Aethersquall Ancient

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Custom Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Kaladesh (KLD) Rare

Combos Browse all

Aethersquall Ancient

Creature — Leviathan

Flying

At the beginning of your upkeep, you get {E}{E}{E} (three energy counters).

Pay {E}{E}{E}{E}{E}{E}{E}{E}: Return all other creatures to their owners' hands. Activate this ability only any time you could cast a sorcery.

Aethersquall Ancient Discussion

theshadow2250 on Choo choo muthrfucker

2 days ago

Have you thought about Architect of the Untamed ? It gives some useful energy sinks to make a big token. Appetite for the Unnatural is a pretty decent instant answer for a problematic enchantment/artifact too. You have some good interaction at sorcery speed but nothing to really deal with anyone's artifacts and enchantments. I also personally enjoy Aethersquall Ancient as a good energy creator with the possibility of bouncing everyone's stuff if you think they are getting a bit out of hand. If your more into token finishers, look at Cultivator of Blades , pump them up to a big number and then give everything on your field a ridiculous boost. I think that you might have a small issue of card advantage as well, so look for a couple of draw spells/creatures, peferably something repeatable like Glint-Sleeve Siphoner or Quicksmith Spy and although it might be out of budget, one of my personal favorite cards from this block is Lifecrafter's Bestiary You might also find that having so many tap lands can make you have some slow and awkward hands, so changing some of them to basic lands might not hurt, but that is up to you!

Noire_Samhain on Cyclonic Rift replacement.

1 month ago

Few cards can properly mimic it, but Devastation Tide returns all non-land permanents to the hand, and is cheap for its miracle cost, and Evacuation can return all creatures including yours. There are the creatures with a similar ability like Slinn Voda, the Rising Deep for non-sea creature creatures when kicked, Aethersquall Ancient for all creatures except it, and or a conditional enemy only creature bounce through Scourge of Fleets , which relies on having a lot of islands out.

Edit- Noticed Devastation tide was recommended.

whalen147 on Rx (Meth is)

11 months ago

Instead of Kaseto, Orochi Archmage, i would definitely look at getting Thassa, God of the Sea. Gives unblockable, plus a scry without the need for any green mana.

I also feel like Aethersquall Ancient will end up being lackluster due to the fact itll take so many turns before you can use the energy counter ability. Whelming Wave would do work in this deck as a replacement.

Also, another artifact you may like that gives double strike is Fireshrieker.

Love the deck, name is great too lol +1

reimannsum on Artifact

1 year ago

Acquire Board break down:

Raff Capashen, Ship's Mage is considered for replacement commander

Aethersquall Ancient, Decoction Module, and Era of Innovation, are largely for Gonti's Aether Heart. Era of Innovation is the weakest and would not be included on its own.

Foundry Inspector and Jhoira's Familiar are cost reducers, They may just be excess

Arcane Encyclopedia, Howling Golem, Padeem, Consul of Innovation, Paradoxical Outcome, Reverse Engineer, Sage of Lat-Nam, Sai, Master Thopterist and Game Plan are added draw power

Metalwork Colossus, Cogwork Assembler, Gonti's Aether Heart, Mechanized Production, Timestream Navigator, Magistrate's Scepter, Karn's Temporal Sundering, Nexus of Fate are to make winning more consistant

Whir of Invention, Thran Temporal Gateway, Planar Bridge, Jalira, Master Polymorphist, Inventors' Fair are for getting things out in fun ways

Efficient Construction, Baird, Steward of Argive keep from being killed by flyers and hordes

Inspiring Statuary is fun but does not do enough to justify the slot

sally-the-weasel on Jace, Anointed One

1 year ago

To use Jace's first ability more useful, I'd integrate more creatures:

Hyato on

1 year ago

It's a cool idea, but I suggest you decide if you want to make this deck about energy or not. And also if it should be mono green or not. Cards like Aspect of Hydra can be great if you have a bunch of greens on the field. Splashing blue makes it weaker. Same with Aethersquall Ancient, it's a really cool card, but you might want to have enough energy as quickly as possible to use its ability before the opponent sends it back to your hand or worse.

Also, try to figure out which cards are essential for your deck and get 4 copies of them. You can get rid of the rest. This will improve your chances of finding the ones you really need.

NicholsGT on Free Willy!

1 year ago

@Skinken:

Thanks for the feedback! And you're right all of these are excellent suggestions. So, some back story on this deck which I think would explain a lot. I built this deck as a result of a challenge from a friend of mine which was, Mono Blue and it has to not be "typical blue" so a deck full of counters and bounces would not be in the spirit of the challenge so I went with a very heavy energy strategy. Due to my energy strategy is why most of the cards on this list are there (nearly all of the cards on this list make energy and help get me to my win con) I needed to create as much energy in blue as possible so when I do drop Aethersquall Ancient I can be sure I can use it immediately and keep doing so. Which leads me to Era of Innovation, as it turns out I made soo much energy that I needed something else to burn energy on(lol guess I made enough energy) and card draw just got me to me win condition more reliably and there are few things in Magic that feel as good as drawing 3 cards for 2 mana.

In either case thanks for the feedback and you would surprised to know last Friday this deck went 4-1 (LOL) and ended up landing me 4th hahaha.

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Aethersquall Ancient occurrence in decks from the last year

Commander / EDH:

All decks: 0.0%