Commandeer

Commandeer

Instant

You may remove two blue cards in your hand from the game rather than pay Commandeer's mana cost.

Gain control of target noncreature spell. You may choose new targets for it. (If that spell is an artifact, enchantment, or planeswalker, the permanent enters the battlefield under your control.)

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Modern Legal
Oathbreaker Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Commandeer Discussion

HiddenDeftElm on Akatsuki, the Horizon's Shadow

4 days ago

Hi! My advice is replace some of the creatures with cheap or free counter magic. I would defiantly cut Wonder , K'rrik, Son of Yawgmoth , Spark Double and Throatseeker the rest is up to you. Don't under estimate free creatures without evasion like Memnite and Phyrexian Walker .

Some disruption spells i would recommend are Commandeer , Chain of Vapor , Flusterstorm . Their expensive so some budget options are Fatal Push , Misdirection , Murderous Cut , Spell Pierce . Also i would recommend some library manipulation like Spy Network , Ponder , Mission Briefing , Lim-Dul's Vault (its good but expensive). Scroll Rack and Sensei's Divining Top are also great top deck manipulation but probably no worth the money.

I recon Access Tunnel , Blinkmoth Nexus , Halimar Depths and Mystic Sanctuary should replace Path of Ancestry , Temple of the False God , Isolated Watchtower , High Market .

Finally i would recommend some better high CMC cards to reveal with Yuriko activation's. Some of the cards i recommended already double as good reveals but you could add: Sea Gate Restoration  Flip, Nexus of Fate , Time Warp . Their not budget friendly but there good. Take out two lands if you use Sea Gate Restoration and Agadeem's Awakening  Flip for obvious reasons.

I hope this helps :D

Snake57 on Yuriko (Optimized) Primer

2 months ago

My playgroup agreed on not using permanent proxies to keep the power level as is, but I'll definitely grab the more expensive fetches, I'm just waiting for the reprint coming up in Modern Horizons 2 :) I'm also currently trying to grab a Mana Crypt and Mana Drain locally but it's proving harder than expected.

You are completly right about Song of the Dryads and Walker of Secret Ways I guess there are still some situations where it could be useful returning Yuriko to my hand but that realization admittedly made it a lot worse, makes me a bit unsure about committing to that switch.

Great to hear that we seem to agree on Abjure Mystic Reflection I'll try to find some space for those as soon as I can get my hands on them Varragoth, Bloodsky Sire may just be too slow, you are right. I often forget just how fast Yuriko can be, it may just be good in a lower powered Yuriko deck. Nether Traitor Is kind of in the same boat as well, and quite frankly I wouldn't be sure what to cut for it either.

I sometimes forget considering how important it is to have cards to pitch for Force of Will / Force of Negation / Commandeer , you are again absolutely right.

You seem to have a very firm grip on what to switch out for new cards, since my decklist is so close to yours it's super nice for you to let me pick your brain about it, again it really is much appreciated! Since this is probably my strongest deck by a pretty good margin and it's already very optimized I think I need to be careful about how I approach new inclusions.

I'm really hoping I'll be able to get some more games in soon, I miss flipping Dracos and Blinkmoth Infusions! Maybe I should finally figure out a setup to play some games online at some point.

azja on Yuriko (Optimized) Primer

2 months ago

Hey @Snake57! It's great to hear from ya!

I haven't been able to play too many games with the new cards that I'm testing, but this is what I think so far:

There are also a few cards that I plan on trying out later on:

  • Gingerbrute is a card I've always been on the fence about, but I've heard nothing but good things from other Yuriko players.

  • Merfolk Windrobber is a classic 1/1 flyer for 1, and can replace itself in the late game.

  • Street Wraith deals 5 damage when you flip it with Yuriko, then you can immediately cycle it for another card that's more useful. It fills the graveyard for delve spells like Temporal Trespass and Dig Through Time too.

  • Gitaxian Probe is a cedh staple, and banned in both modern and legacy. For only 2 life, you get to look at your opponents hand and it replaces itself. It also fills the graveyard for delve spells.

  • Dismember is a 1 mana removal spell that kills most creatures, and hits for 3 damage with Yuriko.

I hope that all made sense! Let me know if you have any questions, or if you've found any hidden gems for Yuriko!

Hoobynobber7395 on Yuriko Ninjitsu

4 months ago

I love Yuriko, the Tiger's Shadow this is a great deck! A few considerations for big damage on her flip:

Draco

Blinkmoth Infusion

Discovery / Dispersal

Commandeer

Force of Will

Dig Through Time

Commit / Memory

some 0 and 1 drops to consider as well:

Phyrexian Walker

Memnite

some ninjas to consider:

Fallen Shinobi

Sakashima's Student

Silent-Blade Oni

Skullsnatcher

for any other ideas check out my deck if you'd like:

Ninjitsu

Neotrup on How does Commandeer and Pact …

5 months ago

For the sake of anyone looking at this later, the answer is that Pact of the Titan does not target, so Redirect can't be used to make someone else lose, and Commandeer gives you control, so you'll be the one who loses.

If you can give control to another player, such as with Sudden Substitution, that will make them lose to it.

Cowardly_turtle on How does Commandeer and Pact …

5 months ago

I want to make a combo deck that forces my opponent to lose. I decided to use Commandeer to switch the target of Pact of the Titan, does this work?

Balaam__ on If I Can't Win I Will Make You Lose

5 months ago

I’m not that experienced or well versed on the rules, but I don’t think Commandeer will interact with Pact of the Titan how you suggest it will. The Pact doesn’t target anything. The part about paying 4R or you lose the game is part of the card’s cost, not anything that targets something. Again, I’m not positive so I’d wait for someone with expertise to comment and make a definitive statement before you change anything.

sergiodelrio on Why is WotC Now Allowing …

7 months ago

One might argue that, even if the effect at hand in this form is new, we've certainly had all pieces of the puzzle before. You mentioned Instants/Sorceries being copied already. Then we have Ertai's Meddling and there's Commandeer, which can get permanents. Heat Shimmer creates copy Tokens of permanents. This new spell is merely an extrapolation of things we already had, albeit not in this exact form.

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