Mortuary Mire


Format Legality
Tiny Leaders Legal
Limited Legal
Frontier Legal
Vintage Legal
Modern Legal
Highlander Legal
Block Constructed Legal
Standard Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

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Set Rarity
Battle for Zendikar Common

Combos Browse all

Related Questions

Mortuary Mire


Mortuary Mire enters the battlefield tapped.

When Mortuary Mire enters the battlefield, you may put target creature card from your graveyard on top of your library.

: Add to your mana pool.

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Mortuary Mire Discussion

Fadbamsen on Black blue MP fun

3 weeks ago

Thanks for the comments guys, awesome to see that people actually comment on a deck on this site.

The deck got changed to legacy, that was a mistake from my side.

Mortuary Mire Seems quite nice and inexpensive, gotta add 4 of those :)

So what do you guys think of the small zombie theme? I like the idea that they buff each other, but I'm in doubt if it would be better to remove those zombies and add 4 Tidehollow Strix and 4 Vampire Nighthawk, to get some more death touch and lifelink? The overall goal of the deck is to sit a bit back and handle early tough creatures with Fog Bank and threaten their creatures with death touch and then later use Control Magic to take their really strong overpowered creatures. We normally play casual games 4+ guys and their is often 1 angel deck and 1 green aggro deck.

Serinfectalot on Black blue MP fun

3 weeks ago

This deck is really good. I would recommend Mortuary Mire to help revive your creatures :) Rush of Ice may also be good.

Argy on budget~ monoblack zombies

1 month ago

These are the cards that I have found not very helpful, in testing:

Plague Belcher - if it comes in when there are no other Creatures on the field, which happens a lot, it is not very useful

Battle at the Bridge - there aren't enough Artifacts to make this worthwhile and it is a dead early draw

Cradle of the Accursed - this should be dropped to two copies imo or, even better, one copy and move Mortuary Mire from the Sideboard to here

Keep the land count at 24. 22 Swamps and two Mortuary Mire, if you have them. If not, one Mortuary Mire and one Cradle of the Accursed.

Metalspinner's Puzzleknot - this is taking up space that could be better used for another Zombie spell or removal spell, like Fatal Push or Grasp of Darkness

Renegade Map - this helps you colour fix, but you have no need of that in this deck

More Zombies in the 2 drop spot is what this deck desperately needs.

RogueArtificer on Olivia Voldaren - Control

1 month ago

My first thought is that I'd drop all the lands that ETB tapped for no benefit. Temple of Malice, Bojuka Bog, Canyon Slough get a pass. Along with cards like Rocky Tar Pit and even Terramorphic Expanse/Evolving Wilds. When you're a mana hungry control deck, you can't afford to take turns off because your lands aren't untapped.

Illusionist's Bracers is totally worth taking a look at. You have several powerful vampires that would only be better with a double use of their abilities. Not to mention your commander. Always worth it.

I personally don't like the Sanguine Bond/Exquisite Blood combo, but your meta may vary.

Patriarch's Bidding might be worth looking at if you're not in a tribal heavy meta.

How about cards like Call the Bloodline and Stensia Masquerade to get some more utility for your vampires. Also, with Call, you can slowly stockpile your yard to get a huge swath of creatures with a mass rez, while defending yourself. Would also benefit to look at Skullclamp if you decide to go that route.

Enchantments will wreck you. Chaos Warp might be worth it to get past pesky ones that are locking you down. Red will give you all the artifact destruction you need, and I love Rakdos Charm for this and other flexibility.

Insurrection can be cool if you play nothing but creature heavy decks, but this could be better with Cut / Ribbons to double up on your Exsanguinate effects.

Aggravated Assault seems weird in a more control oriented deck. It might be best to figure out if you want to go all in on attacking or build your vampires up over attrition...which reminds me Attrition, Grave Pact/Dictate of Erebos are super strong. Vampiric Rites can also help trigger the Pact/Dictate and get you some cards off your vampires/tokens.

Your deck is overwhelmingly black, so you can't go wrong with Jet Medallion, Ascendant Evincar or other cards that focus on the benefit to playing a single color. Like running Hero's Downfall over Dreadbore instant speed is going to be so much better, unless you decide to run Vedalken Orrery.

Okay, that's a lot of stuff, so I'll cap it off there. One last thing though, and this is kind of pricey so I get why this might not be in your deck: Volrath's Stronghold. It works great with Vampire Nocturnus by being able to chunk a dead vamp on top to get the boost when you don't have it naturally. Mortuary Mire can work in a pinch, but you only get one shot at it.

Argy on Exert = Win

2 months ago

Just wanted to add that some of the Zendikar lands are great in certain builds.

I used Skyline Cascade and Mortuary Mire to great effect in an Ingest/Process deck.

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