Hunter's Insight

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
2012 Core Set (M12) Uncommon

Combos Browse all

Hunter's Insight

Instant

Choose target creature you control. Whenever that creature deals combat damage to a player or planeswalker this turn, draw that many cards.

Hunter's Insight Discussion

hkhssweiss on Wildcats - Arahbo Cat Tribal

14 hours ago

No problem, every meta it quite different and I love the fact that you are using Hunter's Insight , one of the best card draw around for that burst card draw!

hkhssweiss on Decent EDH Werewolves

4 days ago

You might want to consider certain cards for Card draw, I am particularly fond of using cards like Hunter's Insight or Momentous Fall in response to undeclared blockers. Plus with the flips of certain cards it can be a welcoming surprise. Some food for thought :P

hkhssweiss on Goreclaw Big Boys

1 week ago

I would consider running a bit more ramp and utility spells. Cards like Llanowar Elves , Elvish Mystic , Fyndhorn Elves . Or just hard ramp options like Rampant Growth , Nature's Lore , Cultivate , or Kodama's Reach .

Having a bit more card draw doesn't hurt as well with cards like Beast Whisperer or Greater Good / Hunter's Insight type of cards. Hope that helps!

greyninja on Favorite Voltron Commander and why?

1 week ago

I have two pseudo-voltron builds. They both run other game changing creatures (in case my commander is Counterspell 'd or Nevermore 'd too many times) but mostly plan on using the general as the wincon

Omnath, Locus of Mana is hilariously fun. If you can turn one mana dork, turn two Omnath, you can swing for 5 turn three, another 10 turn four, then gg turn five. Not many voltron decks can close out games that fast.

I use cards like Rogue's Passage and Bellowing Tanglewurm to push damage through, then cards like Hunter's Insight , Rishkar's Expertise , Soul's Majesty , Regal Force , etc can help carry you into a longer game

Aurelia, the Warleader is one of my wife's decks. Once she hits the board, shit is going down. Wrecking Ogre targeting her is a insta kill, Grafted Exoskeleton as well. Helm of the Host with her or Godo, Bandit Warlord goes infinite

I use cards like Sword of Fire and Ice , Mask of Memory , Chandra, Torch of Defiance and various tutors so gain some card advantage

Voltron can be tough if they have answers to your threats, but that's also part of the challenge and part of the fun!

lordnathan21 on Kitters

1 week ago

Creature Removal will certainly be tricky to balance in a creature heavy deck. I'd look into a little bit of card draw, since you'll be playing some cheaper creatures, you'll need to replenish your hand a bit to be prepared for rebuilding a board state.

But really, the list is looking pretty good! You'll be able to sort it out even further as you play it and pull out the cards you notice tend to be dead draws.

hkhssweiss on Xenagos, God of Revels

1 week ago

Orcish Lumberjack gets you access to your commander insanely fast! Also Treasonous Ogre is just unfair! Hunter's Insight is also a must to refill your hand as well. Same with Momentous Fall ! Neheb, the Eternal gives you insane amount of ramp that can lead to super shenanigans. Nature's Claim is one of the direct upgrades for removal. Lastly Nature's Will is also an absolute must since you are running other enablers to go infinite combat as well.

Hope that helps!

hkhssweiss on Hammond's Bane

1 week ago

You can definitely try to run Hunter's Insight , a great card when your beating face!

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Hunter's Insight occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Green: 0.08%

RG (Gruul): 0.11%