Creature — Human Knight
Silverwing Squadron's power and toughness are each equal to the number of creatures you control.
Whenever Silverwing Squadron attacks, create a number of 2/2 white Knight creature tokens with vigilance equal to the number of opponents you have.
Printings View all
|Throne of Eldraine (ELD)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Silverwing Squadron Discussion
2 weeks ago
So I really like this decklist so far and I can see you have put a lot of time into it. Have you tried putting in more humans that make non human tokens? Cards like, Evangel of Heliod, Knight-Captain of Eos, Silverwing Squadron and, Hero of Bladehold could be really strong editions in this catagory.
This deck seems like it is ultra agressive, which I feel Boros and espically Winota want to be but, have you looked at putting a few more devensive cards in the deck? Cards like Frontline Medic, Odric, Master Tactician, Legion's Initiative, and Unbreakable Formation could help to ward off boardwipes and help your creatures get combat damage through. I also think, Angel of Glory's Rise could be a really strong late game finisher after a large chuck of your humans have been killed.
Lastly, you said you are not running a lot of boardwipes but, why specifically did you chose to run Fumigate over cards like Cleansing Nova or Austere Command? I feel like one of the later two sweepers are stronger than Fumigate because of their ability to hit artifacts and enchantments also. Have you considered Martial Coup? 7 mana is a lot for a sweeper but, being left with 5 soldiers that you could use to get 5 Winota triggers the next turn could win you the game on the spot depending on what you draw.
Overall I think you have done a fantastic job so far and I am excited we finally get a true Boros commander!
3 weeks ago
Demonic Tutor and Vampiric Tutor are must-runs in black, but maybe belong on your "Sideboard" for now. Diabolic Intent is also super good with tokens and might be cheap enough to run outright. Enlightened Tutor has enough targets in your deck also.
Other general bombs: Catastrophe (an incredible wipe in general, often slept upon), Axis of Mortality (wtf why does nobody run this, you should exercise your queenly authority and tell people that their life total now belongs to the crown), Solemn Simulacrum (ramp in non-green, though sadly in the same slot as your gen at 4 mana), Vedalken Orrery (surprise! always good), Exquisite Blood (biiiig time lifegain, can be a ridiculous difference maker)
Tokens: Anger, Filth (combos huge with anyone playing Urborg, or even just any black deck), Archetype of Aggression (Trample combos really well with Deathtouch, since you only need to deal one damage to the creature to be lethal and the rest of the damage tramples over), Archetype of Finality, Street Riot, Berserkers' Onslaught, Rage Reflection, Brave the Sands (Vigilance also combos really well First Strike + Death Touch, as does being able to block multiple creatures—basically a wall effect like Norn's Annex), Eldrazi Monument (very cool with token generation), Goblin War Drums, Intimidation, Mirror Entity, Nahiri, Storm of Stone (cutie Nahiri!), Radiant Destiny, Silverwing Squadron (token time), Grenzo, Havoc Raiser (Goads, pretty damn good card, seems popular in Marchesa decks), Skullclamp (big time card draw for your 1/1 tokens), Kazuul, Tyrant of the Cliffs (another wall/token generator), Anointed Procession (double tokens!)
Other Royal Shit: Dreadhorde Invasion (creates Armies (fun flavor), tokens, Lifelink potential), Mobilized District (makes Citizen land, big flavor), Giant Killer (removal + Peasant + taps), Sengir Autocrat (SERFS!!), Righteous War (wild flavor, pretty solid evasion, gives your general Protection from Black AND White, could actually be a huge sleeper card), Stronghold Assassin (also an Assassin, obviously)
Powerful Women & Bad Bitches: Imposing Sovereign (also a Noble), Linden, the Steadfast Queen (also a noble), Agent of Masks (also an Advisor + "Aristocrats" staple), Diaochan, Artful Beauty (also an Advisor, could be neat with Hexproof lol), Masako the Humorless (also an Advisor, also fucking savage holy shit look at her), Orzhov Advokist (I know you've got it in the Maybelist, but it's so on-theme and it may or may not be better than Norn's Annex), Teysa Karlov (also an Advisor, great for tokens, you already have her other baller version), Etali, Primal Storm (I dunno, Elder, he's good), Zetalpa, Primal Dawn (same as before, also she's probably female so yeah), Massacre Girl (also an Assassin), Avatar of Woe, Silent Assassin (also a sexy Assassin), Thorn of the Black Rose (also an Assassin, themey, weak though, I suppose), Adriana, Captain of the Guard (wild with wide/tokens), angelic field marshall, Dark Impostor (also an Assassin), Danitha Capashen, Paragon, Stoneforge Mystic (big time with equipments, seriously some formats have called for her to be banned she's such a bad girl) Thalia, Heretic Cathar, Twilight Prophet (woah)
Tax/Bones: Kambal, Consul of Allocation (seriously amazing, most Marchesa decks run it, also an Advisor), Sheoldred, Whispering One, Urabrask the Hidden, Mikaeus, the Unhallowed, Pontiff of Blight (biiig beef, Marchesa controls the church), Wound Reflection (serious finisher, should really consider), Dictate of Erebos, Mogis, God of Slaughter, Fate Unraveler, Ankh of Mishra, Polluted Bonds (Ankh of Mishra on steroids, actually pretty broken card overall, probably should strongly consider it)
Multiplayer Shenanigans: Scandalmonger, Warmonger, and Wishmonger (wild times, probably too wild but they can be game finishers in weird ways); Varchild's War-Riders, Assault Suit, Goblin Assassin (also an Assassin), Embereth Skyblazer
Auras/Equipment: Kusari-Gama (super savage with Deathtouch), Helm of the Host (big theme on the flavor text, also a great card in general), Tenza, Godo's Maul, Angelic Destiny, Argentum Armor, Battle Mastery, Blackblade Reforged (a gen-equiping classic), Blessing of Leeches (Instant-speed free regeneration? This is another sleeper card, and it even has an amazing feminie art), Shadowspear, Colossus Hammer (kinda amazing with your gen), Embercleave, Whispersilk Cloak (you know Marches owns one of these), Fireshrieker (beefer)
1 month ago
To preface this comment: Tinkering with different cool cards is what deck builders do, and I know that. My comment will, however, be based on possibly making the deck more competitive.
I feel like you're really missing out if you're playing Silverwing Squadron and Master Splicer. I like the concept with them, but you don't get the attack trigger from squardon, and splicer doesn't get you a ton of bang for your buck. I might recommend Charming Prince or Elite Guardmage. These would help with aggro matchups to slow them down.
I also think that going down on Legion Warboss is a choice is a mistake. You really want the turn 3 warboss into a t4 Winota. I can see that you took them out in your revisions, but I personally really like the card. 4 of these would help with control and ramp matchups to aggro them out or outvalue them.
I also think that Gingerbrute is an odd choice. There are a few reasons why this card is really good, but I don't believe you really want it in this deck. I would err more towards a way to get multiple triggers on Winota.
I like the Chandra, Acolyte of Flame as a way to create tokens or recast raise the alarm. I like Teferi, Time Raveler as protection during your burst turns as well as a way to bounce back etb cards like Agent of Treachery, or if you choose to run it, Charming Prince.
The sideboard really depends on meta, so that's up to you. Main things to keep in mind if you're on Arena post-Platinum is that you'll be going up against a lot of fires and control decks in Bo3, and a lot of fires and sacrifice decks in Bo1.
Good luck with brewing! I really like the potential that Winota has, and I'm interested to see where a deck like this goes post rotation without Agent of Treachery.
1 month ago
You have Aurelia, the Warleader so including Helm of the Host for unlimited combat steps seems good, Godo, Bandit Warlord in for the same effect, he can fetch the Helm and if your Commander is out he doesnt take damage, so you end up with unlimited Godos and unlimited combats. I also include a Kiki-Jiki, Mirror Breaker line with Village Bell-Ringer and Zealous Conscripts since they also win outright, but can still be useful draws. I like Silverwing Squadron to populate the field and I also like Fires of Invention and Conduit of Ruin more than mana rocks. Probably Winds of Abandon over Swords to Plowshares since you are teying to win with combat. I like this commander a lot and your deck has some cards that I think are upgrades to some of the cmc slots I have assigned in mine. I find that Iroas falls behind sometimes and including combo lines improves viability against archetypes that have an edge.
1 month ago
Knight of the White Orchid is not good here in my opinion. I know Silverwing Squadron is slow, this package is for a 4 player meta that tends to go to turn 10 so its got some time. Faster meta you should probably run the boros package with Fervent Champion Inspiring Veteran Skyknight Legionnaire Embereth Skyblazer and Embercleave
1 month ago
I agree about that a bit. In the current list i'm playing i've gone down to 2 Master Splicer. Ideally you want your 4th drop to be winota, be he's there if she's not. He's won me a few games when I've failed to find winota. He's in the list for two main reason, He buffs Silverwing Squadron for 2 extra dmg when you're going for a turn four OTK. The second reason, he's there for attrition, If you can't find winota, he gives you a 4-5 body to help you stall out... It's worth pointing out that Gingerbrute is also a golem and gets buffed by splicer.
I'll have to break this deck out into two separate lists, one for BO1 and BO3
The earliest version of this list ran 4 Haazda Marshal, but they've been phased out, they we're doing it, and having a 1 drop haster that be put on board the same turn as winota was better for the slot during drawn out games. Putting in smaller humans that can be targets isn't ideal, you want small non-humans and humans that outright end the game.
As far as splicer though, getting two on board with a at least one gingerbrute is 3 pseudo unblockable dmg every turn while you sit back and body with two 5/5 golems. It's never ideally, but the added attrition has helped. I'm updating with the current iteration now.
1 month ago
This deck's philosophy revolves around speed: tokens should come out before Winota, Winota hits, protect the board, win the game in two swings. A lot of cards have been considered and rejected on that basis.
- Empty the Warrens takes the same slot as Winota, and other spells to be good. Not sure I can get a decent storm count in the mid-game for it to be effective.
- Syr Alin, the Lion's Claw attack trigger wasted when he's cheated out. Also, attack trigger bad.
- Chance for Glory you have no idea how much I want to run this card... I might be too much of a coward though. This deck can do well in the late game.
- Adriana, Captain of the Guard pretty good buff, but again wasted attack trigger when she's cheated out. Considering.
- Path of Bravery Hmmm interesting synergy, but I'm not sure if life gain and a small anthem are good enough to replace a token-making three drop.
- Throne of the God-Pharaoh yeah, it's a good card. But when stuff like impact tremors is also trying to find room in here... it gets tough.
- Satyr's Cunning is good, considering.
- Dawn of Hope is too expensive for what it does.
- Goblin Assault is pretty bad. 3 mana for 1 token when Winota hits turn 4.
- Oketra's Monument is okay, better for a late-game deck.
- Silverwing Squadron Oh! I thought it was different when I glanced over it. It will find it's way in. Perhaps over Monk.
Coward_Token lol. I do not like Feather.
Good point on the Stormfront Riders, that's really cool!