sylvannos Deckspert

Hello, planeswalker!

I learned how to play MTG from Portal before I moved into Mirage and 5th. Edition. I've been playing ever since. My favorite decks (in order, follow the links for explanations of the decks' history):

1) Goblins
2) Academy
3) Dredge-a-Tog
4) Prosperous Bloom
5) Necro
6) Workshop/MUD
7) Ghost Husk
8) Ghazi Glare
9) Zombies

My favorite Magic cards are (in order):

1) Tolarian Academy
2) Psychatog
3) Goblin Lackey
4) Goblin Welder
5) Necropotence
6) Mind Over Matter
7) Sundering Titan
8) Braingeyser
9) Squandered Resources
10) Metalworker.

Here's a read that will change your life and the way you play games: Playing to Win by David Sirlin (one of the designers behind Street Fighter).

Also, be sure to check out my folders page for information regarding older decks. I've been working on creating an extensive archive of decks from various Pro Tour Top 8s and explanations for certain cards.

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Said on Arena Forums...

#1

I think my favorite thing I've read so far is multiple people complaining the mana system isn't fair.

Not as in "there's not enough dual lands in the format and we need better utility lands."

But "Wizards should remove lands from the game and just give you a set amount of mana each turn."

October 13, 2018 7:20 a.m.

Said on How does a ......

#2

The thing is that you don't cast your win condition until you can protect it by either nuking your opponent's entire board or just have so much countermagic/removal they couldn't stop it.

Even if you have the mana on turn 7, it's better to just wait it out before casting Chromium, the Mutable. Control advances its board state by playing lands and keeping the opponent's side clear. Just because you can cast something as the control player doesn't mean you should.

October 11, 2018 10:18 p.m.

Said on removal sweet spot?...

#3

@tragic_64: Oh I don't mean cutting Lightning Bolt out of the deck. I meant that against some decks, Lightning Bolt just turns into Lava Spike because it can't kill anything. In those cases, you board Lightning Bolt out, but will keep Terminate in.

Tron and Grixis Control are good examples of this. Terminate will kill their Tasigur, the Golden Fang, but Lightning Bolt will have few (if any) targets the entire game.

October 7, 2018 7:44 p.m.

Said on removal sweet spot?...

#4

Abrupt Decay is still relevant against Tron in case they have Chalice of the Void, which they most definitely want in play on 2 versus G/B/x Midrange. It's always sided out against Control, but so is Assassin's Trophy. The important part is that it's uncounterable to blow up random cards like Search for Azcanta  Flip.

I'd cut a single Maelstrom Pulse and a single Abrupt Decay for 2x Assassin's Trophy. Maelstrom Pulse has always been a slow, terrible card G/B/x had to put up with because it's the only thing that does one particular job (unconditional, universal removal). It's still relevant that you'll occasionally get 2+ Goblin Guides with it, or Lingering Souls tokens.

You also still want Terminates because it's one of Jund's strongest removal spells. If anything, you're boarding out Lightning Bolts and keeping Terminates because it kills Tarmogoyf, Griselbrand, Thought-Knot Seer, Tasigur, the Golden Fang, and so on and so forth. In other words, it's good against Control and Midrange who have large creatures that can't be killed by Lightning Bolt.

October 7, 2018 3:38 a.m.

Said on Eldrazi Demons?...

#5

Bridge from Below is a bad card outside of Dredge, though. It doesn't even help the OP's request for ideas regarding ways to take advantage of Grave Pact and other similar cards. You get Bridge from Below into your graveyard...and then it's immediately exiled because you continued playing your deck?

I agree with Sarkhan420. If you're going to try and cheat a huge demon into play, Demon of Death's Gate isn't exactly high on the list of powerhouse cards. Why not cheat in Griselbrand? Or Sire Of Insanity? Herald of Anguish? You can use something like Shadowborn Apostle.

Not to mention, Abyssal Persecutor costs around the same amount as Demon of Death's Gate due to the fact you have to sacrifice 3 black creatures (there are no zero mana black creatures in Modern that you can play from your hand). And do you really want to base your strategy on losing 3 permanents to play 1 permanent that gets killed by nearly every kill spell in the format?

October 6, 2018 6:47 p.m.

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Finished Decks 384
Prototype Decks 319
Drafts 0
Playing since Portal
Cube Drafts 24
Points 240
Avg. deck rating 8.82
T/O Rank 491
Helper Rank None yet
Favorite formats Vintage
Good Card Suggestions 3
Last activity 6 days
Joined 5 years