Combos Browse all Suggest
Legality
| Format | Legality |
| 1v1 Commander | Legal |
| Archenemy | Legal |
| Arena | Legal |
| Block Constructed | Legal |
| Canadian Highlander | Legal |
| Casual | Legal |
| Commander / EDH | Legal |
| Commander: Rule 0 | Legal |
| Custom | Legal |
| Duel Commander | Legal |
| Freeform | Legal |
| Gladiator | Legal |
| Highlander | Legal |
| Historic | Legal |
| Historic Brawl | Legal |
| Legacy | Legal |
| Leviathan | Legal |
| Limited | Legal |
| Oathbreaker | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| Quest Magic | Legal |
| Vanguard | Legal |
| Vintage | Legal |
Perplexing Test
Instant
Choose one -
- Return all creature tokens to their owners' hands.
- Return all nontoken creatures to their owners' hands.
Flarhoon13 on
Ellyn Harbreeze, Busybody - Feywild Visitor
4 months ago
Lost a lot of the games out of the gate with this one. Added a few nice cards, like Mirrorform, which really likes Pride of the Clouds and the okay Mind Over Matter; plus, I just learned how to play the deck better and got lucky, and won three games with this pile yesterday :-).
Matt would've won after his Chaos Wand hit Rise of the Dark Realms the turn after I cast Perplexing Test--to get Archetype of Imagination back in my hand before he could kill it with Visara the Dreadful--but Will, on Phenax, God of Deception used Arcane Heist to recast the board bounce and I got to play to the board a lot of cards he had milled, including Steward of Solidarity and Gold Myr. Untapped and was able to transmute Drift of Phantasms for Intruder Alarm, which hadn't been milled. Faerie Conclave and Gold Myr created infinite mana and Harmonized Crescendo let me draw my deck except for 8 cards. My Part the Waterveil was milled but my opponents didn't have an answer.
IQuarent on
The Friendmaker | Talrand, Sky Summoner [PRIMER]
2 years ago
Perplexing Test might also be a good addition to bounce everything but your drakes.
IHATENAMES on
i like draw card
2 years ago
Wizard Class powerful finisher
Leyline of Singularity unique way to decimate token/treasure/clone decks
Perplexing Test my favorite blue boardwipe
Candlekeep Inspirationpotential game ender w/many instant sorcerys
Minn, Wily Illusionist board state maker. Can put permanents into play like lands
Lorien Revealed 1 mana cantrips for a land. Otherwise 5 mana draw 3. Not bad early or late game.
likasumbody on Perplexing Test interaction with Commander
2 years ago
Hi,
I had a question come up in my commander playgroup and am hoping someone can help clarify the outcome for me.
Board state: I have 11 1/1 elf tokens and my commander Lathril, Blade of the Elves
On my opponents turn, I tapped my commander Lathril, Blade of the Elves, before I could tap my tokens to "pay" for the ability, my opponent casts Perplexing Test to return all creature tokens to owners hand.
Does the tokens get returned to my hand before the ability resolved or does the ability resolve first?
Entity_178 on
Gimbal, Don’t Get Wet or Feed After Midnight
3 years ago
Replaced -> Replaced with
Yavimaya Coast -> Tropical Island
Shivan Reef -> Volcanic Island
Perplexing Test -> Alchemist's Gambit
Shamanic Revelation -> Acquire
Myr Battlesphere -> Tezzeret the Seeker
The changes I would personally make, though I don't tend to look at a deck with a budget since I don't play with real cards
SirHipHopHippo on
Thoptical Illusion
3 years ago
Cut Conjurer's Closet add Lae'zel's Acrobatics Cut Swiftfoot Boots add Tawnos, Solemn Survivor Cut Panharmonicon add March of Progress Cut Tezzeret, Betrayer of Flesh add Platoon Dispenser Cut Daretti, Scrap Savant add Tocasia's Welcome Cut Adaptive Automaton add Inquisitor Greyfax Cut Utter End add Aspiring Aeronaut Cut Access Denied add Perplexing Test
DrukenReaps on
3 years ago
Personally I find 35 lands to be the minimum I like to run. Rogue's Passage and Reliquary Tower have always served me well but you could also just do 2 more basics.
Ezuri's Predation seems like a shoe in for this commander. Avenger of Zendikar would be good too. Biovisionary if you don't mind alt win-cons. Awaken the Woods and Arachnogenesis maybe?
I see a distinct lack of removal here, I like to run at least 10 removal cards. Otherwise you are kind of just at the mercy of your opponents. Ezuri's Predation that I already suggested can be one but here are some others- Aether Channeler, Perplexing Test, Beast Within, Rapid Hybridization, Reclamation Sage, Terastodon, Acidic Slime, Krosan Grip, Pongify, Return to Nature are all decent options. Some of these are good targets for making copies of too, which could get nutty with say Ezuri's Predation...
DukeBazaar on
The Spellslinging Slasher
4 years ago
Secure the Wastes Intangible Virtue Finale of Glory Young Pyromancer Murmuring Mystic Sram's Expertise Lorehold Command Docent of Perfection Flip Akim, the Soaring Wind Twilight Drover Clarion Spirit Deekah, Fractal Theorist Anointer Priest Sephara, Sky's Blade Nadir Kraken Loyal Apprentice Benevolent Offering White Sun's Zenith Perplexing Test Rise from the Tides Triplicate Spirits Devout Invocation Primal Amulet Flip Shark Typhoon Assemble the Legion Cathars' Crusade
| Have (1) | Firebrids4sparx |
| Want (1) | qao50 |




