|Commander / EDH||Legal|
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|Magic Origins (ORI)||Uncommon|
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Whenever a land enters the battlefield under your control, put a 2/2 green Elemental creature token onto the battlefield.
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Zendikar's Roil Discussion
1 week ago
Things to add:Kodama's Reach,Explosive Vegetation,Stomping Ground,Sunpetal Grove,Rootbound Crag,Canopy Vista,Cinder Glade,Artifact Mutation,Aura Mutation,Hour of Reckoning,Cathars' Crusade,Impact Tremors,Warstorm Surge,Dragonlair Spider,Craterhoof Behemoth,Avenger of Zendikar,Rhys the Redeemed,Champion of Lambholt,Elesh Norn, Grand Cenobite,Psychotrope Thallid,Iroas, God of Victory,Nacatl War-Pride,Kamahl, Fist of Krosa,Gahiji, Honored One,Eternal Witness,Mirari's Wake,Collective Blessing,Glare of Subdual,True Conviction,Sylvan Library,Privileged Position,Sterling Grove,Selesnya Signet,Commander's Sphere,Darksteel Ingot,Mind Stone,Gavony Township,Decimate,Hull Breach.Things I'd cut:.Grove of the Guardian,Llanowar Reborn,Mogg Hollows,Transguild Promenade,Vivid Meadow,Gruul War Chant,Rites of Flourishing,Zendikar's Roil,Animist's Awakening,Broken Bonds,Gaea's Blessing,Ground Assault,Martial Coup,Molten Disaster,Tempt with Vengeance,Sporoloth Ancient,Thallid Germinator,Verdeloth the Ancient,Zhur-Taa Druid,Vedalken Orrery,Worn Powerstone
2 weeks ago
Westvale Abbey Flip -> Stomping Ground because Westvale Abbey is illegal in your deck because Ormendahl is a black card. It sucks, but it's the same reason why I can't put Archangel Avacyn Flip in my Karametra, God of Harvests deck.
1 month ago
I use to run Zendikar's Roil in my retired, traditional Omnath build. It just didnt make the cut when I switched to a MLD Omnath build. Zendikar's Roil is a good card, I just dont do as much token production and sacrificing them this time around.
immortaljackwest, I like the idea of Tilonalli's Summoner and I have thought of including it before. I just dont run any haste enablers or protection to justify adding the card. Its too squishy for my playgroup and would be dealt with on my board before I could activate the ability. If I ever decide to switch back to my traditional Omnath build, I would definitely give it a shot. It would fit much better there.
1 month ago
Oh...I knew Gitrog (he laments). It got so much hate from my playgroup. The only deck to beat it was Rhys the Redeemed; I didn't run enough boardwipes like Damnation, Decree of Pain, Necromantic Selection, or Toxic Deluge.
Commander / EDH
SCORE: 1 | 144 VIEWS | IN 1 FOLDER
2 months ago
Love the deck. I use the same Commander and I have my build posted on this site too.
Since my playgroup isn't as oppressive, I run a "friendlier" version of your deck. That said, I've been wondering why Prismatic Omen isn't in your deck. Also, Zendikar's Roil ups the number of sacrificable Elementals too.
I can think of a few more cards, but I'll wait for your response to my previous ones.
2 months ago
@xeratheenigma, thanks for posting. I took a peep at your list and it looks really interesting. I definitely wish I could find room for all three artifact lands but I just couldn't find room in my current mana base composition. Actually, looking more closely at the difference between our two mana bases shows the different ways in which our decks play.
I run 8 fetch lands, only one short of the maximum I could, and these are essential to my mana base function. My engines for building a board state are landfall focused for the most part (Omnath, Locus of Rage, Avenger of Zendikar, Zendikar's Roil, Rampaging Baloths), and fetch lands are landfall's best friend. Fetching also plays very well with Titania, Protector of Argoth and The Gitrog Monster as you well know. It seems like your list primarily focuses on filling your graveyard with lands as opposed to filling the battlefield with lands, which makes a lot of sense given how central Gitrog is to your strategy. I also see a lot more cycling lands in your list (I only run 3).
I considered tilting more heavily towards the graveyard when I was brewing this deck but, honestly, I haven't built many dredge-esque decks and I'm just more comfortable with landfall as a mechanic having previously played Omnath, Locus of Rage as a commander. That said, there are a lot of cards in your deck that I feel would play really well in my list, most of them you've already suggested.
I've been thinking about including Worm Harvest and I may give it a shot over Zendikar's Roil or Rampaging Baloths if I find I don't need as many redundant landfall/token effects. Mazirek, Kraul Death Priest is another one that's been on my radar as well. Turning every fetch land into an anthem seems absurd.
Greater Gargadon fills the role of sacrificing lands for profit and I like that it can also hit creatures (World Shaper FTW!) but I think I could use another effect like that and Squandered Resources would be PERFECT. My swingy game ending spells all want big mana (Torment of Hailfire/Death Cloud) and being able to tap out and then sacrifice lands for extra mana seems great. Not to mention just being a great effect to have on tap for cards like The Gitrog Monster and Titania, Protector of Argoth, or even just ensuring more landfall triggers for Splendid Reclamation or putting a land into the yard to replay it with Crucible of Worlds.
I'm definitely going to spend more time looking through your list. Thanks again!
2 months ago
Titania, Protector of Argoth, Splendid Reclamation, Life from the Loam, Zendikar's Roil, Elemental Bond, Where Ancients Tread, Tireless Tracker, and Chandra, Flamecaller all have a place in this deck.
4 months ago
First things first...Sakura-Tribe Elder and Sol Ring. By using Omnath, Locus of Rage with expensive dragons you want early and inexpensive ramp. Shaman of Forgotten Ways is also a great ramp for creature-heavy decks. I understand this aspires to be a budget deck so Burgeoning finds home here and not Exploration too. Take out Relentless Hunter for Rubblehulk. Take out Harbinger of the Hunt for Savage Ventmaw.
Zendikar's Roil is a bit slow and ineffective here as you don't focus on small tokens rather than big fat tokens from Omnath and creatures. Where Ancients Tread also finds home here it has won me lots of games (I also play EDH with this Omnath). Take out Peregrination for Cultivate it's essential to have cheap ramp spells. You can scry a lot more with Lifecrafter's Bestiary.
Wild Slash and Draconic Roar are awful in EDH. Instead have Comet Storm and perhaps Starstorm or Mizzium Mortars...Ground Assault, Hull Breach, Decimate and Vandalblast are all excellent removals for Gruul EDH.
In the end some good cards are: Elemental Bond for card draw. Rite of the Raging Storm which triggers both Elemental Bond,Omnath, Locus of Rage AND Where Ancients Tread. You can take out Revel of the Fallen God for it...it's not such a good card. Spellbreaker Behemoth to mess with those blue players out there. Gruul Turf, Naya Panorama, Terramorphic Expanse as for lands. Grave Sifter or Creeping Renaissance for turning the game to your advantage. And perhaps Mistcutter Hydra for a kill out of nowhere.