Aspect of Mongoose
Enchantment — Aura
Enchanted creature has shroud. (It can't be the target of spells or abilities.)
When Aspect of Mongoose is put into a graveyard from play, return Aspect of Mongoose to its owner's hand.
|Want (2)||RedRenegade , Oliviridian|
Printings View all
|Time Spiral (TSP)||Uncommon|
Combos Browse all
|Commander / EDH||Legal|
Aspect of Mongoose occurrence in decks from the last year
Commander / EDH:
All decks: 0.0%
Aspect of Mongoose Discussion
1 week ago
Some potential cards. Most of these might be side-grades or out of budget but are worth noting in the Maybeboard. I have a few of these:
Creatures are obviously optimal, what with elf anthems and counters and stuff. I would try to squeeze in the first three if you can. The tempo of getting your commander down on turn 2 is amazing.
Fyndhorn Elves , Priest of Titania , Boreal Druid , Farhaven Elf , Leyline of Abundance , Castle Garenbrig , Llanowar Tribe , Overgrowth , Reap and Sow , Kodama's Reach , Explosive Vegetation , Nature's Lore , Ranger's Path , Skyshroud Claim , Grow from the Ashes , Emerald Medallion , Growing Rites of Itlimoc Flip, Harrow , Circuitous Route
Rishkar's Expertise , Soul's Majesty , Mirror Shield , Zendikar Resurgent , Primal Rage , Heroic Intervention , Return to Nature , Overwhelming Stampede , Overrun , Beastmaster Ascension , Loxodon Warhammer , Colossal Majesty , Rancor , Vivien, Champion of the Wilds , Blossoming Defense , Withstand Death , Titanic Brawl , Ancient Animus , Momentous Fall , Nature's Claim , Once and Future , Regrowth , Wildest Dreams , Road of Return , Creeping Corrosion , Season of Growth , Blanchwood Armor , Sandwurm Convergence , Garruk, Primal Hunter , Vivien Reid , Vivien of the Arkbow , Ghost Quarter ,
Aspect of Mongoose is nice but prevents untapping shenanigans with your commander.
Some obvious out-of-budget stuff here and some lower-powered stuff too but I'll suggest them for posterity.
Llanowar Reborn , Karn's Bastion , Forge of Heroes , The Great Henge , Incubation Druid , Loyal Guardian , Tuskguard Captain , Pollenbright Druid , Solidarity of Heroes , Biogenic Upgrade , Durable Handicraft , Planewide Celebration , Courage in Crisis , Verdant Confluence , Bow of Nylea , Contagion Clasp , Contagion Engine , Hydra's Growth , Path of Discovery , Retreat to Kazandu , Forced Adaptation , Evolutionary Escalation , New Horizons , Nissa, Voice of Zendikar , Jiang Yanggu, Wildcrafter , Vivien, Arkbow Ranger , Kalonian Hydra , Arbor Armament , Stony Strength , Savage Summoning , Hunger of the Howlpack , Soul's Might , The Crowd Goes Wild , Armory of Iroas , Weapon Rack , Predatory Hunger , Primeval Bounty
I have a Drove of Elves I'm not using
1 month ago
Oh, sideboard... Well, Disenchant's GW version, Nature's Chant is good sideboard material. Some anti-air hate, like Hurricane may be helpful, and it can also end a game early and to your advantage once they are low on life. Aspect of Mongoose and Alpha Authority can be useful to protect a creature from burn/removal heavy decks. Multani's Presence can really be a nice turn 1 vs a counter heavy deck that would normally be pretty problematic. Green has a bit of anti-blue hate kicking around, and it's good for sideboards. Tsunami is a must-counter card vs decks that use islands, but by the time you can cast it, they are more likely to be able to counter it, whereas the Presence you can sneak in often, since it's hardly worth a Force, and yet will pay dividends if they intend to counter a spell a turn.
2 months ago
Here are some cards that just get the ball rolling a bit faster:
Cryptolith Rite turns all your tokens and GrumGully into mana dorks to power out spells faster.
If you really like the "army in a box" creatures like Seige Gang Commander then you may want Avenger of Zendikar , Deep Forest Hermit , or Deranged Hermit . If you combine these cards with Nim Deathmantle and Ashnod's altar you can make infinite bodies by eating a token and the actual card to generate the 4 mana to pay for the mantle's trigger to recur it immediately. If you REALLY likes these effects I'd also suggest Panharmonicon to double up on the ETBs. Panharmonicon also doubles up Purphuros/Impact Tremors triggers.
3 months ago
Thanks, Beebles! I've tried more aura-heavy builds of this deck, but, honestly, those builds felt the worst out of all the various variations I've tried on this idea. Since this deck is trying to put auras onto angels and dragons instead of your typical 1-2CMC Bogles and the like, auras too often felt like dead cards since they need to sit in your hand waiting for a good target. Plus the deck ended up feeling really dependent on Kestia herself and everything felt more vulnerable.
You're totally right though; Aspect of Mongoose is a card that is high on my maybe list. (You're right in terms of me not totally loving the flavor of Rancor and Spirit Loop)
I'm only running Angelic Destiny (love the flavor) and Bear Umbra (super powerful) as my auras in the deck, but Ephara and Heliod (and Heliod's tokens) can carry a ton of weight in terms of being another source of a Kestia trigger. I can pretty consistently get 2-3 cards out of Kestia per combat in the middle/late game, but I definitely keep more auras in mind in terms of future possibilities. Always keeping an eye out for new auras that get printed!
Thank you for the thoughtful comment!
3 months ago
Love the concept and this build. You obviously put a lot of effort into this and it shows. +1!
One thing that stood out to me though is that you run very little aura's. As Kestia only triggers when you attack with an enchantment or enchanted creature, I was expecting a few more of those. Perhaps the first ones I'd add would be the aura's that come back to your hand when its host dies: Rancor , Spirit Loop and Aspect of Mongoose , although those might not gel as well with the underlying philosophy of the deck.
Anyway, great stuff!
5 months ago
So three things:
There is, as far as I know, only one asymmetric Null Rod effect: Karn, the Great Creator . In EDH, where there’re typically no sideboards, he can be underwhelming. But his +1 and passive are very relevant.
I think with regard to the not wanting to draw dorks late, you can just rely on mass card draw. I mentioned a few card advantage engines above (see Beast Whisperer ) which would draw you through dorks to GET to your threats, late game.
There are some voltron-y-style enchantments in green you might find useful instead of the equipment package. Aspect of Mongoose is excellent, though note that it grants Shroud and not Hexproof. Rancor and Dragon Fangs give trample, and Rancor , like Aspect of Mongoose , is self-recurring. Bear Umbra is another good form of protection. Unfortunately, there don’t seem to be any auras in green that grant lifelink; that being said, running Collector Ouphe doesn’t preclude your running one or two lifelinking equipments.
7 months ago
My two cents:
(1) you need more evasion. You have a metric ton of +1/+1 counters, which is great... but only 2-3 things that give trample and only 1-2 other pieces of evasion. Against the wrong deck, you'll get chump blocked all day. These specific cards are mostly just examples, but consider adding unblockable ( Suspicious Bookcase , Whispersilk Cloak ); deathtouch ( Gorgon Flail , Nightshade Peddler ); trample / multi-purpose ( Loxodon Warhammer , Haunted Cloak ).
(2) you need more protection. Everyone will gun for your doggo, knowing that it's your whole win-con. You have a few things, but not enough IMO. Add more indestructible ( Hammer of Nazahn ) and hexproof ( Mask of Avacyn , Archetype of Endurance ).
I'd suggest culling some of the +1/+1 cards - especially one-shot like Battlegrowth . Also, shroud isn't great with voltron because you can't target/enchant/equip, so I'd lose Lightning Greaves and Aspect of Mongoose .
Looks like a fun deck!
8 months ago
I'd probably take out Solemnity unless your meta has a lot of counters or infect going on. You have a TON of ramp enchantments as well so i'd feel comfortable going down one or two lands. The Chain Veil will just end up hurting you if you can't pillow fort up.
What is your win-con? If it's creature damage maybe something like Aspect of Mongoose would help your creatures stay alive longer since you only have a few. There is actually a whole cycle of enchantments that return to your hand like that (3 per color i think). Launch and Spirit Loop are the only others that come to mind though.
Collective Restraint could add to your pillow fort cards and the appropriate gods could give you burly creatures (Thasa, Nylea, Heliod etc but they don't cause thing to untap from Estrid's +2 i guess ). The gods are getting kind of pricey though.