Seedguide Ash

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Lorwyn (LRW) Uncommon

Combos Browse all

Related Questions

Seedguide Ash

Creature — Treefolk Druid

When Seedguide Ash is put into a graveyard from play, you may search your library for up to three Forest cards and put them into play tapped. If you do, shuffle your library.

Seedguide Ash Discussion

BMHKain on Help Wanted for Atla(s) Palani ...

1 week ago


Atlas' Codex of Biological Transcendence of Time

Commander / EDH* BMHKain

SCORE: 1 | 11 COMMENTS | 213 VIEWS | IN 1 FOLDER


(Not even Mayael the Anima can't sing an Aria to save her life anymore.)

NOTICE BEFORE QUESTION: Initially, this was meant to be a Mayael the Anima deck all around; even conforming to newer; & better standards. Then, after several thoughts over her, I wanted to make a WAY better Mayael the Anima -Deck. Atla Palani, Nest Tender was just that. Saccing Eggs to find some of the Most Powerful that Mayael can also do. But I believe that after what I get after all this, Mayael will only be an Afterthought. Questions? Well, here we go...

Q1: In terms of Range of Power; The Magic No. is 4 Power. Namely Stuff w/ Great Effects; 4+ Powered Powerhouses, & just great effects. What do you think is the best out of the ones Printed as of currently? There are so many, I can't mention them all...

Q2: Oh, almost forgot. Assuming the Sac Engines needed to make Egg Tokens that create Monsters w/ incredible power, what exactly would you want to cut & proceed? Also: SACRIFICES MUST BE MADE. (As of this update: this has 127 Cards now.)

Q3: While I've an optimal amount of Instants, I have much fewer SORCERIES. Does this deck need anymore of them, or is it just fine?

Q4 FINAL: The whole purpose of this deck is to bring an entire army to the table in ONE TURN. Since this is /Naya/AGGRO, I want to know your thoughts for how to do it through sacking Eggs & bringing Fat to life in Adult Form. Based on these terms; how would you do this?

Finally, I have to ask: Am I doing too many Help Wanted Deck Help Threads? I'm just curious; that & I couldn't remember what I was initially going to say; that, & I'm apparently doing too little to help my case of trying all I can to help my problems; & from there, for such great people like you.

Hope this helps! :D

nerva90 on Filthy Casual Meren | Primer

8 months ago

Have you thought about running Seedguide Ash ?

DiggleMcGee on Glissa, Artifacts, & Aristocrats

1 year ago

@busido_man96 For vampire nighthawk I do think he is a nice creature but something like Hornet Nest it can provide a lot more deathtouchers or Liliana's Reaver which is a stronger creature that has an effect that also generates blockers you could pitch to your sac engines in a pinch. A sabertooth doesn't help a ton with your edict effects imo. When you drop an edict you HAVE to sacrifice which without more token generators can start to kill your commander or field. If you want to keep the repeatable edicts maybe try things that don't mind dying like Seedguide Ash, Solemn Simulacrum, or Yavimaya Elder. I can understand about wurmcoil I don't want to drop that price either maybe replace it with something better like an Avenger of Zendikar if you are doing good on land grab or maybe a Sheoldred, Whispering One which is only one mana more than scuttling and triggers your commander and resurrects your stuff

Prehcise on Seasons' Approach: How the seasons go by...

1 year ago

Yeah, I can see what you mean, having too many of the same cost cards could make it much worse of a play.

Card draw: Harmonize Abundance Hermit Druid is good for draw plus it can get you the cards you need in the graveyard. Wall of Blossoms Carven Caryatid Yavimaya Elder Seedguide Ash can help you get that mana and provide a little defense and beatdown. Garruk, Primal Hunter -good for draw and expendable creatures. Fertile Ground is a cheap alternative to gift. Some more removal: Putrefy is 3mc removal. Beast Within Hero's Downfall Cyclonic Rift Oblivion Ring Creatures that can make an impact: Carnage Tyrant Cataclysmic Gearhulk Primeval Titan Rampaging Baloths Blightsteel Colossus anything that is gonna make a huge impact when they hit the board and win the game if they stick around for a couple turns. Also, Tooth and Nail could be a good addition.

LuxCannonator on Ramp & Creature Flood

1 year ago

Add Dryad Arbors. You can grab them for a single (G) with Green Sun's Zenith, or grab them with Skyshroud Claim or Seedguide Ash, if they're already in play then they're just more ramp for you.

Other Ramp Search for Tomorrow, Summer Bloom, Explore, Exploration.

LuxCannonator on The Hills Are Alive With the Sound of OH GOD

1 year ago

+1 from me, Treefolk Tribal is highly under-rated.

Some fun-stuffs:

Life and Limb or Natural Affinity could be back breaking with Timber Protector

Dryad Arbor could be good since most of your ramp can grab them. They also turn your early Green Sun into ramp.

Battlewand Oak yeah...just...yeah

Seedguide Ash really good with Battlewand Oak

Sheltering Ancient Could be dangerous(to both players lol)

Unstoppable Ash

Nemata, Grove Guardian good if you decide to run Life and Limb

Phurex on Big, Fat and Roaring - A thiccer take on Brostorm

1 year ago

Growing Rites of Itlimoc  Flip and Avenger of Zendikar are already in the deck. :)
The Magus is also good with the mana doublers Caged Sun and Vorinclex, Voice of Hunger, though Selvala would be awesome nontheless.

You are absolutely right regarding the treefolk sub-theme, but Verdeloth the Ancient can be good on its own, putting a lot of power on the board, being a good finisher for the combo, or even just baiting a mass removal. Dauntless Dourbark, on the other hand, can be a 4 mana huge creature depending on how many forests you have in play, but I admit it's mostly here because the deck used to run more treefolks (like Kalonian Twingrove and Seedguide Ash), so I'll probably end up cutting it, maybe for a Pathbreaker Ibex, a Craterhoof Behemoth or something of the like.

Heroic Intervention is indeed very reactive, but my meta is full of mass removal and the card has proven its worth many times, so I don't think I'm ready to bid it farewell yet :P

Walking Ballista and Aetherflux Reservoir are mostly in the deck as finishers for the main combo, and while the first can eventually do something on its own, in case of not comboing off, I agree that the Reservoir would be completely pointless. This part of the deck is still under testing, but I may very well decide to cut it in case other finishers prove themselves consistent enough.

Thanks for the suggestions! (I feel like I should make the deck's description more visible, lul)

05seb05 on Marath Sunforger Control

1 year ago

I'd probably end up dropping Glare of Subdual, Deadbridge Goliath, and Seedguide Ash. For Marath as a personal preference I like to run Purphoros, God of the Forge instead of Warstorm Surge, since you get two points of damage every time you create a token with Marath.

Some really nice Sunforger synergies are missing here, like Swords to Plowshares, Enlightened Tutor (also lets you search for Purphoros for more damage output), and Chaos Warp.

I'd also consider switching Basilisk Collar with Gorgon Flail. It adds a little more versatility to Marath.

Overall a very good list, I love to see control heavy Marath set ups! Good luck!

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Seedguide Ash occurrence in decks from the last year

Commander / EDH:

All decks: 0.0%