Mortuary Mire

Mortuary Mire

Land

Mortuary Mire enters the battlefield tapped.

When Mortuary Mire enters the battlefield, you may put target creature card from your graveyard on top of your library.

: Gain .

Browse Alters

Trade

Have (0)
Want (2) JSTN64 , ddemons

Printings View all

Set Rarity
Commander 2020 (C20) Common
Commander 2019 (C19) Common
Commander 2018 (C18) Common
Battle for Zendikar (BFZ) Common

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Highlander Legal
2019-10-04 Legal
Block Constructed Legal
Pauper Legal
Pauper EDH Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Mortuary Mire occurrence in decks from the last year

Commander / EDH:

All decks: 0.04%

Black: 0.34%

Golgari: 0.15%

Mortuary Mire Discussion

mandrua on Hyper Markov

1 month ago

I will build your build and see how it suits me, I wanted to build a casual but optimized creature based build and I think this list is pretty much ok, I have made some small changes: I replaced : gone : Guul Draz Vampire Quag Vampires Martyr of Dusk Bloodhusk Ritualist Pulse Tracker Kheru Bloodsucker added : Metallic Mimic Skullclamp Adaptive Automaton Rakish Heir Tithe Drinker Etchings of the Chosen

and changes in the manabase :

Dragonskull Summitit by Luxury Suite as this one will never enter tapped Nomad Outpost by Scrubland As I dislike enter tapped lands in an agressive build and I think your red sources are a bit high. Orzhov Basilica by Godless Shrine again because I dislike enter tapped lands Mountain by Badlands These last 3 changes also change the amount of swamp/plains cards in your deck from 12 to 15 making your isolated chapel less likely to enter tapped. I have also descided to play snowcovered basics because that gives more options that your opponents can assume you have.

so this leaves the following enter tapped lands in your deck: Path of Ancestry this one I completely understand and agree Mortuary Mire I wonder if this one is good enough, can you elaborate on why this is good enough in this deck Windbrisk Heights again the same question, is this card good enough?

Now finaly some lands that might be worth looking into: bojuka bog. I know, it enters tapped, but will probably be a good replacement for mortuary mire blood crypt plateau prismatic vista if you think this deck can handle with 1 less land that effectivly gives mana

psionictemplar on Black Infect Control

2 months ago

I think Runechanter's Pike could be swapped for a different equipment. My considerations are Sword of Light and Shadow or even Nightmare Lash to compliment the crusader.

Sword would give crusader protection from the last major color for removal purposes. The lash could hit turn 4 right after your t3 crusader for massive poison.

Another suggestion I could make would be to swap out a lot of the discard package for Aether Vial to get your battlefield developed quicker. Vial gives you good tempo to land creatures and removal at the same time.

Lastly I would trim a couple of the 4cost creatures for more lands and change Cathedral of War and Mortuary Mire into another couple swamps. You are an aggro deck that should be swinging with multiple crearures which would invalidate the exalted of cathedral. Not to mention a land coming in tapped really slows things down.

Gattison on Eldrazi rakdos beatdown

4 months ago

Nice, I like this. Maybe consider a couple Mortuary Mire s in place of the duals? Also, since you have some Exhume s, maybe replace the Inciter and Courier in your sideboard with something like Tormod's Crypt , Relic of Progenitus or Bojuka Bog , just in case?

Also, how does your build do with consistency? Id be interesting in hearing results of playtesting/gameplay if you don't mind sharing. =)

xaarvaxus on Yarok ETB Commander Deck

4 months ago

Having more lands that trigger an ETB, like Mortuary Mire , may be something you want to consider for the deck.

What is your definition of budget? .50 cents, $2?

xaarvaxus on Kaalia - From Scratch

5 months ago

That Witch's Cottage probably isn't going to fire off very often given that you don't have many swamps in the deck [without finding Urborg and I don't see a lot of ways to fetch that up]. Mortuary Mire doesn't have the restrictions the Cottage does but performs the same task [sadly will always come into play tapped].

I'll second the addition of Reconnaissance as its a very low CMC way to keep your commander out of harm's way while still triggering her on-attack ability.

You have a handful of cards here that I've tried in various decks of my own and have found pretty underwhelming: Aegis Angel found this usually set me up for a 2 for 1 as opponents would Plow her [insert instant speed removal of choice here] during combat, remove the indestructible and I'd lose the protected creature too, Platinum Angel seems great but found opponents were willing to leave it there until they had their win set up and then it would go away, Resolute Archangel awesome exactly the first 2 times I played it, Angelic Accord needed more build around to make it work.

I like Liliana's Contract but not really enough demons to have much chance to work. Conspiracy could let you enable this without needing to rework the creature base. Still, a little on the janky side without Demonic Tutor or the like to pull it together consistently.

You could probably still use another way or two of making Kaalia unblockable, say Whispersilk Cloak or the like.

awatts30 on Mushrooms in the Rain

5 months ago

I was actually just designing a deck much like this a few days ago, although I was looking at GW because I considered Pallid Mycoderm to be superior to Deathspore Thallid (-1/-1 one of their creatures vs. +1/+1 all of mine). White also gives you access to Selesnya Evangel , although Night Soil may be better in many situations.

If you do stay with black, I would consider adding Fungal Infection as a cheap chump blocker removal that also gains you a Saproling, vs. Deathspore which costs you one. I would also consider Tukatongue Thallid as an early two-for-one.

As far as lands, dual lands should help make your mana base more reliable. I’d recommend Jungle Hollow or Golgari Rot Farm . If you’re looking for ETB effects, you could try Khalni Garden , Turntimber Grove , Fertile Thicket , Gingerbread Cabin , Bojuka Bog , Mortuary Mire , and Witch's Cottage .

Massacar on We're All Mad Here (budget cEDH)

6 months ago

Boomcat12B I totally agree on the front of tapped lands (though certain taplands have a purpose, such as Mortuary Mire for recursion). The issue at hand is that I want to keep this deck as budget as possible to make it accessible, and for me that means keeping it under $300. Sadly good lands are stupidly expensive, so I purposefully excluded most of them. Also, I already did run Blood Crypt and Graven Cairns . But I do think I may swap out City of Brass for Sulfurous Springs as it brings the price down by about $2.

I will definitely look to include the Sunscorched Desert , ping damage adds up and can be underappreciated.

The Dualcaster Mage + Heat Shimmer combo is actually one that I initially considered and dismissed for this deck, so for now I will continue to forego it for now.

TetrAggressive I agree that the crawler is powerful if it hits the field with Anje, but I don't currently have any creature's I would want to cut for the include. For instance, Archfiend of Ifnir is the same CMC, but it plays off the discard, as opposed to the draw.

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