Timetwister

Legality

Format Legality
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Vintage Masters Rare
Unlimited Edition Rare
Collector's Edition Rare
International Collector's Edition Rare
Limited Edition Beta Rare
Limited Edition Alpha Rare

Combos Browse all

Timetwister

Sorcery

Each player shuffles his or her hand and graveyard into his or her library and then draws seven cards. (Then put Timetwister into its owner's graveyard.)

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Cardhoarder (MTGO) 5%

8.58 TIX $27.73 Foil

Isle of Cards

$979.08 Paper

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Timetwister Discussion

MRDOOM3 on Nekusar, The Punisher

2 days ago

Chains of Mephistopheles is a not-so-budget card I run in my Nekusar deck.

I also would throw in more wheel effects like Wheel of Fortune, Wheel of Fate, Magus of the Wheel, Jace's Archivist, Dark Deal, Runehorn Hellkite, Reforge the Soul, Whirlpool Warrior, Chandra Ablaze, Wheel and Deal, Incendiary Command, etc.

Time Spiral and Timetwister are also nice, if you wish to invest more in this deck.

For more damage, you can also try out Gaze of Adamaro, Sudden Impact, and Runeflare Trap

Alongside Spiteful Visions, there's also Phyrexian Tyranny, Niv-Mizzet, the Firemind, Psychosis Crawler, Price of Knowledge, Ebony Owl Netsuke, Viseling (in multiplayer, Black Vise for two-way), Iron Maiden, and Fevered Visions.

Some more forced draw you can put in include, but is not limited to: Dictate of Kruphix, Seizan, Perverter of Truth, Forced Fruition (especially fun in Nekusar EDH), Kami of the Crescent Moon, Master of the Feast, Nin, the Pain Artist, Jace Beleren, Dack Fayden, Ob Nixilis Reignited, Well of Ideas, Font of Mythos, Howling Mine, Temple Bell, etc.

Well, I hope that this wall of text I just typed helped to some extent, and good luck with the deck.

buildingadeck on Staples?

6 days ago

Colorless:

Mana Crypt

Sol Ring

Eternal Scourge

Mox Diamond

Chrome Mox

Dimir Signet or other on-color signets

Mana Vault

Grim Monolith

Winter Orb

Static Orb

Trinisphere

Tangle Wire

Null Rod

Sphere of Resistance

Thorn of Amethyst

Isochron Scepter

Paradox Engine

Fellwar Stone

White

Thalia, Guardian of Thraben

Boonweaver Giant

Aven Mindcensor

Swords to Plowshares

Path to Exile

Silence

Angel's Grace

Stony Silence

Rest in Peace

Grasp of Fate

Cataclysm

Armageddon

Vryn Wingmare

Enlightened Tutor

Idyllic Tutor

Elesh Norn, Grand Cenobite

Blue

Counterspell

Swan Song

Arcane Denial

Force of Will

Mana Drain

Cyclonic Rift

Into the Roil

Chain of Vapor

Brainstorm

Preordain

Ponder

Gitaxian Probe

Gush

Laboratory Maniac

Mystical Tutor

Tezzeret the Seeker

Dramatic Reversal

Stroke of Genius

Mystic Remora

Palinchron

Phantasmal Image

Timetwister

Snapcaster Mage

Gilded Drake

Jin-Gitaxias, Core Augur

Red

Gamble

Wheel of Fortune

Wildfire

Blood Moon

Pyroblast

Red Elemental Blast

Decree of Annihilation

Kiki-Jiki, Mirror Breaker

Zealous Conscripts

Black

Demonic Tutor

Vampiric Tutor

Buried Alive

Necrotic Ooze

Grim Tutor

Imperial Seal

Dark Petition

Toxic Deluge

Necropotence

Animate Dead

Entomb

Ad Nauseam

Tendrils of Agony

Exsanguinate

Sidisi, Undead Vizier

Green

Burgeoning

Exploration

Birds of Paradise

Arbor Elf

Elves of Deep Shadow

Avacyn's Pilgrim

Noble Hierarch

Beast Within

Nature's Claim

Crop Rotation

Life from the Loam

Regrowth

Noxious Revival

Eternal Witness

Seedborn Muse

Food Chain

Reclamation Sage

Survival of the Fittest

Yisan, the Wanderer Bard

Craterhoof Behemoth

Chord of Calling

Worldly Tutor

Natural Order

This is the best I have off the top of my head. The multicolored ones add some things, too.

Winterblast on Jesus, take the wheel!

1 week ago

Thanks for the comment Shakespeare314!

I already play FoW, I have thought about Pact as well but it's in another deck and I had no 2nd copy...I should probably get one.

The Helm Combo is (at least from my experience) one of the most reliable kills I have pulled off so far. I have it in the deck Atraxa's super(un)friendly Stax as well (currently not playable because it shares a lot of cards with this deck) and I guess half of the games have been won with the Helm. Firstly, it's a two card Combo, of which one part might happen to be IN PLAY as the game starts and the other part is an artifact, which means it's easy to cast and it can be untapped with Voltaic Key possibly killing more than one opponent at once AND it completely ignores how many life the opponent has (which can be a problem with storm, Aetherflux Reservoir and the Nekusar damage). Secondly, I already play the Leyline because of the wheels and Ill-Gotten Gains to prevent any downside from filling the opponents' graveyards.

What I would like to include is Shadow of the Grave from Amonkhet as soon as I have one. I don't want to remove Foundry Inspector because I would say it plays even better than Etherium Sculptor because it's colourless - coloured mana is always short while colorless mana can be easily generated with all the artifacts and Hurkyl's Recall/Rebuild. It's the same reason why I have removed Goblin Electromancer again, it consumes too much coloured mana.

On my cut list are different things at the moment:

  • Ponder (because I play cards that draw a lot of cards anyway and draw 1s should be free like the Eggs or Gitaxian Probe)
  • Lim-Dul's Vault (because it's two coloured mana without actually DRAWING anything)
  • Day's Undoing (Exchange with Timetwister)
  • Mystic Remora (maybe too slow, just like Rhystic Study and cummulative upkeep could be keeping me from playing more important spells if I keep this card for more than one or two turns)

I have to say though that I only played this deck twice on wednesday, so I haven't even seen all cards in play yet. The second game was a turn 3 win with Ad Nauseam (storm count over 20, killed the Arcum Dagsson combo player with Tendrils, then had enough time to deal with Eldrazi aggro - killed with Nekusar and several wheels in the next two or three turns then) and in the first game I got stuck in the combo turn and quickly lost against my own Gitrog Monster combo deck I lent the other guy for a 1 on 1 match.

Winterblast on Advertise your COMMANDER deck!

1 week ago

I've just built a storm deck with Nekusar. Only played two games with it until now, 2nd try ended with a storm count of over 20 on turn 3. I'm trying to make such plays reliable, maybe you have some more suggestions


Jesus, take the wheel!

Commander / EDH Winterblast

SCORE: 2 | 33 VIEWS


I'm trying to get a Timetwister and Lion's Eye Diamond by the end of the month and I'd like to include "shadow of the grave" (has just been revealed to be in Amonkhet) for even more fun after the wheels...

enpc on Dominus - Dreamcrusher Edition

2 weeks ago

The problem with Summoning Trap is that it requires a very specific set of conditions to be useful. You have to cast a creature, have it countered, basically hit Palinchron with it and have the other half of the combo in hand.

While it's cute to use it as a contingency if Damia gets countered, a) the deck already runs a bunch of zero and one CMC counter spells to protect her, b) the deck runs Cavern of Souls to stop her from getting countered and c) you'd be better off just running a wheel like Timetwister to give you more momentum. Or Dig Through Time which potentially costs 2 mana to hit any two cards.

Decrepit_Angel on Paradox Scepter Storm: cEDH Primer

2 weeks ago

You are right. I was sequencing it in my head wrong. You can get one extra use out of the Reality Shift (or any spell for that matter) but then you are stuck looping the other two. Timetwister is necessary to actually win with the Reality Shift combo.

And one more question now that I thought of it. What do you normally tutor for with Intuition? I have never ran the card before and it seems like the type of card you need to set up so that there is no right answer for your opponent so I am guessing that Yawgmoth's Will should be one of the choices. Perhaps Regrowth and whatever other combo piece you needed.

Decrepit_Angel on Paradox Scepter Storm: cEDH Primer

2 weeks ago

Lilbrudder: Thank you for the advice. Codex Shredder is definitely a no for my meta then. I forgot that the old titans did that.

Out of the current list the only things I am missing are the Timetwister and a few of the dual lands. However, If I am not mistaken, the Reality Shift combo can also be done with Noxious Revival, Regrowth, and Thrasios so that is still a reasonable win condition (cast Reality Shift, Noxious Revival it to top of library, draw it with Thrasios. Regrowth the Noxious Revival. Noxious Revival the Regrowth, draw with Thrasios. Repeat until opponents are dead).

I will likely end up trying out Walking Ballista as a backup win condition, but it is nice to know that there are many other options if I decide that I do not like it.

enpc on [Damia Primer] One Good Turn Deserves Another

2 weeks ago

Thank you :D it's always nice to know I'm giving helpful advice.

As for your reasoning behind your choices - they all make good sense. And hearing your reasoning behind Gilded Drake kind of makes me want to run one now :P

On a side note, how does Day's Undoing go? I've been considering adding some wheel effects to my deck but I recently added Necropotence, so I like the idea of shuffling in cards rather than discarding them. Obviously Timetwister would be my first choice but at like $1000+ AUD it's on the more expensive end of the scale, just between "no" and "hell no". I've been looking at Day's Undoing but the end the turn clause has me holding back. You reckon it's worth it though?

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