|Commander / EDH||Legal|
Printings View all
|Vintage Masters (VMA)||Rare|
|Unlimited Edition (2ED)||Rare|
|Collector's Edition (CED)||Rare|
|International Collector's Edition (CEI)||Rare|
|Unlimited Foreign Black Border (2EDFBB)||Rare|
|Limited Edition Beta (LEB)||Rare|
|Limited Edition Alpha (LEA)||Rare|
Combos Browse all
Each player shuffles his or her hand and graveyard into his or her library and then draws seven cards. (Then put Timetwister into its owner's graveyard.)
Price & Acquistion Set Price Alerts
13 hours ago
For a certain deck, the measure of "price-without-Timetwister" would be a better thing to display than "total price", mostly because I'm sick of explaining that the deck is inexpensive(ish) once you remove that single card.
1 week ago
crstisalie, re: Chains. I mostly think I don't want a chains/spirit/draw hoser in the deck anymore. The play of turn 1 Chains of Mephistopheles, turn 2 Windfall, turn 3 Zur, turn 4 Necropotence doesn't happen very often. But, more importantly, discarding is something this deck doesn't want to do. There's only 2 win cons in the whole deck so if you happen to discard one it's strategically really limiting. There's also just Timetwister to get it back, so you're not really replaying stuff out of the yard. Which, of course, is by design, since you're frequently putting Rest in Peace in play, and the ability to play around that is one of the deck's great strengths. So, in some ways, Spirit of the Labyrinth is just better than chains, since it doesn't make us discard stuff. (And also, it's far superior vs. Gitrog.) But, mostly the only early card draw I see is Sylvan Library and Tymna the Weaver. So I question if it's worth running a spirit at all; especially since a wrath tends to be better against tymna decks and green-based decks in general. It feels real bad to land a spirit of the labyrinth and then draw Rhystic Study or Mystic Remora, which are (obviously) powerhouse cards. I mean, it's still good to land the spirit if you're opponents are on a draw where they have turn-2 sylvan library or are tymna/thrasios decks.
Anyway, all that said, Anvil of Bogardan was never in consideration.
To go back to an earlier point, re: Solemnity. This card just doesn't do anything. Unless you're playing against Animar, Soul of Elements every game. Solemnity does combo with Phyrexian Unlife, but, also, that's mostly just a worse way to build your own Solitary Confinement. I think just run the one solitary confinement and don't bother with solemnity + unlife. Phyrexian Unlife is very good in Zur combo decks that revolve around Ad Nauseam, but I don't think it does enough here.
Remember a big benefit of this deck is there's only 2 dead win-con cards in the whole list. Everything else is mana, gas, or permission. :)
2 weeks ago
dsigsbee: I play cEDH primarily. In competitive EDH, most decks are combo decks or stax decks to prevent combo decks from winning. Any strategy that actually takes additional turns to kill off the table is inherently weaker than a strategy that goes infinite and laser beams the table with Aetherflux Reservoir. Especially one that is reliant on a creature surviving and dealing damage to my opponents, which is far more disruptable than an actual storm deck (and quite frankly, more fun to lose to than someone casting 40 cards and taking a 20 minute turn until they eventually say that they found the win). With this information, it is clear that a voltron deck built around killing my opponents with a creature that has a ton of equipment on it is significantly weaker than just racing into an infinite that wins on the spot.
As for the price argument, this is my paper list. I already own a Timetwister and a bunch of the other high end cards so I see no reason to not play them. That said, Timetwister is roughly half the price of the deck and isn't necessary at all because I cannot loop it the way my Thrasios/Vial Smasher deck can to use it as a win condition. The fetch lands (again, I already had them) are literally just there for the rare chance that I cast a Brainstorm and get some extra value or if I am digging with Sensei's Divining Top and want a shuffle effect. They are not necessary for the deck. I also have a bunch of the Kaladesh Masterpiece series cards which because people keep buying them out are reaching astronomical prices. If you run a non foiled version without a few of the high end cards which really aren't necessary the deck is reasonably affordable. But, "playing a weaker strategy with the best possible cards to achieve that goal" means playing the best possible cards to achieve that, hence the inclusion of some of the ridiculously expensive cards.
That said, this deck is a joke that just used some of the cards I had lying around from previous decks and borrows a few cards from my Thrasios/Vial Smasher deck whenever I want to play it. It is not intended to be a primer for others to build as much as it is a demonstration of a joke deck that I use to play against lower power level tables in my meta. With some budget alterations and the consent of the players in your playgroup to use a non-legendary creature as a commander (out of roughly 200 people I have played against, only 1 has ever cared once they saw that it was a Storm Crow), it can easily be made to function in other metas if that is what you were hoping for. Hopefully that cleared it up.
2 weeks ago
3 weeks ago
Thank you mmcgeach and VelvetVendetta for the suggestions - I am going slot Damnation into the deck and give it a try! I also saw your recent post about Damping Sphere and I am going to give that a try as well. I completely agree with your assessment of Chains of Mephistopheles. I currently run Spirit of the Labyrinth and I find that it frequently hurts me more often than it helps me.
Day's Undoing is definately not ideal, but it has a low CMC, can recycle my graveyard and combos with Notion Thief much in the same way Timetwister does. The main disadvantage is that it effectively ends the turn and prevents the 'end of turn' trigger from Necropotence. I do have a Replenish, but I much prefer the versatility that Day's Undoing offers for now.
Again, thank you both for your help - I have been following both of your Zur (control and reanimator) EDH decks for awhile. I am still very new to the Zur control archetype as I used to play a reanimator style deck. You both have been an incredible help in deck-building and general strategy!
1 month ago
"Counterspell: the best card in all of Magic's history"
But Mana Drain is strictly better.
And in terms of countermagic, Force of Will, Mental Misstep, Foil, and Daze are zero mana, Dispel, Flusterstorm and Swan Song are one mana, Negate/Mana Leak are more splashable, Arcane Denial/Remand are more splashable and replace themselves, Disallow is more versatile, Time Stop is more powerful, verastile, and Mindbreak Trap is more powerful (hits more), gets around "can't be countered", and can be free.
Counterspell isn't the best in any category in terms of counterspells, not like it comes anywhere close to the best card.
1 month ago
No problem! Also, another suggestion: Underworld Connections is horrible - it allows a land you control to draw a card at the (theoretical) expense of one mana - because you're tapping a land. If you're looking for card draw in white/black, Phyrexian Arena does the same thing but better, Night's Whisper works well, and Skeletal Scrying is alright - but honestly you're playing blue, so I would recommend just using card draw from that. Scroll Rack can work somewhat well, and if you can get it Sensei's Divining Top is amazing. Timetwister would be a good addition, and I seriously think that even Serum Visions and Opt would be helpful in this deck. Also - Endless Horizons is amazing, along with Extraplanar Lens
lynden on cEDH Bruna
1 month ago
Hi, nice deck, I like Bruna too and run a build almost similar to yours.
Would love to hear opinions on this. Much appreciated and thanks in advance.