|Commander / EDH||Legal|
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|Scars of Mirrodin||Mythic Rare|
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Liege of the Tangle
Creature — Elemental
Whenever Liege of the Tangle deals combat damage to a player, you may choose any number of target lands you control and put an awakening counter on each of them. Each of those lands is an 8/8 green Elemental creature for as long as it has an awakening counter on it. They're still lands.
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Liege of the Tangle Discussion
1 week ago
1 week ago
Liege of the Tangle is my first thought, has a strong synergy with Omnath :)
2 weeks ago
Thanks for the suggestions, Gabiane, however, I think you really missed the mark. Protean Hulk is included not to tutor for Eldrazi, but for Champion of Rhonas. It's not a great idea, but a Champ and two Arbor Elfs seems not bad. There's only 1x of the Hulk, because it isn't a great tutor and I only own 1. So dropping that 1x Hulk for a set of Elvish Piper or even 1xPiper isn't cost effective. Additionally, maybe you just missed this, but I'm already running a full set of Arbor Elf, a full set of Utopia Sprawl and 3xFertile Ground, so your suggestion of Elvish Mystic makes it seem like you didn't really take a long enough look at the deck before you commented. In my experience, 21 lands is ample. The only time I'd ever consider running more than 21 would be if I was running some sort of man-land type setup or Liege of the Tangle or something along those lines.
2 weeks ago
I do love the deck idea!
1 month ago
As for Fatal Push, it's far too much of a price for me. In my country, that card is actually MORE expensive than the price tag here, while other cards like Liege of the Tangle and Ashling, the Extinguisher are cheaper. I really like the card, but i decided to leave it out since it's very costly.
I was on the bench in regards to Flamekin Bladewhirl, but decided to leave it out of the deck since i'm not really looking for early game aggression. Hellspark Elemental and Stigma Lasher, like Flamekin Bladewhirl, i think fits better in a more aggressive playstyle, which is not what this deck is aimed at.
Thanks for the feedback.
1 month ago
Hey there! This looks like a great start to an Elemental deck; I have just a few suggestions:
- While expensive on the wallet, a shock/fetch manabase would make your mana much smoother. If you don't want to go that route, I recommend lands like City of Brass and Mana Confluence over Vivid lands, as coming into play tapped is a real drawback. Cascading Cataracts will definitely need testing, but my instinct is that it isn't great.
- If you want to go the "ramp into giant elementals" route, which I recommend, I'd get rid of Torrent Elemental, Reveillark, Descendants' Path, and Doomgape, and instead add more Liege of the Tangle, Nova Chaser, and Omnath, Locus of Rage. Living Inferno, Living Hive, and Walker of the Grove are also all good options.
- Since Elementals are already pretty solidly a Red tribe, Lightning Bolt would probably be better than Path to Exile, to avoid overstretching an already thin 5-color manabase.
Hope this helped! I really like this deck, and might "borrow" it for my own uses. I've been trying to brew an Elementals deck for a while, and this looks like the most promising start I've seen!
1 month ago
I like this deck, but i feel like the card's you mana ramp to don't make the most of the land you have there are a lot of card's i would recommend to do this Khalni Heart Expedition is a great card for mana ramping 2 lands for 2 mana sign me up, Ulvenwald Hydra a creature with power and toughness equal to your land's with reach and let's you fetch another land, Akoum Hellkite let's you burn your opponents by simply bringing in land's, Avenger of Zendikar give's you creature's equal to the number of lands you control and pump them by bringing in land's, Bear Umbra pump's a creature and let's you untap all your land's, Dragonmaster Outcast Once you have 6 or more land's you get a 5/5 with flying each turn, Jolrael, Empress of Beasts once you get a lot of lands, animate them and finish your opponents off, Keeper of Progenitus let's your lands tap for double mana only problem is if your opponent is running red, green or white they could also get the benefit, Liege of the Tangle 1 card to animate all your land's as 8/8's this card is amazing, Nissa, Vastwood Seer Flip let's you fetch a forest and then when it flip's can give you more card draw's, make a creature, or animate a bunch of land's, Nissa, Vital Force her +1 is to animate a land and her ultimate let's you draw card every time you bring in a land, Nissa, Worldwaker one of her +1's is to animate a land permanently, the other one is to untap 4 forest's and her ultimate let's you get EVERY land in your deck and animate all of them, Primeval Titan a 6/6 trampler that let's you fetch land's and not just basic land's either, Rampaging Baloths A landfall ability to get 4/4's, Scute Mob a one drop that once you get five lands get's 4 +1+1 counter's every turn, Sylvan Advocate a two drop with vigilance that once you get 6 lands get's +2+2 and does the same for all animated land's, Undergrowth Champion a landfall ability that give's this guy +1+1 and if he would take damage he just loses one of those counters, Vinelasher Kudzu if you get this guy out early he will be huge by the end of the game, Zendikar's Roil Every time you get a land you get a 2/2 good, for overflowing your opponent
2 months ago
This looks like a blast and I like the synergy have you thought about Liege of the Tangle ?