Sphinx of the Steel Wind


Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Eternal Masters Mythic Rare
Commander 2013 Mythic Rare
Premium Deck Series: Graveborn Mythic Rare
Alara Reborn Mythic Rare

Combos Browse all

Sphinx of the Steel Wind

Artifact Creature — Sphinx

Flying, first strike, vigilance, lifelink, protection from red and from green

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Sphinx of the Steel Wind Discussion

echarit on Grixis Refurbish

1 week ago

Thormonger thanks for the feedback! I'm steel unsure if I should run Sphinx of the Steel Wind in it's place or Wurmcoil Engine's.

marlonmikami on Trash for Treasure - Artifact Reanimator

1 month ago

Not annoying at all man, I'm happy to see someone being interested in the deck!

Sharuum the Hegemon is super neat, but it is kind of sad when we is the only one in the graveyard. I've thought about trying some combo with him, since you can do a infinite loop if have two on the graveyard (since he is legendary), something with effects of an artifact entering or leaving the battlefield, but i'm not sure i can afford a slot for this kind of thing. You mentioned Sphinx of the Steel Wind being good against Shatterstorm and Creeping Corrosion, but i don't think that's the case because protection does not protect a creature against being destroyed by non targeted effects. Still, Flying and Lifelink may be enough to justify using it against aggro decks.

I'm still thinking about the sideboard, we have a lot of good options, since we're running white. On mtgo I've got some artifact and enchantment hate, in case of facing graveyard hate.

Nahiri's Wrath is a pretty situational card, it's not our best discard spell and it's kind of a waste to deal 6 damage agains a troublesome 2/1 or something like that. However, I've had situations where an opponent played some huge creatures and I was able to deal with them by discarding two fatties. Worth noting also that you can discard a bunch of lands just to make Nahiri's Wrath into a Wrath of God effect, even if they don't increase the damage dealt they do allow for more targets. So yeah, it's a bit of an awkward card, but I did't really wanted to run the deck without any removal.

IlGuale on Trash for Treasure - Artifact Reanimator

1 month ago

I agree. The main problem of this kind of deck are fast, go wide, strategies and Cataclysmic Gearhulk resolves that. Inkwell Leviathan can also be worth a third slot, since it's immune to almost everything is not a boardwipe. The same can be said of Sphinx of the Steel Wind against decks that utilize Shatterstorm or Creeping Corrosion, but maybe Sharuum the Hegemon provide too much value.

LeaPlath on Help me build: UB Reanimator (50€)

2 months ago

There are a lot better options you really should play. If you are doing budget, BR is generally a better option. You've got access to looting effects, and sideboard stuff. If you want to stay UB, here are my suggestions.

So for ways of putting stuff into graveyard. Cephalid Coliseum lets you loot, allowing you to draw into your reanimation and spells and discard the trash. Putrid Imp is a decent enough blocker who lets you discard stuff to reanimate at instant speed. Cabal Therapy can target yourself, but also be used as a way to ensure you can go off. Unmask is a solid option for stripping their hand, and yours.

For ways to reanimate, you have Necromancy, Animate Dead, Exhume, Dance of the Dead Reanimate. You want at least 12 reanimation methods. Death from Life/Death is also OK but if you can just play reanimate.

Spell Pierce is generally gonna be better than Censor. 1 mana protects your combo better, and 2 mana to pay means you can hit their tempo.

For threats, generally you play about 10 reanimator targets. Chancellor of the Annex is generally a staple. Good reanimation target and protects your first reanimation/slows down your opponent. Iona, Shield of Emeria, Tidespout Tyrant, Grave Titan, Sire Of Insanity, Inkwell Leviathan, Jin-Gitaxias, Core Augur (a less good sire) Sphinx of the Steel Wind, Blazing Archon are also good targets. Reanimator targets need to be big, game winning, hard to remove or shut off an entire line of play like these all do.

If you want to be really really lulzy with Buried Alive you can build a graveyard pile of Oona, Queen of the Fae and Worldgorger Dragon. Use Necromancy or Animate Dead on dragon and you create a loop of exiling everything, and returning it to play. This includes the animate dead, so the dragon dies, dead comes back and targets dragon, and you can use this combo to generate infinite mana, then finally have the animate dead come back with Oona, and use the infinite mana to deck someone.

For your sideboard, you've got Chain of Vapor for hitting graveyard hate stuff. Then I would pack your sideboard with stuff to protect your combo more, like Dispel

oldbatman on Triplets Control

2 months ago

Swap out Vendilion Clique and Sphinx of the Steel Wind for Karn Liberated and Ugin, the Spirit Dragon and your golden on making a pain in the ass deck.

TwoIdiots on Baby's First Multiplayer Cube (cards to include?)

2 months ago

CHANGELOG 29.05.17

Major overhaul to account for finalized archetypes.














Note: With Welder and Daretti in the picture, I think its worth reconsidering whether we want Spine of Ish Sah. Its just pure value at that point (still slow to reduce opponents board presence, but you get your artifacts directly to the battlefield)



A few thoughts:

If we want to include Eldrazi Displacer, then I think we have to keep the painlands, and should probably include some other colorless utility lands as well. I would be okay to lose some of the tap for any color lands as well as the artefact lands for this purpose. Its also possible that the Displacer is also just too good, in which case we can add the trilands over the painlands to give Simic Domain a bit more oomph.

Speaking of: Im not familiar with the enablers for Domain, so Im gonna be relying on you a bit to help flesh out the archetype. I look forward to your suggestions!

Anyways, let me know what you think about cuts/additions and I will make the changes. After that, we should probably just switch to cubetutor to get a better idea of where we are with each archetype.


heartofwolf on Ertai No no no!

2 months ago

Hi Tigersol,

I'm happy that it was fun for You. On yesterday FNM I had kicked Rite of Replication into Sphinx of the Steel Wind. Opponents boards was cleaned turn before. That was fun :)

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