|Commander / EDH||Legal|
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|Magic Origins (ORI)||Uncommon|
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Whenever a land enters the battlefield under your control, put a 2/2 green Elemental creature token onto the battlefield.
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Zendikar's Roil Discussion
1 week ago
First things first...Sakura-Tribe Elder and Sol Ring. By using Omnath, Locus of Rage with expensive dragons you want early and inexpensive ramp. Shaman of Forgotten Ways is also a great ramp for creature-heavy decks. I understand this aspires to be a budget deck so Burgeoning finds home here and not Exploration too. Take out Relentless Hunter for Rubblehulk. Take out Harbinger of the Hunt for Savage Ventmaw.
Zendikar's Roil is a bit slow and ineffective here as you don't focus on small tokens rather than big fat tokens from Omnath and creatures. Where Ancients Tread also finds home here it has won me lots of games (I also play EDH with this Omnath). Take out Peregrination for Cultivate it's essential to have cheap ramp spells. You can scry a lot more with Lifecrafter's Bestiary.
Wild Slash and Draconic Roar are awful in EDH. Instead have Comet Storm and perhaps Starstorm or Mizzium Mortars...Ground Assault, Hull Breach, Decimate and Vandalblast are all excellent removals for Gruul EDH.
In the end some good cards are: Elemental Bond for card draw. Rite of the Raging Storm which triggers both Elemental Bond,Omnath, Locus of Rage AND Where Ancients Tread. You can take out Revel of the Fallen God for it...it's not such a good card. Spellbreaker Behemoth to mess with those blue players out there. Gruul Turf, Naya Panorama, Terramorphic Expanse as for lands. Grave Sifter or Creeping Renaissance for turning the game to your advantage. And perhaps Mistcutter Hydra for a kill out of nowhere.
3 weeks ago
My Omnath is creature based and basicly element tribal but some cards IMO are a must with Omnath and one of them is Zendikar's Roil&Thromok the Insatiable&Liege of the Tangle for fun Also you could use Abundance to sift through junk. Parallel Lives for more Omnath tokens Grazing Gladehart for hp Rampaging Baloths&Jaddi Lifestrider just because. ENJOY
1 month ago
Master of Waves is a nice lord effect for you. It may not get you many tokens, but it boosts all your creatures and will always give you at least 1 token.
Tempt with Vengeance would be very beneficial to you
Torrent Elemental gives you the ability to swing freely
River Kelpie gives more draw
Zendikar's Roil is less good than the others I have said, but gives good chumps
I hope I helped!
2 months ago
Here are some cards you may not have considered before!
2 months ago
Looks good. I would suggestion getting rid of some of your equipment. Your mana is better spent elsewhere.
I would look at the following areas;
3 months ago
You have a TON of mana sources here. Fast artifact mana, ramp via spells, creatures, and enchantments, but what are we ramping into? You seem to only have 1 fatty in the deck and 1 Torment of Hailfire mana sink, so I don't understand what all the fast mana is for? I think you could trim a lot of it, especially the rituals, for some more win conditions and/or interaction.
Marsh Flats and other fetches in colors
3 months ago
Came here from Reddit, gonna make some cut suggestions so you can fix your lands.
With so few lands that Zendikar's Roil isn't really doing anything for you. So I'd see that as a safe card to remove.Siege Behemoth, while a good card, is ultimately unnecessary in Elfball decks. I might also consider taking out Titania's Chosen as it doesn't really give much to the deck in terms of utility. By itself it's a 1/1 no evasion dude with no ways to really give it evasion. Sylvan Safekeeper isn't doing you any favors, either. Its utility is land-sac, something you don't want to do with only 24 lands. Maybe cut a few of your basic land search cards. You have almost as many ways to get basic lands as you do basic lands. Remember Freyalise makes mana dorks, so you'd be safe cutting a couple. Since you're ramping early I'd say a safe cut could be found in Lifespring Druid
Hedron Archive with so many other mana sources is effectively draw two cards for six mana, horribly inefficient.
Now to suggest some cards to put in the deck after you fix your land situation. All of the creatures suggested here are elves. And apart from Kindred Discovery, they're all fairly cheap.
Harmonize - Draw 3 for 4 mana. It's great.
Kindred Discovery - Name elf and draw for days.
Master Biomancer - Starts out by giving your incoming creatures 2 +1/+1 counters, but with Ezuri that number grows exponentially.
Rashmi, Eternities Crafter - Gives your smaller cards a little more value, or your big stuff a lot more value.
Sages of the Anima - In a creature focused deck this card is a bomb.
3 months ago
Like Ghost Town, Undiscovered Paradise can ensure you have a landfall trigger every turn
Zendikar's Roil is perfect since it makes elementals
Cloudstone Curio allows you to pick up lands and replay lands as well as good ETB creatures.