Empty the Warrens
Create two 1/1 red Goblin creature tokens.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)
|Have (2)||metalmagic , TheAnnihilator|
|Want (4)||Josh822 , kingcraig , limoonit , marktoews|
Printings View all
|Duel Decks: Mind vs. Might (DDS)||Common|
|Modern Masters (MMA)||Common|
|Time Spiral (TSP)||Common|
Combos Browse all
|Commander / EDH||Legal|
Empty the Warrens occurrence in decks from the last year
All decks: 0.05%
Commander / EDH:
All decks: 0.01%
Empty the Warrens Discussion
17 hours ago
First attempt at a deck or not, I'd say this is pretty solid! You have a good balance of cards as well as a decent mana base for the cost to play those cards.
Have you considered Empty the Warrens to add more goblins? It's a bit on the expensive side, but it adds more goblins..
What about Predator Dragon, Preyseizer Dragon, and Thunder-Thrash Elder? These guys are all like Voracious Dragon. Predator Dragon is especially cool considering it has haste! You could turn all your 1/1 goblins in to some real damage!
Finally, what about Fury of the Horde for an extra round of damage?
If you're interested, I recently made a Torbran, Thane of Red Fell deck called Torbran, Thane of Burns. It is also mono-red and it deals with multiplying the damage individual cards deal. Check it out! It may help you come up with more ideas as well.
2 weeks ago
It's also a very important card in Modern storm (whenever it's a deck), where Remanding your own Grapeshot or Empty the Warrens means you basically get "double storm +1" because you can cast it again, and because Remand adds to the storm count.
Similarly, in combo decks where you just need to stop interaction from breaking up your combo, Remand is cheap, easy to cast, and draws you a card just in case!
1 month ago
Conspicuous Snoop, Sling-Gang Lieutenant, Boggart Harbinger, Mad Auntie, Boggart Mob, Warren Instigator, Mogg War Marshal, Weirding Shaman, Wort, Boggart Auntie, Diabolic Intent, Primal Growth, Nature's Lore, Skyshroud Claim, Farseek, Krenko's Command, Empty the Warrens, Phyrexian Altar, Impact Tremors, Boggart Shenanigans, Second Harvest.
1 month ago
Cool goblin deck! I play Krenko, Mob Boss as my commander sometimes.
1 month ago
You will have the original Empty the Warrens, the Storm trigger, and a copy of the original Empty the Warrens.
Before you cast Empty the Warrens, let's the storm count was 5. You then cast Empty the Warrens, so the spell it put onto the stack and then the Storm trigger is put on top of that. Storm is a triggered ability that triggers when that spell is cast. You now have an Empty the Warrens and a Storm trigger that will make 5 copies. Copying Empty the Warrens with Fork or the like will give you a copy of Empty the Warrens. When you create a copy of a spell, that copy is created on the stack and is not cast. This means the "Fork-ing" a spell with Storm still only gives you one copy. So after Fork resolves, you'll have the original Empty the Warrens, a Storm trigger that will make 5 copies, and a copy of the original Empty the Warrens.
Hope this helps!!
2 months ago
Honestly, the Storm mechanic is something that has to be built around as a core theme within the deck for it to work. Unfortunately, being in Naya and having a non-engine commander (the usual suspects are commanders like Elsha, and Jhoira) I don't think you can actually make it work. When you're casting a Storm spell that's supposed to end the game, with 6+ spells on the stack, that would only deal about 7 damage to target player - once.
Additionally, in terms of a significant Storm spell you are limited only to Grapeshot or Empty the Warrens for a potential killshot/game ending spell. I don't think either spell would be worth the slot to be honest. Instead, i'd focus on making the deck more consistent, pack in more interaction, and focus on shoring the deck up against what I perceive to be it's greatest weakness: being swarmed by creatures/aggro.
I don't know your meta, and I don't know how your deck normally performs - but I do have a friend who has a Sigarda Voltron deck, which always falls victim to either having it's commander removed too many times, not having consistent draw, or just gets swarmed or combo-ed out by faster decks. A few more cards come to mind that I think could help, such as:
- Crawlspace: Same function as Dueling Grounds more or less.
- Krosan Grip: Being able to absolutely positively tell someone "No" you may not have an Aura Shards would feel nice - keeps them from playing their Heroic Intervention.
- Red Elemental Blast: This is entirely dependent on your meta, but it's good to be able to tell those stinking counterspell users to just stop.
2 months ago
First things first - your deck has an actual primer/deck description. That's amazing. I'm so happy to see that, as it's such a Rarity on this site as a whole. So many pages of just a bunch of cards, but with zero explanation of what they do or how they're meant to be played. So, thank you. That shows you are dedicated to this deck, and genuinely have an understanding of it.
But, there is something that bothers me - and I hate to be...THIS GUY:
But yeah...this is not a storm deck. It's an Enchantment Voltron deck with a Combo subtheme. There is no inclusion of spells with the Storm keyword e.g. Tendrils of Agony, Grapeshot or Empty the Warrens. Storm decks are defined by the inclusion of the mechanic. Sure, a deck can sort of function like Storm...but if it doesn't actually use the mechanic then calling this deck a storm deck is a misnomer. End rant.
Now, as for help or suggestions I have a few ideas:
Eldrazi Conscription: Having Annihilator would really mess up someones day, let alone your commander getting +10/+10. That'll definitely help you get to that one-shot status.
Mangara, the Diplomat: This is a new card spoiled in M21 which grants a psuedo Rhystic Study effect. Since you're in non-blue, in case you need more card draw there is something interesting on the horizon.
Smothering Tithe: You have green mana, so ramp probably shouldn't be an issue. But Tithe is the best mono-white ramp ever printed. None of your opponents are going to pay the cost to keep you from getting more treasure tokens.
Generous Gift: One of my personal deck building tenants is to "Include in the most interaction possible without compromising the core functionality of the deck." So, noticing you have relatively little interaction, this card is definitely worth considering. Mono white Beast Within is awesome, and being able to have a say when opponents are trying to combo off first is always good.
Enlightened Tutor: I don't know what your budget is (you should include that in your lovely primer), but this tutor is mandatory for your deck. You need to be able to get the right Enchantment at the right time.
Worldly Tutor: In case you don't have access to any of those cost reduction creatures at the moment being able to tutor one up surely wouldn't hurt.
Sylvan Library + Abundance: This is a classic Mono-green draw engine that allows you to tutor for three land or non-land cards a turn (the abundance effect always replaces each of your draw triggers). Again, since you're not in Blue drawing enough cards will always be an issue. This combo (which I also use myself) can really help you gain a lot of momentum.
Uh, that's it for my suggestions so far. I look forward to seeing your response. Oh, and yes, this is a response to your post in the Advertise your Commander deck.
3 months ago
For a budget storm deck just drop the fetch lands. I would take out Temple of Epiphany because having tapped lands can slow you down a turn and in some cases cause you to lose the game. I would replace them with Shivan Reef. You have 62 cards so I would suggestion trimming down two lands. For basic lands you'l probably want more islands than mountains because all of the cantrips are blue. Lastly cut one Grapeshot for one Empty the Warrens because if your opponent gives themself Hexproof or plays a Meddling Mage you just lose.