Creature — Shapeshifter
You may have Evil Twin enter the battlefield as a copy of any creature on the battlefield except it gains ", : Destroy target creature with the same name as this creature."
|Have (2)||metalmagic , GeminiSpartanX|
Printings View all
|Modern Masters 2017 Edition (MM3)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Evil Twin occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%
Evil Twin Discussion
1 month ago
Nice unique take on Muldrotha! For starters, I would try to cut as many nonpermanents as possible because the less of those, the more cards you can cast with Muldrotha. I would take out Counterspell, Devious Cover-Up, and Price of Fame and replace them with cards like Lunar Force and Decree of Silence or even Siren Stormtamer and Kheru Spellsnatcher. You could also replace them with plain removal like Pernicious Deed, Oblivion Stone, Hostage Taker, etc. However, I very much like Spelljack because it is so on theme with the deck, keep it in! In terms of ramp, Cultivate and Explosive Vegetation are great choices, but you can get by with using Sakura-Tribe Elder, Wayfarer's Bauble, Khalni Heart Expedition, The Mending of Dominaria for your ramp package. These are useful because, once again, they are repeatable. I would also cut the Llanowar Elves if you add enough other ramp cards. Archaeomancer can be upgraded for Eternal Witness. Bond of Insight, Merfolk Secretkeeper, and Mire Triton feel a little out of place because they only mill a few cards. If you want big mill spells I would put in Mind Funeral and Traumatize and for permanents that mill, Sidisi, Brood Tyrant, Stitcher's Supplier, and Dreamborn Muse from your sideboard are all great cards and to top it all off Mesmeric Orb is a terrific card. If you want more instant and sorcery recurral The Mirari Conjecture is great for that. I'm not sure what Deadeye Navigator and Peregrine Drake are doing for you when they are on their own. Evil Twin, and any cards that copy other creatures are flavorful additions. Lastly, why not just steal their permanents when you can also steal their turns with Mindslaver. I hope my ideas have helped, and I hope you keep improving this deck!
3 months ago
Not exactly - if we take Altered Ego - which is the closest thing to blue/green clone card, it has two abilities - one to enter the battlefield as a copy of a creature and one to enter with extra counters on it. Which of the two abilities is green and which is blue? It is clear - blue cannot put counters on its creatures willy-nilly and green cannot copy creatures like that. The "can't be countered" is primary in avaialable for both colors.
Or Evil Twin - the destroy ability is black, while the shapeshifter ability is blue. Or Dack's Duplicate having red's marquee haste ability, while being a blue shapeshifter (dethrone was grixis in that set).
All of the cards highlighted above are non-creatures that do not enter the battlefield and thus are not Clone - a 0/0 creature that enters the battlefield as a copy.
4 months ago
There's Fraying Sanity . Overall Cry of the Carnarium and Ritual of Soot is super weak in commander. Hard board wipes like Cyclonic Rift Plague Wind Damnation are much better. Phenax, God of Deception is a great mill machine with either Eater of the Dead and consuming aberation. Diluvian Primordial is a great card along with Rhystic Study (which should be in every blue deck). There is Reality Shift which can exile commanders unlike Cast Down . Gilded Lotus for extra ramp. Tomebound Lich isn't that great in commander it's just got a really small body. Just a spew list of cards I think would be good for the deck: Mutilate Defile Clever Impersonator Evil Twin Wayfarer's Bauble Burnished Hart Lim-Dul's Vault (only if you include a combo) Lilliana of the Dark Realms + Torment of Hailfire I know that this is a very long list just trying to guide you toward what commander looks like!
5 months ago
Using Ramos, Dragon Engine means this may have a home here, Door to Nothingness . But only if you would like an alt-win con. A more serious suggestion for the deck is putting Academy Ruins in here to perma-lock Mindslaver on one opponent. Another good one I have always liked in a deck type like this is Capsize . It lets you get back into your hand cards like Agent of Treachery or Evil Twin to use them again. Or temporarily get rid of things you don't want in play.
5 months ago
Clone is an iconic card in this game, inspiring numerous variations of it, nearly all of which are actually superior to it (but that is an instance of “power creep,” which occurs in nearly any game), most of which are mono-blue, as is the original, but there are some multicolored variations; Evil Twin is a black/blue variation, Dack's Duplicate is a red/blue variation, and both Altered Ego and Progenitor Mimic are green/blue variations.
However, thus far, there is no white/blue variation of Clone , so I do hope that such a creature is printed eventually, since white is my favorite color in this game.
What does everyone else say about this? Will there eventually be a white/blue variant of Clone ?
6 months ago
I want to add Salt Road Ambushers as well but am not sure what to cut right now.
7 months ago
I was wondering with the introduction of Volrath, the Shapestealer is He a better leader for a clone/ steal stuff tribal deck?
Currently Sakashima the Impostor is the clone commander. Is the addition of green and black worth the switch?
8 months ago
I find it easier to find budget options once you have a commander, strategy and what you want the deck to do