In Garruk's Wake
Destroy all creatures you don't control and all planeswalkers you don't control.
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|Commander / EDH||Legal|
In Garruk's Wake occurrence in decks from the last year
Latest Decks as Commander
In Garruk's Wake Discussion
5 days ago
3 weeks ago
Ataraxey There are four dedicated board wipes ( Cyclonic Rift , Ruinous Ultimatum , In Garruk's Wake , Elspeth, Sun's Champion .). For targeted removal I run the following: Nicol Bolas, Planeswalker , Garruk, Apex Predator , Valki, God of Lies Flip(Tibalt side), Erebos, Bleak-Hearted , and as a last resort Cyclonic Rift .
These have been sufficient for most games I've played. I tend to be in slower playgroups that don't combo off on turn 2 or 3. But I'd be happy to include more if you have some suggestions on what to remove for them.
1 month ago
You have Flood of Tears --also consider Wash Out , Devastation Tide , and Fade Away . Crux of Fate and Deadly Tempest are good budget board-wipes ("wraths") as well. Necromantic Selection is expensive but it has the upside of being able to steal a commander. In Garruk's Wake and Plague Wind are budget too but they're sooo expensive, mana-wise.
1 month ago
Boardwipe count is really up to you. Some sources like 5 of them. Some like just a couple, because they tend to slow down the game.
I think with Yuriko, you want to live on the higher end of the mana curve a bit more than you are. You could probably cut some of your small evasive creatures to add some more higher CMC spells that smack the table when you flip them with Yuriko. Consign / Oblivion , Discovery / Dispersal , Rags / Riches , and Connive / Concoct are all some budget options that you could probably make work. There are also non-budget options to look into, but I'll let you search those out. In Garruk's Wake is a high CMC, one-sided boardwipe.
Good luck with your deck building!
2 months ago
Thank you carpecanum for your suggestions! I really like Vampiric Link and perhaps Soul Conduit . I've added them to the maybeboard and I'm going to see if I can cut some for those! Now I have a Vampire deck in which I had to cut Blood Tribute for being to slow to what it does, as it targets only 1 opponent and only half of the life. So I won't be running it in this deck.
And thanks again for your comment Massacar! Funny thing I don't run Elixir of Immortality in ANY of my decks. But the reason I put this deck out with the special flag to mark for help is because I want to learn new cards so I've added it immediately. Other changes I made brought my average CMC from 3,53 to 3,35 and are:
Thanks again for all your help and I'm looking forward to see more suggestions!
2 months ago
Mattio38 honestly the 7-8 power range is my favorite too, so I am glad that's the direction you're heading.
Firstly, my pet card of all pet cards, Elixir of Immortality . I know it doesn't look like much, but for getting the ability to gain life and restore my graveyard is extremely awesome. If you're up for it, I heartily recommend including it!
Personally, I think In Garruk's Wake is kind of meh. Yeah it's asymmetrical which is nice, but even with K'rrik out you're looking at at least 7 mana to cast it. If you're in a sticky situation that might be too steep to likely be useful, so I would consider something more like Black Sun's Zenith (scalable, reusable, and gets around indestructible) or Damnation instead.
Another card that may be kind of spicy would be Greed , since it will allow you to dig through your library for just health at that point, and if you've got your Profane Transfusion you can royally ruin someone's day.
I would generally recommend looking at everything in your deck that costs 4+ mana, and determining what things you really want in there, and what you think you could afford to lose. If we can get your CMC a little closer to 3, I would then say you could consider dropping a few lands (I rarely run more than 35 in a non lands matters deck, especially when I have access to ramp) to clear out more space for low cmc value or anything else.
If that seems like a reasonable thing to you, I would love to give your list another once over after you've done whatever you like.
2 months ago
Hi! Something I have found with my own Anowon deck is it is important to have a lot of cheap, evasive rogues to push through damage for Anowon's trigger. Two that I have found work well are Prickly Boggart and Nightshade Stinger .
Opposition Agent is a fantastic rogue, and I would definitely recommend adding it if you have one/are able to get one. Just be aware that it WILL draw hate from the table.
Lastly, I think having a few lower-cost mana rocks might help. I run Guardian Idol and Prismatic Lens , for example. Any two-mana rocks will be good though, as they will set you up for a turn 3 Anowon.
Hope that helps!
2 months ago
First of all: I'm not really the best person to give feedback on a type of deck that I've never played. I mostly mastered Esper colors, but red is a bad color for me to use.
Next, there are some basic things that a commander deck needs. You need Lands, Removal, Ramp, Draw, and Wipes.
EDHrec has recommendations for your specific commander and it's common playstyles. The site's flaws are any new cards that have only recently came out, and you might find some really good cards that are either relatively new or as obscure as f** due to the fact that the site is based on popularity.
Scryfall can find obscure or new cards perfect for your new commander deck.
As for the basic tools a commander deck needs, it all comes down to 36-37 lands (these need to generate mana. However, some have certain effects and count as spells), 6-8 removal spells (cards that counter spells or destroy permanents), 5 board wipes (Example is Wrath of God and Doomskar. Other options for Grixis are Damnation, In Garruk's Wake, AEtherize, Cyclonic Rift, Fade Away, Devastation, which you should NOT run in a casual deck with casual friends, I REPEAT NO IT WIPES LANDS DO-, and Blasphemous Act), 10 draw spells (Read the Bones, Notion Rain, for decks with unblockable creatures Sygg, River Cutthroat and Bident of Thassa, though there are probably other forms of repeatable draw found in your colors), and 10 forms of ramp. These can take the form of mana dorks which are creatures that generate more mana, like Llanowar Elves, or a blue version of it can be Apprentice Wizard, mana rocks, which are the second safest form of ramp and are most common. Dimir Signet, and Rakdos Signet, and also Izzet Signet are both really good. Sol Ring and Arcane Signet are found in ZendiCommander decks, or Zendikar Commander decks. Land ramp is the safest form of ramping and is most commonly found in Green, but Blue can do it as well due to the release of Planar Chaos. Expect more land ramp in other colors soon with the release of Time Spiral Remastered. Dreamscape Artist is that one single land ramp found in blue.
I recommend this video right here: https://www.youtube.com/watch?v=1jO2fmsef0g
These are the absolute basics of a casual commander deck. Have fun!