Cloud of Faeries

Cloud of Faeries

Creature — Faerie

Flying

When Cloud of Faeries enters the battlefield, untap up to two lands.

Cycling (, Discard this card: Draw a card.)

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Legality

Format Legality
1v1 Commander Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Pauper Legal
Pauper EDH Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal

Cloud of Faeries occurrence in decks from the last year

Latest Decks as Commander

Cloud of Faeries Discussion

Grind on Higure, the Still Here

4 weeks ago

Interesting deck!!!
I agree you need more win cons, all i see right now is quietus spike. If you want a budget tutor for quietus spike then Drift of Phantasms will work for you. Lots of artifact tutors in blue too if you want.
Mask of Memory seems playable here too.
Ideas unbound is a cool card. If you ran Teferi's Ageless Insight then i would keep it in. Otherwise i would lean towards Impulse .
Cloud of Faeries seems playable here, as does Coastal Piracy or Reconnaissance Mission .
Looking at your mana base, High Tide seems playable. I might run Temple of the False God or Rogue's Passage , or even War Room if you are interested in some nonbasic lands. And Mystic Sanctuary is sweet, i would add that. Also, add Sol Ring !
Lots of alternatives for cancel, i would run a cmc2 card from your maybeboard. But if you want to stick with cmc3 counterspells, i like Void Shatter , Dissipate , and Dream Fracture .
Anyway those are just some thoughts, cheers and have fun!!!

BrassLord on Ormos needs so much support budget is futile help

4 weeks ago

I haven't seen this commander done before, seems pretty neat! In terms of single cards, I'd definitely recommend Frantic Search , Mystic Sanctuary , Drownyard Temple , Chemister's Insight , Deep Analysis . Good general looting/blue cards to go with your commander's self discard theme! Self mill could also work, in which case Fraying Sanity on yourself could have a high upside! If you're looking for a budget wincon with your deck, Tunnel Vision seems like a fun route to go! If you pair it with something like Vessel of Endless Rest or Proteus Staff (though the staff is like $4 :/) you can either mill an opponent out, or mill yourself out. At worst, Vessel of Endless Rest is a three mana mana rock that puts a wincon back in the deck. To that end, in your current build, your commander is a (sort of semi conditional) infinite mana sink that will end with you picking up your deck and winning the game with Lab man and the like. Not sure how you feel about infinite combos, but if you're looking for a budget infinite mana combo in the deck outside of Dramatic Reversal + Isochron Scepter , Peregrine Drake / Cloud of Faeries + Deadeye Navigator is tried and true. Or if you go the artifact subtheme, Pili-Pala + Grand Architect might also work!

As for budget additions, I've had a lot of success with Sculpting Steel and Mirrormade . Both of these cards are relatively cheap and scale well depending on what your opponents play. You can double down on the best artifact/enchantment on board.

Since the deck seems a little hungry for mana, you could also double down on the key effects with ramp like Thran Dynamo , Gilded Lotus and Voltaic Key . Could help you get WAY ahead with your draw X spells.

To that end Emry, Lurker of the Loch seems to work in tandem with what you want your commander to do! Deck thinning and casting rocks from the bin!

Hope that gives some ideas! The commander seems rather open ended aside from wanting to draw ALL the cards, there are definitely a lot of different routes to go! For sure a cool commander!

ninetoe on Yarok, the Triggered

4 weeks ago

I would add Golgari Rot Farm , Dimir Aqueduct , and Simic Growth Chamber . They really go off hard on synergy with Peregrine Drake and Cloud of Faeries .

Daedalus19876 on Endless Forms Most Beautiful: Vadrok EDH [PRIMER]

4 weeks ago

The changes I'm testing right now, to fit a Cloudstone package and a discount Cephalid Breakfast.

Cut: Wheel of Misfortune , Lightning Bolt , Izzet Charm , Treasonous Ogre , Thing in the Ice  Flip, Rielle, the Everwise , Cephalid Constable .

Added: Whirlpool Warrior , Goblin Engineer , Cloudstone Curio , Lightning Greaves , Intuition , Cephalid Illusionist , Spectral Sailor .

Abridged explanation:

Wheel of Misfortune was just too hard to control effectively, and I can't force my opponents to draw with Narset or Hullbreacher out (also, making it work right often cost too much life if I was the archenemy). Whirlpool Warrior does that trick better.

Cephalid Constable was cute and won me some games, but it always left everyone unhappy at the end of the game. Cephalid Illusionist costs one less mana, mills cards to give Vadrok fuel, and sometimes can help on defense.

Speaking of Illusionist, I'm testing Lightning Greaves to mill my whole deck along with him (by alternating between Illusionist and another creature). I'd rather run Nomads en-Kor , but I'm not running any white... Lightning Greaves can help protect something like Toothy or Con Sphinx anyway, so hopefully it's not TOO bad on its own.

Goblin Engineer can fetch Curio, and Cloudstone Curio can reset Vadrok's mutation, or simply go infinite with Cloud of Faeries and/or Dockside Extortionist (potentially with help from Birgi, God of Storytelling  Flip).

Intuition has been in and out before, but I'm testing it to try packages like Lore Drakkis / Snap + Underworld Breach + Dockside Extortionist / Sea-Dasher Octopus (assuming I already have Vadrok on field). At the very least, it's essentially an Entomb for Underworld Breach , since no opponent in their right mind would ever allow me to have that card in hand.

Grind on Orvar CEDH

2 months ago

sweet deck!!
i always liked the idea of using Coral Atoll or Guildless Commons or Temple of the False God with Cloud of Faeries to get value on bounce or copy. it gives you a path for infinite faeries if you have that land, whim of volrath, and your commander. but it is probably such a niche play that it is not worth a land that ETB tapped. maybe Ancient Tomb would be playable but then you can't get infinite faeries. just rambling here... anyway cheers and have fun!

Grind on Edric's Little birds

2 months ago

Are you intentionally avoiding infinite stuff? This deck feels like it wants a Deadeye Navigator to play with your Eternal Witness. If you do add that guy then a Simic Growth Chamber can be helpful with your existing Cloud of Faeries.

Last_Laugh on Animorph, IT'S MORPHING TIME

2 months ago

Cloudstone Curio is amazing with morph creatures.

Walking Ballista is your best finisher here. Especially if you run Ancestral Statue as the above poster recommended. If you add these 2 cards, also add Weird Harvest to tutor the combo up. Shrieking Drake is another option that's a bit fairer than Statue if you're avoiding infinite combos.

Cloud of Faeries, Peregrine Drake, Stadium Vendors, Great Whale, and Palinchron are worth their weight in gold in Animar.

Feel free to check out my list for ideas. Upvotes on any of my decks are appreciated. Animar, Gaea's Hemorrhoid

Last_Laugh on Upside Down Animar

3 months ago

You avoiding Ancestral Statue combos on purpose? I guess either way, I'd suggest Neoform and Weird Harvest to look up your Cloudstone combos even though they're both a bit better with Ancestral Statue and Walking Ballista. You can also substitute creatures that immediately replace their mana along with your morph creatures. Consider Beastcaller Savant, Cloud of Faeries, Peregrine Drake, Great Whale, Palinchron, and/or Stadium Vendors.

Feel free to check out my list for ideas, it's Cloudstone and Ancestral combo and the list is pretty optimized. Upvotes on any of my decks are appreciated. Animar, Gaea's Hemorrhoid

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