Nightveil Specter

Legality

Format Legality
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

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Set Rarity
Gatecrash (GTC) Rare
Promo Set (000) Rare

Combos Browse all

Nightveil Specter

Creature — Specter

FlyingWhenever Nightveil Specter deals combat damage to a player, that player exiles the top card of his or her library.You may play cards exiled with Nightveil Specter.

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Nightveil Specter Discussion

dlamars on A Series Of Traumatic Events

2 weeks ago

Hey there, everything looks pretty good to me. I might suggest Nightveil Specter to replace Jace's Mindseeker maybe?

Mindshrieker is also pretty great, might be worth adding a Lantern of Insight so you can choose the best player to mill by their next card?

MahBoi100 on Dimir Mill Commander

4 weeks ago

Mind Grind has the potential to mill a lot, especially in the late game!

Sanity Grinding is pretty cool and can screw someone up if you get a lot of blue mana symbols.

Dire Undercurrents, while useless by itself, can quickly become a nuisance if it sticks on the board for multiple turns.

Ghastlord of Fugue gets in whether your opponents like it or not. In addition to hitting for at least 4 a turn, you get to unconditionally exile the best cards in your opponents' hands.

Lich Lord of Unx gets pretty good as a mana sink in the late game. In the early game, he can sit back and spawn chump blockers. This card might not be the best in your current deck though, as it requires a focus on Zombies to become good. But I mentioned it anyway so that you know that this card exists.

Nightveil Specter works in a similar manner to Mirko. However you can actually play the cards exiled with it. Note that you can't spend mana as it was of any color to cast the exiled cards!

Oona, Queen of the Fae is dumb and people are going to hate you forever if you play her. The hate is justified though, as she has a really strong milling ability and can clog up the board with tokens. Hated or not, she is very strong!

Perplex might not be the best counterspell out there, but it can trip an opponent up. It also has the strange but useful Transmute ability that lets you tutor for a card with the same CMC as Perplex. Note that while this card is an Instant in itself, you can only Transmute as a sorcery!

Memory Plunder lets you cast any instant or sorcery in your opponents' graveyards. It even is a spell that lets you cast sorceries at instant speed! Imagine having access to free, instant speed In Garruk's Wake or Time Stretch!

Isleback Spawn is a bomb, no doubt about that! If your milling plan is going as it should be, this Kraken becomes a gigantic 8/16 for 7 mana! It even has Shroud to protect itself. This card is one of Phenax's best friends, especially when its toughness is 16.

Sire of Stagnation is a very good creature for these kind of decks. It doesn't even really need to do anything, it just sits there and diminishes your opponents' decks two cards at a time. In the worst case, it eats a removal spell or a counterspell. Its nice toughness is appreciated by Phenax. Note that the draw ability is not a "may"! You may find yourself having to discard if it gets out of hand. Should this card seem interesting to you, then it might be a good idea to include cards that alter your hand size, such as Reliquary Tower.

There you go! ;)

MahBoi100 on Phenax's Deception

1 month ago

A really cool list! As far as reccomendation goes, I've made a list of cards I would consider when making a Dimir Mill deck. I've included a short explanation to all the cards to express my opinion on them!

Mind Grind has the potential to mill a lot, especially in the late game!

Sanity Grinding is pretty cool and can screw someone up if you get a lot of blue mana symbols.

Dire Undercurrents, while useless by itself, can quickly become a nuisance if it sticks on the board for multiple turns.

Ghastlord of Fugue gets in whether your opponents like it or not. In addition to hitting for at least 4 a turn, you get to unconditionally exile the best cards in your opponents' hands.

Lich Lord of Unx gets pretty good as a mana sink in the late game. In the early game, he can sit back and spawn chump blockers. This card might not be the best in your current deck though, as it requires a focus on Zombies to become good. But I mentioned it anyway so that you know that this card exists.

Mirko Vosk, Mind Drinker is pretty good when he gets in. He doesn't have the most impressive body, but he mills at least 4 cards upon dealing combat damage to a player.

Nightveil Specter works in a similar manner to Mirko. However you can actually play the cards exiled with it. Note that you can't spend mana as it was of any color to cast the exiled cards!

Oona, Queen of the Fae is dumb and people are going to hate you forever if you play her. The hate is justified though, as she has a really strong milling ability and can clog up the board with tokens. Hated or not, she is very strong!

Perplex might not be the best counterspell out there, but it can trip an opponent up. It also has the strange but useful Transmute ability that lets you tutor for a card with the same CMC as Perplex. Note that while this card is an Instant in itself, you can only Transmute as a Sorcery!

Memory Plunder lets you cast any instant or sorcery in your opponents' graveyards. It even is a spell that lets you cast sorceries at instant speed! Imagine having access to instant speed In Garruk's Wake and Time Stretch!

Havengul Lich allows you to cast creatures from any graveyard and copies their activated abilities until end of turn. Just imagine reanimating a Helldozer and suddenly being able to kill all the lands! Note that just like Nightveil Specter, you can't spend mana as if it was of any color to cast the creatures!

Isleback Spawn is a bomb, no doubt about that! If your milling plan is going as it should be, this Kraken becomes a gigantic 8/16 for 7 mana! It even has Shroud to protect itself. This card is one of Phenax's best friends, especially when its toughness is 16.

Sire of Stagnation is a very good creature for these kind of decks. It doesn't even really need to do anything, it just sits there and diminishes your opponents' decks two cards at a time. In the worst case, it eats a removal spell or a counterspell. Its nice toughness is appreciated by Phenax. Note that the draw ability is not a "may"! You may find yourself having to discard if it gets out of hand. Should this card seem interesting to you, then it might be a good idea to include cards that increase your hand size, such as Reliquary Tower

Lastly Tree of Perdition has the power to put an opponent within kill range. Is your opponent playing lifegain and sitting safely on a three digit life total? Not anymore! In addition, it combos really well with Phenax, God of Deception!

I hope some of these cards seem interesting and that they help you with your deck! :)

shroom_dude on My Current Flying Deck

1 month ago

Oh ya, Nightveil Specter can exile lands too forgot about that. You say that you play 5 man free for alls? How about Kokusho, the Evening Star? Bloodgift Demon seems good to.

shroom_dude on My Current Flying Deck

1 month ago

Yay first comment! Is Nightveil Specter good it's a good flyer but, you won't always be able to cast the exiled card all the time without mana fixing. Your curve only starts at 2 think 1 drops would be nice: Hypnotic Siren decks with big creatures, Jace's Phantasm sideboard against graveyard decks, Judge's Familiar sideboard against combo deck, Siren Stormtamer against removal heavy decks, Signal Pest and Blight Keeper are just good.

AdamChafee on Mill Deck (first attempt)

1 month ago

I would cut Slither Blade and Nightveil Specter just because they have the least to do with your game winning strategy. In Garruk's Wake is also a really high CMC card that isn't related to your winning strategy. Consider lowering your midrange 5-drop options because in my experience mill decks are lower in average CMC. I wouldn't get rid of Traumatize but maybe take out one or two. I also think you should sideboard Never//Return because it is basically only useful if you're against a planeswalker deck. There are plenty other blue and black removal spells that function very similarly, and can be found with a quick google search. I also think lowering the amount of creatures will also help you get a better chance of getting cards that will mill your opponent, making the ones you already have more efficient.

I would suggest adding Phantasmal Image so that you can copy any creature that can further your win con. Also, almost every U/B mill deck I've seen contained Visions of Beyond, Mind Funeral, a sideboarded Archive Trap and/or Crypt Incursion, Mesmeric Orb, especially Glimpse the Unthinkable (super expensive but I personally think you should get 4 of ASAP if you want to dominate).

Great first attempt though! You got the right idea and I hope my suggestions find you well!

+1

MegaMatt13 on The Scarab God, Grave Defiler

3 months ago

VexenX, thanks for checking out the deck. Yeah, draining is the usual win con in the end. It does this slowly by out-valuing opponents by stealing their dead creatures. I'm considering Dreamborn Muse. She looks like a great mill engine. I'm less sure about Undead Alchemist. I rarely attack with my creatures so I'm not sure that I'd get a lot of value with him.

Sikening, thanks for trying out the deck :) Two of the cards you mentioned are banned in my playgroup: Cyclonic Rift and Consecrated Sphinx. I'd play with them if they weren't banned though. I had previously tried Grave Pact and the other edict effects. They were ok but I found I'm not running enough sac outlets to make them activate consistently. I found targeted removal or boardwipes to be more useful in here. If you love them though, they certainly on theme with the control direction of the deck.

Notion Thief, Necropotence, and Rhystic Study are all great cards that I use in different decks. I just wanted to run different card advanatage effects in here and find milling to be a very effect pseudo card draw that fuels the Scarab God.

I personally wouldn't do Nightveil Specter since it's an attack trigger. I find I rarely attack with my creatures. That's why I like Gonti. Similar effect but triggers at ETB.

Puppeteer Clique, Sepulchral Primordial, Murder, Wonder and maybe one counterspell are cards that are on the cusp of getting cut for me so those may be where you want to look to cut :)

Sikening on The Scarab God, Grave Defiler

3 months ago

I made your deck, with a couple substitutions where I didn't have the cards. I found while playing that I was missing some of my favourite cards for the colour combo, such as Necropotence, Living Death, Cyclonic Rift, Notion Thief, Consecrated Sphinx, Polluted Delta, Rhystic Study, Dictate of Erebos, Nightveil Specter, Butcher of Malakir, Lightning Greaves and Grave Pact.

Do you see any way to put some of these in? What would you remove?

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