|Commander / EDH||Legal|
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|Iconic Masters (IMA)||Rare|
|Vintage Masters (VMA)||Rare|
|MTG: Commander (CMD)||Rare|
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Counter target instant or sorcery spell unless its controller pays .
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
2 days ago
Honestly when I do cast Cyclonic Rift , I'm more than likely going to be overloading it. The boardwipe potential warrants the slot, and I've found that Chain of Vapor just hasn't put in enough work in my meta. It just hasn't done enough and I'd much rather see literally any other removal spell in my hand. Sorry guys, but you have to realize that I don't play cEDH. There's more emphasis on value and longevity in my meta than there is on speed. I would be running cards like Mental Misstep , Flusterstorm , and Counterbalance if this was a cEDH meta, but I've instead adapted cEDH lines into this deck and certain cards in the mix just weren't worth the slot based on what I aim to do.
3 days ago
List of budget and non-budget ones that I think are great additions in a support matchup:
I'd also look at extra turn effect cards like any of them really because they cost 1 less for you and your entire team takes the extra turn, probably 2 or 3 in this deck won't hurt.
what I think is meh and very situational or just bad and slow :
@MyBoringLife if i missed anything this plebian knows all about the
1 week ago
Thanks for the input and the kind words!
I really like Disrupting Shoal , but having too many copies could be bad if the opponent doesn't have a big density of spells with coverted mana cost 2 or less, since it is a dead card in those circumstances. Also, I don't like 2 for 1'ing myself too much before finding a card draw enchantment, which could happen. Lastly, with the possibilities that Modern Horizons brings to the table, Mono Blue Tempo could climb back to the top of the metagame... so I'm remaining patient until I know which cards are inserted into Modern. (Cards like Flusterstorm , Daze , Counterspell and Back to Basics could turn this deck into a mean tempo machine!!! But they would also require major deck tech changes to make work to their best.
1 week ago
Thank you for the kind words, it's much appreciated. Off the top of my head, the best tip I can give you for learning to play the deck is to not get frustrated. Ad Nauseam is a deck that rewards patience and the ability to move seamlessly from game to game without getting rattled. The most common mistake I see players picking up the deck make is giving up after losing game one and counting themselves out; or yelling when their Spoils of the Vault exiles Lightning Storm and Laboratory Maniac . Like most combo decks the list is made to be consistent but every once and awhile it just doesn't work. You really need to learn to accept this fact and focus on the games ahead.
Another tip I can give you, which I allude to in the primer, is to begin evaluating decks not on what they are, but rather on how they can interact with us. Honestly at this point when I face jund I don't actually write down jund when recording my matchup at a tournament, I usually just write "Discard/life." Evaluating decks in this way makes sideboarding easier, and gives you a better idea of when it is possible to go off. Traditionally, a deck will attack us in 3 ways, via discard, via pressuring our life total, or via counterspells (there are others but these are the most common). The worst matchups are the ones that can attack us on multiple angles, hence why Grixis Death's Shadow, which attacks us on all 3, is a bad matchup, whereas burn, life total, is a good matchup. The deck takes more meta knowledge than most would assume as you really have to know how your opponent is going to interact and beat you.
The final tip I can think of off the top of my head is to be conscious of your sideboard, this is a deck that is very easy to overboard with. Remember we are a combo deck, so our 60 is engineered to be as consistent at possible at getting that combo, introducing new cards compromises that consistency somewhat in order to remove angles of attack that will beat us before we have a chance to win. I still need to find the time to type up my sideboard guide on here for your use but keep that in mind. Sometimes a card like Echoing Truth may look fine in a matchup such as tron, but in reality, is this really better than any other card in our deck? Especially considering we are cutting our worst card in Phyrexian Unlife for the 2 Thoughtseize ? The answer is no, and getting yourself to the point of evaluating what is coming out is key for playing Ad Nauseam.
Of course if you have any more questions or more specific questions about anything from sequencing to Pentad Prism math, I am more than happy to answer, just leave a comment on this page.
As for your budget concerns, can I ask what budget you are working with? My list due to the foils doesn't really accurately depict the price of the deck, with no foils I believe it is about $450-$500 making it one of the cheapest competitive modern decks. If that is still too high I would say the first thing I would do is cut Gemstone Mine for a Dreadship Reef and a basic, you lose some consistency but if you are looking to get in on a budget that would be a start, though in the long term you should invest in those. Leyline of Sanctity is a must in my opinion but if you are dying to play the deck it is one of the most expensive cards, and you can choose a variety of options from my list above, again though I must stress that I would not recommend any of this unless there really is no choice, both "cuts" are really must-haves for the deck. Everything else really is necessary unfortunately or you risk just not having the mana to support what you are doing. I also think Peer Through Depths is cheaper than Spoils of the Vault so you could run that version of the deck. Otherwise, talk to your local meta and ask about maybe proxying a few cards while you learn, tell your opponents they can have the match win if they are strict but get in the game time.
Finally, sorry for the novel, my attitude towards new standard sets like War of the Spark is always to approach it optimistically but, as history holds, we don't get many new toys from these sets, so I'm excited by the potential, but I'm not holding my breath for anything particularly special. Modern Horizons on the other hand is both very exciting, and incredibly scary. To start with the positive side, it's impossible to speculate on what new-designed cards could be in the set so I'll stay away from those, but in terms of reprints, I would love to see Flusterstorm reprinted, I think it would be a consideration for the sideboard as it is in legacy ANT, I also think it would be cool to see cards like Pulverize (a fun toy that could be cool to build with) or especially Xantid Swarm , though both seem unlikely. Flusterstorm I think has a chance so that is what I am holding out hope for, though buying judge foils will suck a little bit. In short, there is a ton of potential for reprints or even new cards that could add to the deck which makes me very excited moving forward. The other edge of the sword with this is that, like most modern decks, there is the risk that the set makes the deck virtually unplayable, that it gets pushed out. I see the chances of this happening being low but the possibility is scary and definitely something to be aware of, if nothing else I am assuming I will have some new hate cards that I have to learn to deal with.
If you made it this far, thank you, I hope that answers your questions, and if you have any more questions let me know as I'm more than happy to answer.
2 weeks ago
Also no problem!
The Stifle was more for against fetches and clutch plays, as a one mana land destruction is pretty great in cEDH :P
1 month ago
1 month ago
Scenarios, where it could have been way more useful than my enchantment, is plentiful as far as I can recall! also, the only way to stop them with Aura Shards would be creatures with flash which also has very low odds to pull of anyway and we already have a fair bit of hate towards artifacts so it could actually act as a backup you can keep up if you have a Null Rod out and people are looking for an end step removal to try and go for a win on their turn regardless of how Staxy your board is with Artifact combos mentioned in the previous post.
Although for the other two, I'm still not 100% convinced even though Reanimator occasionally screw you over with a turn 1 or 2 Jin-Gitaxias, Core Augur or any of the commonly used targets like Sheoldred... we do still have a re-castable untapping/tapping bird at our disposal that can still prolong the game to a point where those beasts won't easily beat you down anyway. And it will eventually require other people to respond too if it doesn't snowball to far out of hand. I feel like running Counter spells like Flusterstorm , Spell Pierce And similar cards like this for these early reanimator scenario's is something I'd prefer as they could also prevent board wipes that slip through at other points in the game! And imagine a pod where 2-3 of your opponents manage to put a reanimated beast on the table... Your singular swords won't save you and you just move on I guess :'(...
Or yea to flash in Containment Priest only for these kinds of scenarios :)! Heck, I'd even run more grave-hate before I'd consider swords if Reanimator was a problem as you have so many choices...
(It will be a pain to see Aura Shards go as I've had so much success with it removing every single Ramp artifact and later on crucial pieces they needed a turn cycle for to go off with :'(... but the day has come to accept that CEDH loves its Paradoxfluxervoirscepter or chain veil combos too much and storm is everywhere xD)
1 month ago
Yo austintayshus, I love the jankiness of this idea. Out of the commander you listed I would actually think Thraximundar might be your best bet. There is definitely enough cards in the pool for one word cards that also can be useful. Grixis colors also give you plenty of options to work around with his ability. You have cards like Reanimate , Victimize , Necromancy for the recursion tech. Plaguecrafter , Vendetta , Damnation , Dismember for the removal tech. Card draw isn't that bad as you have cards like Ponder , Preordain , Brainstorm , Impulse , Windfall .
Going from there you also have strong protection package like Delay , Counterspell , Pyroblast , Flusterstorm , Dispel . Yeah the more I think about it Grixis is a pretty strong color for what your going for in addition to being pretty friendly on the budget as well.
Hope that helps!
Flusterstorm occurrence in decks from the last year
All decks: 0.41%
Commander / EDH:
All decks: 0.04%
W/U/B (Esper): 0.31%