Jaddi Offshoot

Legality

Format Legality
Tiny Leaders Legal
Limited Legal
Frontier Legal
Vintage Legal
Modern Legal
Highlander Legal
Block Constructed Legal
Standard Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Battle for Zendikar Uncommon

Combos Browse all

Jaddi Offshoot

Creature — Plant

Defender

Landfall — Whenever a land enters the battlefield under your control, you gain 1 life.

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Jaddi Offshoot Discussion

LordZylok on Pure Photosynthesis (Treefolk Mono Green)

2 days ago

zephyr_chang For 1 drops, how about something like Jaddi Offshoot , Elvish Mystic or maybe Gnarlwood Dryad ?

cromulorf on Lands?

2 weeks ago

I get where you're going with this, but running so many lands pretty much guarantees a hand full of lands most games. You don't have any plays until turn 3, and once you do have a mess of lands there isn't a real pay off for it.

I would cut down to 27 lands MAX, throw in some early game defense and a couple of bombs.

Cards I'd look at:

Early game - Jaddi Offshoot, Scythe Leopard, Sylvan Advocate, Tireless Tracker,

Ramp - Traverse the Ulvenwald, Attune with Aether, Nissa, Vital Force

Payoffs - Architect of the Untamed, World Breaker, Ulvenwald Hydra, Oran-Rief Hydra, Ulamog, the Ceaseless Hunger.

Hope this helps!

Hobbez9186 on Wear of Sands | Standard Deserts

2 weeks ago

Seems like you'd want to take advantage of having many lands hitting the field or the yard at once.

Jaddi Offshoot as a nice little blocker that will gain you a ton of life. A solid one drop.

The Gitrog Monster is a popular land engine to draw extra cards while cycling or destroying lands. It's also a huge threatening creature that is somewhat difficult to deal with. Allows you to play extra land as well. Pairs incredibly well with Ramanup Excavator and Mina and Denn.

Mina and Denn, Wildborn allows you to play even more land in a turn and has a means of granting trample to itself or others while also guaranteeing land drops after picking up your own lands. Awesome with Constrictor and Tracker who don't otherwise have trample.

Noose Constrictor gives you a way to pitch lands for free to make it bigger while drawing cards (Gitrog) and pairs nicely with Gitrog and Excavator.

Ghirapur Orrery more land drops and potentially even more draw. Pairs very well with Constrictor as you can dump your hand at the end of your opponent's turn to draw 4 new cards.

Tireless Tracker because landfall to give you card advantage and size advantage.

Tunneling Geopede would require a splash of red, but absolutely devastating source of repeatable damage.

Undergrowth Champion is really hard to deal with. Fantastic underutilized creature.

Just some ideas from decks laying around. Too bad most of those cycle out of rotation in a few months and would require playing Jund, but lots of neat tricks to play around with. Could even consider a copy of Omnath, Locus of Rage for all of those landfall triggers to generate explosive 5/5 elementals.

Food for thought, good luck :)

Mister-Magic on Ramp with walls

4 weeks ago

Most decks don't have board wipes one there main, so I could always side Sylvan Caryatid out for Wall of Roots if they are black or red since those two have the most board wipes. I might swap Stalwart Shield-Bearers out for either Jaddi Offshoot to increase the one drops, or I could put in some Path to Exile so this deck has some removal. I think it needs some playtesting to figure it out.

Mister-Magic on Ramp with walls

4 weeks ago

solarPULSAR, the one idea I had for Sylvan Caryatid is that if I had Worship on the battlefield it would be almost impossible to lose the game. The other upside to Sylvan Caryatid is that it can't be dismembered which might not be as much of a problem as I think it might be, I'd have to test it out. I like the idea of Jaddi Offshoot because it's cheap and it would give some lifegain to help in aggresive/burn decks. I like the idea of Angelic Wall especially with Assault Formation down since it would be a 4/4 flyer for only 2 mana. Do you have any thoughts on what to cut? Also, the reason I have Xenagos, God of Revels is to make Emrakul, the Promised End a 26/26 flying trample with haste. I would get it onto the battlefield using Tooth and Nail for its entwine cost, so I don't have to have it in my hand. I'll check your deck out!

Yams, thanks for the hand discard tips, I think I could just get another Emrakul, the Promised End if it seems like a problem. Those are some good sideboard ideas especially the countermagic since control decks seem like the biggest problem this deck faces.

solarPULSAR on Ramp with walls

4 weeks ago

Unless you have alot of burn in your playgroup, i suggest using Wall of Roots over Sylvan Caryatid as its better for ramping. Theres also cards like Jaddi Offshoot, Wall of Vines to consider as cheap green defenders to help ramp. +1 from me as I love wall ramps! check out my wall ramp deck if youre interested Wall Ramp

Voltron3030 on Green Manaramp

4 weeks ago

Boundless Realms would probably fit this, if landfall is your goal. Rampaging Baloths and Jaddi Offshoot would also be worth considering.

clayperce on UG Infect

1 month ago

KillerDuck03,
As folks have already mentioned on r/Infect, Infect is in a really bad place in the meta at the moment. Fatal Push is everywhere, and things like Wild Defiance (which nerfed Lightning Bolt) aren't helpful. I'm also not sure it's going to get better, since I expect to see Solemnity in lots of sideboards starting in mid-July.

All that said, I absolutely love UG Infect, and still play it periodically.

I know 4x Noble Hierarch is way out of range, but IMO 2x Birds of Paradise (for the fixing) and 2x Cathedral of War (for the Exalted trigger) are a very good budget replacement.

I'm TOTALLY with albino_ninja too on the need for more Creatures. As is, you're going to have to mul' more than you want, and the Black decks are really going to punish you for that with their hand disruption. Creatures with Infect are best of course: Ichorclaw Myr, Necropede, Blight Mamba, and Plague Myr all have different pros and cons ... IMO you can't go wrong with any of them. And maybe 1x Viridian Corrupter too. Another option I've seen some folks use: Sylvan Scrying, which basically acts like extra Inkmoths.

One more thought on Creatures: Because of all our pump spells, I'm always amazed at how often the deck can win with normal damage. So it might be worth looking at something like Invisible Stalker or Thrummingbird too.

Finding room for those Creatures is of course tough. I'm not a huge fan of Groundswell for this deck (it's much better with Fetchlands), so that's a place you can maybe find room. And while I REALLY like having 3 counterspells in the 75, I usually only run one in the main. You may also find you can put some of your protection in the side ... I know we need a TON in the current meta, but you may not actually have enough mana to use it. :-)

Some potential sideboard thoughts:

Sorry for the wall of text, and thanks for reading this far!

Draw well!

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