Dire Undercurrents

Dire Undercurrents

Enchantment

Whenever a blue creature enters the battlefield under your control, you may have target player draw a card.

Whenever a black creature enters the battlefield under your control, you may have target player discard a card.

Browse Alters View at Gatherer

Printings View all

Set Rarity
Shadowmoor (SHM) Rare

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Block Constructed Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Dire Undercurrents occurrence in decks from the last year

Commander / EDH:

All decks: 0.0%

Dire Undercurrents Discussion

ShreddedByCrows on Surrakar tribal challenge

1 week ago

Cool concept, even if it's pretty hard to match. A bit of an easy take on your theme, but why don't you play some Shapeshifters as a way to have more Surrakar? Tribal cards also could help.

As Surrakars' living places are mostly wild forests and underground rivers, there's a lot to do with that without having to back up only on the Zendikar's expansions.

1.) River cards:

  • River of Tears not the best land you could find, but fits in there

  • Underground River certainly an essential

  • Bad River cheap fetchland fitting the theme

  • Rushing River great removal, really underplayed, fits the theme / you can try something revolving around self land destruction if you decide to give it a try (Crop Rotation, Crucible of Worlds, Wasteland, etc.)

  • River Kelpie interesting creature, which design feels otherworldly and weird, according to the Surrakars /n needs a graveyard gameplan to be effective, and that will seem fine (obvious synergy is [card:Cauldron of Souls] and it's a playable card in there) / pretty good interactions with Yarok / card draw

  • Carpet of Flowers staple in lots of decks for mana production, depends on your playgroup though

  • Dire Undercurrents excellent synergies with Yarok, enabling your creatures without etb-abilities to be more effective / card draw, card advantage

  • Undermine weird counterspell, not really that good, not bad either / illustration matches with the theme

2.) Cave cards:

3.) Cloning your Surrakars cards:

  • Mirror of the Forebears not the most flavourful one, but gives you a cheap way to get more Surrakars so it deserves being at least mentioned

  • Fated Infatuation same comment as for the Mirror, with the advantage of the more abstract card name / waterpoint in the illustration

  • Mimic Vat classic card, not the most flavourful

  • Wall of Stolen Identity more of a Ravnica-themed card, but worth mentioning

  • Phantasmal Image if you can alter a bit the card's image, it could be some Surrakar there / otherwise, it's a good card, and the illustration is strange enough to not injure your theme-deck-style imo

  • Metamorphic Alteration also a nice one

  • Mirror Image not as good as the others, still a wildish illustration style according well with Surrakars

  • Unstable Shapeshifter funny card, a quality+ illustration

  • Bramble Sovereign Surrakars also living in the Guum Wilds/Tangled Vale, this one feels really good / has some interactions with Yarok

  • Rite of Replication Zendikar-themed, water-themed, excellent card, good interactions with Yarok

  • Supplant Form let's just assume for a while that this is Surrakar's magic lel

  • Dual Nature yeh it is slow, but it is strong / interactions with Yarok

4.) Tribal outlet:

5.) Yarok outlet

6.) Other cards

I hope you'll find something helpful amongst those suggestions, keep on brewing and thanks for sharing it!

alechodgin23 on Drawing Dead

4 weeks ago

Hey man love the adjustments! I haven't seen Soul-Guide Lantern yet. That's a good card!

One thing I'd like to point out is that you don't have enough card draw. You have 4-5 reliable sources of card draw in the deck. And their reliability is questionable. Card Draw is the most important thing in your deck. It's the backbone of all EDH decks. You need at least 10 forms of draw and ramp each.

2 card draw spells that have to be included in a deck like this is Windfall and Whispering Madness . They're incredible in a mill deck. I know as a newer player, it feels bad sometimes to see a couple cards in your hand and then discard them away, but you've got to trust your deck building skills and trust that you'll get something good. They're great for if someone just tutored so you'll make them discard it, and also if you need an answer to something on the board and you need to dig pretty deep.

Other great draw options for this deck would be Read the Bones , Morbid Curiosity , Dig Through Time WOULD BE AMAZING, Rhystic Study if your budget allows it, Phyrexian Arena , Dire Undercurrents , Jace's Archivist , Notion Rain , Night's Whisper , and theres much much more to choose from.

king-saproling on Smokescreen

1 month ago

Looks good. You might like these: Bident of Thassa , Coastal Piracy , Sunken Hope , Dire Undercurrents , Sleeper's Robe , Zur's Weirding (make everyone else lose their draws, meanwhile you get cards via your general's ability).

Also Ancient Stone Idol (or any big cmc creature, Idol just seems the best) + Haunted Crossroads + Skirge Familiar would be fun. Respond to Yuriko triggers by discarding the Idol with Skirge, then put Idol on top with Crossroads. You can hold priority between resolutions of the seperate triggers to repeat this, so if 4 or more ninjas connect you win. Hard to pull off, but at least the combo pieces are decent even outside the combo.

NecrosisofLlanowar on Alela, Enchantress of the Fae

1 month ago

I’d cut for those myself Dire Undercurrents for me it’s to wide Cover of Darkness faeries are already evasive with flying Coat of Arms or All That Glitters for me it’s go wide or tall

triproberts12 on Oona faerie tribal

2 months ago

Honestly, I would just go with Alela, Artful Provocateur . On a mana-for-mana basis, you're probably going to get more tokens out of her with cantripping enchantments before you even consider the effects cards like Etchings of the Chosen , Anointed Procession , Cover of Darkness , Kindred Discovery , or Dire Undercurrents have on the game.

If you insist on sticking with Oona, though, you'll probably want Painter's Servant and infinite mana combos.

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