Guile

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Masters 2015 Edition (MM2) Rare
Duel Decks: Jace vs. Chandra (DD2) Rare
Lorwyn (LRW) Rare

Combos Browse all

Guile

Creature — Elemental Incarnation

Guile can't be blocked except by three or more creatures.

If a spell or ability you control would counter a spell, instead exile that spell and you may play that card without paying its mana cost.

When Guile is put into a graveyard from anywhere, shuffle it into its owner's library.

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Guile Discussion

BabyK on Draw Engine Commanders

9 hours ago

Out of those 3, Edric is the most consistent. Selvala will live longer and gives board wipes. Niv gives a 2 card combo that, when paired with labman, wins the game without needing Guile, but having it means you don't need labman. However, Niv has a reputation and is a 6cmc commander. So you'll be in rough spot when you cast him.

harbingerofduh on Hanna's Pillow Fort

4 weeks ago

Thanks for the comment, Magus! My personal preference is for more interactive games, so I didn't want to include any infinite combos (e.g., Guile) or hard locks (e.g., Enduring Ideal). I wanted to include Greater Auramancy, but I had a limited budget and preferred blowing the wad of cash on a Land Tax instead. The Fountain Watch does a good enough job of shielding my pillow fort most of the time.

I like your suggestion of Reverence, though, and will consider adding it.

Magus_of_the_Brothels on Hanna's Pillow Fort

4 weeks ago

with so many enchantments, how about Enduring Ideal shell? Also add Hive Mind, Paradox Haze in that case. Are protective enchantment out of budget (Enchanted Evening, Greater Auramancy)? Maybe Guile for combo with Dovescape and Reverence so only your birds can attack. Humility if you go more creatureless route.

Hyperalgialysis on Echoes of Wizardry (Tribal Control)

1 month ago

I agree Guile should be like a 2 of. Maybe Docent of Perfection

Enkou666 on Nekusar's Wheels of Death

1 month ago

May I also suggest three cards I will be putting into my Nekusaur deck? All are good discard synergies. Dread, Hostility, and Guile. Allowing to shuffle your graveyard back into your library is a great help!

JoeMoMo499 on Baral, Chief of losing friends

1 month ago

Delta-117, Ethereal Usher is used for transmuting out Guile. Muddle the Mixture seems good, but I'm not sure about replacing ethereal usher for the above reason. Isochron Scepter is really nice, though I'm not sure what to replace. That's my biggest issue with any EDH deck. Finding what can be removed.

Polupus on Jhoira gonna get your ass beat, mang!

2 months ago

Kira, the Great Glass-Spinner would be good protection for the big guys and bring Guile in for extra fun!

Hobbez9186 on Locus God Swarm

2 months ago

If you are talking about Vanquisher's Banner it doesn't work that way because you have to cast the creature from your hand, not just whenever one enters the battlefield. However, if you ran Arcane Adaptation it would count every creature you did play to buff everything and draw you more cards.

After a little digging I think you are referring to Kindred Discovery which does work that way and that's pretty bonkers... You would have to have an Impact Tremors, Purphoros, God of the Forge, Niv-Mizzet, the Firemind, Psychosis Crawler, Warstorm Surge, or Laboratory Maniac on the field first to kill everyone else before your library runs out otherwise you would just kill yourself because the draw from Discovery and the token created from the draw on Locust God are both mandatory.

If everyone else dies before the stack finishes resolving do you just win, or does the stack have to finish resolving before they are declared dead at which point you would lose first from running out of cards and then everyone else dies?

In that case, I'd recommend some tutoring. Transmute is a great way to do this and there are on color cards that have the right CMC to get to these.

Drift of Phantasms is CMC 3 which can go get the Lab Maniac. This seems like the absolute best way to just safely win. Omniscience probably wouldn't hurt so that you have access to all of your library for free in case anyone does anything in response. Expensive, but it's Commander.

Muddle the Mixture is CMC 2 which can go get Impact Tremors.

Ethereal Usher is CMC 6 which can go get Niv-Mizzet or Warstorm Surge.

Grozoth is CMC 9 which can only get Blasphemous Act if you Transmute, but if you actually just cast him you get to go get any cards that add up to CMC 9 which can be Niv-Mizzet and Lab Maniac, or Kindred Discovery and Lab Maniac and another one cost like Swan Song to protect yourself from a counterspell or enchantment removal.

Another nice way to protect your creatures is Kira, Great Glass-Spinner and Guile. Baral, Chief of Compliance would also draw you a card every time this happens, and Guile will let you cast whatever they used for free.

Anyway, just some suggestions. Saw the comment about Coat of Arms on the homepage recent comments and looking for a card that did something so I thought I'd drop in. Neat deck, all hail The Locust God :)

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