Timetwister

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
MTGO Legal
Vanguard Legal
Leviathan Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Vintage Masters (VMA) Rare
Unlimited Edition (2ED) Rare
Collector's Edition (CED) Rare
International Collector's Edition (CEI) Rare
Limited Edition Beta (LEB) Rare
Limited Edition Alpha (LEA) Rare

Combos Browse all

Timetwister

Sorcery

Each player shuffles his or her hand and graveyard into his or her library and then draws seven cards. (Then put Timetwister into its owner's graveyard.)

Price & Acquistion Set Price Alerts

2ED

CED

CEI

Ebay

Timetwister Discussion

Winterblast on what constitutes a spike in ...

1 day ago

cdkime I think we had a misunderstanding here. When reading through the comments, this statement of Rzepkanut got stuck: Like you could just draw your infinite combo and not cast it. I don't always choose the "most optimal" line on purpose, just to make games more interesting.

This is what I meant with intentionally playing worse than you could with your available cards. Someone knows what the best available Play is, chooses not to make it because he assumes the opponents can't stop him anyway and would not want the game to end yet. That's a really awful behaviour imo, it's essentially saying "wait, let me kill you in a more complicated way. that's more fun (for me) but I could win anyway if I only wanted"

That's something completely different than pubstomping, where you already outrace the opponents in deckbuilding because of more monetary and strategic investment. Pubstomping doesn't create fun games (you pretty much addressed that in your comments), but playing intentionally worse than you could does as well. What I meant is that "spike" behaviour is something different than pubstomping and can be done on every power level...it's trying to play optimally within your means and that shouldn't be discouraged imo.


On the topic of proxies: I'm personally in the lucky position of not needing proxies in general. I have started playing early enough (6th Edition) to have purchased lots of legacy and vintage staples (which are now also EDH staples) for cheap prices. In my local meta we are mostly players around the age of 30 and most have either started playing early or have enough money to buy at least some of the staples for the deck of their choice. Now, we are playing competitively, which means there are cards needed for certain strategies that you definitely won't just buy with pocket money if you don't already own them today. Timetwister, The Tabernacle at Pendrell Vale, Mishra's Workshop, Underground Sea...you know what I mean. Again, I don't even need proxies for these cards because of my playing history but the newer players with well paying jobs are already not able or willing to just invest that much at once into their deck(s). They might miss like 5 cards max then, which is still fine in order to keep up but if some younger guys want to play along with us there's absolutely no chance they could do so if we didn't allow proxies.

To address your 6 points above:

  1. If you establish proxy use in the local meta, people coming into that meta have to accept it or choose to play somewhere else. If you go somewhere else, it's the other way round obviously. It probably depends on how dominant your local group is in a larger area...for example where I play we have the only actually competitive EDH meta within an hour by car in all directions. If we didn't allow proxies, people who want to play at that power level would have to spend more money or they wouldn't be able to play because there's no other place nearby to play competitively. If we go somewhere else to play (we've recently visited a shop in another town to check if there are potentially competitive players to connect with) we don't change our decks and switch out proxies if there are some and in the beginning we would play among ourselves, letting other people watch, before we have games with strangers. It's rather unrealistic that anyone will have objections to a few proxies when the value of the real cards involved at the table would buy a nice car.

  2. Buying cards often happens online, especially when the LGS has higher prices on average. You can buy a whole deck and not automatically support the LGS with that

  3. Respecting wotc these days is a lot to ask for. Just look at their newest money grab with the new masters set...on a side note, buying eternal staples on the secondary market is something that wotc doesn't profit from anyway. The company doesn't care if you buy your timetwister from another player or print it on a piece of paper instead, the unlimited booster packs have been sold 25 years ago and wotc doesn't sell singles.

  4. Absolutely true and it's the reason why I still buy cards today. I like to have the deck look nice, with exclusive versions of cards, foils, foreign cards, alters...that's a good reason for buying real cards imo, apart from the investment aspect. That's everyone's personal choice though and it shouldn't have an effect on the gameplay. having original and fancy cards is just for the feel and looks imo.

  5. Obvious. Proxies shouldn't obscure what the card is. Writing on another card really sucks for gameplay and shouldn't be done imo...print the card out and put it in the sleeve in front of another card, so that it covers completely what is behind. Using a hqcp is debatable since they might be passed off as originals in sales and trades, which is definitely not ok. If you don't plan on selling anything out of your decks, chances you could confuse them accidentially are basically zero though.

  6. Power 9 is banned in EDH (except timetwister), so that's not a reason against proxies. Obviously, someone proxying Time Walk for EDH wouldn't be ok - just like using the real card. Proxies can only be used for legal cards anyway and that creates an even playing field despite budget differences within a meta. If the fully original decks aren't budgetless yet, proxies could be a problem if the proxy decks become better. A possible solution for bringing the newer players up to the level of the established players might be to check the price of the most expensive original deck in the meta and allow everyone to proxy up to that total deck price. That way you could keep the maximum level at the deck price that the most invested player owns. I much rather prefer to have completely budgetless builds for everyone, but this is because we play cEDH. In my own meta that suggestion wouldn't cap the power level because there are fully original decks in our arsenal with tabernacle and workshop and stuff...For casual groups that want to cap the power level at what is "realistic", orienting everyone at the most expensive real deck might be a trick though.

BelugaWhale217 on THE GOD CROW(cEDH Storm Crow PRIMER)

1 day ago

Also, consider running Swan Song to target your useless Time Walk, Ancestral Recall, or Timetwister and get yourself a 2/2 with flying for ! This incredible play will effectively half the 20 turn clock that is pushed on your opponents with Storm Crow.

KillDatBUG on cEDH Baral: Become the Storm

1 week ago

In my personal opinion, Arcane Denial, Capsize, Stroke of Genius, Unsubstantiate, and Day's Undoing are all cuttable. Denial is a pretty mediocre counterspell compared to something like Delay, Capsize is slow and mana intensive and inefficent without Engine + rocks in play, Stroke is redundant with Blue Suns and Pull in the deck already, Unsubstantiate is also redundant with Chain of Vapor and Cyclonic Rift + it doesn't loot with Baral, and I just don't like how much worse Day's Undoing is compared to Timetwister (though that one is super spendy), Time Spiral, and Windfall.

DangoDaikazoku on Commanders by Power Level [EDH Tier List]

1 week ago

I've been toying around with optimizing a Dralnu Storm cEDH list and I was wondering what you guys thought of him moving up to Competitive from High Power? I can post my list that I'm working with in a bit, just trying to figure out where to fit a Timetwister if at all, but yeah I'm just putting up the finishing touches on it so the list should be up shortly. My second time goldfishing the deck I won on turn 3 with a Doomsday line and I believe turn 2 wins are possible, but not as likely. It feels really consistent so far in testing and I would appreciate the feedback when I can post my list in a little bit here to optimize the deck even further, cheers all.

Winterblast on DeLichous Breakfast

1 week ago

I would add Doomsday as an alternative way to get rid of your library. Losing single pieces of this deck can be a huge problem because you only win with lab man...maybe add a Praetor's Grasp to get win cons from other people just in case your lab man is gone?

Amalgam enters EOT, so it won't help with casting dread return.

Cards you should add or at least consider imo: Ad Nauseam, Angel's Grace (would be your backup win con - draw deck, kill with Windfall), Mana Vault, Grim Monolith, Talisman of Dominance, Talisman of Progress, Dimir Signet, Dark Ritual, Cabal Ritual, Mox Opal, Windfall, Timetwister, Reanimate/Unearth (you can build better Intuition piles and recover important dead creatures), Shallow Grave, Spellseeker, Demonic Consultation, Tainted Pact (it's also just a bigger Impulse if you aren't going to use it as combo with lab man yet), Yawgmoth's Will, Dark Petition, Praetor's Grasp

BMHKain on BMH: The Inverted Brainchild

2 weeks ago

@SynergyBuild: Ryuuzaki: Huh?

(Gets sent flying from a Human Level Strength Punch, Love Hina styled. XP)

Alright, all Anime Puns aside (I would refer to Saitama, but no one cares about finding a weakness for satire characters...), well, that sucks. Why was Kess, Dissident Mage Tier 1, & Jeleva, Nephalia's Scourge Tier 2 (Last time I checked.)? I mean, playing such awesome stuff for free actually seems good; plus, I'd have an excuse to run Temporal Cascade; the only Timetwister card here not requiring an Exile. Oh, & Cast Through Time. I don't want to be blunt, but I have a question; should I keep Kess, or Jeleva as my commander here? Jeleva can play all such Hax for nothing. Kess? Well, she seems Cheapo material to me. Should I make the descion myself?

generalrenard on Timetwister loops

2 weeks ago

I know Timetwister loops need like a Noxious Revival or a Memory's Journey and an infinite draw engine, but what do you do from there besides Swan Song? Also what types of cEDH decks would want to use them?

Oceanlord on Melt Banana

2 weeks ago

This deck is awesome! I almost have all the cards aside from the original dual lands. Since I don't have all the cards on this list and I am new to Yidris storm, what would you recommend replacing these cards with?

Timetwister, Grim Tutor, Imperial Seal, Mox Diamond

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