|Commander / EDH||Legal|
Printings View all
|Modern Masters 2015 Edition (MM2)||Rare|
|Duel Decks: Jace vs. Chandra (DD2)||Rare|
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Creature — Elemental Incarnation
Guile can't be blocked except by three or more creatures.
If a spell or ability you control would counter a spell, instead exile that spell and you may play that card without paying its mana cost.
When Guile is put into a graveyard from anywhere, shuffle it into its owner's library.
Price & Acquistion Set Price Alerts
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1 day ago
Guile or Blightsteel Colossus work best with the Temple Bell + Mind Over Matter combo - they don't interact with the stack on their replacement effect so opponent's cannot wipe your GY in response to the shuffle-in effect!
1 week ago
Embrakul is a dead draw--any time you draw her, you are not drawing a useful card worth casting. As such, you do not want more than one copy in the deck. To answer your second question, there are a couple other options for a more budget-friendly replacement.
What makes Emrakul work in this deck is not her obscene power--it's her fourth ability. If you draw her, you can place her back into your library with Tormenting Voice, thus making her available for Indomitable Creativity. The only other Eldrazi with this option are Kozilek, Butcher of Truth and Ulamog, the Infinite Gyre--neither of which are inexpensive (and, since you are not casting the creature, their other abilities are nowhere close to a match to Emrakul).
There are four non-eldrazi options:
Blightsteel Colossus: A little less expensive than the Eldrazi titans, but still a game-winner.
Darksteel Colossus: 11/11 with trample is not bad, though certainty a step down from the previous 4 options.
Guile - great card, not great for this deck.
3 weeks ago
Yeah green would be perfect for Noyan Dar with all the land synergies and Sylvan Advocate.
Commander / EDH
SCORE: 1 | 3 VIEWS | IN 1 FOLDER
1 month ago
I would probably swap Chart a Course for Think Twice. The reasoning is simply, you don't have a lot of creatures to attack with and Think Twice being at instant speed means you can hold mana open for counters and then cast it EOT if you don't need to counter anything. Beyond that it holds value even if you have to discard it.
I would also suggest you drop Sphinx of Magosi, Cancel, and Oppressive Will from your SB completely as well as cutting Guile down to 1 copy. I can't think of a single match Sphinx of Magosi would be relevant in. Even then Staff of Nin is probably better for the mana. Cancel is overpriced. You really don't want to be boarding in additional 3 mana counters. They're just too slow for the format. Disallow works because you can stop fetches and other relevant activated abilities but Cancel doesn't offer much utility. Oppressive Will again is overpriced and conditional. I would instead add 1x Lone Revenant in place of the additional Guile. 4x Spreading Seas in place of Cancel. 3x Ceremonious Rejection in place of Sphinx of Magosi. 1x Telepathy & 1x Kraken's Eye, Disdainful Stroke, Summary Dismissal, or Reality Shift in place of the 2x Oppressive Will.
1 month ago
Needs more Guile,Puppeteer Clique, and Nether Traitor. Probably Thespian's Stage to go with that Dark Depths too. Starfield of Nyx seems good too to at least get your fodder back to sac to Ertai again. Id consider the Doomwake Giant+Heliod, God of the Sun combo too. Heliod makes dudes to reserve for sacs and (although its mana intensive) you can dump extra mana to wipe out their stuff low to the ground. Seal of Cleansing seems like some decent extra reusable removal,Auramancer is Good recursion, and Mesa Enchantress is some extra cards. Love the Solemnity interactions. Cant think of any you dont have.
1 month ago
Hi, thank you all so much for taking the time to help me with this deck.
I think I can go two copies of Dissolve and two copies of Disallow in place of cancel. I wanna add Cryptic Command, but I wanna keep this deck budget friendly. So, unfortunately I can't. However, I do feel that Reliquary Tower is necessary in this deck. So I think I'll add two copies of that.
The problem with Serum Visions is that it's a sorcery. I only wanna add instances in this deck.
Hyperalgialysis, to answer your question, it is basically a slow mill deck. Dictate of kruphix, Mikokoro, Jaces and Geier are there to slowly mill cards from my opponents library, while I sit there counter everything. That's why I'm playing Learn from the Past to shuffle my graveyard in case I mill myself too much. My second win condition is obviously Thing in the Ice Flip. And the third win condition is Guile.
1 month ago
Commander / EDH
18 VIEWS | IN 1 FOLDER
Who needs friends, right? This is a budget mono blue control edh brew which wins by locking your opponent out with counterspells, or getting massive value with steal effects like Guile and Diluvian Primordial.
1 month ago
First off, I love the idea of trying to build a creature only deck. Seems like a lot of fun, but I see a couple problems with this build.
No ramp. You run so many lands, but no ramp. Take out like three of those lands and replace them with things like Wood Elves, and Farhaven Elf. Even some of the normally worse creatures like Ondu Giant might be better than running so many lands. Another option might be Frontier Guide since you are running many untap effects, and it could be a useful mana sink for those turns where you don't need to counter anything.
No draw. A control deck needs draw, otherwise it has no way of keeping up with the rest of the board, especially in a multiplayer format. Run things like Mulldrifter, Arcanis the Omnipotent or Jace's Archivist for good draw. Another great card that would be on theme for you would actually be Mercurial Chemister since he can draw you cards, and can also be used for control.
No visible win-con. Your best win con I can see is swinging with Frost Titan, which is not a very reliable win con. You need some big swingers who can act as finishers. I would recommend at least running a Pathbreaker Ibex, or something similar to help you win after you've soft-locked your opponents.
Those are the big problems I see with the deck. Now for a few card suggestions. The only card I can see being underwhelming is Guile. You only run 12 cards that counter spells, and with no draw to ensure you get multiple of them, Guile will turn into 8 mana for an 8/8; that is very underwhelming. The only three cards I would recommend are the praetors in your colors: Jin-Gitaxias, Core Augur, Vorinclex, Voice of Hunger, and Urabrask the Hidden. These three allow for a lot of control over your opponents, and would advance your strategy (plus the green and blue ones count towards the ramo and draw categories I was talking about)
Hope this helps, and enjoy your deck!