Zendikar's Roil

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Custom Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Magic Origins (ORI) Uncommon

Combos Browse all

Tokens

Zendikar's Roil

Enchantment

Whenever a land enters the battlefield under your control, put a 2/2 green Elemental creature token onto the battlefield.

Zendikar's Roil Discussion

dirtydallis on Muldrotha Landfall

15 hours ago

Yarok, the Desecrated will double your landfall triggers and all the ETB synergies making him a solid include.

also Risen Reef with Zendikar's Roil is pretty spicy too.

Starsky2814 on [[Primer v1.0]]-Omnath, the Angry Wet Jelly Bean!

2 weeks ago

Your cut list and additions look good to me. Just keep Zendikar's Roil for Risen Reef . Also, any more thoughts on adding Peregrine Drake to pair with Deadeye Navigator ? If you do decide to make the inclusion, I’d also suggest Purphoros, God of the Forge to get around any player having hexproof, since Omnath targets.

Starsky2814 on [[Primer v1.0]]-Omnath, the Angry Wet Jelly Bean!

3 weeks ago

Hey VexenX, I would advise against cutting Zendikar's Roil . It’s synergy with Risen Reef is too good to not have included.

VexenX on [[Primer v1.0]]-Omnath, the Angry Wet Jelly Bean!

3 weeks ago

Brynx: You make a good point about Sylvan Awakening ! It turns Omnath into a wincon on ETB, plus we can swing in with our horde of lands! Thanks for the suggestions!

KayneMarco: Is the +1 button working? Your voted didn't seem to stick. Regardless, thanks for the +1! Glad you like the build!!!

dingusdingo: The reason I am not running counterspells here is because I don't see myself leaving much mana up for Instant speed effects. I would have to change the whole list quite a bit in order to do that. Although adding cards like Leyline of Anticipation , Vedalken Orrery , Alchemist's Refuge , Seedborn Muse and Emergence Zone is not out of the question, that is not what this deck is trying to do right now. The more I think about it, it might be cool to make this deck a Flash ETB Temur deck! I would likely have to add those four cards as well as 3-4 counterspells. Which counters would you run if you were me? This would change the deck quite a bit, so I have to be sure if I really want to do this... (R.I.P. Prophet of Kruphix )

Right now this is what changes I am looking to make. Please let me know what you think!

CUT

ADD

I will also be adding Cavalier of Thorns and Cavalier of Storms once added to Tappedout.

dingusdingo on [[Primer v1.0]]-Omnath, the Angry Wet Jelly Bean!

3 weeks ago

Thoughts

Cut Krosan Grip Zendikar's Roil Maelstrom Wanderer Sunbird's Invocation Blasphemous Act for sure.

Add in Nature's Claim Rhystic Study Mystic Remora Worldly Tutor Natural Order

Everything else that is 4+ CMC you should highly consider cutting too. Your average CMC is extremely high at 4.16. Even with land tutor density and high land count, you're going to spend turns 1-4 doing absolutely nothing to advance your game plan. You should consider that not all elementals have the same usefulness for generating a win, so you need to up tutor density and draw effects to smooth out your games. You should also really consider a counterspell package since you have blue.

Myriad Landscape is a nice idea but slow. Cut. I don't like any of your ETB tapped lands, they cost you turns and don't generate enough advantage for it to be worthwhile. I'm not wild about the ravnica bouncelands either, but they can combo with the commander for card advantage, so I think they're worthwhile enough.

I'm not a fan of Bane of Progress or Avatar of Growth . You should run cheaper, guaranteed effects that do those things in those slots. Bane resets its own counters if you blink it, and Avatar helps your opponents as well, neither of them is a fantastic beater.

Greenwarden of Murasa has a nice effect, but you should slot Eternal Witness instead. 3 CMC cheaper so its easier to combo with repeatedly. Greenwarden is tribal and can beat, but anytime you blink it, it can't attack, and its 6 CMC for a recursion effect.

Tyrant of Discord is another similarly flashy card at too high a price. 7 CMC for an unreliable wipe is just not worthwhile. You need your boardwipes to be castable when you're in a crisis situation, not a cherry on top of strong board advantage for a win. Cut.

You run a very high density of creature copys. Spark Double is great because you can copy the commander and get extra draws and counters. Not a fan of Clever Impersonator or Progenitor Mimic . I would much rather see extra creature tutors in those slots to create a strong board state, these copies currently feel like "win more" creatures.

You should consider some more 2 CMC spell ramp to help curve into a turn 3 commander. Nature's Lore and Three Visits are both great includes, there's also Rampant Growth for budget.

Not a fan of Blasphemous Act either. Run Pyroclasm or similar instead. Easier to cast as spot removal, and 2 damage is enough to take out the majority of threats or creature based ramp/draw that land on turns 1-4. It also doesn't wipe your own board when its cast later. Similarly, Decimate is slow to cast (4CMC sorcery) and can potentially backfire (you MUST choose a target for each, so you may have to choose one of your own). Replace with Naturalize or something similar.

There are certainly some other cards I'd like to see in this build too. Exploration Ghostly Flicker Displace Waterlogged Grove Fiery Islet Lotus Cobra and some counterspells. Also consider adding in some 1 drop mana producers even if they are outside tribal, Llanowar Elves Elvish Mystic Fyndhorn Elves Birds of Paradise Wild Growth Utopia Sprawl

babushkasara on LANDS ABLAZE

3 weeks ago

I don't love Gyrus in here. He just doesn't work with the rest of the theme. Same with Disentomb and Stitch Together. Actually, have you considered cutting black all together? Using Wrenn and Six would let you focus more on land shenanigans at a much lower costed Oathbreaker. I would cut Fling, replace Lightning Strike with Lightning Bolt , and toss in a Return to Nature . Zendikar's Roil is good landfall as is Evolution Sage like suggested above. I also would consider Ayula's Influence as it's a free way to get lands to the graveyard which you can immediately bring back. Finally, I recommend removing Forge of Heroes for a basic land. Getting your colors is really important and the second ability of the land isn't all that helpful here.

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Zendikar's Roil occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%