Rampage of the Clans
Destroy all artifacts and enchantments. For each permanent destroyed this way, its controller creates a 3/3 green Centaur creature token.
Printings View all
|Ravnica Allegiance (RNA)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Rampage of the Clans Discussion
3 weeks ago
Build a Selesnya deck and run things such as Darksteel Mutation , Lignify and Song of the Dryads . If you want to make it Bant instead and have counterspells, you now have access to Imprisoned in the Moon . There is also Humility , Overwhelming Splendor , Kasmina's Transmutation and Kenrith's Transformation .
Basically you're going about the deck in the wrong way. Stop trying to "kill" him and start trying to "out pace" him.
You can also prevent him from even gaining life; Leyline of Punishment , Erebos, God of the Dead , Stigma Lasher , Forsaken Wastes , Everlasting Torment , Witch Hunt , Havoc Festival , Rampaging Ferocidon , and Archfiend of Despair .
You're going to want solid enchantment removal. For those, you have; Tranquil Path , Back to Nature , Paraselene , Bane of Progress , Primeval Light , Tranquility , Rampage of the Clans , Fracturing Gust , Austere Command , Tempest of Light and Merciless Eviction .
I'd highly recommend you go Bant and just ignore the Rakdos options I have given you, but those are there in the event you want some extra possibilities.
So you have two things here; Prisons & Mass Removal. They are working against each other, so you want something that protects your own boardstate; Teferi's Protection , Avacyn, Angel of Hope , Darksteel Forge + Mycosynth Lattice , Starfield of Nyx + Eldrazi Monument , Soul of New Phyrexia , Heroic Intervention , etc.
I'd recommend you run all of them, actually. Put Tuvasa as your Commander so you always have access to card draw. He basically turns your first enchantment each turn into a cantrip (Trading 1 card for 1 card).
1 month ago
Would Rampage of the Clans have a place in this deck? I know they're not Dinosaur tokens, but it may be good removal
2 months ago
I have toyed around with a similar idea for a deck using Precursor Golem as the centerpiece: when targeted with Confront the Unknown , you'll create three clues, and one golem will get +1/+1, another will get +2/+2 and the last will get +3/+3. This scales up quite well when with more golem creatures.
2 months ago
I tried some builds, but Tezzeret, Master of the Bridge and Saheeli, Sublime Artificer had too little synergy in a food centered deck. On the other hand, I found a build that focuses entirely on Rampage of the Clans which seems pretty fun, so I'll put the link here. ようつべコピペ
3 months ago
Might I suggest cutting Vivien's Arkbow and Rampage of the Clans for Vivien, Arkbow Ranger and/or Nissa, Who Shakes the World ? Vivien can buff your creatures and fight planeswalkers, and Nissa can ramp you very nicely while providing blockers.
3 months ago
Gleeock Which is why I was even considering Back to Nature , even though that only deals with enchantments. I do have Cleansing Nova and Rampage of the Clans as Budget versions, though another one would definitely help.
5 months ago
5 months ago
Sweet deck! Very unique commander choice.
You're running Anger and I expected to see Brawn . Have you tried that already? Seems to be a shoe-in for this deck. I also notice from what I quickly saw there isn't very much removal, so how about Bane of Progress , Rampage of the Clans , and/or Blasphemous Act . That last card seems weird to recommend in a creature heavy deck, but I see your objective is to make them big so most of your dudes may end up surviving that hit.
Good luck! +1