sylvannos Deckspert

Hello, planeswalker!

I learned how to play MTG from Portal before I moved into Mirage and 5th. Edition. I've been playing ever since. My favorite decks (in order, follow the links for explanations of the decks' history):

1) Goblins
2) Academy
3) Dredge-a-Tog
4) Prosperous Bloom
5) Necro
6) Workshop/MUD
7) Ghost Husk
8) Ghazi Glare
9) Zombies

My favorite Magic cards are (in order):

1) Tolarian Academy
2) Psychatog
3) Goblin Lackey
4) Goblin Welder
5) Necropotence
6) Mind Over Matter
7) Sundering Titan
8) Braingeyser
9) Squandered Resources
10) Metalworker.

Here's a read that will change your life and the way you play games: Playing to Win by David Sirlin (one of the designers behind Street Fighter).

Also, be sure to check out my folders page for information regarding older decks. I've been working on creating an extensive archive of decks from various Pro Tour Top 8s and explanations for certain cards.

LeaPlath says... #1

Oh, he blocked me before that. Ive been blocked by him sonce yesterday. And if you look at the list he even linked it has Kor and Dryad in it.

June 19, 2017 2:02 a.m.

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Said on Mirage Mirror + ......

#1

What do you cut, though? I was also thinking Not of This World, because Mirage Mirror can copy so many things, it can be its own win condition if you use it alongside something like Hissing Quagmire.

June 25, 2017 4:49 p.m.

Said on Mirage Mirror + ......

#2

Does the current all-in Dark Depths deck have room for it? I would imagine it wants even more copies of the combo. However, the deck is currently "solved" with cards not building the combo put in strictly to protect it. I wouldn't cut Pithing Needle or Lotus Petal.

Maybe cut an Expedition Map? They're rarely ever seen as a full playset.

June 25, 2017 6:51 a.m.

Said on How Many Mana ......

#3

@emrakulinsmugglers: You don't need 4 copies of him. 1 is enough, 2 at most.

June 19, 2017 8:17 p.m.

Said on LeaPlath...

#4

Yeah I was confused why he got so hostile since the article he posted has an entire section dedicated to Kor Spiritdancer lol.

Oh well.

June 19, 2017 6:16 p.m.

Said on How Many Mana ......

#5

All of them. All of the mana dorks.

I like playing 4 Arbor Elf, 4 Llanowar Elves,and 4 Elvish Mystic in my version. That's on top of 4 Heritage Druid and 4 Elvish Archdruid. Being able to play Collected Company or giant Chord of Callings is something you want to do quickly.

I wouldn't play more than 1 Ezuri, Renegade Leader if you're using Chord of Calling. You could also drop a couple of lands. More mana dorks means more explosive hands if you have Heritage Druid and a lord.

June 19, 2017 12:50 a.m.

Said on LeaPlath...

#6

...................aaaaaaaaaaaaaaaaaaaaaaand that guy with the Boggles deck blocked me for making the completely unreasonable suggestion of not getting hostile towards people trying to help with their deck.

I wouldn't waste anymore time trying to talk to them about Dryad Arbors or Kor Spiritdancer lol.

June 18, 2017 11:29 p.m.

Said on Bounce Lands...

#7

The thing you really need to be cautious about is land destruction. Fulminator Mage, Beast Within, Karn Liberated, and Ghost Quarter are all Modern staples.

You really don't want to use your turn 2 to bounce your first land back to your hand, then pass turn, only to have your opponent play land destruction on their turn 3. You "untap" on your turn 3 with no lands in play, maybe not even any permanents.

That's why you don't see them much in Modern, outside of the old Titan Bloom deck.

Personally, I've always loved them since they were printed. The Karoo lands from RAV block are really nice for landfall triggers and playing your mana on curve, as others have said.

June 18, 2017 6:07 p.m.

Said on AuraZerkers...

#8

Nobody is being rude. They're taking time out of their day to help you with your deck. You then brush off any advice they offer without familiarizing yourself with fairly basic concepts.

June 18, 2017 6:01 p.m.

I just want lands that cycle for a single mana q_q

June 17, 2017 2:13 a.m.

Said on Leaks = Ban...

#10

The other issue of unofficial leaks is a type of "insider trading" that goes on at higher levels. If SCG gets a complete set leak months ahead of everyone else? You bet your fucking balls they're going to use that information to manipulate the secondary market. They're going to do buyouts on cards no one else would have thought of. Or, remove parts of their stock to float those cards to sell later at a higher profit, rather than having some other person buy those cards from them and sell back at a later date.

Then, there's the issue of what happens at the Pro Tour level. I forget which set (might have been OGW or NPH? Both? Not sure), but the entire set was spoiled to a small group of players. Those players then made proxies and began playtesting the new format months ahead of everyone else. This means they had more time to solve the format, figure out the metagame, and fine tune archetypes. This is straight-up cheating, IMO.

So with these new leaks, who knows who has what and in what quantities. While some of the cards have been leaked to the public, for all we know ChannelFireball has the entire spoiler and is out scalping Ebay and TCG Player at this very moment. Or LSV is rubbing his hands together as he begins designing the next Pro Tour winning deck, almost a year ahead of everyone else.

I'm ranting at this point. Tl;dr--Leaks are bad. Listen to the management here on TappedOut.

June 16, 2017 5:19 p.m.

I'm seriously so fucking hyped for this set I might play Standard just so I can have all the dinosaurs. I hope Ixalan is totally fucking metal like pic related:

Totally fucking metal

June 16, 2017 5:10 p.m.

Said on Saheeli Rai...

#12

@EpicFreddi: I'm surprised that list doesn't have Heart of Kiran, a way to sac permanents, or some other way to remove a loyalty counter from a planeswalker. Heart of Kiran + Sun Titan + Saheeli Rai. You remove a loyalty counter to animate Heart of Kiran, -2 Saheeli Rai to copy Sun Titan, then bring Saheeli Rai back to the battlefield and repeat. That's a cool deck! One of the better Modern versions I've seen.

Part of the issue with the Saheeli Rai + Felidar Guardian combo in Modern is that it doesn't operate at instant speed like Splinter Twin + Deceiver Exarch/Pestermite. That was what made Splinter Twin so brutal was the fact you can just lose at any moment your opponent has access to and .

When trying to go off at sorcery speed, you have to cast Felidar Guardian/Saheeli Rai during your main phase, pass the turn, and hope you untap with one of them in order to go off. That gives your opponent an opportunity to play Abrupt Decay, Maelstrom Pulse, Path to Exile, fetchland + Fatal Push, a couple of Lightning Bolt(s), and so on.

In other words, all of the removal Splinter Twin would face, and then more removal on top of that. Not to mention, you have to tap out on your turn, so your opponent is free to laugh at you when they combo off and kill you when you pinged for damage and scry'd once.

June 15, 2017 1:03 a.m.

I like Staff of Domination because it does...well, everything. The option is always lingering over your opponent's head that you'll go infinite once Elvish Archdruid resolves. The important things are:

  • It can work on its own. If your opponent hits you with something like Whipflare, you can still tap down their Arcbound Ravager, gain life, and draw cards to get back in the game.
  • You can control combat. When you have a couple of lords on the table, being able to attack with a 4/4 Elvish Mystic, then untap it so it can block, can be crucial to racing other aggro decks.

Also, I'm going to shamelessly plug my own Elf deck:


U/G C-c-c-combo Elves!

Modern sylvannos

SCORE: 8 | 5 COMMENTS | 1737 VIEWS | IN 1 FOLDER


I'm more partial to full-combo with Nettle Sentinel and Heritage Druid. I've found Lead the Stampede and Summoner's Pact beats Collected Company and Chord of Calling unless you're playing Shaman of the Pack and lots of lords. With Collected Company, I found it underwhelming when I spend 4 mana to flip two 1/1 mana dorks into play.

The main difficulty you'll find playing Elves is how vulnerable you are to Lightning Bolt and red in general. Naya Burn and R/G Tron are by far the worst matchups. You absolutely shit all over everything else when you can empty your hand on by turn 3, restock with Lead the Stampede/Beck / Call, and then still kill them with Craterhoof Behemoth regardless of anything else.

June 14, 2017 5:21 p.m.

The Magus of the Crucible is absolutely insane in a deck with Knight of the Reliquary and Collected Company.

I'm really hoping it gets put into Magic Duels because the format there never rotates. You'll be able to use it to your heart's content with Tireless Tracker and Omnath, Locus of Rage.

Some of the better ideas I've heard for Eternalize over at Mythic Spoiler were:

  • Exile this card from your graveyard: you get an emblem with "Creatures you control get +1/+1 and Double Strike."
  • You may cast this card from your graveyard or from exile by paying its Eternalize cost.
June 14, 2017 5:07 p.m.

I want Goblin Recruiter unbanned in Legacy. I don't think it's on anyone's radar though to have any changes.

I'm wondering what will happen with Vintage. Last update saw the restriction of Gitaxian Probe and Gush. These haven't done anything to the metagame as Mentor and MUD variants continue to dominate the format. If anything, the format got worse because archetypes outside of those two decks were hit disproportionately. I still think the problem is with Monastery Mentor. Gitaxian Probe and Gush were merely symptoms of a larger problem.

Personally, I don't think Death's Shadow is all that good. The deck is pretty glass cannon. The problem isn't the power the deck, it's that there isn't a strong control deck left in the format.

A lot of the U/R/x control lists have so many issues sideboarding against everything you just have to cut your losses and save the space, hoping you don't need a certain card in your 75. The loss of Splinter Twin and Dig Through Time really hurt the archetype. B/G/x Rock variants haven't been able to keep up much, either.

There's been sprinkles of good control cards here and there (Nahiri, the Harbinger and Fatal Push come to mind). There's just not a whole lot of catch-all answers in the format for control or card advantage engines. Maybe we need something like a Deathrite Shaman unban or Dig Through Time taken off? Artifact lands so Affinity can just race Death's Shadow even faster and keep the deck in check that way? Maybe they should just reprint Force of Will, Misdirection, or Daze in a Standard set so we have something that's a consistent Counterspell and we can eliminate the turn 4 rule?

Honestly, I hope they don't ban anything in Modern and start unbanning cards. I think we've gone in circles with the format. A lot of the No Banlist Modern tournaments have shown things are actually quite diverse. If anything, the banlist is hurting format diversity. The real problematic cards are essentially Treasure Cruise, Skullclamp, Stoneforge Mystic, Green Sun's Zenith, Blazing Shoal, Umezawa's Jitte, Sensei's Divining Top, Jace, the Mind Sculptor, and Hypergenesis. While other cards on the banlist may also be problematic, these are the only ones that really come to mind as being cards that should never come off.

June 13, 2017 8:46 a.m.

Every time I see Door to Nothingness, a tear comes to my eye for never having Tooth and Nail'd for 2 Composite Golems and killed my opponent that way with a mono-green deck.

June 12, 2017 3:52 a.m.

Decks

The Man Show

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SCORE: 9 | 12 COMMENTS | 4939 VIEWS | IN 10 FOLDERS

U/G C-c-c-combo Elves!

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Goato: Gifting Skulls all the way to Value Town

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Greedy Grixis Control

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Dark Wish Naya

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SCORE: 16 | 1924 VIEWS | IN 7 FOLDERS

The Tronemur Frontier

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SCORE: 1 | 1 COMMENT | 1107 VIEWS | IN 2 FOLDERS

Killing People with Bad Cards is Awesome!

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SCORE: 5 | 4 COMMENTS | 1739 VIEWS | IN 1 FOLDER

5-Color Tribal Zoo

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SCORE: 6 | 14 COMMENTS | 1849 VIEWS | IN 4 FOLDERS

Cubes

cube chart

Legend of the Ten Guilds

sylvannos — 3 years ago

SCORE 0 | COMMENTS 0 | VIEWS 537

cube chart

Portal Cube

sylvannos — 3 years ago

SCORE 0 | COMMENTS 0 | VIEWS 296

Finished Decks 122
Prototype Decks 63
Drafts 0
Playing since Portal
Cube Drafts 24
Points 1325
Avg. deck rating 7.76
T/O Rank 130
Helper Rank None yet
Favorite formats Vintage
Good Card Suggestions 3
Last activity 2 days
Joined 4 years