Strive - Twinflame costs 2R more to cast for each target beyond the first. 

Choose any number of target creatures you control. For each of them, put a token that's a copy of that creature onto the battlefield. Those tokens have haste. Exile them at the beginning of the next end step.

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Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Twinflame Discussion

Madcookie on Question about Dualcaster Mage + …

19 hours ago

@Mcat1999 slight correction: there is no such thing as "dead before responses". Even when casting a spell with split second other players get priority (eg. can respond) after you and before the spell actually resolves, but as split second rules allow they can only activate mana abilities.

Players can interact with Dualcaster Mage + Twinflame combo at any point to stop it by say killing the dualcaster mage.

  1. you cast Twinflame and hold priority, then cast Dualcaster Mage
  2. players pass and Dualcaster Mage enters the battlefield, its trigger goes on the stack and you choose to copy Twinflame . Players again receive and pass priority here.
  3. Twinflame is copied putting a copy of Twinflame on the stack, which targets Dualcaster Mage . At this point you have priority but don't cast anything else, so other players get priority and can respond. An opponent cast Murder on Dualcaster Mage , which goes on top of the stack. Again starting with you priority is passed and unless you counterspell or hexproof Dualcaster Mage he will die and the copy of Twinflame will fizzle without a target.

MagicMarc on Question about Dualcaster Mage + …

3 days ago


The Dualcaster Mage + Twinflame combo gets you infinite creature tokens with haste and infinite enters the battlefield triggers.

Prep: With both cards in hand and mana available and you control any creature in play.


Cast Twinflame targeting a creature you control.
With Twinflame on the stack, cast Dualcaster Mage targeting Twinflame .
Allow Dualcaster Mage 's ability to resolve, copying Twinflame and creating a copy of Dualcaster Mage .
The new token copy of Dualcaster Mage triggers targeting the original copy of Twinflame , and resolves to create another token copy of Dualcaster Mage .

Repeat steps 2-4 to make infinite hasted token copies of Dualcaster Mage .

If you do not have anything else that wins the game when this happens, you can always attack with your endless number of mages.

Fun cards to include with this combo are Impact Tremors or similar.

The ENd.

Massacar on Question about Dualcaster Mage + …

3 days ago

Dualcaster Mage + Twinflame is already a combo, no Veyran needed. Same thing works with Heat Shimmer

Lanzo493 on Infinite Tokens via Awaken the …

3 weeks ago

Another infinite token strategy is Twinflame and Dualcaster Mage , btw. Just cast Twinflame, flash in Dualcaster Mage, then copy the twinflame an infinite number of times.

DemMeowsephs on Forger of burn

1 month ago

Hey there! Here are some suggestions.

BrassLord on This Demon Brings the Slap Party!

1 month ago

Neat commander! Could also look into cards that create temporary tokens of the commander, as he doesn't really care if he sticks around. Heat Shimmer , Twinflame .

Monarchy also seems to work really well with your commander, as you're forcing everyone to attack someone other than yourself. Court of Ambition , Skyline Despot , Emberwilde Captain , Court of Ire . Captive Audience is also a rude card, as you'll force your opponents to attack eachother with the zombies, giving you five zombies to run amok.

General rude Rakdos cards, something like Mind Twist or Rakdos's Return can cripple a player. Combined with having to attack someone else leaving themselves open seems like it'd be really backbreaking!

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