Sphinx of the Steel Wind

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Eternal Masters (EMA) Mythic Rare
Commander 2013 (C13) Mythic Rare
Premium Deck Series: Graveborn (GRV) Mythic Rare
Alara Reborn (ARB) Mythic Rare

Combos Browse all

Sphinx of the Steel Wind

Artifact Creature — Sphinx

Flying, first strike, vigilance, lifelink, protection from red and from green

Price & Acquistion Set Price Alerts

EMA

C13

ARB

Ebay

Recent Decks

Sphinx of the Steel Wind Discussion

Darth_Savage on 5c reanimator

2 months ago

Hi PhyZziKs,

For reanimator I like Ashen Rider, Hellkite Overlord and Sphinx of the Steel Wind, in addition I've often thought Moldgraf Monstrosity might be amusing... You might also want a coople of copies of Boseiju, Who Shelters All as a way of ensuring your reanimation spell gets through.

Icbrgr on Artifactssss

2 months ago

maybe somthing like Sphinx of the Steel Wind would be a suitible alternative to Brilliant Ultimatum and something like Walking Atlas could help with putting more lands out. Baleful Strix is a great deterrant with deathtouch as well as draw.... and Ethersworn Canonist is a sinister way to slow down a non artifact deck.

legendofa on Looking for cards which share/steal ...

3 months ago

Gatherer search "The same is true" comes up with, along with what's been mentioned and some less-relevant stuff, Animus of Predation (not really helpful), Escaped Shapeshifter (on a small scale), and Majestic Myriarch. For loads of keywords, there's Vampire Nighthawk, Aerial Responder, Atraxa, Praetors' Voice, and Sphinx of the Steel Wind off the top of my head.

Take care to match up which abilities are granted by which cards. Cairn Wanderer, Concerted Effort, and Odric, Lunarch Marshal all have different ability lists.

TheBloopKing on

3 months ago

Additions: Teferi's Protection, Wrath of God, Day of Judgment

Subtractions: Sphinx of the Steel Wind, Sharding Sphinx, Utter End

I don't have the relevant combo piece for Sharding Sphinx. I added in some board wipes to shut down decks about to hit end game. And Teferi's Protection because that voids board wipes for a turn.

HashMasta on Exalted Deck W/B

3 months ago

just as an idea, you could try using exalted with something like Soulflayer with filling up graveyard with ability creatures such as Drogskol Reaver, Zetalpa, Primal Dawn, Gurmag Swiftwing, Sphinx of the Steel Wind, Akroma, Angel of Wrath and stuff like that.

mix in doublestrike, lifelink, haste, hexproof, bla bla with exalted and you got a pretty tough creature to deal with.

I would try and use things like Zombie Infestation to fill up graveyard and keep a good board state for when needed.

some other key things I think this needs is probably a Victim of Night instead of your murder. just cause not many popular creatures are those types. or you could use Go for the Throat. also since you run orzhov, Vindicate and Anguished Unmaking are gonna be great cause they target all permanents except unmaking targets nonland sad sad

as your lands go, would always go for dual lands when 2-color and above. Caves of Koilos, Scoured Barrens, Orzhov Guildgate are your more budget ones. Marsh Flats and Godless Shrine do have a bit of a price on them but its cause they are good. however if you do not wanna spend that kinda money stick with the budget ones. will do just fine.

if you do try the whole Soulflayer discard idea, would also try and get a Lingering Souls for some back up defense and cards like it.

would also go for some hand disruption spells. even a simple Duress would do in a meta like this (though not my first recomendation) Thoughtseize and Inquisition of Kozilek are the best right now and would get those when have the chance.

I know it is a lot, but just some ideas to try and help. Happy brewing! :)

Gaspacho on The Human Machine Gun

4 months ago

Your deck looks a little bit all over the place. For instance, why do you have such a strong Exalted theme ?

Wouldn't you prefer threats that are able to close the game by themselves without having to rely on having too much board presence ? You would become more resilient against wrath effects.

A couple examples are Azor, the Lawbringer, Sphinx of the Steel Wind, Magister Sphinx, Sun Titan, Drogskol Reaver, Avacyn, Angel of Hope, Elesh Norn, Grand Cenobite

Those with ETB effects also synergize with Merieke, if you include flicker effects in your deck.

Asder on Sorry, I only found 2 cards.

4 months ago

i would keep Sphinx of the Steel Wind in the sideboard against deck with green and red. instead i would have Dragonlord Ojutai which is actually castable normally as an added bonus. Grave Titan, Inkwell Leviathan and Azor, the Lawbringer are all good big creatures as well.

Fluffpocalypse on Purphy's Blasta Boys

4 months ago

Overall the deck looks like it has a really nice balance between strength and fun. Nice job! Some things I would change around a bit have to do with getting a little closer to the constant burn theme of Purphoros, as well as some options for utility:

Enchantmets

Rather than Splinter Twin, Id say either a Sulfuric Vortex or a Leyline of Punishment would likely help to give a little more problem-solving capability to the deck. Sure burn damage is awesome on its own, but I cant tell you how many times Ive played against a dang Oloro that got to near 90 health within 10 turns without anyone able to answer their shenanigans. Even a single Sphinx of the Steel Wind can make another player really hard to pin down if left to their own devices for long enough. These enchantments ideally answer the overarching threat of overhealing - especially Leyline of Punishment, since it makes your damage (and other players damage) unpreventable.

Creatures

I would think that maybe you could swap your Zealous Conscripts for a Thopter Assembly. I know that Zealous Conscripts is pretty good threat mitigation, but I would say that a Thopter Assembly would be a card that really provides a vast array of utility to your currrent kit. It acts like a token-generating Norin the Wary, and it makes five tokens all at once. Counting the creature itself, that amounts to 12 damage to everyone if the tokens are allowed to land...and the awesome thing is you can keep repeating this process over and over again! Even once the tokens are there, you now have five 1/1s to work with - perfect sac material for Goblin Bombardment or Ashnod's Altar...10 colorless mana or five pings can get you a surprisingly long way.

Land

I dont know if this is just my personal preference talking or if for this build it really is viable, but as a rule of thumb for myself, I usually like running 36 - 38 lands. I would think taking out the Fire Diamond and Brightstone Ritual in favor of two more Mountains would be good, although probably not at all necessary.

All in all its a cool looking deck. I love red to bits so I couldnt help but comment - Purphoros, God of the Forge is like, one of my favorite cards ever. Good luck with tuning and playing the deck!

Load more

Latest Commander