Reveal the top X cards of your library. Put all land cards from among them onto the battlefield tapped and the rest on the bottom of your library in a random order.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, untap those lands.
Printings View all
|Commander 2020 (C20)||Rare|
|Magic Origins (ORI)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Latest Decks as Commander
Animist's Awakening Discussion
1 week ago
Thanks Bassduff! Those infinite mana pieces are core IMO, but I completely get why your group frowns on it. There's been a lot of combo talk recently in my playgroup too and having a 2 card infinite mana combo with one of the pieces sitting in the command zone is pretty potent to say the least.
I like those 3 cards you've mentioned. Leyline of Anticipation is just a great card in blue no matter what you're trying to do - it also pairs really well with Wilderness Reclamation, good call there. Manascape Refractor is interesting! Lots of additional ability that you could take advantage of for big mana. You asked me to suggest 3 other potential replacement cards so I'll give that a shot:
Nothing revolutionary, but there's a few ideas for you to think about.
1 week ago
Looks good. You might like these: Perilous Forays, Animist's Awakening, Kamahl's Druidic Vow, Boundless Realms, Traverse the Outlands, Second Harvest, Parallel Evolution, Stone-Seeder Hierophant, Ogre Battledriver, Kalonian Hydra, Splendid Reclamation, Shared Animosity, Coat of Arms, Voyager Staff, Temur Sabertooth, Retreat to Valakut
2 weeks ago
Kruphix: Kruphix, at least for me, embodies the battlecruiser format, while not being a terrible deck. Here's some perfectly normal late-game plays. These can come as early as Turn 5!
- Have 1.2605068e+24 mana floating in your mana pool (this actually happened once). This number has a ridiculous amount of numbers, somewhere in the hundreds of thousands of digits. For perspective, 1 billion has 10 digits.
- Permanent Insurrection with Mass Manipulation
- 6.3025338e+23/6.3025338e+23 Oozes with Gelatinous Genesis. Remember, those numbers have thousands of digits.
- All the lands in your deck with Animist's Awakening.
- And so much more!
And now, onto my Sidisi deck. This deck is much more competitive, and it runs like a greased wheel. Everything comes together at once for one explosive turn. You'll be reanimating fatties as early as Turn 3, and the deck combines something for everyone.
- If ya like tokens, Sidisi can pump them out at hilarious rates, creating a zombie army to trample over your opponents!
- If you enjoy going tall with fatties, Sidisi is a prolific graveyard filler, reanimating big bois like Razaketh, the Foulblooded or Sheoldred, Whispering One left, right, and center!
- If you like comboing off like a boss, there are some great combos in the deck, one of which I discovered myself. Ping everyone to death with Nooze lines, mill yourself out for value and profit with Hypnotoad + Golgari Guy, or do it better with Hogaak, Arisen Necropolis + Altar of Dementia + Sidisivalue!
Here's the deck link: The Deck that Death Forgot [[PRIMER]].
BONUS POINTS: If you post a good description of your deck, I'll upvote it.
EVEN MORE BONUS POINTS: If you describe a fun game you played with it, I'll comment!
WOW, SO MANY BONUS POINTS: Remember, mutual upvotes are appreciated. If you see a deck you like, upvote it! And if you have the time, consider upvoting my deck. I always appreciate it.
1 month ago
1 month ago
Some other X spells I think you could use
Torment of Hailfire pretty much just kills or cripples each opponents.
Animist's Awakening can become a huge ramp spell after dumping a lot into it.
Comet Storm is another spell that once you hit a critical mass of mana you can wipe people out.
I’d also maybe add some mana doublers for your deck so you can really get there with your big spells. Stuff like Mirari's Wake , Vorinclex, Voice of Hunger , and Zendikar Resurgent would be good to add.
1 month ago
I am running Zaxara, Nightmare Hydra currently as my mane focus deck.
depending on budget some cards to look into would be:
Walking Ballista alone can win a game in this deck with infinite damage
Spell Burst is my favorite x cost counter
The Ozolith is a way to protect your counters
and Wildest Dreams helps you get things back that get answered
if you want any help please feel free to tag me and ask! these are only suggestions, every player builds and plays their decks differently
1 month ago
Hey, nice budget upgrades to the precon: Sea-Dasher, Reconnaissance, Brokkos, and Triome.
Elusive Tormentor Flip and Troll Ascetic are two budget creatures who you want to mutate with Otrimi. Tormentor for Insidious Mist when mutated with Otrimi makes a 6/6 hexproof, indestructible, unblockable, trample Beast. Discard a creature with mutate to flip Tormentor and recur that creature with Otrimi. The combination of hexproof and regenerate of Ascetic is powerful with mutate.
Hexproof is key and it's wanted because it protects the creature you're mutating to from targeted removal before it mutates and then after it protects the mutate pile so you can safely mutate again. Swiftfoot Boots can equip to any creature you control giving it hexproof.
( > = could replace)
- Elusive Tormentor Flip > Vorapede.
- Troll Ascetic > Vastwood Hydra.
- Swiftfoot Boots > Phantom Warrior.
The manabase of the precon is not good and you haven't changed it much. The color fixing is not good enough to be able to consistently cast Otrimi. Needing three different colors and having 11x basic Forests is going to be problematic without more color fixing.
On a budget, a manabase change to consider is to add the Bounce lands: Simic Growth Chamber, Dimir Aqueduct, Golgari Rot Farm in place of other lands that ETB tapped. With Bounce lands have to return a land you control to your hand (bounce) and they interact well with a basic land to bounce. They help with color fixing since you tap them for two different colors of mana.
- Dimir Aqueduct > Dimir Guildgate.
- Golgari Rot Farm > Golgari Guildgate.
- Simic Growth Chamber > Temple of Mystery.
- Yavimaya Coast > Thornwood Falls.
- Ash Barrens > Temple of the False God.
- Evolving Wilds > Soaring Seacliff.
- Could cut 2x Forest, add 2x more Island.
More Signets can help with faster ramp and color fixing. Arcane Signet is great, but there's three other budget Signets to consider adding: Simic Signet, Golgari Signet and Dimir Signet (Ravnica version). A Signet is helpful since any basic Forest or any other land can be used to make two different colors of mana.
Shared Summons is a budget instant creature tutor that can put any two creatures into your hand. Jarad's Orders is another creature tutor that puts a creature into your hand and any other creature into your graveyard such as one with mutate to recur with Otrimi. Primal Empathy can be repeatable draw source or repeatable source to make Otrimi bigger. Season of Growth can be another repeatable draw source, any time you cast a creature for it's mutate cost targeting a creature to mutate.
- Shared Summons > Illusory Ambusher.
- Jarad's Orders > Cavern Whisperer.
- Primal Empathy > Mysterious Egg.
- Season of Growth > Mind Spring.
Good luck with your deck.
2 months ago
This may seem weird, but using your favorites Cut / Ribbons and Torment of Hailfire as our guides, I think we're shying away from a Landfall deck and leaning more into a traditional ramp deck. An old-school ramp deck...like before Zendikar gave lands a thing to do when they entered the battlefield. The idea is to get as many lands onto the battlefield as fast as possible to play the biggest spells (especially X-spells) possible. That said, it's going to take a little bit of re-structuring to your deck to do this well.