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|From the Vault: Exiled (V09)||Mythic Rare|
|Urza's Legacy (ULG)||Uncommon|
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As an additional cost to play Tinker, sacrifice an artifact.
Search your library for an artifact card and put that card into play. Then shuffle your library.
1 day ago
Well, technically, the Angel's Grace can stop you from losing the game that turn. If you have 50 life, you can use it. Although it's simply an overpowered card on its own. And in Commander, use tutors or Tinker to fetch it.
2 days ago
Thanks! I guess the Ineffable may need to be worded as "from the battlefield", although technically there are many ways you can cheat out massive creatures. ( Tinker and Blightsteel Colossus come to mind). They should definitely start with more loyalty, although Emrakul's third ability would just finish the game instantly after it transformed, short of Platinum Angel and Angel's Grace .
Lore-wise, I felt that the planeswalker type helped illustrate that they can travel between planes, not necessarily that they are planeswalkers.
I actually strongly disagree with Boza's idea about them costing . I disagree because Eldrazi are simply supposed to be huge, expensive creatures. Plus, lore-wise, it wouldn't make sense to have Emrakul be a 6/6 or so, because she is the biggest creature in the multiverse, besides possibly Mirat Lage from Dark Depths .
5 days ago
Primeval Titan would ramp you up big time, and I'll admit it's really strong, but the lands do come in tapped and it's not like Sylvan Primordial or Sundering Titan where it's blatantly destroying lands. And also, it's an obvious target. You know it would last to attack even.
Braids, Cabal Minion takes one permanent a turn and hits you too. There are much worse legendaries in mono black right now. And most decks have some token production/artifact ramp now, so it's not always gonna hit super big.
Also, fair argument for Gband to be unbanned.
2 weeks ago
I posted an update as well on things I'm considering given local meta.
2 weeks ago
run counters, protect yourself and it's your best bet to stop other combo's, Muddle the Mixture in particular can let you also tutor your mana combo.
1 month ago
Just for reference, this is the entire ban list for oathbreaker.
Ad Nauseam , Ancestral Recall , Balance , Biorhythm , Black Lotus , Channel , Doomsday , Emrakul, the Aeons Torn , Expropriate , Fastbond , Gifts Ungiven , Griselbrand , High Tide , Library of Alexandria , Limited Resources , Lion's Eye Diamond , Mana Crypt , Mana Geyser , Mana Vault , Mox Emerald , Mox Jet , Mox Pearl , Mox Ruby , Mox Sapphire , Natural Order , Painter's Servant , Panoptic Mirror , Primal Surge , Primeval Titan , Recurring Nightmare , Saheeli, the Gifted , Sol Ring , Sundering Titan , Sway of the Stars , Sylvan Primordial , Time Vault , Time Walk , Tinker , Tolarian Academy , Tooth and Nail , Trade Secrets , Upheaval , Worldfire , and Yawgmoth's Bargain .
1 month ago
This seems like a fun deck to play. It evokes a feeling the Vintage Cube Wildfire archetype, yet the inclusion of planeswalkers and Tinker also offer a variety of ways to win. Certainly it presents an enjoyable gameplay!
2 months ago
KongMing brings an interesting point that I'm not sure has been established: "Almost any fetch land (...)"
I know I am taking this out of context, but there are a ton of cards that tutor without exactly being thought of as a "tutor".
Lands are also tutors. Literally all Fetch lands, including Evolving Wilds and Terramorphic Expanse , not to mention cards that search for lands such as Expedition Map , Sylvan Scrying , Tempt with Discovery , Reap and Sow , etc.
Heck, we even have Planar Bridge which is just an all-around basic tutor engine.
Then we get into Planeswalkers such as Nahiri, the Harbinger , Samut, the Tested , Garruk, Caller of Beasts , Tezzeret the Seeker , Sarkhan, Dragonsoul , Sarkhan Unbroken , and Liliana Vess to name a decent portion of them.
So "tutors" seem to be a lot more expansive than just the basic 1 - 4 CMC black sorcerys we are use to thinking of. To ask for an "archetype" that has none of these as well as the vast swath of unmentioned cards is actually kind of backbreaking to build. You purposely have to go out of your way to not at least consider some type of card in some kind of color(s) to assist you with. At that point, you're really building more of a challenge deck to test your skill as a deck builder, such as a "one-word tribal" or "goofy hats matter" deck.
It can be done. I'm sure there are tons and tons of decks out there that don't have a single tutor in them, but at the same time those are probably going to be mono-colored decks that have some sort of serious draw potential or so much duplication in terms of cards they select that they don't really NEED to find anything because it's probably going to be right there on top. Decks like this include: Aristocrats, Burn, Ramp, & Zoo.
At least, that's my thoughts on the matter. Either way, it's a good discussion to have as it helps set the tone on how to explore other hub ideas in the future :)
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