Creature — Leviathan
At the beginning of your upkeep, you get EEE (three energy counters).
Pay EEEEEEEE: Return all other creatures to their owners' hands. Activate this ability only any time you could cast a sorcery.
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Aethersquall Ancient Discussion
2 weeks ago
I don't agree with the idea that we are being milked like cows. Cows give birth and then are hooked up to machines against their will to produce baby cow growth formula for humans to drink (in the hopes we turn into cows?). Magic is more of a product we buy because we enjoy the game. I myself play Aethertide Whale, and Aethersquall Ancient in my Kami deck.
Maybe we should take this time to tell tales of the good that the energy mechanic has brought into our lives.
3 weeks ago
Hi Deltis, thanks for your comments, really good suggestions! Consulate Turret is a great suggestion that I've not noticed before. I wasn't sure if Electrostatic Pummeler had a place here as I've not got any of the pump spells that green/red decks favour with it. However, the Fabrication/Decoction/Animation module engine does seem to give you opportunity to start buffing Electrostatic Pummeler and then drop a load of energy on it that you've accrued.
I also feel that Aethersquall Ancient seems a bit of a poor late game use of all the energy but I can't think of another replacement that might use energy at that late stage. Any suggestions for sideboard would be hugely appreciated. I was thinking some more removal spells but have not built a sideboard before.
1 month ago
Thanks for the comment and suggestions Kaeryth! I have been considering running some better energy payoffs. I have a personal vendetta against Longtusk Cub so I have been avoiding that card in particular. I really like your other suggetions though. Rishkar is interesting as is Verderous Gearhulk. I might have to playtest with those for sure. I am also intrigued by Aethertide Whale. I think big, high cmc creatures are pretty good in Standard right now, as I have found out with Aetherwind Basker. If that card survives until the next turn it is almost always game over because it can get HUGE. Sure people are running god hate, but much of the removal is for smaller more efficient creatures. A big flier can do some damage. I also considered Aethersquall Ancient but haven't had a chance to playtest. The 'Wrath' effect could be very strong against some decks. I'd love to see the meme combo deck haha.
Glad to find another Nissa fan. I have been very impressed with her in almost every situation. I hope you're able to try it out and let me know what you think after playing with it.
1 month ago
Catching up on comments. Thanks for the feedback usurphling. I have actually been considering using the ramp in this deck for another big finisher (outside of Nissa). Your suggestions are all good ones. I feel that Carnage Tyrant is strictly a sideboard card for control now. It is not good against Temur as it can be easily blocked by a couple of Rogue Refiners. I have always liked Aetherwind Basker but never had a good deck for it, but perhaps this is the deck. I will do some testing with it and Aethersquall Ancient to see if those work as good finishers. Thanks again!
Thanks for the comment and for playtesting kiegan! If I may ask, what did you playtest against? Weaver of Currents is an interesting suggestion. I always thought this deck could use more creatures and I had completely forgotten about that card. I'll definitely try that out. I have been looking to tweak the deck for some time now. It can do decently well on MTGO, but as you said it can also be a bit slow. It really struggles against God-Pharaoh decks (I can't stand that deck). If I get my sideboard cards it can have an OK matchup against red, but often it is too slow. It often timesout against Abzan Tokens because that deck just floods the board and then does nothing. It actually does best against control I would say.
Vizier is an interesting card. He has a solid body and is VERY strong with an active Nissa. If I don't like the top card, I can plus Nissa, if its a creature, I can just 0 her and put it out. I could certainly see your argument though. I'll be rethinking the deck here a bit in the coming days so it will likely not include the Vizier, but we shall see. The core of Attune with Aether, Servant of the Conduit, Rogue Refiner, Nissa, Steward of Elements and Bounty of the Luxa would most likely remain intact. I could see cutting Nissa and Bounty to 3 copies perhaps, but that would be about it. Thanks again and let me know what you think!
2 months ago
This also opens up for Fatal Push as a removal option.
2 months ago
come take a look on my deck. you might get some ideas lol:
SCORE: 44 | 13 COMMENTS | 7847 VIEWS | IN 25 FOLDERS
3 months ago
Thanks for your reply Randomguy006. I've considered adding more lands so that it would make it easier to play the Aethersquall Ancient. However, I decided against it because I can constantly recharge my hand with my draw cards and Commit / Memory, and I can stall until the late-game with my counterspells. Nonetheless, I will still keep your suggestion in consideration.
3 months ago
First of all, Ral Zerek isn't legal in standard. ;)
I think the deck has a bit of an identity crisis. It's trying to be super aggressive with Electrostatic Pummeler and Aether Swooper, but it also wants to go long with Aethersquall Ancient. Because of this, I'm gonna be splitting my suggestions in half base on which direction you would prefer.