In Garruk's Wake
Destroy all creatures you don't control and all planeswalkers you don't control.
|Have (3)||CatLord9001 , orzhov_is_relatively_okay819 , bigred2728|
Combos Browse all
|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Latest Decks as Commander
In Garruk's Wake Discussion
1 month ago
I quite like cards that return perms to the hand. It can benefit me as well under the right conditions. Came across Umbilicus. Going to play test and see how it fits.
I will need to keep looking for a board wipe that I am fine cascading into. That is the draw back I have.
1 month ago
Epicurus I was looking and trying to think of anything that would be better but it's not better than Torment of Hailfire since it's so good late game. I was thinking possibly In Garruk's Wake in case you can't get enough ramp but I don't think this deck has that problem. Just something to consider I guess, since you know your deck better than I do.
1 month ago
Could be up your alley of 'chaos and jank'. I used it for awhile in a different deck just because it was fun. Talent of the Telepath can be a gamble but also can make for some memorable plays (insert deadpool gif 'Stupid! Worth it!') Like nabbing an In Garruk's Wake pre combat XD, using someone's Cyclonic Rift w/o overload, etc. Never know what's lurking near the tops of those piles.
3 months ago
I comment while keeping in mind a low budget.
Cut 3 mana ramp when possible:
- Dimir Keyrune -> Talisman of Dominance
- Commander's Sphere -> Arcane Signet
- Dimir Locket -> Star Compass / Springleaf Drum / Paradise Mantle
Cards I'd cut: - 2 lands. 36 is enough if you smooth the curve a bit. - In Garruk's Wake -> Decree of Pain ? Maybe, idk, it depends. But you get more chances to use it, trust me I know something of dimir ramp myself. - Oona, Queen of the Fae -> Be careful. X costs are tough to pay for in dimir and more often than not, paying 5-10 mana to get 2 1/1 farie rogues isn't worth, it wastes your turn. Recall: lands are colorless and most decks you'll face are multi-colored. Oona isn't evena rogue in the first place, so no advantage to attack with her. - Obelisk of Urd -> Not so strong. It buffs all your rogues, but at the cost of using your whole mana pool, or to keep your rogues from attacking. Kinda wastes your turn, and you wanna be fast.
Cards I suggest:
4 months ago
Prying Blade has always been terrible in this deck. After all, while our evasive creatures can make mana with it, they are usually bounced before they do damage, and hence it can't pay for its own equip cost. Plus if pirates are the eternal enemies of ninjas, then why would they use a pirate sword? Explorer's Scope is great because in this deck we'll often know what the top card of our library is, and thus we have a turn one playable card that we can often use to ramp out lands. Also, ninjas need spy scopes for their espionage activities.
While IGW can provide great damage when we draw it off the top on a Yuriko trigger, it is way too expensive as a board wipe, and the best board wipes for Yuriko are blue ones, since they put our tools right back in our hands to be re-used again. Also, we can usually cast DT for its miracle cost, which is great. Additionally, IGW just feels like the wrong flavor for this deck.
5 months ago
5 months ago
Hey Walrighti, +1!
Congrats on your first deck! You have a lot of fun cards in here and it looks great! I imagine you want to tune and make it even more efficient so here are some ideas...
Add 3 categories: #Combo, #Lifegain, and #Evasion; and then sort your maybeboard the same way you've done your mainboard to easily rank your choices within a category (By "combo" I mean all your "if-then" cards like Trudge Garden that are slower and don't work by themselves). Remove #Creatures (most of them are #Combo).
Avoid most cards above 4 cmc... Willowdusk is fast and fragile, so play into that... Also, prioritize cards that can do 2 or more things or that give value on ETB... If you have pet cards that don't really fit and that hurt to cut, put them in a "I'll build that theme later" list.
-1 Pelakka Wurm
-1 Ezzaroot Channeler ... cut the fatties.
-1 Decree of Pain ... too slow
-1 Bow of Nylea ... meh
-1 Sangromancer ... amazing card but doesn't trigger when you need it to.
-1 Venser's Journal ... also amazing, but too conditional for this build
-1 Ranger's Path ... all your ramp should be on turn 2
-1 Temple of the False God ... this card is almost never good
+1 Devoted Druid ... this card is a beast
+1 Talisman of Resilience ... #Ramp
+1 Llanowar Elves ... #Ramp... the elves enable Willowdusk combos on turn 3.
+1 Viridian Joiner ... #Ramp... #Combo
+1 Killing Wave
+1 Massacre Girl ... #Wipe
+1 Beast Within ... #Removal
+1 Golgari Charm ... #Evasion
~1 Rancor ... Trample and haste are important... #Evasion
~1 Destined ... the choices are really good.
+1 Soul Channeling ... #Combo with Willowbark and stick to the board...
~1 Phyrexian Processor ... fun?
~1 Lurking Evil ... maybe?
~1 Solidarity of Heroes ... #Combo
~1 Ooze Flux ... tokens at instant speed?
~1 Retribution of the Ancients ... removal?
+1 Thought Gorger ... (leaves)
+1 Return of the Wildspeaker ... #Draw
+1 Triskelion ... #Combo
+1 Nighthawk Scavenger ... #Fatty
...Always play at least 10 ramp spells under 3 cmc.
...Playtest and make sure Willowbark consistently makes a fatty (with evasion) before turn 6-7.
Happy building :)
5 months ago
To stay more in black, I would consider some sort of vampire sacrifice, counters, and/or lifedrain strategy. Your black cards that could work well in such a deck would be Ayli, Eternal Pilgrim , Embodiment of Agonies , Kambal, Consul of Allocation , Knight of the Ebon Legion , Mortician Beetle , Souls of the Faultless , Castigate , Disentomb , Gerrard's Verdict , Revival / Revenge , Despark , and Grim Return . Most of the other black cards are at least playable as well. The only two I'd cut in most circumstances are Underworld Dreams and In Garruk's Wake . The former needs more build-around while the latter just costs too much to be a consistent boardwipe.
Cards I'd look at adding for such a build might be Gatekeeper of Malakir , Anowon, the Ruin Sage , Sangromancer , Dictate of Erebos , Kalitas, Traitor of Ghet , Victim of Night , Indulgent Aristocrat , Pawn of Ulamog , Grim Haruspex , Silversmote Ghoul , Yahenni, Undying Partisan , Vampire Nighthawk , Vampire of the Dire Moon , Malakir Cullblade , Blood Artist , Urge to Feed , Feast of Blood , Heliod, Sun-Crowned , Archangel of Thune , Cruel Celebrant , Drana's Emissary , Indulging Patrician , Malakir Bloodwitch , Marauding Blight-Priest , Sanctum Seeker , Vito, Thorn of the Dusk Rose , and Pious Evangel Flip.