|Commander / EDH||Legal|
Printings View all
|Dragons of Tarkir (DTK)||Rare|
Combos Browse all
Enchantment — Aura
Whenever enchanted creature attacks, you may put a token onto the battlefield that's a copy of that creature. Exile that token at end of combat.
Price & Acquistion Set Price Alerts
|Have (19)||Tommuz , ironax , NostalgicAce , The_Grape , gildan_bladeborn , GeminiSpartanX , pskinn01 , Wolfninja , saj0219 , TrackerD , Zhorus_The_Bauqret , KipIsKosher , Nemesis , Regulus1010 , Va1mar , Snydog17 , joshw335 , philktoken8998 , thetechzombie|
Mirror Mockery Discussion
3 days ago
Uhhm, Reyhan always needs a 1 more piece combo to get off the ground and since people tend to not notice Ishai's strength until she becomes a 9/9, it can go very fast! for example a Hardened Scales+ishai, Mirror Mockery+Reyhan or the Kalonian Hydra makes for very fast games.
Reyhan or Ishai always are a reliable turn 3 play, which is why i don't really need 1 mana ramping spells and am also not a fan of putting any more mana rocks in this deck also, it's green enough to work without and i have creature fetching and global artifact removal in this deck. Instead i rather play creatures like Gyre Sage, Rishkar, Peema Renegade and Selvala, Heart of the Wilds or the newly introduced Traverse the Outlands.
Farseek is nice, I have been thinking about adding this card in since i added a few shocklands recently, but i haven't thought about what to replace it for yet.
2 months ago
What do you mean it does nothing unless you have Solemnity on the field? A. How does it work with Solemnity B. Yes it requires an i/s, but it is worth it for a sweeper that doesn't sweep you Thing in the Ice Flip. C. It can also copy cards of your opponent's. If you need it to be, it can be a bit of a Mirror Mockery for more types of permanent.
3 months ago
Thanks Charlito! I'll look into Battlegrace Angel! I actually ran Bonehoard, and removed it. I played a game where I really needed a creature, and he'd have been a 0/0. I'm actually going to add a Faerie Artisans. I'm pretty sure I'm taking out Mirror Mockery and Followed Footsteps
4 months ago
Awesome! Happy to hear you're having a good time with Reyhan and Ishai. Selvala is such a crazy card on itself, let alone to this deck. Ordeal of Nylea, Hardened Scales and Mirror Mockery are also one of those drops that let you accelerate so quickly.
At the moment I'm having a few concerns about carddrawing, but other than that this deck runs pretty solid every match. It's allot of fun getting all the board attention.
4 months ago
It's worked out more often than not, so I can't see myself dropping the card. It's a strong mid-game combo that can win games. Spectral Procession and Lingering Souls have been interchangeable for me, the flashback capability on Lingering Souls does make it the stronger choice in some cases, but often, getting the 3 for 3 spirits works out better earlier in the game for stopping opponents than relying Lingering Souls with flashback for a steeper cost.
4 months ago
Drop Mirror Mockery .
Only 2x Kataki, War's Wage should be in the sideboard. Especially since your running 3 different artifact hate cards in your sideboard. Add Kami of False Hope to the sideboard for aggro decks. Spirit of the Labyrinth for card draw combo decks.
4 months ago
Hey Lissie, I saw your video and wanted to share my own experiences. I love these partners and think your deck is good, but still to much focused on Atraxa than Reyhan. My deck Witch-Maw | Khan and Deciple Counter Bonanza! explains what im about to say and more too, but here i go anyway.
For ramp i would add Ordeal of Nylea as it instantly resolves once Reyhan attacks.
Allot of your removal resolves on removing or exiling every creature, which sets you back as well. Possible even further then others since you need to grow back while other just throw big things on the field. But blue actually has allot to solve that! Curse of the Swine, AEtherize and Cyclonic Rift are examples i also use and work very well. Also Living Death is a must as it actually works with Reyhan's trigger to "paste" counters on your reanimated creatures after living death's trigger is finished! Finally Selfless Squire while not removing, prevents and creates counters!
Going on Reyhan can break the legend rule with Mirror Mockery. When enchanting Reyhan, he can now place 3 counters on 2 target creatures every attack as the copy "enters the battlefield with 3 counters". And after this copy "entered play" we have to sacrifice one Reyhan instantly since the Legend rule states we can't have more than one. But this is exactly what we want to avoid that exile effect on mirror mockery.
Now imagine a Rite of Replication and Strionic Resonator on a Corpsejack Menace or a Deepglow Skate ;). And if that was good, imagine the replication on Reyhan with the same explanation as with mirror mockery. But now we have 6 Reyhans. 5 which needs to be sacrificed, all on which 6 Reyhan abilities trigger and they all have 3 counters....... urgh all this math, my brain hurts.
The last issue i usually face with these partners is getting through an opponent. It's big fun having this big 80/80 Ishai but once you tap it, it can get blocked and eh... Which is where i added Jarad, Golgari Lich Lord and Ghoulcaller Gisa. So now we sacrifice Ishai, so something which isn't blocked gets these 79 counters, or we create 79 zombies or we just do 79 lifeloss.. so much alternate wincons!
Have fun on playing! I hope this helps!
4 months ago
If you're thinking of Spirits, check this out:
For your deck as-is right now, I'd suggest the following:
- 4 Drogskol Captain and 4 Spell Queller seem like must-haves. The 2 Sky Spirits aren't really doing anything.
- Mausoleum Wanderer and Rattlechains are 2 reasons to play Spirits in Modern. Mausoleum Wanderer is particularly brutal because of how much damage Spectral Procession does when it gives Mausoleum Wanderer +3/+3.
- Consider Figure of Destiny to fill out the rest of your 1-drop slots. You can level it at instant speed into a 2/2 spirit for . It gives you a mana dump at the end of each of your opponent's turns.
- Spell Pierce is okay, but not 4-copies-good. Against Zoo variants, Rock decks, Collected Company, etc. this can be a dead card a lot of the time. I'd actually suggest moving them to the sideboard and then playing a plethora of hard counters that are lower mana cost. Spell Snare, Negate, Dispel, and Stubborn Denial are all going to be far more useful because they scale late into the game and don't leave your opponent the option of paying mana.
- Remand is another card I'd suggest. In combination with Vapor Snag and your removal, you can just tempo people out of the game.
- To find room for these extra cards, cut Invocation of Saint Traft and Mirror Mockery. They're just begging to get you 2-for-1'd. More importantly, they're cast at sorcery speed. You won't ever need to tap out until your opponent's end step because you have Rattlechains and Spell Queller.
For your sideboard, I'd suggest something like: