|Commander / EDH||Legal|
Printings View all
|Vintage Masters (VMA)||Rare|
|Unlimited Edition (2ED)||Rare|
|Collector's Edition (CED)||Rare|
|International Collector's Edition (CEI)||Rare|
|Limited Edition Beta (LEB)||Rare|
|Limited Edition Alpha (LEA)||Rare|
Combos Browse all
Each player shuffles his or her hand and graveyard into his or her library and then draws seven cards. (Then put Timetwister into its owner's graveyard.)
|Want (10)||nsfranklin , _Yami_ , nwsism , AgelessMelek , firemind12 , TheWombatofCombat , JollyGyarados , ggahsoo , KillDatBUG , heltoupee|
8 hours ago
Another update to come! Adding Memory's Journey or Timetwister to the list will add spell loops that will allow wins post combat. Will gain it's own section as well as I try and translate the lines down onto paper.
Be on the look out!
21 hours ago
You seem to be running two copies of Voltaic Key ... I don't think that's allowed in EDH.
If you're playing Mono-Blue good stuff, I highly suggest Mystic Remora as a source of early card advantage.
In mono-blue, you might want to consider Back to Basics .
I don't think you should run Bonehoard , because your general counters the first equip activation.
Strip Mine is useful as a 1-of effect to take out The Tabernacle at Pendrell Vale or other obnoxious lands. I don't think you need the Wasteland as well; you may have more luck with just a basic Island , especially if you choose to run Back to Basics .
Consecrated Sphinx is good as a value blue card. The card advantage is just nuts.
Good luck with deck building!
22 hours ago
22 hours ago
Been super busy lately so sorry for the late replies!
@Limo: Thanks for the upvote! I'll be sure to take a look at your deck!
@: If you had read the deck description I've put the relevant ruling for auras there as many get confused by them; basically auras only target when cast so if they are put into play as part of an effect (ie. Zur, Replenish , Open the Vaults , etc) they can be attached to a legal permanent of your choosing (as defined by the enchant ability) without targeting that permanent. As MtgMaster02 pointed out Triclopean Sight is indeed both backup to Daybreak Coronet as well as an effective means to get Stasis up and running.
@SlowMoon17: I'd say both yes and no. I've slightly drifted away from the straight 1v1 environment to make it more resilient and able to at least hold its own in multiplayer as well (due to the local meta). I feel like there are faster ways of combo winning ( Doomsday , Phyrexian Unlife , etc) but that's just boring. There's something about playing land destruction/ Stasis and seeing the light drain from your oppenents' eyes that just makes it oh so worth it haha.
@MordMetal: It really depends on how budget you want. Obviously don't foil it lol; but in all seriousness you can save a ton on the land base alone. Add more basics and tap lands ( Arcane Sanctum / Vivid Creek / Vivid Marsh / Vivid Meadow ), use Evolving Wilds / Terramorphic Expanse instead of fetches, etc. If your overall CMC is still low swap Dark Confidant for Dark Tutelage , Snapcaster Mage for Archaeomancer / Mnemonic Wall . As for Timetwister it really depends on what effect you are looking for... GY shuffle: Elixir of Immortality , Card draw: Windfall , both: Time Spiral although it costs double the mana (and untaps!) and is still expensive although still cheaper by a phenomenal amount. These are just some examples. I'd recommend doing an advanced Gatherer search (https://gatherer.wizards.com/Pages/Default.aspx) for specific effects you are looking for in a cheaper card variant.
@Dankey Thank you! I like running Jace, the Mind Sculptor for the Brainstorm effect (and Unsummon effect if needed) to filter away any enchantments that find thier way into my hand (so i can tutor them up for free). In 1v1 Jace basically lets me know what my opponent is drawing most of the time too; so for now I think he is just too versatile to get rid of.
@cango35: I really like Winding Canyons in most creature based decks but i think it'd be kind of a waste here for a few reasons. Firstly I overall barely have any creatures. Secondly the additional 2 mana is killer... it'd mean i'd need 6 mana PLUS the land to get it off and that's just not worth the luxury of flash in my opinion. Thanks for the suggestion though!
@Auraprime1984: There are a few options. The rest of the mana base is pretty solid, so to be honest it doesn't matter a whole lot. You could add more basics, the third painland ( Caves of Koilos ), Exotic Orchard , maybe Tainted Isle / Tainted Field , Urborg, Tomb of Yawgmoth , Prairie Stream / Sunken Hollow , Choked Estuary / Port Town , etc. You could also use some tap lands like Arcane Sanctum , Celestial Colonnade , Fetid Pools / Irrigated Farmland , Temple of Deceit / Temple of Enlightenment , etc. Signet lands are also an option Darkwater Catacombs / Skycloud Expanse . You mostly just have to figure out what would work best with your build. Hope that helps!
1 day ago
Deck seems...okay overall? Could still use some optimization, but you've got some neat tech.
Your interaction seems relatively lacking here - You're running Disallow and Arcane Denial , neither of which really sees any cEDH play, but no Spell Pierce , Dispel , Delay , or even Counterspell proper.
It lacks Timetwister (I'd expect it given that you ARE playing Tabernacle, so price doesn't seem to be a concern) and I'm not sure why Mindslaver is in here. Shrine of the Forsaken Gods should be a Strip Mine , and I'm honestly rather astonished at the lack of powerful stax pieces such as Grafdigger's Cage and friends.
(I also generally don't tag my decks as a primer until, you know, the primer is written, but...)
2 days ago
inGtSToRm thanks for answering my questions and your opinion on the topics. Let's discuss this more in detail:
My deck seems to be stucked between Consultation and Storm. I run Isochron Scepter + Dramatic Reversal and Paradox Engine + Mana Rocks and as a pay off/win con Aetherflux Reservoir and Capsize , and one Consultation win con: Jace, Wielder of Mysteries + Tainted Pact . That's why I only run 1 Island and 1 Snow Covered Island (those Full Arts from Modern Horizons are going to be awesome). With the ABUR Duals + Shock Duals I have a total count of 6 Islands, which seems to me too few Islands to run High Tide ?
I do own a Wheel of Fortune but no Timetwister . But whith Time Spiral , Wheel of Fortune and Windfall there are 3 very good Wheel Effects, and there's Whispering Madness . A Turn 2 Narset, Parter of Veils followed by Turn 3 Wheel seems a to be a very good line, and this is why I am mentioning Whispering Madness . I will try Narset and give feedback after some rounds. As this is a sort of soft win con for the deck: how many slots should the Kess Deck or a cEDH in general sacrifice for wincons?
Basalt Monolith is somehow the third version for a colorless Ritual effect. Could you imagine a situation where you want Basalt Monolith turn 2-3 to enable an ad nauseum a turn later? Right now I have Gilded Lotus in my deck and if it stays for one turn, it really helps to go off that next turn.
I appreciate the discussion.
2 days ago
Why no Timetwister ? Seems like an auto include in a mono blue deck. It also combos with Narset, Parter of Veils , which would be a good include as well. Narset can’t be tapped for mana like many of your other Stax pieces, but it is definitely strong enough to include
3 days ago
helldanno Thanks for the response!
The consultation version of the deck tends to rely heavily on the Laboratory Maniac + Demonic Consultation or Tainted Pact plan. In this deck, consult is just an end all be all out to win. High Tide really amps up the storm plan because of the untap effects (example: Frantic Search ). On the consultation plan, if you would like to have a storm out, it would be more on the route of Paradox Engine + mana rocks. That being said, storming off that way would be more of your secondary win condition outside of Lab man and the new Jace, Wielder of Mysteries .
I've considered Narset, but have yet to own a Wheel of Fortune or a Timetwister . If you have access to those cards, wheel payoffs like Narset get a lot better. As for Bolas's Citadel , running Paradox Engine would be a necessity. Adding in a 6 cmc and another 5 cmc card would bring the curve of the deck up too high in my opinion. I may test this in the future by swapping out other high cmc cards such as Mind's Desire in order to keep the curve as painless as possible off of ad nauseum.
Thanks again and let me know if you have any more questions or concerns!
Timetwister occurrence in decks from the last year
Commander / EDH:
All decks: 0.02%