Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Conspiracy: Take the Crown (CN2) Rare
Tenth Edition (10E) Rare
Seventh Edition (7ED) Rare
Urza's Saga (USG) Rare

Combos Browse all


Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

All damage that would be dealt to you is dealt to enchanted creature instead.

Pariah Discussion

dbpunk on Come At Me

1 week ago

Pariah is always a funny one to use lol

Shyachi33 on Andy's Eight-and-a-Half-Tails deck

2 weeks ago

hi, just watched the Legendary Creature Podcast and as someone that loves mono white AND Eight-and-a-Half Tails, i'd like to put some input in the deck.

first of all, i would cut ALL of the unsynergistic "lose-less" cards like: Dawn Elemental , Blinding Angel , Guardian of the Gateless , Palisade Giant , Platinum Angel , Selfless Squire , Ghostly Prison , Pariah , and Gideon of the Trials . none of these cards advance your game state, or put you closer to a win. If anything these cards only help you durdle around, hoping you can squeeze out a cheeky win. you already run the 3 circle of protection cards that will more or less synergistically do most of that already, and you can also add Idyllic Tutor as redundancy. i would probably replace the lose-less cards for more hatebears, like Aven Mindcensor , Angel of Jubilation , and Containment Priest . you're also running only 2 creatures with an etb effects, so cards like Torpor Orb and Hushwing Gryff can be very back breaking against other more creature based decks.

if you want commander damage to be your wincon, you should run bigger "bombs" or equipments/auras like Eldrazi Conscription and/or Blackblade Reforged on top of the strata scythe and umezawa's jitte.

snow-covered plains are cheap right now. so possibly investing in Extraplanar Lens (which unfortunately isn't cheap) might be something worth while for the deck.

Scuttlemutt is a cute ramp piece that can also paint creatures white. Cloudchaser Kestrel has an etb effect AND can paint things white also

i noticed you ran Steelshaper's Gift in the video, but it's not in your current list. need an update? if you don't already have it, Open the Armory is also a good way to look for those voltron pieces.

you only have 6 cards in your entire deck that can shuffle your making Sensei's Divining Top mostly a waste of time, at that point Crystal Ball would do you better as you can scry away "bad" cards at the top of your library, unlike SDT. if you add the 5 fetchlands, and more tutors then you can reconsider it.

Now onto more spicy tech. Ugin, the Spirit Dragon and All Is Dust both have great synergy with 8.5 since you can paint other people's lands and artifacts white.

adding Urborg, Tomb of Yawgmoth in the deck can make temple of the false god and maze of ith tap for mana, BUT it also allows you to run some extra spicy cards like Karma and Royal Decree which, with any of the circle of protection cards, for 1 mana you can make it 1 sided.

Illumination a solid counterspell that people won't see coming, and you can stop gross cards like omniscience, and mind over matter.

Renounce the Guilds is also a great way to kill everyone's non-mono color deck commanders.

not sure of the timing of the filming, but Smothering Tithe and Generous Gift should both be auto includes in every white deck.

if you are able to get your hands on the fetchlands, Brought Back can be a really good include, along with Lotus Field .

Cavalier of Dawn is also a strong include.

end notes: try to keep your deck as low to the ground as possible, with a very low mana curve, you want to play cards but also keep as much mana open to do any of your 8.5 shinanigans. if you spend 6+ mana on a spell on your man phase, it really limits what you can and cant do on other people's turns, which you want to mainly be doing with a commander like 8.5 that screams CONTROL.

Gidgetimer on Do Weathered Bodyguards protect planeswalkers?

1 month ago

Whatever videos you saw where someone said they were attacking the player and redirecting the damage to the Planeswalker were wrong. You have always attacked planeswalkers directly and as such Weathered Bodyguards will not redirect the damage to itself.

Non-combat damage to a player used to be able to be redirected to planeswalkers that the player controlled, but they changed that rule a few years ago and now you target planeswalkers directly so Pariah won't redirect a lightning bolt aimed at a planeswalker.

Tzefick on Answers to Cyclonic Rift

1 month ago

Hmmm... to think of how each color would deal with this.

White: Would probably do something that deflects or negates either partly or the whole effect from themselves.

Could be

White's counter Show

Green: Would likely shrug the magic off through some creature or enchantment on the board.

Green's counter Show

Red has Red Elemental Blast and Pyroblast so I don't think they need additional counters. Possibly they could get a version that is 2 CMC but has a more generic mode that can be active when not playing against a Blue player. Could just be tacking Cycling on a 1 CMC Pyroblast that cannot destroy blue permanents.

Black is kinda difficult but I figure it is within their nature to be "sharing the love/misery".


Black's counter Show

Blue... you really don't need another answer here than what is already present.

McToters on Firesong and Sunspeaker's Burn Ward

1 month ago

Awesome deck! I see you are already running Stuffy Doll so how about Coalhauler Swine + Pariah . And you will need to make the swine indestructible to cause more than just 4 damage to your opponents (due to its toughness), in that case there’s Indestructibility . It’s janky AF but right up this deck’s alley. There is also this card called Repercussion which you may already know about, but it works wonders with Blasphemous Act and/or Star of Extinction . All you need is for your opponents to have 2+ creatures out, and with Repercussion out cast Act or Star to sling massive massive damage. It’s really neat!

Good luck! +1

Dark_Paladin on Firesong & Sunspeaker Unite!

1 month ago

personal thoughts as a boros main... i would swap the Ash Barrens for Mistveil Plains , what you lose in speed you gain back in sweet synergy with sunforger, or at worst, tossing spells back into you deck is never a bad thing.

also consider Talisman of Conviction , its basically another signet, and thats never really a bad thing.

it can be a bit awkward to get used to playing around, but i have found a lot of love for Experimental Frenzy to help with card draw

as for spells i enjoy, Starstorm , Wake of Destruction , Comeuppance are some of my personal favorites

you might also look into Pariah and Pariah's Shield for some janky-fun infinite loop combinations with your Boros reckoner type creatures + repercussion

Kogarashi on Weathered Bodyguards, Seraph of the ...

2 months ago

Both Weathered Bodyguards and Pariah use replacement effects to redirect damage. Since you control both permanents, and both replacement effects modify the same thing (roughly; Weathered Bodyguards only affects unblocked damage, while Pariah will be able to affect trample damage too), you would be the affected player and choose which replacement effect to apply. Any leftover replacement effects that can't apply have no effect.

So you can choose to send that 10 unblocked damage to either Weathered Bodyguards or Seraph of the Sword , as you see fit.

If your opponent attacks with something with trample, though, and you do block it but some damage still gets through, you wouldn't be able to send that to Weathered Bodyguards and would have to send it at your Seraph of the Sword .

bj_bancroft on Weathered Bodyguards, Seraph of the ...

2 months ago

If I have Weathered Bodyguards and Seraph of the Sword enchanted with Pariah in play and I let through 10 combat damage, do both creatures get dealt 10 damage, do I get to choose which is dealt the damage, or does something else happen?

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Pariah occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%