Mortuary Mire


Format Legality
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Tiny Leaders Legal
Standard Legal
Modern Legal
Frontier Legal
Vintage Legal
Tiny Leaders Legal
Pauper Legal

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Set Rarity
Battle for Zendikar Common

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Related Questions

Mortuary Mire


Mortuary Mire enters the battlefield tapped.

When Mortuary Mire enters the battlefield, you may put target creature card from your graveyard on top of your library.

: Add to your mana pool.

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Mortuary Mire Discussion

Argy on budget~ monoblack zombies

3 days ago

These are the cards that I have found not very helpful, in testing:

Plague Belcher - if it comes in when there are no other Creatures on the field, which happens a lot, it is not very useful

Battle at the Bridge - there aren't enough Artifacts to make this worthwhile and it is a dead early draw

Cradle of the Accursed - this should be dropped to two copies imo or, even better, one copy and move Mortuary Mire from the Sideboard to here

Keep the land count at 24. 22 Swamps and two Mortuary Mire, if you have them. If not, one Mortuary Mire and one Cradle of the Accursed.

Metalspinner's Puzzleknot - this is taking up space that could be better used for another Zombie spell or removal spell, like Fatal Push or Grasp of Darkness

Renegade Map - this helps you colour fix, but you have no need of that in this deck

More Zombies in the 2 drop spot is what this deck desperately needs.

RogueArtificer on Olivia Voldaren - Control

5 days ago

My first thought is that I'd drop all the lands that ETB tapped for no benefit. Temple of Malice, Bojuka Bog, Canyon Slough get a pass. Along with cards like Rocky Tar Pit and even Terramorphic Expanse/Evolving Wilds. When you're a mana hungry control deck, you can't afford to take turns off because your lands aren't untapped.

Illusionist's Bracers is totally worth taking a look at. You have several powerful vampires that would only be better with a double use of their abilities. Not to mention your commander. Always worth it.

I personally don't like the Sanguine Bond/Exquisite Blood combo, but your meta may vary.

Patriarch's Bidding might be worth looking at if you're not in a tribal heavy meta.

How about cards like Call the Bloodline and Stensia Masquerade to get some more utility for your vampires. Also, with Call, you can slowly stockpile your yard to get a huge swath of creatures with a mass rez, while defending yourself. Would also benefit to look at Skullclamp if you decide to go that route.

Enchantments will wreck you. Chaos Warp might be worth it to get past pesky ones that are locking you down. Red will give you all the artifact destruction you need, and I love Rakdos Charm for this and other flexibility.

Insurrection can be cool if you play nothing but creature heavy decks, but this could be better with Cut / Ribbons to double up on your Exsanguinate effects.

Aggravated Assault seems weird in a more control oriented deck. It might be best to figure out if you want to go all in on attacking or build your vampires up over attrition...which reminds me Attrition, Grave Pact/Dictate of Erebos are super strong. Vampiric Rites can also help trigger the Pact/Dictate and get you some cards off your vampires/tokens.

Your deck is overwhelmingly black, so you can't go wrong with Jet Medallion, Ascendant Evincar or other cards that focus on the benefit to playing a single color. Like running Hero's Downfall over Dreadbore instant speed is going to be so much better, unless you decide to run Vedalken Orrery.

Okay, that's a lot of stuff, so I'll cap it off there. One last thing though, and this is kind of pricey so I get why this might not be in your deck: Volrath's Stronghold. It works great with Vampire Nocturnus by being able to chunk a dead vamp on top to get the boost when you don't have it naturally. Mortuary Mire can work in a pinch, but you only get one shot at it.

Argy on Exert = Win

4 weeks ago

Just wanted to add that some of the Zendikar lands are great in certain builds.

I used Skyline Cascade and Mortuary Mire to great effect in an Ingest/Process deck.

RavenlordUA on Mono-black weenie speed deck

1 month ago

Unfortunately I was not able to get my hands on enough Dread Wanderer cards still, but I've included 2 Mortuary Mire into my deck.I may say this card is mixed bag. Some time it may help a lot in case you lost Drana, Liberator of Malakir or if you have no mana/creatures to resurrect Scrapheap Scrounger / Relentless Dead. But in most cases I had almost no value from it.

Deltis on B/W Standard Zombies

1 month ago

Guess I can try using just the cards listed to help. put all four Cursed Minotaur, two Fan Bearer, and two Doomed Dissenter to the side board. That will drop you to 23 creatures and ten non-creatures. Put two of each In Oketra's Name and Supernatural Stamina from your maybe board to the side board then the rest to the main board. That'll take you to 23 creature and 14 non-creature main board and an eight creature and four non-creature side board leaving you with three slots open in it. As far as land goes, I'd suggest up to six BW lands, maybe two fetch lands and the rest basic. That should do pretty well. Your selection of BW lands is Shambling Vent, Forsaken Sanctuary, and Concealed Courtyard. Other lands that could possibly be useful are... Mortuary Mire, Blighted Steppe, Blighted Fen, Aether Hub, Spire of Industry, and Cradle of the Accursed

Gnukkels on WB Cranberries

1 month ago

Adding a few Mortuary Mire wouldn't be a bad decision and may help with any zombie hate you come across mid to late game.

BioProfDude on Mono-black weenie speed deck

1 month ago

Hi RavenlordUA! Glad you like the deck! In a different deck, I have been playing Dread Wanderer some and it is a pretty good card. I would say it's worth an experiment. Same for Mortuary Mire. Generally, I'm not a big fan of lands that come in tapped in a speed deck, but maybe 2x might be okay? Give it a try and let me know how it works for you! I'm always open to ideas on improving the deck, and play tested ideas are even better!


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