founding the Third Path
- Silver Scrutiny
- Shore Up
- Walking Atlas
- Weathered Wayfarer
- Teferi's Response
- Mirrorweave Dit is ook wel een leuke boardwipe, dan worden alle andere creatures 0/0's, of je kan iemand anders zijn nasty creature copieren en met een paar landen aanvallen.
- Azorius Charm
- Reality Shift
- Quicken
- Slip Through Space
- Artful Dodge
- Gift of Estates
- Skyclave Relic
- Darksteel Ingot
- Razortide Bridge
azja on The Secret Art of Nin Nin
2 years ago
Hey I took a look at your list and wrote down some potential cuts/additions that you could make. I tried to keep the reasoning for each card short, so if you want me to elaborate on anything just let me know!!
Out: Nether Traitor 2 mana enablers are slow, requires a lot of black mana. In: Faerie Seer only costs 1, sets up top card for yuriko
Out: Shadowmage Infiltrator 3 mana enablers are very slow, doesn't deal combat damage if you ninjutsu it. In: Mothdust Changeling 1 mana ninja with conditional evasion
Out: Varragoth, Bloodsky Sire costs 5 mana total, has to survive a turn to tutor. In: Vampiric Tutor (the only budget option I can think of is Scheming Symmetry, which you already have)
Out: Crypsis too expensive for what is effectively unblockable. In: Cover of Darkness gives some evasion to all of your ninjas (budget option: Aqueous Form)
Out: Dark Ritual powerful card but yuriko doesnt have much use for triple black. In: Mox Amber yuriko enables this on turn 2 or 3 (budget option: Arcane Signet)
Out: Infiltrate. In: Slip Through Space same effect but replaces itself (though I prefer to just play more ninjas than unblockable spells!)
Out: Teferi's Time Twist not great since most of our creatures don't have an etb ability. In: Moon-Circuit Hacker cheap ninja that draws a card
Out: Ultimate Price removal that doesn't hit most commanders isn't ideal. In: Deadly Rollick (budget option: Dismember)
Out: Victim of Night not bad, but black has better removal. In: Infernal Grasp -2 life is pretty negligable in commander
Out: Commander's Sphere 3 mana ramp is quite slow for yuriko decks. In: Chrome Mox (budget option: Dimir Signet)
Out: Isochron Scepter we intentionally play lots of instants with cmc >2. In: Misdirection free "counterspell" that's also budget-friendly
Out: Preordain if you bottom any cards, you can't set up a card for yuriko. In: Ponder works better with yuriko
Out: Enter the Infinite generally uncastable. In: Blinkmoth Infusion also uncastable, but deals 14 damage instead of 12
If you have any questions or comments don't hesitate to reach out again!
TheOfficialCreator on Izzet Prowess
2 years ago
Slip Through Space and Shatterskull Smashing Flip might have a place in this deck.
Slurpz on O Captain! My Captain! (N’ghathrod) Casual
2 years ago
Sweet deck! Only suggestion I have is Aqueous Form over Slip Through Space
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