Journey to Eternity


Atzal, Cave of Eternity


Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Standard Legal
Leviathan Legal
Legacy Legal
Arena [BETA] Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Rivals of Ixalan (RIX) Rare

Combos Browse all

Journey to Eternity

Legendary Enchantment — Aura

Enchant creature you control

When enchanted creature dies, return it to the battlefield under you control, then return Journey to Eternity to the battlefield transformed under your control.

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Recent Decks

Journey to Eternity Discussion

multimedia on Hello I need a viable ...

1 week ago

Hey, out of the two choices you named you can get more play out of Muldrotha, the Gravetide because it doesn't rotate from Standard Oct. 5th. Razaketh does rotate; if you build a deck now around the Demon then you'll only get two months to play it. If you don't care about only having two months of playing Razaketh then consider a mono-black Demon reanimation direction with Rise from the Grave?

If you want a low budget deck however than three color Sultai with Muldrotha is not the direction to go because a three color playable manabase with dual lands is not cheap. If the manabase expense is something you don't care able then Muldrotha with ramp, explore and creatures with good ETB abilities is a direction with Journey to Eternity  Flip to consider since all the cards can be budget and for post rotation.

In Guilds of Ravnica, the next set for Standard, Golgari and Dimir are guilds in the set. These are two of the three guilds that make Sultai which means there's going to be support for Sultai colors.

A mono colored deck is by far the cheapest option because then you don't have to spend money on dual lands for the manabase. If you don't like red then how about green? Mono green is becoming a monster deck in Standard and post rotation it will be one of the best surviving decks. If you like green, big creatures and attacking it's a safe option. Current mono green can be adapted to be budget without Ghalta, Primal Hunger.

Orzhov Knights can be another safe budget option. All Knights are from Dominaria or M19, all are safe post rotation. Knights can be adapted to be budget without History of Benalia or Ajani. If you would like help making a deck of any of these suggestions let me know I'll help.

4nTi0cH_Gh0sT on Muldrotha

1 month ago

Very cool synergies here! I like it! If anything, id be interested to see what you think about World Shaper to "combo" with Journey to Eternity  Flip + Sylvan Awakening.

jpsuchecki on The Grave Box

1 month ago

4nTi0cH_Gh0sT actually looking up Gifts is how I ended up on the page. I was trying to figure out if it was banned or not.

But don't worry about it. Like with all magic you are constantly refining your process. My Muldrotha deck is still in the prototype stages. Ambassador Laquatus, Magus of the Jar, and Solemn Simulacrum could all work well here too. I've been tempted to try Fraying Sanity on myself too. I'm not sure if it would work or if it would get out of control.

Also in most EDH games you can expect a few board wipes. Besides a few force sacrifices, you don't have much. Plague Wind, Crux of Fate, Nevinyrral's Disk, and/or In Garruk's Wake. There are more, those are just some suggestions. There is a page that list all boardwipes here on tappedout.

Also consider things like Mental Discipline or Journey to Eternity.

smashadams83 on Toxic Relationship: Hapatra EDH | *PRIMER*

1 month ago

They are tough early game. I might have to play one turn one tapped which isn’t a big deal. But I normally don’t have issues with tempo loss. They are fantastic to dig into the deck late game and trigger archfiend. If you run enough of them it might be nice to run Life from the Loam.

I run Fauna Shaman as another way to enable archfiend and tutor up utility creatures, a second survival of the fittest albeit a worse one.

You need a nice reanimation package when using survival as well since you’re going to be dumping creatures. I Run the following for reanimation:

Journey to Eternity  Flip - when flipped

Dread Return


Volrath's Stronghold

Eternal Witness


You also might want to consider running Necrotic Ooze since you have a tutor package now. You can dump quullspike/Druid into the yard with survival and then go off with ooze.

Another consideration is Westvale Abbey  Flip. Easy to flip here. Let me know what you think!

Ender666666 on How to Lose Friends and Infuriate People.. for $99

1 month ago

Thrilling Encore, Diabolic Intent, Virtus's Maneuver, Journey to Eternity  Flip, are all good cards, but they are mostly too expensive to add to the deck at the moment. Depending on pricing trends though, I could see some of them being quite useful.

odedonlife on Muldrotha, the Value Engine

1 month ago

Golgari Grave-Troll + Life from the Loam + Stinkweed Imp all great means for self milling with dredge. Liliana, Death's Majesty, Living Death, Command Beacon would be really good additions. You have almost no means to sacrifice you own creatures to recur their effects, which is a key component to golgari/sultai. Whisper, Blood Liturgist + Diabolic Intent + Scourge of Nel Toth + Razaketh, the Foulblooded + Eater of Hope are great means for using the etb effect creatures to be able to re-use them again from grave. Replace Taigam, Sidisi's Hand with Sultai Ascendancy because it's pointless to skip your draw step, you never want to exile cards form your graveyard, and it's cheaper. Pelakka Wurm, Mikaeus, the Unhallowed, Rune-Scarred Demon, Journey to Eternity  Flip, Pattern of Rebirth, The Mending of Dominaria, Birthing Pod, Mimic Vat, Nim Deathmantle, Sword of Feast and Famine, Boseiju, Who Shelters All, Demonic Tutor; all should be considered.

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