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Each player shuffles his or her hand and graveyard into his or her library and then draws seven cards. (Then put Timetwister into its owner's graveyard.)
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5 days ago
Megalomania Sorry for the late response.
Q: How often and how badly is the gameplan affected when you draw into cards you want in your graveyard without discard outlets?
Q: Like most people, I probably wont be able to get my hands on a Timetwister. How important is it in the deck?
A: Timetwister isn't as required as the rest of the cards in this list. It's a very very good card by default, but will only ultimately play a role in a line if you run other Out cards. I have updated the description under Bomberman to include other Outs.
Q: ...and what cards can I cut off if I remove the Timetwister line?
A: Not many. The deck doesn't revolve around Timetwister. You should be fine to replace Timetwister and another card in the list for Ad Nauseam and Angel's Grace. Sigi's list actually runs those cards, so it might be worth checking his list out.
"I am also thinking of converting my Thrasios Tymna deck to a build closer to this one."
You should! This deck is very fast and very fun. You will love it, I'm sure.
1 week ago
Plea for Guidance is just too heavy.
2 weeks ago
2 weeks ago
Looks deadly. +1 from me
I can't believe the low land count; but animar does win with four or less land. I started along the Wild Cantor/Tinder Wall/Fyndhorn Elves weenie route and kept getting boardwiped after puking my hand onto the 'field. I needed a more midrange aggro to survive
Nowadays I see a bunch of countermagic. I like that you have a lot of those low-impact creatures that don't seem counter worthy but do add up. If you can get animar out and start the +1/+1 train you can win in one turn. Tolaria West I just added to find Cavern of Souls (or even Walking Ballista). Plus I'm considering running more counterspells myself
Keep up the good work!
1 month ago
Hey Megalomania i have some suggestions for ya.
- I noticed that you had Day's Undoing for Timetwister. I dont think thats worth it, days is a pretty bad card and timetwister is near impossible to replace if you dont have one. Id cut it for something else.
- Not a fan of Selesnya Signet in a deck that is so heavy in black and blue. If you need more ramp id suggest Cabal Ritual or another dork such as Llanowar Elves or Priest of Titania (who is a total all star in specific metas)
- The birthing pod line is really cool but feels a bit too cute to me. Id replace it with Survival of the Fittest. If you want to keep the birthing pod line (one of my favorite cards so i cant blame you) I think that Kiora's Follower is a bit excessive. Its utility as a dork is pretty limited at 2 mana in my opinion. Can be tough to cast on t1 or 2 if used as a dork as well.
- I see the purpose of Grand Abolisher but i dont think it sees much play outside of flash hulk because of the double white. You are such a small splash of white that it feels really hard to pull casting him off consistently.
- Not a fan of Reflecting Pool as it really hurts your t1 ramp plan. Id replace it with a Forest.
As far as replacements, if you are running labman, why not just include the doomsday combo? Otherwise I think you can just cut labman and use Reality Shift and Beast Within lines to kill your opponents with infinite mana. Since Im assuming you dont have Timetwister, you can loop your deck via Memory's Journey, which doubles as grave hate.
Ps just saw walking ballista in there. I don't think you need both it and labman. I like aetherflux more than labman as well
1 month ago
Thanks a lot, that's quite high praise! Silence is a card I am actually thinking of trying to slot in. One possible option is replacing Reality Shift and Beast Within with Silence and Sign in Blood. That way I could cast Silence then repeatably cast Sign in Blood via a Timetwister loop to deck my opponents out for a secondary win condition. It ultimately comes down to which set of cards is more useful in general. I find the signet and tailsman very useful because they produce colored mana. This deck doesn't have a lot of colorless costs because of its extremely low average CMC. I'm already playing the cheaper rocks that produce colored mana (other than Jeweled Amulet) so they are pretty much the best options left. I need some mana rocks to make the Dramatic Reversal + Isochron Scepter combo work.
Yeah when you're trying to build the best deck possible you end up using a lot of the same powerful cards like tutors and draw. I'll have to check out your list, it's always fun to compare! I do think the Birthing Pod combo is cool, but I think it is a bit too slow for this deck. Autumn's Veil was in an earlier version of the deck, but I eventually cut it for Dispel because it has a wider range of uses. Grand Abolisher is solid, but the double white cost can be annoying since it's my least used color.
Thanks for the nice critiques and suggestions!
1 month ago
Hey mmcgeach! I like your list too! Obviously it has had a lot of influence on mine :P
Prepare for an essay... :)
Tainted Pact has been nuts. The card is excellent had has been instant speed Demonic Tutor on multiple occasions. I have never done the Laboratory Maniac thing with it cause it has just never really lined up that way. I tend to play Breya a little more conservatively too so if my hand is lab man + tutor I am never gonna go for T. Pact in that spot.
Pull from Eternity is also nuts. Ironically when I first looked into playing Breya it was one of the first things I wanted to cut but I wanted to give it a legit show before cutting it and am eternally grateful I did. The card is just soooo much better than it looks on paper.
So Timetwister is an interesting one. I noticed your lack of inclusion of the card and tried the deck without it at first but quickly realized the card is waaaay to busted to not play. Even the times where you have been setting up your graveyard for a few turns and you are hit with twister it doesn't really matter cause you are getting 7 cards out of it. And I have cast it more than once as a way to disrupt the rest of the tables' graveyard shenanigans because our combo isn't that hard to set up at our leisure once the noise of the first few turns has played out. Once again, we are more of the "control" deck of the table than a true all in combo, so the time it stalls the table from comboing generally favors us. Obviously the times with a bunch of mana rocks into Twister on turn 1 or 2 is just over the top powerful but I have honestly found it to be as good as Wheel of Fortune despite apparent disynergy. Note: The card isn't anywhere near as good as it is in Competitive Yidris Storm which is the other deck I play a lot of (I like my 4 color monstrosities) so we are honestly one of the decks where twister is at its worst, but ultimately I think it is still too good not to be an include. I have been happy with it.
Completely agree with your points on Dark Petition. I considered both when making the swap and ended on Grim Tutor because it was a card I didn't really mind taking my entire turn to cast, but the card has been incredibly mediocre so I began considering Dark Petition again. I have honestly considered switching back to like Thirst for Knowledge or Night's Whisper over it or something. I haven't HATED it but its not exciting. I mean ffs, its only one mana off of Diabolic Tutor and that card is completely unplayable.
Yea... I cut Pyroblast. There is a lot more Hermit Druid decks, Food Chain decks, Elf decks and random creature decks like Captain Sisay in my local meta so the card just wasn't really doing much for me. I would probably consider it for a more open meta but locally the card is pretty dead. (To be honest, I think I would still consider like Ricochet Trap or something I feel is slightly more flexible in a more open meta game). I have considered Fatal Push or Forked Bolt as potential adds for my local game. The ol' "kill two mana idiots on my turn 1" is really tempting to try.
Izzet Charm is GREAT. It kinda does a little of everything we want to do. I use all three of the modes on that card pretty consistently and its flexibility is intoxicating. I don't see myself ever cutting that card to be honest. And as mentioned above, the fact it let me splice in another creature removal spell was really important for my creature heave meta. I haven't actually found very many times where the creatures I want to kill have had more than 2 toughness though to be honest.
The thing about Thought Scour is that the card feels free. Like even if you don't want to USE the graveyard for your Doomsday piles, it still lets you churn through the cards faster. If you draw it, it doesn't really cost that much to just cycle it, it makes your Brainstorm into "perfect Brainstorms" acting as another shuffle effect, and it kinda has synergy with Vampiric Tutor making the aforementioned tutor into an Entomb. All around the card feels so free to include, and tbh, I am kind of awful at Doomsday piles. I think I have only one once casting DD and in general find any other way to win. So the more options I have with DD after casting it the better off I would like to think I am. I would be open to cutting it but haven't had any really negative situations with it. Plus you can shut off other people's Enlightened Tutor, Mystical Tutor, and Vampiric Tutors which is pretty sick.
Angel's Grace is really interesting. There aren't very many games I lose casting Ad Naus, albeit, like Timetwister, we don't make Ad Naus look nearly as busted as Yidris Storm does and that is moderately frustrating. I have definitely had some underwhelming flips but it is still so rare that I lose with it that I think trying to include a. grace just for that is probably not good enough to justify a spot. But I am pretty enchanted with the idea of a. gracing as another copy of Silence to disrupt other people's combos. Probably worth trying but I don't see it being a major player. Like I said, I am eyeing cards like Ricochet Trap, Forked Bolt, and/or Fatal Push as pretty reasonable adds. Though it still bugs me to no end that I can't fit a Preordain in this deck but have room for a Thought Scour.
1 month ago
Hi Dake, I like your list. I'm glad you like the Tainted Pact - Pull from Eternity lines. I think those cards are so insanely powerful that it really makes Breya a stronger general, since Breya is the deck that really maximizes the potential of them. Having the win-condition in the command zone means you're never in danger of exiling the win with your tainted pact. And being a reanimation shell makes pull sooo good. Then you get to play Lab man with Tainted Pact and Doomsday; there's just so much synergy with a tutor that's also a combo piece. I think these lines are sneakily some of the best things about the deck.
Can I ask about some of the switches you've made?
I wasn't running Timetwister cause I didn't want to be emptying my own graveyard... but, early wheels are so good. How has it been?
How is Grim Tutor? I don't own one, so I haven't tried it, but it looks mediocre. I wouldn't replace this with Dark Petition... I tried Dark Petition for a while and this Breya list just doesn't generate enough mana. Other storm decks like Thrasios actually have a lot more acceleration so the 5 cmc is a reasonable play on turn 3 or 4, frequently with backup. Breya wants to use every point of mana as efficiently as possible, so dark petition is just a little too much.
You cut Pyroblast? Is that just a meta decision because of a lack of opposing blue decks? I always thought it was the 6th-best counterspell in the format; which, you know, makes it really strong.
Similarly, I cut Izzet Charm from my list due to meta game reasons: there were a lot of people playing Yisan and Selvala (both toughness >= 3), so I just couldn't devote an interaction slot to a card that didn't deal with those generals. I'd put it back in now, I think.
FYI, I've sometimes cut Thought Scour since I usually want to go for a Doomsday pile that doesn't use the GY. It limits the potential for some really early doomsdays, but I found those to be pretty unlikely anyway. But Thought Scour is pretty dead outside of certain doomsday piles.
How do you feel about Angel's Grace as a possible include? How are your typical Ad Naus plays?