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Each player shuffles his or her hand and graveyard into his or her library and then draws seven cards. (Then put Timetwister into its owner's graveyard.)
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2 days ago
SkulothZur is by far my favorite commander and I was wondering the importance of some cards to start as I cannot afford them right now. I am lucky I have most of the other cards already
Grim Tutor is there any other tutors you can think that could be a little cheaper than this. Right now the most Im looking to spend on a card is between 50-100
Candelabra of Tawnos I do realize this card can be crazy but what importance do you place on it and is there anything that can replace it.
Timetwister THis is another one that is super spendy
Its basically these 3 cards that are causing me issues budget wise. Everything else is reasonable I believe or I already have it. Can these three be replaced or are they essential to the deck and would hurt the power level?
3 days ago
I think that Paradox Engine is too weak here without a way to cheat it out (given that it's a 5-drop that gives you conditional mana). I understand the combo, but I'd honestly rather just put in another tutor to find Helm of Awakening.
Final suggestion: Just play Lilbrudder's list, it's inevitable ;)
6 days ago
- -1 Street Wraith (5 CMC)
- -1 Call to the Netherworld (mostly useful to recur Street Wraith, though it can target Notion Thief, Dark Confidant and Leovold, Emissary of Trest if I ever allow him in the graveyard)
- -1 Dark Petition (5 CMC)
- -1 Time Spiral (6 CMC and I probably have enough wheels already)
- +1 High Tide (just because...I only cut it to make a slot for Timetwister)
- +1 Perplex (3 CMC that hits most cards of interest, e.g. Doomsday, Necropotence, 3 wheel effects(
- +1 Nix (stops Force of Will and Pact of Negation, which feels significant if shooting for a T3/4 win)
- +1 Cruel Bargain (3 CMC that nets me 4 cards...could be useful in a Doomsday pile where my life total is no longer interesting)
1 week ago
So an explanation to my "true tier one" list is not in any particular order, just a list of the commanders. I will break it down commander by commander and explain my choices.
- Animar, Soul of Elements
RUG is a very resilient color combination and Animar is more of a goldfish type of deck. The main combo of Ancestral Statue and Purphoros just kinda wins. Mainly I'm focusing on commanders that are one half of a two card combo. Along with that and the colors available you have so many options in the form of ramp, counterspells, and interaction. Really hard to beat in my experience.
- Derevi, Empyrial Tactician
I feel that Bant is the best way to go as far as multicolored STAX is concerned. You could make the argument that Brago is better, but personally I play Brago and it revolves around getting that blink trigger too much and durdles too often. But with Derevi you add green and the ability to always have access to your commander and that tap trigger at instant speed. Again this is a test of resilience, it is the best the colors can produce.
- Leovold, Emissary of Trest
Leovold feels a niche that is truly an example of how degenerate this format can get. The color combination is one of the best in the format and one of the most resilient. Combine that with the built in hand denial that comes from Leovold himself. If you can Windfall or Timetwister the turn or the turn after he comes down, you immediately lock some decks out of the game. He's a small Jin-Gitaxias, Core Augur.
- Prossh, Skyraider of Kher
Prossh is a very scary deck to sit across from in this format. It's a consistent combo deck that abuses Food Chain and the rules of commander by allowing you to infinitely cast your commander. Again, another example of a commander that is a part of a two card infinite combo.
- Tasigur, the Golden Fang
Like Leovold, this is in brilliant colors, but the true brilliance is Tasigur's consistency. Being able to get back your spells from the graveyard using his activated ability allows you to quickly grind out your opponents. Mana production in this format is very easy in these colors, as well as the availability of mana rocks in general. So casting a turn four Tooth and Nail is hardly an issue. This of course allows you to get + , infinite mana allows you to activate Tasigur's ability an infinite number of times to pull all of the nonland cards out of your deck and into your hand. By there, you can win any number of ways.
Side Note: Thrasios is not a replacement for Tasigur, they are very different decks. Thrasios is more of a Hermit Druid deck while Tasigur is more of Sultai control/combo deck.
- Teferi, Temporal Archmage
Teferi, like Leovold, fills a particular niche role in which it's a STAX deck but gets to take certain advantages because it is monocolored. There are only two monocolored decks that considered to have the potential to be tier one. Both are extremely consistent and good at what they do. Teferi has the benefit of playing things like Back to Basics and Extraplanar Lens. This adds another lock piece to the deck along with different ways of extending its mana capabilities.
- Zur the Enchanter
Some tier one decks are not tier one because of the commander but because of the strategies that deck embodies. For example a Food Chain deck is based around Food Chain, not necessarily the commander. Using this card as an analogy, I velieve Prossh is the best fodd chain in the format. Yes, Tazri is a good Food Chain but not necessarily the best. I do have two STAX decks on my list but that is because those decks are very different in how they play and how they implement their lock pieces. I have two Sultai decks, but as I have previously stated they both have very different ways of going about playing the game.
Zur is one of the decks that are more concept than commander. The name of the game is Doomsday. It is a powerful spell that shuffles your grave into your library and then tutors for five cards, exiles the rest and puts those cards on top in any order. This effect is unlike anything else in magic and deserves a spot on this list. Zur just happens to be the best mold for this card.
- Honorable Mentions
These are decks that could possibly be tier one but have something inherently flawed in their game plan that makes them unable to be at the top.
- Brago, King Eternal - Relies too heavily on his damage trigger.
- General Tazri - Although powerful with the addition of blue, still relies too heavily on one of the creatures that go infinite with Food Chain. Honestly, although Food Chain might be the fastest, you could accomplish this with any of the infinite mana combos in the format.
- Yisan, the Wanderer Bard - Wonderfully consistent, though hard to win the game quickly without great tutors for win cons that aren't creature based. Yes, there are creature based combos that work but after looking through decks it seemed that Staff of Domination was the main win con.
Hope this helped explain myself guys :)
1 week ago
DimirAgent8: Thank you for your kind words. Yidris would also be a solid choice for this deck. His cascade is great and synergizes well with what the deck wants. I just prefer Thrasios because his mana sink makes dramatic scepter a 2 card combo and he also can keep the card advantage going if you run out of cards in hand but have a ton of mana off engine. Also Thrasios is not essential to cast or use at all most games, which gives more freedom to how I play the deck.
On a budget I would replace the insanely expensive cards i.e Timetwister with cards like Wheel of Fate since it synergizes so well with Yidris. Cheapening the land base wouldnt hurt the deck too much since I dont use cards like High Tide that need ABUR duals to be effective. I would maybe consider a haste enabler or two. To be honest my knowledge of Yidris is fairly limited. I would also encourage you to look at NarejED's Yidris storm brew as he usually makes the best decks you will find for any particular general.
1 week ago
Mana Leak, Daze, and Dispel are cheap counters that can be used to protect your combo. Usually most players would call those too weak/narrow in commander, but your deck is very fast and doesn't care about durdly battlecruiser decks, only about the decks with interaction that can stop you.
1 week ago
Alrighty lets go over ramp options!
Now Lets Go Over Draw Options!
Mystic Remora , Sylvan Library , Mirri's Guile , Dark Confidant , Phyrexian Arena , Necropotence , Ponder , Preordain , Brainstorm , Timetwister , Time Spiral , Wheel of Fortune , Ancient Excavation , Windfall (dont forget Notion Thief ;3 ) Impulse , Night's Whisper , Recurring Insight , Damia, Sage of Stone
Protection for Progenitus!
I think you have too many, maybe cut a few? With lots of ramp, and draw you could cut down like to maybe sample list:
1x Ancient Tomb1x Arid Mesa1x Badlands1x Bayou1x Bloodstained Mire1x Command Tower1x Drowned Catacomb1x Flooded Strand1x Forest1x Glacial Fortress1x Island1x Mana Confluence1x Marsh Flats1x Misty Rainforest1x Mountain1x Plateau1x Polluted Delta1x Reflecting Pool1x Rootbound Crag1x Savannah1x Scalding Tarn1x Scrubland1x Snow-Covered Plains1x Sunpetal Grove1x Swamp1x Taiga1x Tropical Island1x Tundra1x Underground Sea1x Verdant Catacombs1x Volcanic Island1x Windswept Heath1x Wooded Foothills1x Woodland Cemetery1x forbidden orchard