Hunter's Insight

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
2012 Core Set (M12) Uncommon

Combos Browse all

Hunter's Insight

Instant

Choose target creature you control. Whenever that creature deals combat damage to a player or planeswalker this turn, draw that many cards.

Price & Acquistion Set Price Alerts

M12

Ebay

Recent Decks

Hunter's Insight Discussion

elgosu1337 on Exalted Leaders

4 weeks ago

Don't think you need Jenara or Knotvine Paladin since you have a great attacker as a commander already. Serra Ascendant would be amazing though. Maybe even Hydra Omnivore to spread the damage.

Nantuko Mentor can pump your exalted attacker by a lot.

Citadel Siege can grow your creatures more or tap opponents' creatures more reliably than Angelic Benediction.

Dauntless Escort doesn't work if you have Angel of Jubilation in play. You could try Teferi's Protection or Heroic Intervention instead.

One thing you are missing is card advantage. Rishkar's Expertise, Hunter's Insight, and Hunter's Prowess can help draw cards from a big exalted creature. Beast Whisperer and Shamanic Revelation are great for drawing cards from all your creatures.

bomb_arie on Rafiq the Cultivator

1 month ago

Nice deck, your construction reminds me of my first version which was more Enchantress-draw based. Keep in mind that in those days not all cards in your deck where available. You can find that deck over here: [Rafiq 1.0] Enchantress Draw

Enchantments and Auras

There are a few enchantments i'd like to mention which I tried in my decks aswell and did not make it to the final cut (or at least the deck how I play it nowadays).

Ancestral Mask and Ethereal Armor I think these cards are too much dependent on having other enchantments on the board. And it does not give an 'unblockable' bonus for instance flying or trample.

Armadillo Cloak I used to run this and also Unflinching Courage but I dropped them because in my playgroup people tend to scoop when you strike them lethal so you don't get the advantage of the lifelink.

I think you should replace these cards with cards who give better 'unblockable' bonus for instance Infiltrator's Magemark or Spirit Mantle who have a low CMC. Or maybe Drake Umbra which cost more but also gives better bonus.

Creatures

Further your creature base. I also have tried cards like Herald of the Pantheon but I rather use a general ramp card than an card that only affects your enchantments. Same for Kor Spiritdancer who only triggers on auras. I would consider Knight Exemplar and Umbra Mystic who both help protecting your Commander.

Also I am not a fan of the Legendary-Enchantment Creatures. Bestow cost are mainly too high to cast and I think there are better options available. But if you want to stick to that theme that's okay and then you might consider Thassa, God of the Sea.

Planeswalkers

I see no planeswalkers in your deck and Bant has a few which really juice this deck up. One I am allready playing myself and the other one is on my wants-list. I suggest to try Tamiyo, Field Researcher and Estrid, the Masked they can be smashing. And if you are adding planeswalkers Shalai, Voice of Plenty might be a nice add.

Surprise, Surprise

You really need to add this one: Hunter's Insight this is a crazy card drawer in your deck. And I like cards like: Vines of Vastwood, Invigorate and Might of the Nephilim for the surprise (aka lethal) hit. They are cheap to cast and speed up the game.

Well this is all for now. I might review your deck later again. Maybe you can review mine in the latest version: [Rafiq 2.0] To Serve & Protect [cEDH]

Spirits on Arahbo, Xenagos... for Cats EDH

2 months ago

Hi SynergyBuild,

Thanks for the suggestions, will take me a bit to go through it. Here's some additional followup questions.

Survival of the Fittest makes sense to me CMC3 to tutor a creature (if I have a creature).

Because I don't have haste, Fauna Shaman is less effective, but perhaps still required (just to get more consistency).

Instead of creatures, like Avacyn's Pilgrim because I don't have haste, I tried to go more low-cost spell based mana ramp. As well as having no real way to Counterspell mass removal, they are susceptible. Here is some examples:

Three Visits - playing a Savannah = Net ramp cost

Nature's Lore - playing a Savannah = Net ramp cost

Green Sun's Zenith - playing a Dryad Arbor = Net ramp cost . Also a modular tutor if I don't need the ramp.

Nissa, Vastwood Seer  Flip - in hand Forest (or if no other land drop that turn) = Net ramp cost or best case (Special note: I was testing to see if the slowness/poorness of the ramp, was offset her +1 Draw/Ramp once flipped. So far I haven't had her flip, so she hasn't worked yet.

Plus the standard: Chrome Mox, Mana Crypt, Sol Ring.

Is this strategy better than the 1/1 Elf route? To make Arahbo, Roar of the World work, I'll also need a concentration of 2/2 Cat otherwise better to choose an 1/1 Elf Commander?

I think the overall I get is, I don't have enough ramp? I'm thinking these would be good?

Tithe, Birds of Paradise, Harrow, Crop Rotation + Gaea's Cradle (I don't have this card yet though :/), Mox Diamond, Ancient Tomb.

What about less exciting options like: Cultivate or Kodama's Reach? Growing Rites of Itlimoc  Flip? Mirari's Wake?

Or is it better to go 1/1 Elf, to get the Priest of Titania + Staff of Domination route? Will I be able to get enough 1/1 Elf into the deck without losing the 2/2 Cat Commander? My spouse will not play 1/1 Elf.

I should put Sterling Grove in to Tutor Sylvan Library, right?

I use/tutor Alms Collector all the time, Spirit of the Labyrinth worries me because it shuts down my draw Sylvan Library, Puresteel Paladin, Sword of Fire and Ice, Skullclamp, Hunter's Insight, etc. But I understand that Selsnya () isn't the same draw level as other commanders, so perhaps, slowing everyone including myself down would be ok.

Archangel of Thune and Spike Feeder can win the game on the same turn, even if both do not have haste. Remember that Archangel of Thune gives a +1 to each creature (not just the Spike Feeder), so any creature becomes "Weaponized", and with the Trample/Evasion built in, can usually strike 1 or more players. Also, usually I Chord of Calling in the Archangel of Thune to try and protect her and allow her to avoid summoning sickness, and attack on my turn. Yes, I can win next turn with a Felidar Sovereign or Chord of Calling > Felidar Sovereign. Once she resolves unless they can stop Activated or Triggered abilities, I get the Infinite Life.

I'll do a more indepth review later. I'll also share some of your $50 suggestions on KimJongman deck later as well.

Cheers!

Spirits on Arahbo Cat Tribal

2 months ago

Hi KimJongman,

Leonin Shikari is quite good, the "Instant" speed equip means you can move your Infect Grafted Exoskeleton, or Protection Hammer of Nazahn, or Trample Loxodon Warhammer, or Card Advantage Bloodforged Battle-Axe around after blockers are declared to maximize / have favorable outcomes. Along with a Puresteel Paladin he becomes great. To get his Metalcraft working properly you need some other artifacts like Ancient Den, Tree of Tales, Inkmoth Nexus. Since you have Bloodforged Battle-Axe in your build, I would try and work him in, because the Draw ability he offers when you start multiplying the Bloodforged Battle-Axe could be a win-con.

Behemoth Sledge is good, I prefer the offense of the Loxodon Warhammer, the reason I don't run both is redundancy, since I tutor my artifacts, I would rather have more options than duplication/redundancy. However, in a less (equipment) tutor intense build, I like the redundancy as it increases my draw %. Coupled together with the Puresteel Paladin can get it's Equip cost down as well. You have Enlightened Tutor, but with no (creature) tutorable Stonehewer Giant or Stoneforge Mystic, I would run the redundancy since the Trample and Lifelink are both key to your success with Infect.

Taj-Nar Swordsmith is also not a terrible Equipment tutor in a budget scenario. I don't like his CMC but, he is a (Creature) tutorable, and gives an (Equipment) tutor for the Infect Grafted Exoskeleton. Depends how your finding your games going if he is relevant. If others are combo'ing on Turn3-Turn5 he wont have any impact.

Skullclamp is a nice way to avoid creature removal heavy decks, like , can turn your 1 creature that has been Go for the Throat into Card Advantage. It also allows you to turn tokens into Card Advantage, and it's a CMC1 Artifact for Puresteel Paladin Metalcraft and Draw.

If you don't have a budgetary restriction on decks, Lands is definitely where you'll get consistency, things like Temple Garden are pricey, but very good because they are searchable as Forest and Plains and enable other lands like Sunpetal Grove as an example.

Lifecrafter's Bestiary is also a decent budget Selesnya () card. I don't like its CMC3 cost, and it requires to activate, plus this isn't a creature deck. The Scry 1 combined with the Draw, can be effective though.

Sigarda's Aid is another low CMC1 solution, but I would recommend Puresteel Paladin instead, he has far more utility.

Kodama's Reach is also a good budget ramp tutor, it's another Cultivate. Perfect in draws where you get the Sol Ring.

I use Chord of Calling for my Felidar Sovereign and Archangel of Thune/Spike Feeder combo. It's fairly pricey, but if you have it already, I would run it! You can still use it to pull any other creature, like Lost Leonin too, but usually later in the game they are less effective, than the early tutor/double-strike like Worldly Tutor.

Krosan Vorine is in your mainboard, my mistake. Take him off your Maybeboard.

Fortified Village is still fairly inexpensive, I believe. Good for consistency.

Path to Exile is a little pricey, but it doubles as an Emergency tutor, and it's Exile so VERY powerful.

Rhonas the Indomitable I've found is an awesome tempo guy, ANY cat means that he can Attack, and is indestructible, and is Deathtouch, and can add Trample (or multi-pump an Infect/Trample Cat to win).

Sylvan Library is ridiculously expensive, however, If you aren't under budget constraints, and you can trade for one, it's the BEST card advantage you have in the arsenal.

I'm not a huge fan of Divine Reckoning, it's not going to get rid of the creature that is the REAL problem. It's only Destroy as well. I think, the creature that anyone else keeps is usually better than the creature you keep, except perhaps in an early Lost Leonin or something case.

I also really dislike Hunter's Prowess. If it was Instant, I could deal with it. It's just setting you up for a 2 for 1 situation. Sorcery Cast Hunter's Prowess onto a creature, creature is removed in response with a Swords to Plowshares. You lose #1 The creature (and the offense) #2 Hunter's Prowess is countered. Plus it's CMC5 is really high, He can enable a double-strike or Infect guy for sure, but too high CMC, and too risky for me. Something like Hunter's Insight I'll take the risk on because I know what Blockers look like, and I cast it JUST before the damage assignment step, so yes, he could still be removed in response, but usually at that point they've accepted/arranged the damage and now I get the draw. Personal preference. If it was an Enchantment as well, I would also be ok with it, as a Sorcery, no thanks. That beings said, if you do connect with it, very nice +3 and Trample and Draw, but why CMC5.

I like the Life's Legacy at CMC2. I've added to my Maybeboard, I think it needs to go into my deck as well. Eminence a Cat, Attack with Cat, Sacrifice Cat (As part of the cost, so no way to remove the creature in response to counter the spell), also no targeting. It's pretty good, CMC2 for 4+ card advantage. I like it. Without a creature it's not that great, but hopefully, have a Token cat or something to use. Excellent budget card.

Not the biggest fan of Myriad Landscape. i could live with it if it didn't enter the battlefield tapped. Because it enters tapped, it's going to hinder me more times that it's ramp will help me.

Oreskos Explorer is good, but I don't like that he is and only pulls more , and is conditional on ETB without Flash. I think he can, in multi-player pods, potentially pull you some Plains, but later in the game unless you're playing other ramp, you'll have more lands that everyone. Everyone else just using Mana Crypt and the sort to ramp without . I don't like that he doesn't mana fix and is useless late game. I wouldn't run him.

Rishkar's Expertise is also too high CMC and too conditional for my liking. To properly utilize it, I need 1) CMC6, 2) A decent size creature with Eminence 3) That creature in 2 isn't removed in response (I know it doesn't target, but if i have a 6/6 (eminence) and a 1/1 lifelink token, if they remove the 6/6 in response, I only draw 1 even though the spell isn't countered) 4) I have or draw into a card that is CMC5 that makes sense to cast right now. If any of these things aren't there, it's a dead draw to me.

Stalking Leonin is ok, he's 3/3 for CMC3. The selection process feels bizarre/strange/uncomfortable to me. His ability is an activated ability "reveal the player", so if he dies, then all you've gotten is a 3/3 for CMC3. He can only exile a creature that "attacking you", so he can't protect planeswalkers, and he can only remove attacking creatures. The creatures you really want to exile RARELY attack. I would rather have a different creature that provide immediate ETB or Static ability that is not conditional. But that's just me, not a fan of him, which I originally thought I would be when I saw him in the Spoilers.

I love Terminus one of my favorite cards. In Selesnya () there's no efficient way to put it back ontop of the deck, so it's Miracle is going to be a little hit and miss randomness, but it's still good. Gets around hexproof, shroud, indestructible, etc.

Did you get a Vivien Reid in your pre-release play? He doesn't really synergize with Arahbo, Roar of the World.1) His CMC5 is quite high for a planeswalker 2) It's not a creature heavy/win-con based deck, so he's not going to consistently draw a card for his +1, unless you put some Scry mechanics in the deck (please don't) 3) Unless you need more destroy Artifact/Enchantment/Flying in your pod, CMC5 is way to much for that. 4) even if you destroy for CMC5, then +1 (no draw), then Destroy again, it's so much CMC and so many turns, too kludgy. 5) Not being a creature win-con heavy deck, the ultimate doesn't direclty represent a win-con for you, it's good, but not a win-con level ultimate. I would make better arguments for CMC6 Ajani Unyielding or CMC4 Elspeth, Knight-Errant or CMC4 Ajani, Adversary of Tyrants.

Some others have argued to me that Felidar Cub is a good tempo guy, who "locks down" opponents from casting powerful enchantments until they can deal with him, in that analysis he is good because he's preventing casts. I tried him, I haven't seen enough, I prefer guys like Leonin Relic-Warder that offer solutions without having to die, but thought I would mention him anyway.

Revoke Existence is not bad, with it was Instant speed. I'm not sure you want to be the one controlling Artifact/Enchantment. CMC2 for Exile and Modularity is good though, can't argue to take it out, just not sure what Artifact/Enchantment you're worried about that will change/disrupt your plans?

The deck looks pretty solid, I'd be surprised if you weren't Turn 3/4 Infect killing with a Lost Leonin + Eminence + Ajani, Caller of the Pride/Berserk/Silverblade Paladin/etc. at least once in a while?? or pulling a Triumph of the Hordes and Trample/Infect killing.

Always tutor Lost Leonin if they don't have an immediate response he is a win-con with Eminence. I've killed with him without doublestrike quite often, just having 2 connected hits. Cast a blocker, I'll gladly Swords to Plowshares + Eminence hit you a couple turns.

How has the deck been going, you must be having some success? Arahbo, Roar of the World is a Tier 4 commander, and with an Under $200 deck, I'm sure your not competing consistenly vs. Tier 1 commanders like Kess, Dissident Mage or Zur the Enchanter or anything, but on occasion (because of the early creature tutor for Lost Leonin and the concentration of Double-strike enables, you MUST be contacting.)

I just did some very quick (5 games) testing, Turn 7 was the worst for lethal damage, Turn 4 the best. It's not bad for a under $200 commander. Takes time to learn how to play it, tutor. Like Congregation at Dawn is Lost Leonin/Silverblade Paladin so you can infect + eminence + doublestrike in 2 turns (as an example).

Just some of my opinions anyway! Very nice build, +1. Cheers.

PookandPie on Brave. Stupid, But Brave. (Sigarda Solo Voltron)

3 months ago

Cartouche of Strength is better than at least one of your other auras. 6 damage to any creature is pretty huge, plus it gives needed trample.

No Sage's Reverie seems weird considering this deck has so few ways of drawing cards, plus it also makes Sigarda huge.

Leyline of Lifeforce seems very unnecessary when you have Cavern of Souls and could just Sylvan Scrying for that, considering you run exactly one creature in the 99.

Hunter's Insight might be reasonable here. You run Hunter's Prowess, but let's be honest, this deck doesn't seem to have a lot of avenues to produce card advantage. It's 2 mana less than Soul's Majesty, in any event.

I feel like Armageddon, Cataclysm, and Catastrophe could have opportunities here. Sigarda is hard to address, as is, but global effects still hit her, such as board wipes, mass exile, and mass bounce. These cards would make it substantially more difficult for your opponents to hit you with these cards, which are Sigarda's one weakness, while you beat them down.

MosesCanada on Samut, Aint so Nice

3 months ago

Solonqo Try Hunter's Insight if you can get through with samut unblocked. I also really like Rishkar's Expertise because that card is just pure value if you draw 6+ cards. Personally I found elemental bond too slow, if you have the money I'd invest in a sylvan library. That card is just nuts

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