Tarmogoyf

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ultimate Masters Promo (UMAP) Mythic Rare
Ultimate Masters (UMA) Mythic Rare
Modern Masters 2017 Edition (MM3) Mythic Rare
Modern Masters 2015 Edition (MM2) Mythic Rare
Modern Masters (MMA) Mythic Rare
Future Sight (FUT) Rare

Combos Browse all

Tarmogoyf

Creature — Lhurgoyf

Tarmogoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1. (The card types are artifact, creature, enchantment, instant, land, phenomenon, plane, planeswalker, scheme, sorcery, tribal, and vanguard.)

Price & Acquistion Set Price Alerts

UMA

MM3

MM2

Ebay

Tarmogoyf Discussion

cplvela0811 on Sultai Assassin

1 day ago

Pieguy396:

Hey, thanks for the upvote.

Nissa, Steward of Elements is not usually a choice for me in typical . However, when combined with Jace, the Mind Sculptor, her +2 ability gets rid of the undesirable cards put back on top. Her -0 ability also grants free Tarmogoyf and lands, which is great with Jace's +2. One more thing is that she and Jace also make for super effective -2 with Liliana, the Last Hope. I hope this helps.

saluma on Jund *in progress*

1 week ago

Chasmolinker Arguel's Blood Fast  Flip has worked really well for me. I have been able to draw several cards in one turn (when I left mana open to react to my opponents but they didn't play anything) and before I used Death's Shadow it really saved my life cuz I could sac a Tarmogoyf in respons to a Lightning Bolt or something simular. Has not yet had the chans to try to sac a Death's Shadow

ToolmasterOfBrainerd on Help building a budget version ...

2 weeks ago

Four color and budget don't mix well. Lands are expensive.

Unfortunately, goodstuff in general is expensive because the goodstuff cards are, well, good, so there's a lot of demand for them; hence, they tend to be expensive. Stuff like Snapcaster Mage and Tarmogoyf.

If this is the style of deck you mean then the situation isn't too dire. The core cards (felidar, Saheeli, evolution) aren't absurdly expensive.

It's still a tier 3 deck, but if this tier 3 deck makes you happy then you should still be able to 2-2 or 3-1 semi-competitive FNM, provided you're at least an okay player.

Unfortunately, there isn't a way to make 4 color work on a budget. What about playing Kiki-Chord instead? Very similar style, but you can get away with a budget mana base. Replace the Noble Hierarchs with, say, Avacyn's Pilgrim, or some other dork.

Razorverge Thicket and Copperline Gorge are cheaper than fetches and shocks. A combination of basics and Sunpetal Grove and Rootbound Crag would be a little cheaper but less consistent. Karplusan Forest and Brushland are also options, but painful.

I think you could build a budget version for $300 without too many sacrifices. The mana would be shakey, but that's something you can upgrade over time.

Icbrgr on Why is Magic fun to ...

3 weeks ago

I like collecting and deck building most of all...Doom Blade on Tarmogoyf gives me a feeling similar to playing a "Wild Draw 4" on someone in Uno.... Crushing people's spirits in card games is fun.... I swear I am a nice person IRL though!

Spathinator on Merfolk

3 weeks ago

I have toyed with using Harbinger of the Tides but prefer the Merrow Reejerey and tapping down my opponents creatures and swinging in for Islandwalk. At this stage i'm just teching in Merfolk Trickster in the sideboard as it is a good Tarmogoyf killer.

I might consider x3 Mistcaller as a tech option with all those meta decks that cheat their creatures in.

Chasmolinker on Budget Jund

3 weeks ago

This is pretty good. +1
I would cut one Hissing Quagmire for a second Treetop Village. Kitchen Finks is also a good budget card to keep you alive long enough to get things going if Scooze and Liliana, Heretical Healer  Flip aren't getting it done. Your mana base is very painful with all of the Fetch/Shocking required to play on curve.

Risk Factor is something I've seen a lot of Jund decks adding in. I'm still not sold on it, but I'll be following along to see how it does. Once they realize your playing a budget build, they will most likely take the 4 damage. Though there aren't many giveaways besides Hissing Quagmire, Mishra's Bauble and Liliana, Heretical Healer  Flip.

If your budget is $700, I wouldn't waste it on the mana base. Outside of Raging Ravine and Overgrown Tomb there really isn't a need for the rest in a budget build. Sulfurous Springs and Karplusan Forest can go a long way in a budget deck. You have almost $200 tied up in the mana base with Shocks and fetches. That plus your remaining $100 is enough to get a playset of Tarmogoyf. Especially if you cut Grim Flayer. Which, also frees up 2 slots to cut Mishra's Bauble for Lightning Bolt and maybe Abrupt Decay.

You've got a solid build here though. I just think for the budget you have, there are better things to spend it on.
I've got a ~$250 build that uses and +1/+1 Counters to steal games from unprepared opponents.

Xica on Dickhead Returns! - Modern Turbo Xerox

3 weeks ago

Faerie Macabre is a "free" discard outlet, that doubles up as graveyard hate AND doesn't cost me life.

The former is obviously relevant in any graveyard base matcup, and has incidental value against a LOT of stuff from preventing Path to Exile - Snapcaster Mage - Path to Exile, shrinking Tarmogoyf got a favorable trade, to preveneting Kitchen Finks from coming back from the yard. Or simply wrecking living end decks very hard.

The latter case can be relevant in every case where i need to race deck that don't deal infinite damage, as in my experience at least, drawing a lot of Street Wraith can cost you games - and due to my cmcs i can't afford the cost of cycling Edge of Autumn.

KingMoney on Gitrog's Summoning

4 weeks ago

konsrs 2 drops tend to be the finicky spot for this style of deck, you could do Grim Flayer and Tarmogoyf for some more grave synergy, or you could do some more hard removal for board control, or you could do a mix of creatures and removal in that slot. I think your best bet would be a mix of removal and Grim Flayer because flayer essentially surveils 3 when you deal damage to the opponent to help dig for summonings while becoming a big body late game. For removal, some Assassin's Trophy would be good since its the catch-all removal spell for super cheap.

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