Back:Atzal, Cave of Eternity
Journey to Eternity
Legendary Enchantment — Aura
Enchant creature you control
When enchanted creature dies, return it to the battlefield under you control, then return Journey to Eternity to the battlefield transformed under your control.
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Journey to Eternity Discussion
4 hours ago
Hey Thatguy14286, thanks so much for the feedback!
While Deadeye Tracker is a good card, I really feel like it's more suitable in the sideboard as graveyard hate. Against other decks, it would probably be too slow I'd imagine.
Your point about the Chupacabra is fair, though I think I'd like to have it against stuff like Hazoret. Also you end up exploring so often that that ability can easily be -4/-4 or even -6/-6 if needed. That said, it might be a better sideboard option against red etc...
Nissa is interesting. There's definitely some lack of finisher with all the mana we'll be getting. That's why I included Torment of Hailfire and Journey to Eternity Flip. But perhaps I could stub in 2 Nissa's in lieu of the Chucacabras?
6 hours ago
Not until Friday. I'm waiting for cards as well, Journey to Eternity for my Sultai Reanimator.
9 hours ago
I would cut 1 Noxious Gearhulk you don't want to draw multiple of those in the early game.
Thrashing Brontodon can alway sac itself targeting Journey if necessary. The additional stats make it a lot nicer in case you don't draw Journey - T2 Channeler Initiate into T3 Brontodon is a lot better then T3 Manglehorn with no targets. Being able to target enchantments might be quite important. The Brontodon also survives Yahenni's Expertise, which is very nice. But ...
... this deck abuses the land side of Journey to Eternity a lot more then the front side, which worries me a bit. A lot of decks that can afford it, will most probably run a few Field of Ruin. And with multiple double black and double green mana costs I don't see you run some to counter theirs. If a lot of decks run it, you might need to switch the Brontodon to the worse Manglehorn, just so you can run some Ruins.
1 day ago
Hello! Just joined and is my first deck posting, so please forgive any formatting issues!
I plan to take this deck to my LGS Standard events over the coming season (1 per week or so) and will post updates, along with any changes I make.
SCORE: 4 | 4 COMMENTS | 452 VIEWS
3 days ago
A few thing I'm pondering:
3 days ago
I am happy to see Thrashing Brontodon in the new set! :)
Do you think this version of the Rock plays enough creatures for Journey to Eternity?
5 days ago
You're probably better off running that new Journey to Eternity instead of Anointed Procession and God-Pharaoh's Gift.
At that point you could also get rid of Refurbish and replace it with Nest of Scarabs, which would work better with Anointed Procession if you wanted to keep it.
And AT THAT POINT, you probably don't need Key to the City anymore because hopefully you'll be swarming the board with Insects and Snakes.
5 days ago
My Team Show
Medium Creature - Rekindling Phoenix (This card looks amazing, but I have no idea what kind of deck it would fit into. I'm hoping someone else figures that out)
Large Creature - Ghalta, Primal Hunger (It feels a little too "win more" for me, but nothing else really looks playable)
Instant - Negate (everyone loves negate)
Sorcery - Thunderherd Migration (This is really the only reason to play Dinos)
Enchantment - Journey to Eternity (Seems awesome if someone builds a good GB midrange deck)
Artifact - Captain's Hook (This should help RDW in the energy matchup)
Common - Fanatical Firebrand (This goes with my next pick)
Uncommon - Daring Buccaneer (I'm hoping theres a pirate subtheme version of RDW, or maybe a UR tempo version)
Rare - Wayward Swordtooth (It's a powerful effect for a non-combo build of Dinos, also strong with ghalta)