Lion's Eye Diamond

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Vintage Masters (VMA) Rare
Mirage (MIR) Rare

Combos Browse all

Lion's Eye Diamond

Artifact

Sacrifice Lion's Eye Diamond, Discard your hand: Add three mana of any one color to your mana pool. Play this ability only any time you could play an instant.

Lion's Eye Diamond Discussion

Jack-Frost on Combo Mizzix COMPETITIVE Primer

1 week ago

if you're going all out, why not add Lion's Eye Diamond ? It's a free cast for any storm triggers, it's added mana that you can use whenever you'd like, and a fantastic card.

KillDatBUG on W: some EDH stuff. H: ...

2 weeks ago

Primary wants:

other wants are listed in my binder.

Felix_b_01 on Fblthp - Look Ma, no creatures!!

2 weeks ago

NV_1980

Thanks for the feedback, it really depends on your meta. I have a group where we play roughly 80-90 percent decks so with the edition of Lion's Eye Diamond this is kind of suitable for me. However, I can understand your stance on it, not every play group tolorates these kind of combos.

Greatings from the UK

Felix_b_01 Name:Name goes here Mana Cost: Mana cost goes here, each symbol wrapped in {} Type: Type goes here Subtype: P/T: Planeswalker Loyalty: ===rules: Rules go here ===endrules ===endcard

hkhssweiss on Teysa of Undying Souls

3 weeks ago

Heya lorre it's been awhile!

In this build, there isn't an infinite combo. It's a pure value build where you out pace your opponents and out value them. You can make it an infinite combo deck by adding in cards like Karmic Guide , Reveillark , and Blood Artist (or any death rigger effects) to make infinite combos.

Same can be said with adding in Leonin Relic-Warder , it goes infinite death triggers, and if you have an another outlet for it, it becomes an infinite combo as well. You even have the option to go for Lion's Eye Diamond and Auriok Salvagers if you want infinite mana.

There are plenty of way to go infinite, but that would need to swap out different cards to add it in! Lmk if that helps you out!

IAmTheWraith on The Deckwatch [Home Base]

3 weeks ago

Also, t1 Emrakul, the Aeons Torn is more possible in vintage now.

t1: Swamp , Dark Ritual , Dark Ritual , Black Lotus , Lotus Petal , Demonic Tutor for Citadel, Vampiric Tutor for Emrakul, the Aeons Torn , cast Citadel, cast emmy from the top.

Also, if you want to be more stylish:

t1: Underground Sea , Lion's Eye Diamond , Dark Ritual , Lotus Petal .

Cast Yawgmoth's Will from hand, responding with cracking LED for BBB, discarding Imperial Seal and citadel

Recast everything, saccing for mana

Cast Imperial Seal for Emrakul, the Aeons Torn , and cast citadel, then cast Emmy

SharpRaptor on Teshar's Shiny Things | Primer

3 weeks ago

Is it worth considering the old modern eggs deck engine cards such as Second Sunrise and Faith's Reward ?

These might function as rituals when you are mid going off with various iterations of Lion's Eye Diamond Lotus Petal Commander's Sphere and of course anything you have sacrificed to one of your altar effects. It can also lead to ritual effects if you ghost quarter your own lands and crack fetchlands then return them to play.

hellhole3927 on Grand Guignol: Judith EDH

4 weeks ago

Looking back upon your deck from that point of view I would agree with you. If you don't mind me asking is this deck supposed to be a more "casually competitive" deck or a "3-5 I win on spot sort of deck"? If this is meant to be more of a casually competitive deck I would give an A+ right now and it will definitely get that done, but now looking at the deck from a "very" competitive point of view... If you are trying to win the game by turn 5 at the latest and you have about a 45% chance of hitting ONE of the 5 cards that you were mentioning would be a dead draw then you are already in good shape. The best thing about the combos I've listed, while there are many more to be listed, is that even if you draw any 1 of the those 5 combo pieces you will always be able to pull off at least one of the others very quickly in a deck packed full of tutors rather than tons of combo pieces. While the cards you listed for your combos are not 100% dead draws in this deck, if you were going up going up against highly competitive decks (ex. Zur Doomsday , which wins on turns 3-4 almost always) then they really wouldn't make any difference. Back to the Contamination combo you mentioned, for a "casually competitive" deck that is great, but when going up against deck that are very competitive and can function off none by turn 3 it really does nothing (most mana is gained from Rituals (ex. Dark Ritual ), Mana Rocks (ex. Lion's Eye Diamond , Mox Diamond , "Free Spells" (ex. Gush , etc).

Back to my personal thoughts on the deck, I really like the deck and think if you put some more work into designing a more consistent core to the deck (even though it already looks very good) then I believe this will turn into a very good deck on competitive levels of EDH. In the mean time if you were to bring this to you LGS to play EDH I would have high expectations that you would win each time, if no one was playing any decks on the level of Zur Doomsday competitive.

One last thing, future advice on building combo decks try to start off with finding one combo that is either very hard to disrupt and can win by your next turn or can simply win the game on spot and then build around that. Just believe me when I say that will always make a deck better.

carlmoores on Mairsil's Jail for Combos

1 month ago

He's right. I should have explained the Mirror-Mad - Mairsil interaction better. I'm not a fan of the combo myself due to it's anti-climactic, table groan inducing nature and no longer play it. Though I missed Mirror-Mad's ability, when not caged, to dump a large portion of your library into your GY, which is why I now run Traumatize

"yeah sure in a causal meta you can win, but at the expense of ending up with no library" If you have won, what does it matter if you have no library? You're not eliminating people one by one, you're peeling cards off and going "you're dead, you're dead, you're dead. GG" at instant speed I disagree with your appraisal of the validity and usefulness of the Necro-Ooze-Triskelion-Devourer combo. Mairsil will never be able to be a cEDH level commander but this is a combo that has and does appear in the cEDH meta. He has a built in slowness that just does not allow for it, however, if facing high-end-but-not-quite cEDH decks this combo provides a quick and easy path to victory. I have ended the game with this many times on turn 3-5 and a few on turn 2 thanks to Dark Ritual. The fact the cards are exiled is irrelevant since it's a game-ending play that is very difficult to disrupt since the ability can just respond to removal as many times as you please. You DO have to be conscious of which opponents can likely respond though. Always do the removal-light decks and people who are tapped out last.

A sample play of this combo, when an opponent attempts to disrupt it: You have self-milled for ten and the opponent is at 3. He says: "In response, Terminate Necrotic Ooze" You have to start over since every activation before the Terminate is not going to resolve now, but you respond by activating the ability again as many times as you please. If a game has gone deep likely the other players have reduced eachother's life totals enough so that the CMC in your deck will be enough to finish the job and in the early game it will always be enough as your combined CMC in deck is always going to far, far exceed 120.

One thing with this deck that you will find is that most people don't know how to play against him and you will notice people make plays that, if done correctly, would screw you massively, but aren't and so you just keep trucking along. The same is true for the Necro Ooze combo. Well timed removal completely fucks you over, but the VAST majority of the time people will be impulsive and blow the removal before they need to. Also remember you're going to be running at least a half dozen low CMC counterspells. Usually if someone disrupts the combo when people try to respond you say "Swan Song/ Intervene/ Negate" etc. and keep on going.

Since ^^^ brought it up. My meta is far from casual. I'd put it somewhere far above 75% but not quite cEDH because we think Flash Hulk builds and Chain Veil Teferi are bullshit decks and games that consistently end on turn three are pointless. Last Friday my kitchen table featured Brago Stax MLD, an Emrakul deck that runs every expensive mana rock plus Lion's Eye Diamond and can easily drop Emra or Kozilek turn 3 and often does as well as my brutally oppressive Aminatou build. I don't know why he felt the previous commentator felt it necessary to try to dismiss my meta based on nothing but an incorrect guess, but for clarity, my kitchen table meta would make most players rage quit, and Mairsil does fine. Winning about 1/4th of the time. The meta at the 3 LGS's I play at isn't nearly as ruthless and I'd put Mairsil's winning % at about 40% and when I play there I will make sub-optimal plays, not establish the Nevinyrral's Disk-Lock, wheel away game-ending cage targets etc. in the name of letting other people have a good time. You will know if your Mairsil deck is good when you're playing Archenemy based purely on the decks reputation against three good decks and still winning a great deal of the time.

Cinderhaze Witch is pretty good. Though to abuse his discard ability you need Quicksilver Elemental or Mirage Mirror in the cage, which severely limits it and it's Untap activation is inferior to Eater of the Dead 's. I'll try it myself, but I don't have high hopes as, generally, if you have Quicksilver in the cage you want to be winning the game outright OR you don't want to be tying up precious blue mana forcing a single card discard when your opponents likely have a full grip of cards. Remember, one of your complaints was being durdley. This is a durdley card in this deck. This could be a tutor, or a combo piece or removal or a counterspell. It's super sub-optimal.

One final recommendation: Casual staple Zur's Weirding . Because you run Mairsil you automatically break symmetry on this card "oh no, don't make me discard a cage target!" meanwhile you make sure opponents NEVER draw removal or counters. The life investment is worth it. Is being hated by your play group? That's your call. hahaha

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Lion's Eye Diamond occurrence in decks from the last year

Legacy:

All decks: 0.46%

Commander / EDH:

All decks: 0.02%

Golgari: 0.09%