Reveal the top X cards of your library. Put all land cards from among them onto the battlefield tapped and the rest on the bottom of your library in a random order.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, untap those lands.
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Animist's Awakening Discussion
2 days ago
Overabundance, Winter's Night, Channel the Suns, Tinder Wall, Helm of Awakening, Elemental Resonance, Cloud Key, Animist's Awakening, Deathrite Shaman, Radha, Heir to Keld, Zhur-Taa Druid, Knotvine Mystic, Selvala, Explorer Returned, Animar, Soul of Elements, Weaver of Currents, Rosheen Meanderer
Cool list :)
4 days ago
Nice build! +1
Some possibilities you may like: Exploration, Slippery Karst, Animist's Awakening, High Market (token sac), Inkmoth Nexus, Blinkmoth Nexus, Oblivion Sower, Into the Wilds, Buried Ruin, Tectonic Edge, Greenwarden of Murasa, Sensei's Divining Top (for Courser of Kruphix)
4 days ago
Austin_Smith_of_Cards, thank you for all of your feedback. I have added Crop Rotation, Sakura-Tribe Elder and Rishkar's Expertise. I will look for possible cuts for Rampaging Baloths because I do enjoy that card in my alternate build. As for the additional fetch lands, I'd rather not replace basic lands for them for I already feel like I am light on basics as is. I have always considered adding them, they just never make the cut. I like the extra burn that Where Ancients Tread brings to the table. Yet again, hard to cut for this card. I am very excited for Traverse the Outlands. I will definitely add it once it becomes available. Thank you, Lord.of.Innistrad for also suggesting the inclusion.
Pelegos, I appreciate the comment! Mana Echoes goes bonkers in this deck. I'll have to see if I could make a cut for it. It might be hard though seeing how I just replaced Amulet of Vigor which also combos well with Perilous Forays. As for Undergrowth Champion and New Frontiers, I'll have to do some play testing with the two and see if they'll make an impact.
Sorry riburah, I'm still not sold on Animist's Awakening. I'm glad that you've had great experiences while using it. It's just not the card for me. Plus, I'd rather save that cut for the new card Traverse the Outlands.
1 week ago
1 week ago
What is Buried Ruin primarily used for here? Since Omnath decks tend to be tight on value lands, i feel like this could be something better like a Vesuva for your Valakut, the Molten Pinnacle, or a Stomping Ground to up your mountain count, or even a Kessig Wolf Run as a mana dump. Animist's Awakening and Nissa's Renewal were really lackluster for me, so I cut them in favor of Verdant Confluence and Hour of Promise. Skyshroud Claim and Nature's Lore would also be excellent ramp spells, especially if you include Stomping Ground, Sheltered Thicket and (more expensive abviously) Taiga. Crop Rotation, Expedition Map Sylvan Scrying, and Reap and Sow are worth a look into to grab value lands. I've had good success in my list running cards like Earthquake as a finisher, often times making a big swing with tokens then casting a X=>5 earthquake to get those last points of damage in, especially with bolt triggers from Omnath, Locus of Rage. I'll post my list below for reference, I have lots of fun with it! Nice deck, I kind of like the inclusion of Wave of Vitriol, I'll look into it myself.
1 week ago
Axeplorer, I've been on the fence on adding Crop Rotation. I'm just very unsure what to cut for it, so I never added it. I ran Valakut, the Molten Pinnacle, Vesuva and Thespian's Stage at one point. I just never ran enough mountains to maximize damage output, so the synergy wasn't effective enough and they got cut. As for Ashnod's Altar, yes, it has been a worse Goblin Bombardment. I've been contemplating on replacing it with Phyrexian Altar instead. At least then I could make use of the one any color mana compared to the two colorless. I really like where you are going with all the burn in your build. I might have to add some of those cards to get that additional damage out.
usaDiabetic, thanks for the +1! Even if it was just for the name, any and all upvotes are much appreciated! I'm glad the name is getting attention. I was cracking myself up when creating the name for this build.
nodicekid, thanks for taking the time and posting your Omnath build. I like the land destruction you have going on in there. I've always considered adding some myself. I think a cycled Decree of Annihilation would add some nice flavor.
jamesfiek, I don't like taking the risk with Animist's Awakening. The chances of spending seven mana (just to compare it to Boundless Realms CMC) on it to look at the top six and coming up with a land or two is not worth it in my opinion. Not saying that is always the case, just not worth the risk for me. I replaced Horn of Greed awhile back for Mind's Eye, so I could prevent giving my opponents an extra draw off land play.
1 week ago
Why no Animist's Awakening?
1 week ago
Seems like you have a lot going on here but some of these spells seem either very low power or don't do much doubled.
Some suggestions to add:
- Artifact Mutation
- Atarka's Command
- Frenzied Tilling
- Animist's Awakening
- Dragon Fodder
- Empty the Warrens
Some things you may want to take out:
- Farseek + Nature's Lore there are much better land search options and you already have a ton
- Blighted Woodland, Evolving Wilds is a better use of this slot imho
- Sylvan Advocate you have nothing that makes land creatures so this seems a waste Imperious Perfect would give you something about the same size and give you more tokens to conspire with.
- Autumn's Veil not useful to conspire with and very niche
Fall of the Titans this seems to be a very inefficient burn spell compared to many other options