Retreat to Kazandu

Legality

Format Legality
Tiny Leaders Legal
Limited Legal
Frontier Legal
Vintage Legal
Modern Legal
Highlander Legal
Block Constructed Legal
Casual Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Battle for Zendikar (BFZ) Uncommon
Duel Decks: Zendikar vs Eldrazi (DDP) Uncommon

Combos Browse all

Retreat to Kazandu

Enchantment

Landfall — Whenever a land enters the battlefield under your control, choose one —

  • Put a +1/+1 counter on target creature.
  • You gain 2 life.

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Retreat to Kazandu Discussion

Zujiry on Ain't No Mountain High Enough

6 days ago

Few ideas:

felletje on Azusa: ultimate tree domination plan

1 week ago

I understand. And indeed, rites does give you that extra land when your deck goes off and you draw an extra 20 cards for example. Ill look into it for sure.

As a side note, I'm convinced that Retreat to Kazandu and Rites of Flourishing are not compareable. Retreats purpose is not card advantage, but board presence and to combo. It is actually a vital piece to the strategy.

For instance, 2 months ago I played at my LGS against some selvala deck and a mono black deck. The selvala had the balls to play Primal Vigor on her turn 4 (using selvala to do so). Well the following turn I had retreat, a fetch and a Ramunap Excavator netting me 6 landfall triggers and 12 counters in total. Things spiraled out of control pretty quickly. Ofcourse this is a ludicrous situation, but the point is that with Retreat to Kazandu I can generate board presence by actually gaining mana instead of spending it.

anton6776 on Azusa: ultimate tree domination plan

1 week ago

I'm aware. The reason I suggested rites is because I used to run a RG landfall deck & when each land buffs your creature by 2 or even 4 power & all of your creatures get buffed, stacking additional land effects can be really good. Additionally the biggest problem I had with that deck was running out of gas to trigger landfall & other buff effects so card draw was really powerful. Same reason I suggested Animist's. If you can trigger landfall 3 times or more you have game finishing potential. You could be right about rites, but I think it'll do Retreat to Kazandu's job better just from my experience playing both cards.

Necro on Kneel before Atraxa

1 week ago

I know, i need Life from the Loam. And i need, at first, too missing fetch lands :D Academy Rector - im not sure, if this is necessary card to Atraxa. When opponent exile it or return to hand, it makes nothing. And tutor to the battlefield when he/she died? I havent enchantments with high CMC. Its good for Pernicious Deed and Rest in Peace, second is important for tutor. I will think about it.Spike Weaver - i must say, i have sometimes problems with second same color mana in mana cost. And that is reason, why he is not any longer in deck. But with trim deck, i can test him in next game. I wanna add more counterspells, but i am limited by maximum 100 cards. When i add someting, i must remove someting :D :D Fastbond + Zuran Orb is very nice combo. In Atraxa i dont maybe need Orb :D :D I am just joking :D Maybe in future, when i dont know what do with money...

Shapers' Sanctuary is in testing from Ixalan cards. It is draw effekt on permanent for mana. Yes, i need creatures for profit this, but who of my opponents dont wannna kill my mana creatures...Consecrated Sphinx is, as i write in Description, just draw effect in mid or late game. It will be replaced for Gaddock Teeg. I hope, before Christmas tournaments...Pull from Tomorrow - i dont think about remove it. It is very good. Draw X and discard only one. Much better than Blue Sun's Zenith.And Retreat to Kazandu? I think about his end in this deck. +1/+1 counters arent necessary and 2 life in landfall can replaced by Zuran Orb. Especially when i can use orb in infinite combo...

thehat on Advertise your deck!

3 weeks ago

I like the style of your desert deck Seshiro.

This is a very rough draft of my modern Gideon Tribal deck. These are all the rage now and I think a lot of them try to do too much. I built this before the Legend rule change so it now feels a little different, but I think it still stands on its own.

Development feedback requested.



Nice build I can't believe I didn't see the Noose Constrictor while I was building this in standard. I built a few versions of something similar and have been working on a modern legal version for a while. Until now my best (read most consistently winning) version have involved landfall cards from BFZ. Later versions of my Standard Lands builds included Gitrog but as I lose him this weekend in standard I have started moving more towards a standard build of this type.

Some examples

Standard landsStandard lands

The versions that actually got built and did well ended up including cards like Jaddi Offshoot and Retreat to Kazandu. As this deck is casual you can go a little nuts and run much more powerful landfall cards from older sets like Lotus Cobra or Scrib Nibblers. (I only tried to pick cards that wouldn't break your storyline)

thehat on The living desert

3 weeks ago

Nice build I can't believe I didn't see the Noose Constrictor while I was building this in standard. I built a few versions of something similar and have been working on a modern legal version for a while. Until now my best (read most consistently winning) version have involved landfall cards from BFZ. Later versions of my Standard Lands builds included Gitrog but as I lose him this weekend in standard I have started moving more towards a standard build of this type.

Some examples

Standard lands

Standard lands

The versions that actually got built and did well ended up including cards like Jaddi Offshoot and Retreat to Kazandu. As this deck is casual you can go a little nuts and run much more powerful landfall cards from older sets like Lotus Cobra or Scrib Nibblers. (I only tried to pick cards that wouldn't break your storyline)

Pal00ka on MerFrick

3 weeks ago

Saw your reddit post but figured I'd post here: there's some good ideas going on but you're not playing to merfolks' strengths.

For instance, a few of the lords give islandwalk yet you don't have anything to make islands in case your opponent isn't playing blue. Spreading Seas, Quicksilver Fountain, and Tideshaper Mystic can solve this.

I love Talrand and the new Primal Amulet looks fun but you've got 13/99 cards that interact with them. Not worth it if you keep those #s imo. Lullmage Mentor is also subpar due to you only having 3 counters.

Due to Ixalan more Simic merfolk care about counters, especially Herald of Secret Streams, so giving counters out to complement could be beneficial. Retreat to Kazandu and Bow of Nylea come immediately to mind because they are solid in here regardless but boost a counter strategy too.

Cards that look odd in here to me are Acidic Slime, Emperor's Vanguard, Waker of the Wilds, Psychosis Crawler, Chasm Skulker, and Kydele, Chosen of Kruphix. These are mostly decent cards I just don't see how they really gel with your deck. The last few regard draw and I honestly don't see a lot in here to call it a "sub theme" (14 sources at a quick glance, most 1-shots). Pull from Tomorrow, Blue Sun's Zenith, Rhystic Study, Coastal Piracy, Shamanic Revelation, Elemental Bond (if you have a lord out most merfolk will come in as 3+/x), Mystic Remora, Azami, Lady of Scrolls (lots of merfolk are also wizards), etc. ensure you either get a lot of draw for your spell or continual draw if not dealt with.

You also have very little interaction so if you're opponent is faster or doing something degenerate you're screwed. Beast Within is great, I personally like cards such as Slice in Twain, Mystic Melting, Arcane Denial, Dream Fracture, etc. because while a little more expensive they deal with a problem and replace themselves.

Hope something I said helps!

frogkill45 on Infinite Landfall... and how to abuse it!

1 month ago

i would just like to point out that you could also easily swap the black cards with green and run

Undergrowth Champion (infinitly large creature),

Retreat to Kazandu (inf life or infinitly large creature),

Knight of the Reliquary (tutor for sejiri steppe)

Jaddi Offshoot (also inf life)

Steppe Lynx and Scythe Leopard (inf large creature for a turn)

Lotus Cobra (inf mana)

another black card i saw was:

Scrib Nibblers (inf mill)

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