Chandra, Acolyte of Flame
Legendary Planeswalker — Chandra
0: Put a loyalty counter on each red planeswalker you control.
0: Create two 1/1 red Elemental creature tokens. They gain haste. Sacrifice them at the beginning of the next end step.
-2: You may cast target instant or sorcery card with converted mana cost 3 or less from your graveyard. If that card would be put into your graveyard this turn, exile it instead.
|Have (3)||pskinn01 , gildan_bladeborn , kpral|
Printings View all
|Core Set 2020 (M20)||Rare|
Combos Browse all
- Chandra, Acolyte of Flame + Pia and Kiran Nalaar + Witch's Oven
- Chandra, Acolyte of Flame + Mayhem Devil
- Chandra, Acolyte of Flame + Slaughter-Priest of Mogis
|Commander / EDH||Legal|
Chandra, Acolyte of Flame Discussion
4 hours ago
So one of the 1st things to do when brewing is to look at the meta. Whats winning? Why is it winning? What answers do they have? What's the average kill turn. Figure out how your deck can deal with existing decks; if it cannot it will be a constant up hill battle dictated by your opponents having bad rng. There are a lot of cards in your deck that don't do anything immediately or require other cards to be functional. You're going to want to go wider; Chandra, Acolyte of Flame and Scampering Scorcher may help you in that endeavor.
2 days ago
First off welcome back to modern, it's been a while I see and yeah... things haven't been too kind to Skred Red, first off I will say that the current lists are likely temur now, here is an example:
That's just to give you an idea of where snow as an archetype has gone nowadays but let's talk about classic skred red. Basically you want to get yourself 4 Arcum's Astrolabe right away, the card quite frankly is broken, it replaces itself and ups your skred snow count right away. Here is a list from MTUgin that I am a fan of:
That list can use a lot of work, for example I think Blast Zone is likely just better than the ratchet bomb, and another little Chandra could be played, but it should give you something to work from. Skred right now can be a little weird, Primeval Titan decks are very good right now meaning being the Blood Moon deck isn't a bad place to be, but you really do lack any meaningful sideboard cards. I'd probably cut the SSG's for Damping Sphere which is also good against titan and storm. If your meta turns out to be a ton of titan you should be decently positioned otherwise one of skred's biggest problems in this day and age is what is becoming the end all and be all of the modern format and that is game actions per turn. Skred has a very low count on this and thus is inherently behind decks like amulet or urza which are doing many things a turn. Now, again Blood Moon can just win games but it is a concern. The temur build solves this problem some but is a very different deck.
As for having to buy new cards, its a reality all us modern players have had to face, 2019 produced a LOT of staple cards: Wrenn and Six, Teferi, Time Raveler, Urza, Lord High Artificer, Arcum's Astrolabe, and Oko, Thief of Crowns to name a few. In a way Skred has a lot less than most decks so there is that to look forward to I guess. My advice to you though is just cast moon, you can update as you go, moon will steal you games while you do. If I were you I would prioritise the Chandra's and Seasoned Pyromancer both seem good here. Let me know what your meta looks like I'd be happy to help you out with a sideboard!
4 days ago
Thanks for the suggestions! I posted an update with some changes I made after playing a bit more. I tested some of the cards suggested as well to varying success.
Carnival / Carnage just feels out of place in the deck if I can't potentially use the second option. The combo of 1 to creature/planeswalker and 1 to player could combo sometimes for Chandra's Spitfire, but in most cases a Shock does the same or better. With burning the player I want as much damage as possible to kill them quickly, and 1 damage generally won't take out a planeswalker unless the opponent is being greedy. I'm actually tempted to remove Chandra's Outrage for a spell with more singular damage. In the same scenario the combo of hitting creature+player can combo for Chandra's Spitfire, but I'm finding I am losing more to creatures with toughness 5+ that I can't get around since all my burn spells cap at 4 damage.
Collision / Colossus would be a decent sidedeck card if I note they are going heavy on flyers since it does 6 damage. Otherwise I'm generally better off with my other burn spells since they are more versatile and allow me to target more options.
Chandra, Flame's Fury isn't a bad option, but the 6 CMC is restrictive on this deck. Generally I'll cap at 4 mana, so I would struggle to play this card without more mana ramp elsewhere such as Runaway Steam-Kin. At that point the deck focus is shifting away from power 1 creatures to just burn, so I feel this would execute better in a more general burn based deck than power 1 creature aggression. Chandra, Acolyte of Flame feels like it would fit the deck better with lower cmc, creating 1 power creatures, and can bring back my spells since most are 3 cmc or less.
Electrostatic Field Actually got me a bit excited. The extra damage per spell would happen somewhat often as long as I have cards to play, but as the game goes on I'm top drawing more and run out of steam for it. I also thought it would trigger Cavalcade of Calamity, so if I ran out of spells I could attack and still trigger that for 1 damage. It's a defender though, so that's not an option sadly. Basically it was good early game and if I have Torbran, Thane of Red Fell that would get crazy real fast. Generally though later on I won't have spells to keep triggering it, and I would be better off with a power 1 creature to at least nibble or trigger Cavalcade of Calamity.
Electrodominance is tempting, but I feel it falls a bit short since the average CMC in the deck is so low. On average I would cast a 2cmc creature or spell with it, so in that case it's 4 mana to do 2 damage and play that 2cmc card. Not great compared to a shock which does it for 1 mana. If I get to 3 mana it starts to become okay, since that would do 3 damage and drop a 3 cmc creature or another burn spell for 5 mana total. That's pretty much were it caps though, as I only go up to 4 CMC and only have a few at that. For a 4 cmc spell it would cost 6 mana, and that would do 4 damage on top of dropping a 4 cmc creature/spell. That sounds pretty good, but not often in this deck since most are 1-2 cmc with a few 3. This seems like it would go much better in a pure red deck or blue/red. Maybe with something like Irencrag Feat and other high cmc creatures/spells.
For Anax, Hardened in the Forge the only real part that matches the deck theme is the on death ability for red creatures. The idea I had was if he is on the field and I have other 1/1, 1/2, etc I could be even more careless with the creatures. As they would trigger Cavalcade of Calamity, and when dying create a 1/1 satyr token which I could use the next turn for another trigger of Cavalcade of Calamity. The deck slots are kinda full so I'm having a hard time finding something to test it with, other than maybe removing Burning Prophet. I could see this working in a more general burn based deck too, since if we factor in a possible Torbran, Thane of Red Fell, those satyrs are doing 3 damage each.
For Torbran, Thane of Red Fell, I have another deck with legendary creatures in a similar fashion and usually land on 3. The reason are I'd rather draw him in most games and have an extra than not at all, because as mid game comes he can help push the final nail in the coffin or give me some extra teeth if I'm running low on creatures. Additionally he is a high priority target, so if the enemy deck has any type of removal he is likely going to get removed within a turn or two. In that case, I would rather be more likely to draw another to get on the field. In my play time so far as well, I still have a decent amount of games where I don't even draw him at 3x in the deck. Although that's more just the shuffle because I've had all 3 show up in my starting hand sometimes too and force a mulligan from me.
6 days ago
BaneOfLordran I love Storm's Wrath and it seems like it's not currently getting the love it deserves, but I don't think it's a great fit for this deck. One, because it hits my planeswalkers, and two because the 4 cmc cannot be recast by Chandra, Acolyte of Flame (who I think I'll probably add 1 more of)
3 weeks ago
3 weeks ago
I will send you a request and hope to get some games in as well!
I feel like Chandra, Acolyte of Flame is a GREAT suggestion. Self sacrificing 1/1's are HILARIOUS to think about, her abilityto recast some of my sorceries are HUGE, and if I do opt for royal scions over narset her 0 ability will actually be pretty strong in the list! Thanks for that bro.
Aslo, after hearing what you and pistolpete said, I have decided to add Omen of the Forge into the sideboard, replacing some cards I never pull with karn anyway, to add in just that much more interaction game 2-3 while still keeping the enchantment card type. Again thanks so much!
Thanks for checking out the list and giving some feedback, means a lot bro!
Do you think that shatter the sky is just better than time wipe in the board or do you think I should run a 2/2 split end of day? You are def onto something there with it being a 4 drop over a 5 drop. One turn can make all the difference.
As for Big chandra, I wanted to include her but wouldn't know what to drop! Karn's ability to grab stuff from the board (also the fact he shuts down cat oven) make up for the fact I run zero artifacts main board. She is def gonna make me think going forward. Also if I go with titus7007's advice and run royal scions and baby chandra, she could be that much more potent. Def something to consider.
As for castle ardenvale, I know it belongs in the list, but mana pools are the hardest thing for me as a deck builder to get around. Do you think that it is just better in the list than castle vantress? I play on arena and have all the shocks so I could always drop the temples, but the scry from them and vantress has proven to be relatively worth inclusion.
Again, thank you so much for the feedback. Also pete, if you play on arena send me your tag so we can play some games too!!
3 weeks ago
Hearing it out makes me feel better about it. I would like to see this in action. Seems like it could be fun (for you) My Arena tag is the same as it is here. Feel free to friend me on there. You can usually find me on around 8 or 9 in the evenings after I get my kids to sleep. I have an aggro deck that has been rollin lately, which might make an interesting match-up Torbran's Revenge
Those decks you mention on Arena give me trouble too. Mayhem Devil / Cat decks and Simic ramp decks love to give me fits.
As for my Grixis Fires This deck has gone through a lot of changes. This is where I am at now. Narset did get traded out for The Royal Scions. Not only because Narset dumps all my Fae's and lands in the graveyard, but also because I found she is hard to keep alive. She was often only able to replace herself before dying. The Scions are sticky, and if you can get them built up, they pay-off is legit. One card that may be great for this deck is Chandra, Acolyte of Flame Not only can she recast your Role Reversals and Dismissals, but you can also trade away 1/1 elementals that are going to die at the end of the turn, which seems like fun.
4 weeks ago
Hi Abraxas3719 thank you, I'm glad you like it! Tana & Bruse are a deceptively powerful pair, and for a Naya deck it is surprisingly versatile. It's so cool that you're building a deck for your daughter! Assemble the Legion would fit right in a deck like this one, and there are plenty of Chandras that would fit nicely: Chandra, Acolyte of Flame, Chandra, Torch of Defiance, Chandra, Fire Artisan, Chandra, Pyromaster.
I actually wrote an article on how to style deck pages, you can check it out here