Cackling Counterpart

Cackling Counterpart


Put a token onto the battlefield that's a copy of target creature you control.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Latest Decks as Commander

Cackling Counterpart Discussion

CamraMaan on Does Dress Down affect creatures …

2 days ago

Hopefully I can still get a response on this, since it's been a month, but what if Dress Down resolves before Cackling Counterpart? Will that affect how, say, Metallic Mimic gets copied by Cackling Counterpart...? It seems like losing all abilities before a creature gets copied would entail the copy having none of those abilities...? But I can see how this might not change anything either.

Similarly, say Dress Down is cast in response to Aeve, Progenitor Ooze being cast, after a storm brew? My assumption is that the storm trigger will still happen (on cast), creating a bunch of copies of Aeve on the stack, but they will 1) enter with no extra +1/+1 counters, and more importantly, 2) they will all copy the Legendary type, and therefore all but one will have to go...?

Thanks for any help! :)

Balaam__ on Azorius-Spirits

3 weeks ago

Cackling Counterpart unfortunately won’t work with Geist of Saint Traft as that’s a Legendary permanent. You can cast it, true, but one will then go to the graveyard. It would work fine on non-Legendary ghosties, although at 3 mana a pop you’d have to choose a spirit with high return value to make it worth the cost. As for Mana Leak, it’s certainly viable to run accompanying control spells but since spirits typically have control effects built in, Disenchant is a decent sideboard card.

lespaul977 on Azorius-Spirits

1 month ago

DocHostile, this is a great deck! You’ve a lot of great creature cards that will make this super effective no matter what environment you’re playing in.

A card that works really well in my I See Dead People (Spirit Token Deck) is Cackling Counterpart. With it, you’d be able to make a copy of any of the great creature cards you have (imagine getting another Geist of Saint Traft on the battlefield and really laying on the hurt). Plus, it has flashback, so you can do it again!

The only other suggestion I would make would be to add some good counters. I see you have Disenchant on your sideboard, but I’m wondering if completely canceling out a spell with something like Mana Leak would make sure the card you opponent plays doesn’t even hit the battlefield.

Best of luck playing with this deck! I hope it wins you some good games!

Omniscience_is_life on Card creation challenge

1 month ago

Blanket of Snow

Snow Enchantment - Aura

Enchant creature

Enchanted creature is snow.

Enchanted creature gets +1/+1 for each basic snow land you control.

Make either a Cackling Counterpart or a Clone for lands

Rhadamanthus on Does Dress Down affect creatures …

1 month ago

The token will be a full copy of Arcanis and will regain all of its abilities when Dress Down leaves the battlefield. A copy effect copies everything written on the original, and doesn't take into account any other effect that's currently changing the characteristics of the original (unless those changes were created by another copy effect).

However, your opponent now has two Legendary permanents with the same name. Unless there's something else special going on (i.e. Mirror Gallery), they will have to get rid of one of them after Cackling Counterpart resolves.

CamraMaan on Does Dress Down affect creatures …

1 month ago

The scenario is that my opponent just cast Cackling Counterpart to make a copy of his Arcanis the Omnipotent, to which I respond by casting Dress Down... does Cackling Counterpart still copy all of Arcanis the Omnipotent, it just will be a vanilla 3/4 creature until end of turn? Or will it be prevented from copying Arcanis' card text because of Dress Down, and remain a vanilla 3/4 creature after the turn ends...?

Thanks in advance! :)

GrimlockVIII on Need help finding a focus …

2 months ago


Would Quasiduplicate be better than Cackling Counterpart for the Ominous Roost Plan? I know it's at sorcery speed, but casting it from the grave for its jump-start cost (provided you have a card to discard) is far cheaper than Cackling Counterpart's flashback cost.

InzHornet4 on Need help finding a focus …

2 months ago

Yeah, tri-color decks suck for land prices. Scurry Oak would work with the Nissa, since her minus 2 puts counter on each of your creatures. Then you could maybe play Jiang Yanggu, Wildcrafter to add a few counter on him, and turn him into a mana producer,

The Nissa and Verdant Command could still get you the turn 4 Junk Winder, and the Scurry Oak could follow on turn 5 to make some Squirrel tokens with an established Nissa on board. Jace, Cunning Castaway could be a cool card that acts almost like Dovin, but can draw you cards. Simic could still play the Saheeli in it, and casting a Nissa and Verdant Command would get you a token from her.

I do like Young Pyromancer, but there aren't a lot of spells that make tokens reliably in blue or red. You could go that route, then play some cheaper obvious spells like Shock and Lightning Bolt to burn your opponents and make a few tokens.

Another deck idea I had for this at first was an Ominous Roost deck. Maybe pair that with the Young Pyromancer, then play some flashback spells. 4 Cackling Counterpart to copy the Pyromancer, maybe Think Twice to draw you cards. Then if you have the Pyromancer, Saheeli and the Roost out, every flashback would get you 3 tokens.

For Azorius, you'd then be able to play the Dovin and the Gideon. Then you could play the Raise the Alarms, and that plus Dovin is still a turn 4 Junk Winder. Then you could still play Saheeli, and those cards would all get you tokens upon casting. Another planeswalker that could be a cool turn 5 followup to a Junk Winder would be Ajani, Caller of the Pride. Give your Junk Winder flying and double strike and swing in for 10 two turns in a row, which would end them if they don't play fliers.

I feel either of these decks could work. Modern is a very fast format with a lot of decks designed to win between turn 4-6, so you would want your Junk Winder out ASAP. Saheeli seems like a great idea in any build of this you could make.

Try out a list of each color combo and figure out which one you like best. All seem like they could get you the Winder on turn 4, and each would have their own advantages.

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