|Commander / EDH||Legal|
Printings View all
|Conspiracy: Take the Crown (CN2)||Rare|
|Tenth Edition (10E)||Rare|
|Seventh Edition (7ED)||Rare|
|Urza's Saga (USG)||Rare|
Combos Browse all
Enchantment — Aura
Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
All damage that would be dealt to you is dealt to enchanted creature instead.
2 weeks ago
hi, just watched the Legendary Creature Podcast and as someone that loves mono white AND Eight-and-a-Half Tails, i'd like to put some input in the deck.
first of all, i would cut ALL of the unsynergistic "lose-less" cards like: Dawn Elemental , Blinding Angel , Guardian of the Gateless , Palisade Giant , Platinum Angel , Selfless Squire , Ghostly Prison , Pariah , and Gideon of the Trials . none of these cards advance your game state, or put you closer to a win. If anything these cards only help you durdle around, hoping you can squeeze out a cheeky win. you already run the 3 circle of protection cards that will more or less synergistically do most of that already, and you can also add Idyllic Tutor as redundancy. i would probably replace the lose-less cards for more hatebears, like Aven Mindcensor , Angel of Jubilation , and Containment Priest . you're also running only 2 creatures with an etb effects, so cards like Torpor Orb and Hushwing Gryff can be very back breaking against other more creature based decks.
snow-covered plains are cheap right now. so possibly investing in Extraplanar Lens (which unfortunately isn't cheap) might be something worth while for the deck.
i noticed you ran Steelshaper's Gift in the video, but it's not in your current list. need an update? if you don't already have it, Open the Armory is also a good way to look for those voltron pieces.
you only have 6 cards in your entire deck that can shuffle your making Sensei's Divining Top mostly a waste of time, at that point Crystal Ball would do you better as you can scry away "bad" cards at the top of your library, unlike SDT. if you add the 5 fetchlands, and more tutors then you can reconsider it.
adding Urborg, Tomb of Yawgmoth in the deck can make temple of the false god and maze of ith tap for mana, BUT it also allows you to run some extra spicy cards like Karma and Royal Decree which, with any of the circle of protection cards, for 1 mana you can make it 1 sided.
Illumination a solid counterspell that people won't see coming, and you can stop gross cards like omniscience, and mind over matter.
Renounce the Guilds is also a great way to kill everyone's non-mono color deck commanders.
Cavalier of Dawn is also a strong include.
end notes: try to keep your deck as low to the ground as possible, with a very low mana curve, you want to play cards but also keep as much mana open to do any of your 8.5 shinanigans. if you spend 6+ mana on a spell on your man phase, it really limits what you can and cant do on other people's turns, which you want to mainly be doing with a commander like 8.5 that screams CONTROL.
1 month ago
Whatever videos you saw where someone said they were attacking the player and redirecting the damage to the Planeswalker were wrong. You have always attacked planeswalkers directly and as such Weathered Bodyguards will not redirect the damage to itself.
Non-combat damage to a player used to be able to be redirected to planeswalkers that the player controlled, but they changed that rule a few years ago and now you target planeswalkers directly so Pariah won't redirect a lightning bolt aimed at a planeswalker.
1 month ago
Hmmm... to think of how each color would deal with this.
White: Would probably do something that deflects or negates either partly or the whole effect from themselves.
White's counter Show
Choose up to three target permanents.
Until end of turn, whenever a targeted permanent is returned to your hand from the battlefield, instead put it under your control tapped.
Until end of turn, whenever a targeted permanent is put into your graveyard from the battlefield, return it to your hand.
Limited to still let Rift have some effect, could be used against multiple other sources, like Galecaster Colossus . Some resource protection against board removal on multiple levels against land, enchantment, artifact or creature destruction.
Green: Would likely shrug the magic off through some creature or enchantment on the board.
Green's counter Show
Creature - Beast
Whenever an opponent casts a spell or activates an ability that would affect multiple of your creatures, it only affects "Absorb Beast".
This kinda feels more white with the Pariah -esque effect but I would consider that the creature absorbs the flow of the mana and thus is the only affected target.
Red has Red Elemental Blast and Pyroblast so I don't think they need additional counters. Possibly they could get a version that is 2 CMC but has a more generic mode that can be active when not playing against a Blue player. Could just be tacking Cycling on a 1 CMC Pyroblast that cannot destroy blue permanents.
Black is kinda difficult but I figure it is within their nature to be "sharing the love/misery".
Black's counter Show
Until end of turn, whenever a spell or ability an opponent controls would destroy or exile a permanent you control or return a permanent you control to your hand, you may do the same to a target permanent that opponent controls that shares a permanent type with the destroyed, exiled or returned permanent.
It can be used against single target removals but is devastating as a counter against one-sided board wipes.
Blue... you really don't need another answer here than what is already present.
1 month ago
Awesome deck! I see you are already running Stuffy Doll so how about Coalhauler Swine + Pariah . And you will need to make the swine indestructible to cause more than just 4 damage to your opponents (due to its toughness), in that case there’s Indestructibility . It’s janky AF but right up this deck’s alley. There is also this card called Repercussion which you may already know about, but it works wonders with Blasphemous Act and/or Star of Extinction . All you need is for your opponents to have 2+ creatures out, and with Repercussion out cast Act or Star to sling massive massive damage. It’s really neat!
Good luck! +1
1 month ago
personal thoughts as a boros main... i would swap the Ash Barrens for Mistveil Plains , what you lose in speed you gain back in sweet synergy with sunforger, or at worst, tossing spells back into you deck is never a bad thing.
also consider Talisman of Conviction , its basically another signet, and thats never really a bad thing.
it can be a bit awkward to get used to playing around, but i have found a lot of love for Experimental Frenzy to help with card draw
2 months ago
Both Weathered Bodyguards and Pariah use replacement effects to redirect damage. Since you control both permanents, and both replacement effects modify the same thing (roughly; Weathered Bodyguards only affects unblocked damage, while Pariah will be able to affect trample damage too), you would be the affected player and choose which replacement effect to apply. Any leftover replacement effects that can't apply have no effect.
If your opponent attacks with something with trample, though, and you do block it but some damage still gets through, you wouldn't be able to send that to Weathered Bodyguards and would have to send it at your Seraph of the Sword .
2 months ago
If I have Weathered Bodyguards and Seraph of the Sword enchanted with Pariah in play and I let through 10 combat damage, do both creatures get dealt 10 damage, do I get to choose which is dealt the damage, or does something else happen?
Pariah occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%