Journey to Eternity

Legendary Enchantment — Aura

Enchant creature you control

When enchanted creature dies, return it to the battlefield under you control, then return Journey to Eternity to the battlefield transformed under your control.

Browse Alters View at Gatherer

Trade

Have (2) Bluboltar , gildan_bladeborn
Want (2) Bakery300 , Runed_Servitor

Printings View all

Set Rarity
Rivals of Ixalan (RIX) Rare

Combos Browse all

Legality

Format Legality
Canadian Highlander Legal
Pioneer Legal
Modern Legal
Historic Legal
Vintage Legal
Casual Legal
Highlander Legal
Legacy Legal
Magic Duels Legal
Commander / EDH Legal
Tiny Leaders Legal
Block Constructed Legal
Leviathan Legal
Oathbreaker Legal
Arena Legal
Duel Commander Legal
Penny Dreadful Legal
Frontier Legal
1v1 Commander Legal
Unformat Legal
2019-10-04 Legal

Journey to Eternity occurrence in decks from the last year

Latest Decks as Commander

Journey to Eternity Discussion

Trveheimer on Skullbriar

2 weeks ago

i read a bit on reddit and a judge there said its just an unfortunate wording, and it works to have the counters go on both the ozolith and skullbriar! if thats true, the combo of something like Scourge of Skola Vale or Jarad, Golgari Lich Lord, The Ozolith and something like Journey to Eternity  Flip or Kaya's Ghostform sounds pretty fun, no wombo combo but sacrificing a 10/10 Skullbriar for 10 dmg /10 counters on the scourge just to basically double the counters over all sounds great, if Reyhan, Last of the Abzan is on the board as well, oh boi..

Bababad on Tayam Enchantress Control

2 weeks ago

Journey to Eternity  Flip would do great with Sun Titan and Tayam. It feels pretty bad in an opening hand half the time and feels bad when you topdeck it without a target. When the stars align it does serious work. My meta is spot removal heavy so it hasn't had a chance to shine in my brews :)

Saffi Eriksdotter and Eternal Witness might be good tayam and titan targets to sneak into the brew for smoothness when you want it.

Depending how often your creatures/tokens die in the final brew Bastion of Remembrance can synergize with your a wide token board and wipes

Bababad on Tayam Enchantress Control

2 weeks ago

Journey to Eternity  Flip would do great with Sun Titan and Tayam. It feels pretty bad in an opening hand half the time and feels bad when you topdeck it without a target. When the stars align it does serious work. My meta is spot removal heavy so it hasn't had a chance to shine in my brews :)

Saffi Eriksdotter and Eternal Witness might be good tayam and titan targets to sneak into the brew for smoothness when you want it.

Depending how often your creatures/tokens die in the final brew Bastion of Remembrance can synergize with your a wide token board and wipes

FrogBoy95 on Tayam Enchantress Control

2 weeks ago

I'll update the mainboard when I figure out what I need to swap out. Would Journey to Eternity  Flip be a worth it for the larger creature recursion, even though there are only a handful? I toyed with the idea, but it just seemed like I would only be getting Mikaeus and Sun Titan back.

Guth on Zaxara, the Finite

4 weeks ago

DeinoStinkus yeah that's probably a good call for the swap. I haven't picked up a Kalonian Hydra yet. The thought process behind the Journey to Eternity  Flip was to get back one of the value creatures that will be targeted like Selvala, Heart of the Wilds, Gargos, Vicious Watcher or Nyxbloom Ancient. It also provides a small amount of protection on Zaxara, the Exemplary and can double up a Sakura-Tribe Elder if needed. That said it definitely is a bit slow and restricted with a good chunk of the deck.

DeinoStinkus on Zaxara, the Finite

4 weeks ago

Love Zaxara, but also am a sucker for combos. But did you consider Kalonian Hydra over Journey to Eternity  Flip? Journey seems kind of weak considering it can't reanimate X-costers. Also, Diabolic Revelation is a pretty awesome tutor.

MTGBurgeoning on Gruul Stompy Featuring Xenagos, God of Revels

1 month ago

As more play-testing of the deck transpires, I gladly will share those results.

As for your inquiry about the deck's weaknesses, I can answer that from a global perspective. Over the years I have honed a certain deck-building blueprint. One of the many guidelines of this blueprint is to try and avoid any form of sorcery-speed spell that "targets." In the current deck list, only Decimate and Finale of Devastation apply. Casting Decimate is always risky, as any one of the targets can be bounced or removed prior to resolution, thereby whiffing on all targets. The potential reward of 4-for-1 for just is acceptable, however, and worth including. Finale of Devastation is not as concerning because most of the time the target is in the library. Reap the Past may provide similar apprehension if the graveyard is exiled prior to resolution. This is a reason why I chose not to include Rishkar's Expertise. I envision the creature getting removed instantly before the spell resolves, leaving only hopeful thoughts of what might have been. For me, this awareness translates to other facets of deck-building as well.

EXAMPLE: The only two auras I will ever include in an EDH/Commander deck (aside from strict aura/enchantment builds) are Rancor and Journey to Eternity  Flip. If each aura sticks, perfect. The returns on these investments are amazing due to their built-in recursive benefits. If they don't stick, at least the mana invested is not a great loss. I think including spells like Deflecting Swat, Bolt Bend or even Shunt in order to protect sorcery-speed spells is advantageous, and even more so when considering the benefits you outlined above. For the purposes of including versatility to the deck, including these change-of-direction spells seem quite useful. If all options for instant-speed spells have been exhausted, I would consider adding some "sorcery protection."

EXAMPLE: When Generous Gift was released in Modern Horizons, I swapped out Vindicate for it in nearly every deck I could. Instant-speed, undoubtedly, is more powerful than sorcery-speed. This is why I opted for Return of the Wildspeaker and Momentous Fall over Rishkar's Expertise.

However, the benefits you mentioned of including a spell like Deflecting Swat or Bolt Bend are intriguing. This is a consideration to ponder further.

Well, I suppose this is my long-winded attempt to answer your Xenagos-specific question with an overgeneralized deck-building philosophy (micro into macro): I try to construct decks through a card-by-card guideline of "How much can this card hurt me? If I invest mana into this card, what are the returns? What are the risks? What is the balance?

Hopefully this response will be useful in some way. Keep on Xenagosing!

Kodiak1137 on Brokkos, The Bog Boss (Mutate EDH)

2 months ago

Unlife Hey thanks for taking the time to comment, I appreciate that. The ramp is okay, i know it looks a little dry but you'd be surprised how smoothly it runs (most of the time). So in addition to the lands: Hadana's Climb  Flip & Journey to Eternity  Flip turn into good lands, albeit later. Titans' Nest really helps out as well with an Animar-esque effect. Leyline Prowler, and the two rocks make 41- which is the minimum actual sources I would run.

The rest of the deck works well with keeping your opponents slow with mutate attrition effects- and can pick up the slack with Migratory Greathorn (often every turn) Migration Path, Mythos of Brokkos can fetch any land if needed- Pollywog Symbiote helps early on too. Not to mention the card draw effects are decent and mostly repeatable. Parcelbeast has become one of my pet cards in the deck.

And it's not a very mana costly strategy, especially since Brokkos effectively avoids taxes.

I might try Etrata- looking for effective win cons once I have Brokkos out. Usually making him hexproof/indestructible is good enough for my meta.

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