Jaddi Offshoot


Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal
Standard Legal
Frontier Legal

Printings View all

Set Rarity
Battle for Zendikar Uncommon

Combos Browse all

Jaddi Offshoot

Creature — Plant


Landfall — Whenever a land enters the battlefield under your control, you gain 1 life.

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Price & Acquistion Set Price Alerts

Cardhoarder (MTGO) -50%

0.01 TIX $0.61 Foil


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Jaddi Offshoot Discussion

WB_ControlPlayerIncoming on Mono green mana acceleration

3 days ago

First thing first, cut to 60 cards. This improved consistency a lot. Right now, because you are over 60, your land count is way too low. Once you get it down to that, experiment between 22 and 24 land, as thats where this deck should be. To make it more budget, cut everything above a buck fifty except maybe the cultivate's and evolutions. For building on a budget, any expensive piece should be massively improving the consistency and power level of the deck. The protean hulk isn't adding much to this deck, there are cheaper cards that fill the same slot better. Also look at similar cards to anything that is costing you a lot. Is boundless realms really that much better than Nissa's Renewal? Is paying 2$ for hexproof on the Caryatid really worth it against the decks you expect to be playing against? Beseech the Queen is strictly worse than Primal Command in this deck, and more expensive on mana and money to boot. Running Jaddi Offshoot and Overgrown Battlement can be fun. I am a huge personal fan of Viridian Emissary as a tool against aggressive decks. It blocks something, most likely kills it, and gets you a land of ramp. Or it prevents them from attacking, letting you ramp out to your superior lategame. Win-win. But the most important thing for both budget and consistency is to cut to 60 cards. Do that first.

landofMordor on Simic Mill. Could it work?

1 week ago

Yes! Totally. I'd suggest a Sphinx's Tutelage and Compulsive Research and Pore Over the Pages combo, utilizing green to ramp and Fog and use deathtouch or Jaddi Offshoot or whatever. Mention me on your deck if you want more specific help! Cheers, and good luck

ghoul_Legion on Ramp Main

3 weeks ago

You should replace Jaddi Offshoot for some ramp creatures Elvish Mystic perhaps.

Iamme10000 on Battle Box - Abzan Lands

4 weeks ago

Hello again! I love me some value engines, but this one feels a bit slow, and very mana-intensive. I've played with it and the other BB decks, and it seems just a hair too slow.

The one suggestion I would have is that a Amulet of Vigor might speed it up, seeing how many lands come down tapped. It would also enable some very silly plays with the bouncelands and all the Exploration effects.

Maybe a few Jaddi Offshoots would help you survive to get the combo running?

+1 from me for the deck. Them engines, man.

superman101 on Eldraziiiiiiiiiiiiiiiiiiiiiiiiiiii

4 weeks ago

Take out Jaddi Offshoot. Not helpful. Temple of the False God is good. Rampant Growth over Sylvan Scrying. Blisterpod is good here. Skittering Invasion is great. You need a lot more creatures, because you'll die very quickly once they kill the one creature you manage to get out. Moar suggestions: World Breaker, Brood Monitor, Call the Scions, Eyeless Watcher, From Beyond, and Scion Summoner.

williamslade on Omnath, Locus of Rage (Actual)

4 weeks ago

yo this looks much much better than the first iteration. It ramps super hard, plenty of cards that give you a shit ton of landfall triggers for omnath. But you're still missing a few key things. First off, run more card draw. I'd add Elemental Bond, and DEFINITELY Soul of the Harvest because that is an elemental creature. Second, you needs some removal. Ulvenwald Tracker, Lightning Bolt, Beast Within, and Prey Upon are all staples. As far as artifact and enchantment removal, also add Hull Breach and DEFINITELY Decimate. Third, add Where Ancients Tread because that card is broken.You don't have to add all of these, only the ones you like. Make it your own. Here are the cards I'd consider dropping to make room for these, in order from definitely drop to maybe drop: Might of Alara, Panharmonicon (this card doesn't work the way you think it does), Tribal Flames, Jaddi Offshoot, Scythe Leopard, Crop Rotation (it doesn't actually ramp you), and Territorial Baloth. Not bad for a first attempt! Omnath kicks ass dude

Red_X on green bean

1 month ago

Okay, so I'm going to suggest a bunch of cards that either ramp with lands/get lands to your hand or do something when lands hit the battlefield, and then you can decide which ones you like

Land ramp: Natural Connection, Nissa's Renewal, Pulse of Murasa, Grapple with the Past, Seek the Wilds, Splendid Reclamation, Attune with Aether/Traverse the Ulvenwald (may be a bit out of your budget), and Ulvenwald Hydra.

Does stuff with lands: Architect of the Untamed, Jaddi Offshoot, Pack Guardian(let's you do something with extra lands), Retreat to Kazandu, Territorial Baloth, Tireless Tracker (more expensive, but a fantastic card for this deck. If you are going to buy anything expensive, this is where I would splurge), and Undergrowth Champion.

Pick some cards from here, and we can narrow down what the deck should do to try to keep it budget and make it mildly competitive.

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