Twinflame

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Tokens

Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Twinflame

Sorcery

Strive — This spell costs more to cast for each target beyond the first. 

Choose any number of target creatures you control. For each of them, create a token that's a copy of that creature, except it has haste. Exile those tokens at the beginning of the next end step.

Azoth2099 on Wizard tribal Big X spells

4 days ago

Ahh yes, Wizard tribal. Amazing. Here's some cards to tutor, draw & ramp your way to victory with:

Mystical Tutor, Personal Tutor, Solve the Equation, Gamble, Fervent Mastery & Vedalken AEthermage are worth considering as tutors here imo. Most of the other tutors in this color combo are Artifact tutors like Fabricate, Reshape & Reckless Handling...which I suppose could end up playing into a revamped strategy here as the deck develops, who knows?

For draw, Windfall, Wheel of Misfortune (& Wheel of Fortune if you're cut like that), Tolarian Winds, & Decaying Time Loop are all great with this commander. Cantrips like Ponder & Brainstorm should probably make the cut as well, it's hard to top that value for 1 mana.

As far as ramp, I always try to roll with at least 10 mana rocks, a handful of rituals & perhaps a few cost reducers when I'm within , depending on the your deck's mana curve. I know that sounds extreme, but I swear it makes your deck awesome, especially the more it develops. As the quality of each card goes up over time, consistent ramp becomes more and more important.

Also, some combo pieces to pair with Dualcaster Mage wouldn't hurt either. Twinflame, Heat Shimmer & Ghostly Flicker all work, the former 2 are definitely more synergistic with your current list though.

I could yap about various bangers for this commander like Bribery & Acquire all day, but I'll stop here unless you request more.

Lastly, a bit of bad news...Vadrik, Astral Archmage is the best commander for big X spells lol, he's insane. I might even say that he's the best one in that color combo in general.

Cheers!

Neotrup on Can I cast Twinflame on …

4 months ago

While Strive doesn't explicitly use the phrase "As an additional cost," it is an additional cost denoted by the term "more." If you cast Twinflame using Galvanoth you'll start with it being free, then pay for each target beyond the first. From Gatherer:

4/26/2014: If a spell or ability allows you to cast a strive spell without paying its mana cost, you must pay the additional costs for any targets beyond the first.

Thrandin on Can I cast Twinflame on …

4 months ago

Twinflame has the Strive effect, meaning that it costs 2 colourless and 1 red mana more for each additional target of the spell. Since this isn't an additional or optional cost, will this be accounted for if I cast Twinflame from the effect of Galvanoth?

Sk8mops on By Thor's Hammer (Toralf Guide)

9 months ago

I realy like Toralf and your deck has inspired me a lot!

However, there are 2 points you described that I can't relate to....

I may be wrong, but your example with Zada, Hedron Grinder + Arcbond should not work as you describe. The problem is that the triggers are processed sequentially, and you can't just add up the individual damage of different triggers from Arcbond for the next step or trigger. With said 4 creatures on the battlefield, first of all your 4 creatures get 4 damage from Earthquake. Then for each of those creatures you get a trigger by Arcbond. The triggers then have to be processed one after the other (you just choose the order), while Zada, Toralf and Leyline Tyrant already die at this point (by the initial damage of Earthquake) if there is no indestructibility effect. Now you still get a trigger by the death of Leyline Tyrant, which you have to work off next. Then you choose one of the 4 triggers of Arcbond to be processed first and by this the only remaining creature you control with resistance >4 - namely Neheb - gets another 4 damage and you get another trigger by Arcbond. Then all your creatures are dead and you can still work off the remaining 4 triggers and deal 4 damage each time to all potentially remaining creatures of the opponents and to all players. So all together you would deal 20 damage to all players, ignoring the trigger of Leylines death and if you are the only one with creatures, instead of the 64 damage I calculated based on your variant.

And another point is your combo with Dualcaster Mage and Twinflame. Is it realy working like this? As I understand it, if you first cast Dualcaster Mage, next Twinflame would have to resolve to create the token of the mage. And when this token enters the battlefield, there is no more spell on the stack it could copy, because twinflame already resolved.

But if I'm wrong in any point please correct me, because I want to built a deck around Toralf as well in the near future.

GorramScoundrel on Krark/Sakashima Shenanigans

10 months ago

I’d definitely recommend all the rituals, Desperate Ritual, Brightstone Ritual, and Pyretic Ritual (and Seething Song. Also might benefit from spells like Rite of Replication and Twinflame.

Azoth2099 on ANCIENT DRAGON TEMPEST (KAALIA)

10 months ago

TheRevelator Definitely liking the lines off of Rune-Scarred Demon and Hoarding Broodlord, classic Kaalia vibes. I think I was running Dualcaster Mage + Twinflame in my 1st iteration of the deck but ended up cutting it in favor of more flavor. Not necessarily the best choice as they're both just great cards on their own, especially Twinflame in this context, but there have been enough cards printed for Kaalia since then to where she hasn't lost much speed from the cut.

I saw that you're running Saw in Half in your build, and it seems like a banger. If I can manage to find space for the Recruiters again, I don't think I'll have a legitimate excuse to not run it myself.

Also, how do you feel about Burning-Rune Demon? I've seen a fair amount of Kaalia players cut it nonchalantly, but I've found that it basically acts as a pseudo Intuition depending on what you Tutor up with it, which is a big deal imo.

TheRevelator on ANCIENT DRAGON TEMPEST (KAALIA)

10 months ago

Azoth2099 thanks for explaining the combo haha

Sure it's convoluted, but if it's the line/combo you like to go for then it's great!

I typically prefer "one card win conditions" like Rune-Scarred Demon/Hoarding Broodlord to tutor up Ephemerate to flicker and then go find either Buried Alive (entombing Kiki-Jiki, Mirror Breaker, Restoration Angel, & Karmic Guide) + Reanimate or to just get Twinflame + Dualcaster Mage

While it doesn't win on the same turn, it allows you to try and hold up any sort of disruption like Pyroblast to combo off on your next turn!

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