Evil Twin

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Battlebond (BBD) Rare
Modern Masters 2017 Edition (MM3) Rare
Innistrad (ISD) Rare

Combos Browse all

Related Questions

Evil Twin

Creature — Shapeshifter

You may have Evil Twin enter the battlefield as a copy of any creature on the battlefield except it gains ", : Destroy target creature with the same name as this creature."

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Evil Twin Discussion

ClockworkSwordfish on Vial Smasher // Kydele - Kleptos

4 weeks ago

Clone is a classic, but there's no reason not to run Gigantoplasm in its place (though you also have the options of Altered Ego and Evil Twin available to you.) While it's not exactly cheap, Bribery is one of the best creature-stealing effects if you can swing it: it can take creatures with Shroud, Hexproof or even Protection from Blue, and it doesn't leave an Aura that can be destroyed! Acquire is a similiar effect for artifacts - at the very least, it's hard to say no to a second Sol Ring - and Thada Adel, Acquisitor can likewise steal an artifact potentially every turn.

cascadien on Etrata's Sound of Silence

1 month ago

Chariot of Victory, Helm of Kaldra and Haunted Cloak all give your commander haste. also maybe consider running Urborg, Tomb of Yawgmoth with Cabal Coffers for mana ramp if you have them. Evil Twin seems like it would fit your theme as well.

BMHKain on BMHKain

1 month ago

@griffstick: Very well. Those would' e been the ones I wanted help more so with anyway. I'll handle the rest from here then...

Kruphix in this deck uses X-Spells, & can make infinite combos via stuff like Argothian Elder/Ley Weaver + Maze of Ith + another Land. Although I dun get how a Two mana card is important for Basalt Monolith + Rings of Brighthearth ; couldn't one just pay with Monolith to get , pay to untap Monolith, & just keep up the combo one at a time? Obviously I was trying to look for 2 card combos, though some seem wonky...

Lazav 2.0 is about using creatures w/ 5 CMC at most in the yard for ridiculous effects. Question, would Evil Twin bypass the cause that Lazav is still Lazav, & can yard opposing creatures freely? Also, what about the Myriad Creatures? Do their Myriad attacking have CMDR Damage? I'm thinking not, but It would be badass if Lazav can one shot everyone. Xd

As for Melek, it's just a Spellslinger Deck utilizing copying instants & sorceries. But the Cantrips previously in are part of the problem of how I'm trying to cut some stuff... Even SynergyBuild has problems w/ this. I'll explore my options...

The last one mentioned was Kozilek 2.0. Sadly I'm unsure how everyone can just say the competitive meter is a scam. There is hope for improvement, but maybe as an artifact deck, maybe Mycosynth Golem is a start? I'll find someone for this later...

Since you chose to help w/ the former two, I'll have to find someone for the rest. BTW: thanks for all the help, sir. Shame I myself started in Scars of Mirrodin times. I literally am a n00b w/ such research compared to those who've been around at least even since Post-6th Edition. Just a heads up... ;/

Good luck though. :)

Spirits on Un-FLICKING-believable!!!!!!!!!!

3 months ago

Hi hoardofnotions,

Thanks for the comments on Spirits Wall.

What do you guys use to value your decks? We use Deckstats.net Un-FLICKING-believable!!!!!!!!!! Deck. $60.82 - Basic Lands $1.10 = $59.72. We always found TCGPlayer.com (Sidebar) was always missing cards (Caution triangle), and was so variable made it unpleasant. Interested to know what you guys settled on.

Rakdos Charm in all honesty is not the best, but it is modular (graveyard protection), and it kills a go-wide token strategy that you indicated to have issues with. Also, or alternatively, you can run board clearing, like Chandra's Ignition or Whipflare.

Ontop of Dualcaster Mage + Ghostly Flicker + Piranha Marsh, Archaeomancer + Peregrine Drake also work.Animate Dead + Worldgorger Dragon can also, but he is high risk. Maybe some additional Tutors to consistently get the Ghostly Flicker.

Rite of Replication + Dualcaster Mage / Naru Meha, Master Wizard is infinite Wizards (Don't even need to kick it). Rite of Replication is good on it's own too, especially with all the ETB's you run. Add a Gray Merchant of Asphodel and that's a win-con (unless the opponent is playing heavy life gain), does 60 damage to each opponent ( x 6 Gray Merchant of Asphodel + 5 triggers) by itself, and you gain 180 life.

I see the mana fixing in the base, but so many tapped lands can slow you down too much. May overcome this with the ramp?

Dinrova Horror I understand he can be a powerhouse, and recurring him makes him good, but High CMC, and can't target yourself (efficiently anyway).

Dreamscape Artist that is a hell of a price to pay, I wouldn't. If it could pull any land maybe, but not basic.

I'm not sure Duplicant is effective enough, and high CMC, for his $ cost in a budget format. There's lots of ETB's to abuse, for sure, he is one of them, but not sure worth it. Would rather have money for a Rite of Replication.

Withered Wretch and Ingot Chewer are ok, but I would rather have a Rakdos Charm, I realize can't flicker them, but those creatures aren't the greatest anyway, and Withered Wretch doesn't benefit from flicker.

I would play but evaluate Discovery / Dispersal, doesn't provide any card advantage, have to see how often it is Surveil a card into the graveyard that you return as a %. If it inconsistently works, I wouldn't run it. If you find your usually recurring the card it throws, or your aggressive enough to dig for a combo piece, might be ok. Hard to evaluate.

Evil Twin (CMC4) can be great, or not. Situational. Same with Memory Plunder, too random, too situational. Difficult to evaluate it's value, I usually stay away from those.

Animate Dead is very high $, again would rather see something like a Rite of Replication in it's place.

Nightscape Familiar is not a terrible ramp, and he has Regenerate, so can block Non-Flample pretty good.

Devastation Tide scares me to, because you probably rebuild your board the slowest (or close to the slowest). I wouldn't want to reset myself, after doing all the ramping work. Might be situational good on occasion, but rarely on a miracle. There is a blue card (not Cyclonic Rift that does opponents stuff, name escapes me now, but it has a very high CMC)

Commit / Memory at CMC4 seems pretty high too. Seems to much, lose the game with it in hand and unable to cast, or saving CMC4 and don't end up using it. Not Flash or anything (other than the copy spell guys) to really utilize the saved mana, or draw, etc. Some with the artifact returns/recur though.

Burnished Hart is really good, I know he doesn't ETB, but if you can recur him, lots of ramping. A little $ expensive too.

Most of your drawing is CMC 3+ which, I understand early turns your playing tapped lands for the most part, so you're slowly moving, then turn 3-5 your trying to draw. You have a couple tutors, but you might get overwhelmed before you can get to it. Luckily in a multi-pod, you'll probably be left alone for a while, but hard to evaluate if your fast enough. Since you restrict to only Tier 4+ commanders, you may have enough time, our league doesn't restrict, just restricts the budget, Animar or Brago, you'd never get ahead of, so you have that going for you!

Cloud of Faeries + Deadeye Navigator + Dimir Aqueduct or Izzet Boilerworks or Rakdos Carnarium does indeed make infinite mana.

Razaketh's Rite is high CMC, but the Cycling makes it playable if drawn in opening rounds.

Sever the Bloodline is great for Horde removal too (or indestructible), or Bile Blight. Not sure how often you see it though, we have 1/1 Snake and 2/2 Wolf and */* Vampire in our league. Tragic Slip too (instant speed).

Murder is a good budget removal too. Can free up some $ with a Dissipate instead of Counterspell.

I like the draw on Illusionist's Stratagem but the CMC4 sucks, it's still good though because it triggers the 2 creatures, which you need.

Custodi Lich is awesome (for the extra draw and the sacrifice), but his $ and his CMC5 make him not budget friendly. Plus he many not even get the target your really want to kill, and sorcery speed. Once the Monarch is on the table, if you don't have a way to take it back, you may actually hurt yourself by giving away card advantage.

Notion Thief is best with Wheel of Fortune type effects, or when you play "all players draw a card" type effects. Not sure if you've found him consistent enough in this flicker type build?

Good deck idea, like the flicker. +1.

oliveoilonyaasscureshemorrhoid on Thriller (Sidisi EDH) *need help with 10 cuts

3 months ago

Grimgrin, Corpse-Born and Cryptbreaker have good synergy. Grimgrin is a beater, affects the board with specific removal, is a sacrifice engine, and goes well with Necrotic Ooze/Phenax, and like Cryptbreaker (gotta love them one drops) it goes well with this commander and her expendable zombies.

Sultai Ascendancy is a rather weak card, it's a 3 drop with no immediate effect, only digs two cards deep, only mills one card and at upkeep, and is one less creature to be made a 2/2 zombie from Sidisi. Jace, Vryn's Prodigy  Flip isn't the best, he flips too quickly, his ultimate mills your opponent's not you, unlike Eternal Witness it can only recur instant/sorceries then exiles them. Thrashing Brontodon is a good piece of removal but you could upgrade with Reclamation Sage/Caustic Caterpillar/Assassin's Trophy. Vizier of Many Faces is alright, I thought I should mention Clever Impersonator/Phyrexian Metamorph/Evil Twin. Maybe Drana instead of Taigam? Venser, Shaper Savant/Royal Assassin/Archfiend of Depravity v Dream Eater? Just stuff to consider. Training Grounds is a wasted slot, it works with a handful of cards and synergy is good but always assume the worst case scenario, and ask if you would really target this card with Skullwinder.

I think you've made a fine deck otherwise. And to answer your question about a card that shuffles back alone, would Beacon of Unrest suffice?

usaDiabetic on Moderate Budget Mimeoplasm EDH

4 months ago

After taking a quick look at the build, I feel like Mimeoplasm wants more creatures in the list. Maybe ones that kind of impersonate what he can do, like Body Double, Mercurial Pretender, Evil Twin, Altered Ego, Clever Impersonator, and/or Progenitor Mimic.

Also maybe some more big targets for the mime. Stuff like Wrexial, the Risen Deep, Oblivion Sower and Void Winnower.

Also utility lands like Rogue's Passage and Detection Tower could work great in here

As for cuts I think you have too many instants and sorcery cards in the deck, so maybe just trim down to your best.

Either way, build looks fun +1!

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