Whenever a land enters the battlefield under your control, put a 2/2 green Elemental creature token onto the battlefield.
|Want (3)||rewwer , spaceyjdjames , Waltbo|
Printings View all
|Magic Origins (ORI)||Uncommon|
Combos Browse all
|Commander / EDH||Legal|
Zendikar's Roil occurrence in decks from the last year
Commander / EDH:
All decks: 0.02%
Zendikar's Roil Discussion
4 days ago
- Identity Theif => Rite of Replication
- Nephalia Smuggler => Deadeye Navigator
- Cunning Evasion => Panharmonicon
- Genesis Chamber => Zendikar's Roil
- Familiar's Ruse => Counterspell
- Agent of Treachery => Roil Elemental
- Aether Gale => Cyclonic Rift
- Dusk Legion Zealot => Baleful Strix
- Gonti, Lord of Luxury => Rune-Scarred Demon
- Cadaver Imp => Eternal Witness
- Yavimaya Dryad => Solemn Simulacrum
- Elvish Mystic => Lotus Cobra
1 week ago
Zendikar's Roil does sound like a nice alternative. However, this deck makes it much easier to search for creatures rather than enchantments, and even with Omnath, Locus of Rage 's cost, we'll most likely send him to the graveyard to reanimate him with Horde of Notions . On top of that, with Yarok, the Desecrated out, I'll be getting 10/10 worth of P/T over 4/4, so I can use them for swinging and chump blocking. Plus I get the damage on death trigger with Omnath too. I'm still on the fence about including Teysa Karlov as well for those triggers, but I'll only add her in if I get a reasonable number of them.
Also I should note that I'm more focused on the ETB triggers of elementals rather than lands. Omnath would provide equal amounts of offense and defense, but giving all my creatures vigilance through Brave the Sands is another option. Plus I can double block with them to guarantee they hit the graveyard just so I can reanimate them and get those ETB triggers again.
1 week ago
Zendikar's Roil might b a cheaper alternative to omnath, locus of rage. risen reef yarok and warstorm surge and zendikar's roil is funny. ofc, i go one step further with omnath, locus of rage, Titania, Protector of Argoth , Sylvan Awakening and Goblin Bombardment . but i go for greedy plays.
1 month ago
1 month ago
I used to have a pretty competitive Tatyova. when building her you really want to focus on her ability, she is a Landfall goddess.
LANDS: 38 More Lands are needed, Terramorphic Expanse is another Evolving Wilds and triggers Tatyova twice. and what i believe is a great land card and if not a staple for this deck Alchemist's Refuge . this card with Seedborn Muse will give you practically another turn on someone else's turn.
Since you going to be bring in lands allot, your going to want other creatures that play off the "Landfall" trigger.
Rampaging Baloths creating a 4/4 beast with every land can make you quite scary. Roil Elemental Stealing your opponents creatures when a land enters will give you huge advantage. Psychosis Crawler your going to be drawing lots of cards, might as well deal some damage with it. Hedron Crab and then we have a bit of mill... actually this is scary. you can play this card fast and let the hurt begin.
INSTANTS: Krosan Grip A K-grip is always a good card to have in a deck. Crop Rotation It brings in a land. and you can find Reliquary Tower . another land card that is a must have in a deck that will have you drawing so many cards. Deprive Returning cards to your hand is a great way to play lands again. this is a cheap spell with an EXPLOSIVE result.
ENCHANTMENT: a great card for "landfall" is Burgeoning if you can get this out early is crazy ramp. if you can get it out mid to even late game is SUPER good with all the "Landfall" triggers you might have out on the table. Courser of Kruphix here is a way to play lands from the top of your library in case you don't have any in your hand. plus some extra life gain. Exploration lets you play more land per your turn. Zendikar's Roil and some more tokens per land entering the battlefield.
ARTIFACTS: once this deck starts to really take off Aetherflux Reservoir will end games fast. Alhammarret's Archive even more life and even more card draw. Storm Cauldron is a nasty card. it will stop other plays in their tracks, while giving you all the advantage.
COMBOS: There are a few combos that are optional.
Amulet of Vigor , Perilous Forays and any token generator Rampaging Baloths , Zendikar's Roil ... you can even use your opponents creatures as sac fodder if you have Roil Elemental . HOW THIS WORKS: with Perilous Forays pay sac a creature, find a land and put it on the battlefield. triggering Zendikar's Roil creating another creature. with Amulet of Vigor that land comes in untapped, allowing you to repeat this until you have all your basic land and all the triggers you could possibly want.
this is an infinite combo Retreat to Coralhelm , Walking Atlas and Simic Growth Chamber this allows you to repeatedly bounce Simic Growth Chamber to your hand and on the battlefield as many times as you want.
So here is my suggestions. just ways to energize with Tatyova. Hope this helps.
1 month ago
Nice job. Might want to rethink the Zendikar Resurgent though. The text is "draw", not "may draw". You could end up drawing your entire deck by accident with your infinite combos. Zendikar's Roil might be an alternative.
1 month ago
Most certainly a solid deck. I would cut Zendikar's Roil as you don't seem to be too heavy on landfall, and take out Bloom Hulk . Bloom Hulk is just bad with the deck you're playing and there are many better cards to replace that, such as Chandra, Flamecaller She cycles the dirt from your hand and can pump out meaty beaters turnly and is a great all around planeswalker. For no good reason, I would run a copy of Dack Fayden because he's Dack Fayden .