Cloud of Faeries

Creature — Faerie

Flying

When Cloud of Faeries enters the battlefield, untap up to two lands.

Cycling (, Discard this card: Draw a card.)

Murrow on Cycling is a Lifestyle

1 week ago

lagotripha

You’re 100% right about the Cloud of Faeries! My mind was focused on reanimator too much I wasn’t thinking about how amazing the faeries would do in enabling deeper cycling digs. Thanks a ton for the suggestion!!!

Also I didn’t even know about the New Perspectives combo haha. Shows how much I look into combo these days. I used to do a lot of artifact combo when I first started edh but that’s since dropped off and haven’t really looked at any since I branched out into cycling. Glad I could offer something new for you to see.

Thanks for the upvote too I’m glad the deck caught your interest :)

Now to decide what to cut… lol

lagotripha on Cycling is a Lifestyle

1 week ago

I was expecting a New Perspectives combo list, but pleasantly surprised. It can still storm off with paradigm shift, but the spread into reanimation and value gives the list some reach.

You could probably dip a little more into cycling lands if you used the basic landcycling cards, even though they aren't great, or cut lands with Street Wraith type stuff, but I can't say that is exactly better than whats here.

The only thing I'd look at dipping into is Cloud of Faeries as a combo option, or Gilded Light as a cheap 'not this turn' combo break.

Last_Laugh on Oops! (Almost) All Creatures

4 months ago

5.13 avg. cmc is astronomically high even for Animar. Your first few counters are going to be slow and inconsistent.

I'd suggest more low drop creatures like Cloud of Faeries, Destiny Spinner, Shrieking Drake, Dream Stalker, Man-o'-War, Phantasmal Image, Sakura-Tribe Elder, Stratus Dancer, Walking Ballista, Wild Cantor, Imperial Recruiter, Glimpse of Nature, and Utopia Sprawl. I'd also suggest Neoform and Weird Harvest to help look up combo pieces.

Feel free to check out my list for inspiration. Upvotes on any of my decks are appreciated. Animar, Gaea's Hemorrhoid ⫷PRIMER⫸

Snake57 on Yuriko (Optimized) Primer

6 months ago

Hey Azja! As always thanks for getting back to me :)

Great to hear Gingerbrute is working out for you, I've definitely have good experiences with the card since adding it. I was actually considering to purchase Personal Tutor, but looks like I can spend that money somewhere else then. In regards to Consider, I actually mixed my cards up. I meant Otherworldly Gaze from the same set. which seemed pretty good to me as it also fuels the graveyard when necessary and can be cast at instant speed (twice). Not sure it beats out Ponder though? I'm unsure if I can fit both in the deck.

I've just ordered a few copies of Dauthi Voidwalker so I am looking forward to giving that card a try, do you end up using it as an enabler often? I'd assume it just sits on the board for as long as possible.

For me I'm really split on Opposition Agent, I feel like if I can get it out early it completely screws up my opponents early land plays giving them issues playing fetchlands (of which there are a good amount in the pods I play Yuriko in). Later in the game i'll likely have the mana open to flash it out as well, but it may take some time to find the right moment, it also feels like somewhat of a removal magnet as it needs to be dealt with before tutoring for a wincon for example. However it doesn't really further my own strategy directly, and is unlikely to be used as an enabler. I'm genuinely having a hard time with this one.

I've just added Street Wraith to my main deck so I'm curious to see how it performs for me, I didn't think of the interaction with Temporal Mastery, seems good! Also, I've added Abjure and it really has felt like a decent addition to the counterspell package as the downside tends to be manageable (and sometimes adds more delve-fodder)

I'll see if I can get ahold of Boon of the Wish-Giver, to me the card just seems to make sense in Yuriko. I'm currently running 32 lands with a ton of fetches and I still feel like I've been hitting lands way too often (maybe I've just been unlucky recently) But it makes me consider cutting a Land for the card as it can be cycled as well.

You are right, Scion of Draco probably isn't the right choice, Enter the Infinite is definitely an option, however I feel it may be better to raise the CMC of my deck across the board a little. I'm looking into adding more delve cards and cards that synergise with that. Maybe Murderous Cut, Otherworldly Gaze, Frantic Search, Treasure Cruise. Perhaps I could add cards that untap lands as well, a Treachery, Cloud of Faeries, Time Spiral is what I'm looking at currently.

Maybe I've just had a few - not so great games recently and I should give it more games before I rush to change things around that much.

I am very curious to see what what the new Kamigawa Set will bring, here's hoping there will be some good additions for Yuriko.

Last_Laugh on Animorphs, Soul of Aximili-Esgarrouth-Isthill

7 months ago

Beastcaller Savant, Cloud of Faeries, and Peregrine Drake will also work in Cloudstone combos alongside morph.

Feel free to check out my list for ideas. It's not morph (has a few) but has several combo lines for Cloudstone Curio in it. Upvotes on any of my decks are appreciated. Animar, Gaea's Hemorrhoid ⫷PRIMER⫸

Last_Laugh on

7 months ago

Exploration, Burgeoning, and Wild Cantor are 3 more options for turn 2 Animar.

Temur Sabertooth and Equilibrium are 2 more bounce enablers to abuse etb's.

Walking Ballista and Purphoros, God of the Forge make any infinite bounce combos lethal. I.e. Ancestral Statue or any Cloudstone Curio combo.

Palinchron goes infinite by itself if Animar has 4+ counters. Cloud of Faeries and Peregrine Drake are worth running also (Great Whale if Palinchron is understandably out of your budget).

Spellseeker/Neoform and Weird Harvest are worth running if you add Walking Ballista. Weird Harvest looks up Ballista/Statue for both combo pieces and Spellseeker/Neoform are the last pieces you don't already run for the most efficient combo line in Animar. It only requires Imperial Recruiter in hand, 2 counters on Animar, , and 4 life.

  1. Imperial Recruiter looks up Phyrexian Metamorph

  2. Phyrexian Metamorph for 2 life copies Recruiter and looks up Spellseeker.

  3. Spellseeker looks up Neoform.

  4. Neoform sacs Spellseeker to look up Ancestral Statue.

  5. Bounce statue over and over til Animar's power is double your opponents life totals and use Statue's final bounce trigger to return Metamorph to hand.

  6. Metamorph for 2 life again copies Imperial Recruiter to look up Walking Ballista for the win.

Feel free to check out my list for more ideas. Upvotes on any of my decks are appreciated. Animar, Gaea's Hemorrhoid ⫷PRIMER⫸

Last_Laugh on

7 months ago

I don't mean to sound overly critical, but 5.48 avg. cmc is astronomically high. As things stand, you'll have a slow time getting those first few counters on Animar to get things rolling. I would also recommend significantly lowering the amount of non-creatures you run to maximize Animar's discount.

Sakura-Tribe Elder, Wood Elves, Cloud of Faeries, Beastcaller Savant, Shrieking Drake, Man-o'-War, Dream Stalker, Bloom Tender, Birds of Paradise, Dockside Extortionist, Wild Cantor, and many many other options will help you get out your big Eldrazi much sooner.

Beast Whisperer, Soul of the Harvest, Primordial Sage, Glimpse of Nature, and Vizier of the Menagerie deserve spots for card draw also.

Feel free to check out my list for ideas. It's more combo oriented but the early game plays still apply regardless of your endgame. Upvotes on any of my decks are appreciated. Animar, Gaea's Hemorrhoid ⫷PRIMER⫸

Last_Laugh on Animar, morph scute swarm

8 months ago

27 non-creatures is crazy high. I understand you wanting counters to boardwipes but there's zero reason to run Cultivate type effects here. I'd also suggest counterspells over something like Akroma's Memorial. Swan Song and Stubborn Denial are 2 really good ones here.

Sakura-Tribe Elder, Wood Elves, Birds of Paradise, Beastcaller Savant (works like morph thanks to haste), and even stuff like Cloud of Faeries/Peregrine Drake (which also work with Morph/Cloudstone) will serve you much much better.

Feel free to check out my list for ideas. Upvotes on any of my decks are appreciated. Animar, Gaea's Hemorrhoid ⫷PRIMER⫸

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