|Commander / EDH||Legal|
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|Duel Decks: Might vs Mind||Rare|
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Creature — Kraken
Deep-Sea Kraken can't be blocked.
Suspend 9 - (Rather than cast this card from your hand, you may pay and exile it with nine time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
Whenever an opponent casts a spell, if Deep-Sea Kraken is suspended, remove a time counter from it.
Price & Acquistion Set Price Alerts
Deep-Sea Kraken Discussion
1 week ago
Nice to see a Stitcher Geralf list! One of my favorite characters in modern-day Magic, to be sure.
There are several ways you can go to improve this list. You can add more fatty creatures for Geralf to abuse, or just to pressure lategame, and you can continue to add to the milling theme.
Lorthos, the Tidemaker is a pretty big creature that essentially makes a "game over" in a 1v1 matchup. You'll also never be sad to mill him into a zombie.
Fatestitcher is an on-flavor card that can be unearthed from your graveyard after you've milled it to untap Geralf and re-use his ability again.
Artisan of Kozilek allows you to reanimate something huge from your graveyard that you haven't had the opportunity to exile away. Pretty gigantic threat on its own, too.
Wonder is an incredible creature to dump into your graveyard, thereby giving all your powerful zombie abominations evasion.
Geralf's Masterpiece is flavorful, but it also allows you to repeatedly recur it by discarding cards. A monstrous attacker in its own right.
Breaching Leviathan shuts down all of your opponents for a full round if you're able to amass the mana to hardcast it. Otherwise, milling a 9/9 will definitely create a huge zombie.
Tromokratis also falls into the category of "giant beefy blue creature that's good to mill into a zombie." Not bad to cast on its own, either.
Deep-Sea Kraken can be cast early on for its suspend cost, and then accelerate out much quicker, since it removes time counters whenever ANY opponent casts a spell.
Forgotten Creation is powerful card advantage that lets you get rid of more useless cards in favor of drawing into better answers.
Inkwell Leviathan is a monster that's extremely hard to get rid of, has meme-levels of power and toughness, and is one of the few blue creatures with trample.
Frost Titan is yet another strong blue finisher that shuts down a single permanent essentially so long as you can get it to keep attacking.
1 week ago
I do not have my own Baral list, but I have played other blue control decks. I love AEtherling as a finisher, because it is virtually impossible to get rid of as long as you have one mana. The flicker ability protects it, and the Unblockable let's you pump it to 8/1 then attack. Other than that, Pearl Lake Ancient is good with lots of instants and sorceries. I might consider Deep-Sea Kraken as well, because it can come down really fast in multiplayer.
2 weeks ago
I would honestly add other creatures (Other Levis, Krakens, serpents, and Otcos) Lorthos, the Tidemaker Elder Deep-Fiend Kederekt Leviathan (Sweeper) Simic Sky Swallower (Just a 1 of so you don't draw it) Pearl Lake Ancient Nemesis of Reason Serpent of the Endless Sea Deep-Sea Kraken Scourge of Fleets Wrexial, the Risen Deep
Just some other ideas :).
For reference if you want to splash green though.
1 month ago
Three comments: First, i don't see what Gudul Lurker and Deep-Sea Kraken are doing for this deck. Second, Chasm Skulker seems to be the only win condition, which is insufficient. What do you want to do with all these cards? How do you win and how do you stop your opponent from winning? Third, i think you need more interaction, which would probably be bounce- and counterspells.
As an alternate win condition, you might add Sphinx's Tutelage.
Baral, Chief of Compliance could fit in nicely if you add some more counterspells.
1 month ago
Benzilla11 I see your point and I stand corrected. Ive updated my description to fix this error as well as switched out Sage Owl. Although it hasn't happened to me yet there's always the risk that 4 lands/noncreature cards would appear and so Augury Owl does mitigate this. Thank you!
Deep-Sea Kraken is actually my Plan B if I can't get Ula online. For every card my opponent casts 1 time counter gets removed & combo with clockspinning. I never had the need to suspend it though.
I've looked at the creature selection again and these are the ones I would consider:
Aethersquall Ancient Mass creature removal but it will take awhile & could back fire
Benthic Behemoth Islandwalk, 7/6 & no negative abilities :D
2 months ago
Drop: Price of Progress, Spin into Myth, Delver of Secrets, Talrand, Young Pyromancer, Portent. Price is OK, but low CMC. Spin isn't worth playing without Tunnel Vision. Delver is useless in commander. Talrand doesn't fit your strategy very well, same as Pyromancer. Portent is considerably weaker than other 1-drop blue draw fixers.
Consider adding: Preordain, Force of Will, Archive Trap, Curse of the Cabal, Deep-Sea Kraken, Fireblast, Mistvein Borderpost, Needlebite Trap, Phthisis, Pyrokinesis, Veinfire Borderpost, Whiplash Trap
5 months ago
Maybe try out Deep-Sea Kraken in The mainboard to Make It legacy legal!?!
6 months ago
Really liked this deck, only think i don't think is cool is the fact it uses "infect" mechanic, it is kinda silly in commander, you could trade infect cards for blue shadows to keep the "unblockable" archetype and good budget cards that trigger ezure and some protection for him , here are some budget sugestions: