Aethersquall Ancient


Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Kaladesh (KLD) Rare

Combos Browse all

Aethersquall Ancient

Creature — Leviathan


At the beginning of your upkeep, you get {E}{E}{E} (three energy counters).

Pay {E}{E}{E}{E}{E}{E}{E}{E}: Return all other creatures to their owners' hands. Activate this ability only any time you could cast a sorcery.

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Aethersquall Ancient Discussion

sally-the-weasel on Jace, Anointed One

2 months ago

To use Jace's first ability more useful, I'd integrate more creatures:

Hyato on

3 months ago

It's a cool idea, but I suggest you decide if you want to make this deck about energy or not. And also if it should be mono green or not. Cards like Aspect of Hydra can be great if you have a bunch of greens on the field. Splashing blue makes it weaker. Same with Aethersquall Ancient, it's a really cool card, but you might want to have enough energy as quickly as possible to use its ability before the opponent sends it back to your hand or worse.

Also, try to figure out which cards are essential for your deck and get 4 copies of them. You can get rid of the rest. This will improve your chances of finding the ones you really need.

NicholsGT on Free Willy!

4 months ago


Thanks for the feedback! And you're right all of these are excellent suggestions. So, some back story on this deck which I think would explain a lot. I built this deck as a result of a challenge from a friend of mine which was, Mono Blue and it has to not be "typical blue" so a deck full of counters and bounces would not be in the spirit of the challenge so I went with a very heavy energy strategy. Due to my energy strategy is why most of the cards on this list are there (nearly all of the cards on this list make energy and help get me to my win con) I needed to create as much energy in blue as possible so when I do drop Aethersquall Ancient I can be sure I can use it immediately and keep doing so. Which leads me to Era of Innovation, as it turns out I made soo much energy that I needed something else to burn energy on(lol guess I made enough energy) and card draw just got me to me win condition more reliably and there are few things in Magic that feel as good as drawing 3 cards for 2 mana.

In either case thanks for the feedback and you would surprised to know last Friday this deck went 4-1 (LOL) and ended up landing me 4th hahaha.

multimedia on Eternal Scourge of Standard

4 months ago

Hey, adding blue for Champion of Wits adds a lot a good way to churn through the deck to draw Journey while also putting creatures to be reanimated into the grave, nice job. Wits is also an excellent creature to enchant with Journey.

I have some suggestions:

All my suggestions are budget creatures that work very well with Journey since they give you a powerful ETB ability. Freebooter is especially good because it can help to make sure the coast is clear to enchant a creature with Journey. You don't want your creature to be killed in response to enchanting it giving your opponent a 2 for 1.

Zealot like Champion gives draw when it ETB and out of the options in Standard draw is up there as a one of the best ETB abilities. Because of the ETB draw for Zealot I think it's better here than Glint-Sleeve Siphoner.

Multiple triggers of Gonti's ETB is very good because each time it's triggered you get to exile a card from your opponent's top four cards and each card that's exiled stays exiled until you cast it. Gonti's ETB ability is better than World Shaper's abilities. The deathtouch on Gonti makes it a fine creature to enchant Journey making your opponent have to think twice about attacking you from the ground since they will lose a creature from deathtouch while also flipping Journey and then losing a card from their library to Gonti's exile.

For a reanimation target Noxious is good especially when you can reanimate it with Atzal, Cave of Eternity at instant speed which can be a blowout. It's ETB ability and more utility than Aethersquall Ancient.

I suggest main decking Moment of Craving as the budget Fatal Push alternative removal spell to combat aggro. If you don't need it as removal for an opponent's creature than you can use it to kill your creature who's enchanted with Journey at instant speed. It conveniently kills Wits, Chupacabra, Zealot, Freebooter, etc. It doesn't kill Brontodon or Gonti. Consider cutting Servant of the Conduit for Craving?

Energy is not where you want to be simply because there's better two drops with ETB abilities that have much better interaction with Journey compared to Servant. Servant and Hub make a nice team to splash a third color, but in this case I don't think Servant helps enough to be included.

I don't think you need to play Benefaction of Rhonas or Banewhip Punisher. Yes Benefaction can find both Journey and a creature, but it's another three drop and right now there's too many three drops. Wits, Brontodon and Journey are the best three drops here. 12x three drops is really pushing it. I suggest cutting the 7x additional three drops for two drops: Freebooter and Zealot. Punisher as creature removal is redundant because of Chupacabra and Chupacabra is more powerful card because of it's ETB ability.

For the manabase consider replacing Hub with Evolving Wilds and some Basic lands with some budget dual lands: Submerged Boneyard, Foul Orchard and Woodland Stream?

Good luck with your deck.

BlackKnightJack on Nissa's Serpent Menagerie

5 months ago

If you're going to go U/G stompy then why not convert it to an energy deck with things like Bristling Hydra, Carnage Tyrant, Ripjaw Raptor, or Verdurous Gearhulk? Hell, even Aethersquall Ancient may not be the worst thing in the world to put in here.

maxon on Aether and energy sucks

7 months ago

I don't agree with the idea that we are being milked like cows. Cows give birth and then are hooked up to machines against their will to produce baby cow growth formula for humans to drink (in the hopes we turn into cows?). Magic is more of a product we buy because we enjoy the game. I myself play Aethertide Whale, and Aethersquall Ancient in my Kami deck.

Maybe we should take this time to tell tales of the good that the energy mechanic has brought into our lives.

GullyFoyle57 on Blue/White Kaladesh Energy

7 months ago

Hi Deltis, thanks for your comments, really good suggestions! Consulate Turret is a great suggestion that I've not noticed before. I wasn't sure if Electrostatic Pummeler had a place here as I've not got any of the pump spells that green/red decks favour with it. However, the Fabrication/Decoction/Animation module engine does seem to give you opportunity to start buffing Electrostatic Pummeler and then drop a load of energy on it that you've accrued.

I also feel that Aethersquall Ancient seems a bit of a poor late game use of all the energy but I can't think of another replacement that might use energy at that late stage. Any suggestions for sideboard would be hugely appreciated. I was thinking some more removal spells but have not built a sideboard before.

Cragon18 on Nissa's Bounty

7 months ago

Thanks for the comment and suggestions Kaeryth! I have been considering running some better energy payoffs. I have a personal vendetta against Longtusk Cub so I have been avoiding that card in particular. I really like your other suggetions though. Rishkar is interesting as is Verderous Gearhulk. I might have to playtest with those for sure. I am also intrigued by Aethertide Whale. I think big, high cmc creatures are pretty good in Standard right now, as I have found out with Aetherwind Basker. If that card survives until the next turn it is almost always game over because it can get HUGE. Sure people are running god hate, but much of the removal is for smaller more efficient creatures. A big flier can do some damage. I also considered Aethersquall Ancient but haven't had a chance to playtest. The 'Wrath' effect could be very strong against some decks. I'd love to see the meme combo deck haha.

Glad to find another Nissa fan. I have been very impressed with her in almost every situation. I hope you're able to try it out and let me know what you think after playing with it.

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