Snake Umbra


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2018 (C18) Common
Planechase Anthology (PCA) None
Planechase 2012 Edition (PC2) Common
Rise of the Eldrazi (ROE) Common

Combos Browse all

Snake Umbra

Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 and has "Whenever this creature deals damage to an opponent, you may draw a card."

Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Price & Acquistion Set Price Alerts





Snake Umbra Discussion

18ths on Hallar, They Who Kick Fire

3 days ago

Have you tried/considered adding Snake Umbra? I'm currently brewing Hallar and this cards looks great in this deck. It protects Hallar and at the same time gives you a free Harmonize every time you cast a kicked spell.

Frd123 on Estrid, Hit and Run

2 months ago

Your deck have one more card than allowed. It is 100 cards including commander. The way you are listing you have 101 cards.

Wouldn't Kestia, the Cultivator be better for the build you want to make? You can run other cheap enchantment creatures in order to trigger its effects.

You could run Curious Obsession, Ophidian Eye, Curiosity, Sixth Sense, Keen Sense and Snake Umbra. And for a global effect Coastal Piracy.

I suggest using Mesa Enchantress.

Another good suggestion is using prowess creatures such as Seeker of the Way and Monastery Mentor. Or even Myth Realized.

Another good enchantment for providing unblockability is Flickering Ward.

Ravenrose on The Windgrace Beneath My Wings

2 months ago

Jund good stuff here... ok. Vaevictus Asmadi might be worthy of consideration, in addition to Hellkite Tyrant. Wild Pair, Where Ancients Tread and Warstorm Surge are also worthy considerations for this deck. Polukranos, World Eater is a boardwipe on a stick if one does it properly. Hydra Omnivore devourers your opponents equally. Killing Glare is also worthy of consideration. Snake Umbra and Bear Umbra will protect your creatures but also give extra goodness to your creatures. Dictate of the Twin Gods, Dictate of Karametra and Dictate of Heliod should also be considered. Double damage, more lands and +2/+2 for all your creatures? Worthy of consideration. Whip of Erebos, Hammer of Purphoros and Bow of Nylea might also help. This deck is not really land based but that's OK. Just make your opponent's life a living hell. That is what Jund does best!

Hope these have helped you a bit! If you have some time, would you be so kind as to review my Game of Marchesa deck? I feel something is missing in it but I do not know what exactly.

whalen147 on Rafiq of the Many Enchantments

2 months ago

I love the enchantment focus on Rafiq! i have a rafiq deck that is about half equipment and half auras.

Crawlspace and Silent Arbiter are great adds, and just gives redundancy to effects like the Dueling Grounds you already have.

Cathedral of War is exalted on a land!

Bear Umbra was recently reprinted in the Adaptive Enchantment deck for Commander 18, and is really good, even at its price tag. Spirit Mantle give pro creatures, making him unblockable.

Ethercaste Knight is a 2 cmc exalted creature, helps get rafiq buffed a bit quicker.

I would look at adding more dorks like Avacyn's Pilgrim for ramp and helps give value to Sublime Archangel and/or more rocks. Adding a few draw spells as well, like Brainstorm/Anticipate and Harmonize/Concentrate are great for refilling your hand, or sifting through your deck a bit. Sage's Reverie and Snake Umbra help buff rafiq, as well as draw! (snake umbra will give 2 draws when attacking alone and is unblocked! woo double strike!)

im sure youll get this comment, but Prophet of Kruphix is banned in edh, so just be aware if you try to bring it to an LGS.

Good luck smashing face!

SirupyTuna on Heroes Can Trip

3 months ago

I'm currently working on a deck build featuring Savage Punch, Epic Confrontation and Snake Umbra but with a little one stealing most of my time, it might be a while before I come up with a completed deck list. I also really want to try out a version that looks more like yours to see which play style I'd enjoy more. MTG is a casual/social hobby of mine, so fun is always the main factor :)

SirupyTuna on Heroes Can Trip

3 months ago

I'm building a G/W heroic pauper deck for myself and came across this on in my search for inspiration. I like the idea of using heaps of cantrips to keep your hand full! I had been considering Snake Umbra for card draw, but it's definitely a different strategy. I can't speak for what's better just yet :)

Ravenrose on Enchanting Shitstorm

3 months ago

You wanted some advice on this deck; I do check the Commander app now and again. It is a solid deck idea but you are missing a few key pieces. Counterspells for one. Aura of Silence could also be a consideration. Another consideration is a favourite of mine: Umbra Mystic. She gives all Auras totem armour. Fable of the Wolf and Owl, Idyllic Tutor and Enlightened Tutor are worthy considerations. Snake Umbra, Hyena Umbra and Drake Umbra are on par with their sister umbra the Bear Umbra. It is a good deck idea though.

cdkime on Enchanted Dance

3 months ago

Not sure what you mean by Starfield of Nyx being counter-intuitive. It's a solid card at any point in the game and provides a large number of blockers or a backup win condition should you need a little extra firepower.

For cuts:

  • Myth Unbound - it's just not that exciting of an effect, even if it provides some minor incentive not to remove your commander.

  • Ajani's Chosen - I tried this in my enchantress deck and found it lacking. The vanilla 2/2s it creates don't really make a difference and there are better turn four plays. Compare with Sigil of the Empty Throne which creates large flying bodies--a card I've found invaluable.

  • Genesis Storm - I'm not wowed by these commander storm cards--they cost far too much mana for what you get. For them to really "shine" your commander has to have been removed and recast a number of times, so you're probably far behind and these are just not powerful enough to catch you up.

  • Honestly, I'm not impressed with Kestia, the Cultivator. Aura-based decks want to focus on a small number of heavily enhanced creatures, so you can maximize the use of hexproof/shroud auras. Sure, this might draw you a card or two, but with a number of enchantresses, card draw is not usually a problem. Same for Snake Umbra.

Armadillo Cloak is strictly better than Unflinching Courage. Not only can you put it on your own lifelink creatures for double health, you can also put it on an enemy creature to gain health when it attacks--healing off any damage it deals to you should you be the target.

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