|Commander / EDH||Legal|
Printings View all
|Vintage Masters (VMA)||Uncommon|
Combos Browse all
Target player puts the top three cards of his or her library into his or her graveyard.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
|Have (16)||ironax , sneferie , Mousemke , jstn.mrrtt , Fairseas , Epidilius , Va1mar , itheoryz , ducttapedeckbox , OneEyedKing , Horizon97 , rockleemyhero , conker3009 , , CAPT.Shock , Nemesis|
|Want (10)||jkpker , Zidon , yeoldsmithy , hotmaildotcom1 , Karkelo , facepalmmuted , rightturner , ferretgr , Drops , Malachy_|
Brain Freeze Discussion
1 week ago
Also, as the deck grows I'm feeling that High Tide , tutors , and things like Brain Freeze or Mind's Desire will become alternate wincons to avoid pillow forts and other anti-combat cards. Alongside these cards are more turns for one-shot capabilities, and finally because it's funny the potential to mill myself with Laboratory Maniac is just fun . Thank you for the help! Anything that could help further these wincons would be appreciated!!
1 week ago
1 month ago
Take out all the high cost CMC spells and keep only the efficiently costed ones. You don't need cards like:
- Djinn Illuminatus
- Dualcaster Mage
- Swarm Intelligence
- Eye of the Storm
- The Mirari Conjecture
- Volcanic Awakening
- Temporal Fissure
- Temporal Mastery
- Star of Extinction
- Lava Spike
- Empty the Warrens
- Devastation Tide
- Chart a Course
- Call to Mind
- Polymorphist's Jest
- Gilded Lotus
- Sphinx-Bone Wand
- Brain Freeze
- Hindering Touch
- Mystic Confluence
- Wild Ricochet
- Desolate Lighthouse
- Izzet Boilerworks
You also have two copies of Ponder in your list. After cutting those cards you should have about 100 cards. You were running too many additional redundant effects. Hope that helps.
2 months ago
3 months ago
But then, if youre playing commander its a 4 player games in a 100 deck setup, meaning there will be approximately 40-50 spells with a recurring castable commander per player (35+- lands, 10+- mana rocks), thus the game would have a maximum of 200++ spells. A 15 counter spell, well 30 if you can bounce it back with Snapcaster Mage or ect, seems redundant no?. a different story if you play 1v1 commander or if you're playing Baral, Chief of Compliance as the commander.
So essentially counterspell is great if you used it at the right time on the right spell, but over counterspelling spell in a commander deck might be a waste of card slot.
a few suggestion comes to mind,
Build a fortress:
Might give you time by minimizing incentive for opponents to attack you,
Be the threat or be full control until you have your combo pieces
How about playing storm count instead, since Niv-Mizzet, Parun says whenever you play spell you draw a card than deals 1 damage. Storm is a spell on its own meaning if your storm counter is 5 you get a copy of that spell 5x, thus niv will proc 5 times, and if your friend want to counter the spell they have to use 5 counter spell thus niv will proc 5 more times.
Keep in mind Braids of Fire only give you that mana on upkeep, not throughout your turn.
i cant fully explain everything in the comments but heres my niv deck Niv-Mizzet, the Wizard Lord, it evolve in a way throughout my commander career.
Hope it helps, Go Izzet league!!!!
3 months ago
Hey matkomtg, that's a good idea. One rule I have with the deck is every time I cut something, I replace it with something that has less or equal CMC. So, I'll definitely be adding either Lab Maniac or Brain Freeze to the deck, as soon as I figure out what gets cut for them.
7 months ago
Tendrils of Agony kills each opponent, on storm cards, it allows you to choose a new target for each copy.
Brain Freeze is another instant kill.
Brain Freeze occurrence in decks from the last year
All decks: 0.02%
Commander / EDH:
All decks: 0.01%