Treasure Hunt

Treasure Hunt


Reveal cards from the top of your library until you reveal a nonland card, then put all cards revealed this way into your hand.

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Format Legality
Commander / EDH Legal
Unformat Legal
Highlander Legal
Arena Legal
Block Constructed Legal
Modern Legal
Custom Legal
2019-10-04 Legal
Pauper Legal
Leviathan Legal
Casual Legal
Legacy Legal
Canadian Highlander Legal
Historic Legal
Duel Commander Legal
Pauper EDH Legal
Oathbreaker Legal
Limited Legal
Gladiator Legal
Vintage Legal
Tiny Leaders Legal
1v1 Commander Legal

Treasure Hunt occurrence in decks from the last year

Latest Decks as Commander

Treasure Hunt Discussion


1 week ago

I like the idea! I'm concerned about the variance. The combination of Treasure Hunt and World Shaper is clever but you only have Neoform as a sac outlet and most savvy players won't kill world shaper after you dump a bunch of lands. Also, the other cards don't seem to make since to me. If anything they're just back up plans which landfall is already a good deck that doesn't need a weird world shaper combo. I would like to recommend Ashaya, Soul of the Wild . All creatures are lands plus it is a Neoform target if you sac World Shaper .

SufferFromEDHD on Oops! All lands

2 weeks ago

Cool lands list. I know your focus is on theme/gimmick but there are a few cards worth considering just to streamline the strategy.

Crucible of Worlds , Ramunap Excavator , Splendid Reclamation , Trade Secrets , Embargo , Manabond and Treasure Hunt especially Treasure Hunt = draw your deck

RogueDeck on Seismic Hunt

1 month ago

Nice List! I made a Treasure Hunt + Seismic Assault deck too using Zirda, the Dawnwaker as companion together with manlands and Surtland Frostpyre to help control the board if needed be:

Zirda Seismic Hunt

Massacar on Self-mill combo in EDH? Psh, no way . . .

7 months ago

Treasure Hunt could be useful for digging through big chunks of your deck too. Maybe swap out Long-Term Plans/Frantic Search for it if you don't want to cut any lands?

Massacar on Molten Vortex Modern

7 months ago

Decks like this aren't a bad idea, but I feel like you might need to re-balance a bit on your manabase. I would maybe change it to 10 islands and 35 mountains just to increase the likelihood that you can actually play Treasure Hunt if you draw it.

Phunlife on Introducing Project Modern!

9 months ago

There are a couple points I'd like to touch on that you addressed, TypicalTimmy. I'll try to do this in as much of a civil manner as possible.

Let me address your first point about sets. You are correct in that 8th Edition - Modern Horizons is what a lot of people refer to as "traditional" Modern. We initially picked Ravnica Allegiance as an arbitrary starting point because that's the set right before War of The Spark was printed. In other words, that's the last set before shit really hit the fan. You are correct about Modern Horizons and War of The Spark not being added yet, but that's going to occur very soon at the beginning of June. Actually, according to our current roadmap, we'll be doing an addition of two sets every month for the next couple months, along with a banned and restricted announcement concerning problematic cards from each added set (cards like Mycosynth Lattice, Hogaak, Arisen Necropolis). This way, we don't have to waste time stress testing the format for cards we already know are busted out of the window.

I can't read your mind, because you didn't type it out, but I can infer that you're concerned that this format will be a time capsule, and we'll keep the sets restricted to 8th Edition - Modern Horizons for the rest of the format's existence. This, however, is not the case. As much as some of us would like to relive the days before Teferi, Time Raveler was printed, we have decided that we cannot stay grounded in time. We will eventually add all the sets leading up to Ikoria. We are just staggering their inclusions in order to give it some time to work out the kinks. Hence the monthly set updates/B&R announcements. Our current roadmap for the next couple months looks like this:

June 1st: [WAR] + [MH1] + B&R July 1st: [Core20] + [ELD] + B&R August 1st: [TBD] + [IKO] + B&R

As far as the inclusion of new sets past Ikoria: We will be giving a month's grace period from the set's release date until they are legal in Project Modern. This is so that we may do extensive testing and acknowledge any cards that need to be weeded out before the set ever gets "released" to our format.

Now to address your point about weekly tournaments. Yes, you are correct that in a bracket style tourney, there will fundamentally be a single winner and several losers. And because of that, people will want to always build the most competitive deck they can. Competitive meaning "built to win". But, that is only if we were to implement a bracket system, which we don't. We implement swiss style tournaments, which is a style in which competitors are paired using a set of rules that ensures that each competitor is paired with someone of a similar winning (or losing) record, and makes it so that each competitor play cannot face each other more than once. You can read more about swiss on Wikipedia, but we don't use a bracket system.

Using your own words, you come to the conclusion that "weekly tournaments incentivise the exact same thing you aim to go against".

Let me differentiate something for you that I think you might be confused about. We're not aiming to go against people playing with powerful cards. We want that to happen. That is how a meta in Magic develops. X beats Y, Y, beats Z, and Z beats X. In reality it's a lot more complex than those three options, but all in all, we're trying to make sure that for every Y deck that X beats, there is a Z deck that can beat X. We don't really care so much about power level as much as balance. We're aiming to have a stable meta that can get shaken up every once in a while, not every set.

The specific reason that I mentioned being able to play with your tier 4 strategy again is because of the absolutely ridiculous power level of the current Modern. Not too many years ago, maybe in 2017/2018, Modern used to be a format in which you could play your borderline casual Treasure Hunt/Seismic Assault deck at FNM and have decent success. Such is no longer the case. Even if you were to play a tier 3 deck like Mono U Tron today, you're gonna get destroyed. Project Modern is going to focus on regulating the environment of the format so that lower level strategies such as Mono U Tron can adapt to the meta and find competitive success.

In 2020, I think the last thing that players, specifically Modern players, want is a gigantic meta shake up. Modern, for a long time, has been recognized as the format where you are able to buy a deck, play it for a little bit, and set it aside for an extended period of time without fear of your deck being outdated. For example, let's say you theoretically had a spouse that typically prevented you from going out on Friday nights and playing FNM. Let's say this theoretical spouse leaves town for a work trip, and you're suddenly alone, bored on a Friday night. You could merely grab your Modern deck, make zero adjustments to it (or make a couple sideboard adjustments) and go back to your locals and play at FNM. This is no longer the case. There are meta shake ups on the regular, and there's now a good chance that your Modern deck you bought 4 years ago is useless. A lot of Modern players, me included, are really really tired of this. In order to stay even somewhat relevant in the meta, you need to buy new cards pretty much every new set in order to improve your deck or buy a whole new one. Modern's become a lot like Standard in that regard.

Now let's go back to your suggestion. Making Ultimate Masters, Commander 2014, Battlebond, Unstable, Conspiracy, and Commander Anthologies would be an absolute shake up. And while I personally think that would be spicy, and it would be enjoyable for a while, I do not think such a format would be sustainable for the long term. Additionally, most Modern players want to play Modern with Modern's card pool, not Legacy's. I think your proposition is an interesting idea for a whole new format; but you would have to garner a lot of interest to make it a real thing. Having said that, I don't think it's something Modern players would enjoy. Source: I am a Modern player. It's pretty evident from your comments that you aren't a Modern player, or haven't played Modern in a long time. So please, before you type a comment that is only going to embarrass yourself, I recommend you do some research beforehand.

KongMing on 13 Cards Are Not Land

9 months ago

Maybe Selective Memory to combo out with Treasure Hunt?

SquirrelPenguin on The Ultimate Budget Treasure Hunt Deck

9 months ago

But also an Oathbreaker deck with that Jace and Treasure Hunt with all Islands should theoretically work

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