Creature — Zombie
Whenever Vengeful Dead or another Zombie dies, each opponent loses 1 life.
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Vengeful Dead Discussion
10 hours ago
Gisa and Geralf seem like a good inclusion for the decklist. The enters-the-battlefield mill ability isn't that impressive, but being able to cast Zombies from your graveyard is really valuable.
Sidisi, Undead Vizier is a Zombie, provides a one-time sacrifice outlet, and tutors for whatever you need. She's also a pretty beefy fighter.
Cryptbreaker is a cheap Zombie generator that also provides decent card advantage once the horde is big enough.
Fleshbag Marauder kills hexproof and indestructible creatures, and even pro black, and it hits all players, so it's definitely some valuable removal.
Vengeful Dead is incredible in EDH when you're frequently facing down multiple opponents at once. Combine with a sacrifice outlet like Grimgrin and you can ping opponents to death if you have enough Zombies.
1 week ago
One thing to be cautious of with using the infinite sac/damage/draw combo that Broviticus mentioned is that Secrets of the Dead is not a "May" ability so you have to ensure you don't mill yourself out! Thus, I would use Vengeful Dead if you have Secrets of the Dead out to be safe! The combo is sweet though!
1 week ago
I love me some good ol' zombie tribal! Deck looks like a lot of fun! I run a similar style deck with Gisa and Geralf at the helm. I'm not sure what your budget is but I do have a few suggestions (budget-pending):
I would consider adding in the following zombies:
Mikaeus, the Unhallowed
Zombie Master + Urborg, Tomb of Yawgmoth = unblockable zombies!
Shepherd of Rot
Balthor the Defiled
Vengeful Dead (really hurts if you go infinte sac with Gravecrawler)
I feel these zombies can help replace some of the weaker members of your horde like the following:
Along similar lines, I see that you have some reanimation spells in your deck however, if your budget allows, I would make the upgrade to some of the following:
Best of luck!
1 week ago
Cards like Gempalm Polluter and Lich Lord of Unx can be great win-cons in a zombie deck. Also, Vengeful Dead is very useful against board wipes. In fact, you can use him with your own board wipe to deal a lot of damage. I use them in my own Sidisi deck and they are brutal.
2 weeks ago
I am running a similar deck right now with Grimgrin, Corpse-Born as my commander. There is a lot of plays you can make with this deck Sidisi, Undead Vizier + Rooftop Storm + Gisa and Geralf is basically a free tutor every single turn if you choose to use Sidisi as the extort target and play her out of the graveyard every turn to get any card you want into your hand. I also suggest adding Vengeful Dead which is basically a larger Diregraf Captain. A sweet combo I've seen on here is using Gravecrawler as a sac outlet for Phyrexian Altar while having Diregraf Captain or Vengeful Dead on the board and infinitely sacing Gravecrawler and killing your opponent. If you through in a Secrets of the Dead you can use the Gravecrawler + Phyrexian Altar Combo to draw out as many cards as you want. That same combo works with Diregraf Colossus on the board as well. Step 1) Play Gravecrawler Step 2). Play Phyrexian Altar Step 3) Play Diregraf Colossus and gain as many 2/2 Zombie Tokens your little rotting heart desires.
4 weeks ago
I've played Geth for a year and half, gone through a lot of permutations and honestly they are based more on what mood I am in, boredom or just the attempt to try new things with my favorite commander.
Running Coat has killed me a number of time, running the Door has only killed the door.
Also that Bloodchief Ascension recommendation... no offense to anyone but I would ignore that. It ensures you are everyone's target early game and you are weak early game as you are playing a slow deck.
You should dump it and mainboard the Amulet of Vigor . I mean, when Geth is working his magic, having creature come in untapped can make a big difference. Huge.
I agree about the Graveborn Muse , she is fun for a couple of turns but becomes a big liability.
I focus more on lifegain than you are. It helps me to play a slower game because if I'm climbing high on life total I sometimes seem less impactful of a target. It's reverse logic but there it is.
That Shepherd of Rot shouldn't be underestimated. He's actually a real killer in a zombie deck with decent token generation and conversely having Noxious Ghoul and Vengeful Dead is really satisfying as you know that you are making people pay for the arrival , depature and mere existence of zombies :)
Which is such a good feeling right?
The downside to Zombies though is that they don't fly. Your deck is a huge target for flyers atm and you need to fix that asap. At least get the Stromgald Crusader in there, its very useful early game and a good protector considering the popularity of white.
Rise of the Dark Realms is rarely impactful. It seems like a win, but I've almost never had it go off and not had my board wiped before I had the chance to use what I have taken. The closest I've seen to it working was when an opponent who had red and thus the ability make everything he had have haste, steal the card from my deck and end everyone that turn.
This is where Amulet of Vigor helps sometimes, at least you have a little more potential to do stuff.
I love your Undercity Informer that isn't something I've tried.
If this is useful info, let me know and I'll be happy to talk to you about making more use of the creatures you steal. I mean there is not Sadistic Hypnotist here and there ought to be. It's worth thinking about a variety of things you can do with what you steal other than creating mana or using the creatures/ artifacts next turn.
1 month ago
Veilborn Ghoul (great with Necromancer's Stockpile among other things), Undead Gladiator, and Lord of the Undead with Gempalm Polluter can eat a LOT of players alive if you can't get the swarm through for whatever reason. Vengeful Dead can make boardwipes a suicidal proposition....Corpse Harvester is another often overlooked/underestimated card for Zombie Tribal Decks...granted he's a 5 drop, but fetching the right zombie for the job at hand, not missing midgame land drops, deck thinning all in one shot for the cost of 2 mana and a zombie token ? Grave Betrayal is pretty funny with Call to the Grave, Necromantic Selection and In Garruk's Wake kind of stuff.
Other thoughts....not a huge fan of Sanguine Bond + Exquisite Blood combo shenanigans or any infinite combo for that matter... but aside from each other theirs no way to go off on this....and sanguine is a completely dead card on it's own....this really should just stay in Orzhov decks...preferably ones that are nowhere near me :)
Raise Dead - underwhelming lots of zombies already do this...
Plea for Power - 4 mana for 3 cards...not bad but not great either, and only crazy ppl will give you a timewalk.
Split Decision - equally as janky as it is unreliable utility/control spell.
these 3 could all be better control spells or draw then discard spells like Frantic Search, Breakthrough, Read the Runes, Careful Study or something. If you wanted to get really dirty; a few more of these type cards along with Urborg, Tomb of Yawgmoth and Filth is pretty sick.
Possessed Skaab - almost always gonna self-exile...low value for 5 drop.
Necromaster Dragon - cool foil goodstuff card, has flying which most of your deck doesn't....has a little extra value...but still underwhelming...Wonder would be a much better choice for this slot imo.
...my thoughts atm....hope some of this helps....hf & gl
1 month ago
Thraxhunter, thanks for the tips! I added a Vengeful Dead instead of the Blood Artist because of the "zombie flavor", and also a Vela the Night-Clad for the same combo interaction (it has a higher CMC, but it adds the benefit of giving other creatures Intimidate, while the combo is not set yet).
I'm studying your list also for new ideas. Thanks!