|Commander / EDH||Legal|
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|Modern Masters (MMA)||Uncommon|
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Add two mana in any combination of colors to your mana pool.
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|Want (4)||Mousemke , Ize19 , buildingadeck , jugglervr|
19 hours ago
A1 description, have you considered Manamorphose? Thin the deck and a free trigger.
4 days ago
16 Lands might be too much (for combo) add Simian Spirit Guide for explosive starts and to prevent stalling later.
Implement of Combustion is another Cheap Draw Artifact (over Terrarion).
Magmatic Insight can help when drawing extra lands - possibly my worst suggestion
Lastly maybe include Apostle's Blessing to protect your creature from removal and get damage through.
1 week ago
1 week ago
What is the Manamorphose for? I'd think your mana is quite good as it is, being only two colours. I would play more disruptive creatures such as Thalia, Guardian of Thraben and maybe the other Thalia as well.
1 week ago
Boza on Power Blitz
2 weeks ago
Why are primal amulet and epic experiment here? Sure, they work off each other, but yu have to cast a 4 mana do-nothing artifact, then 4 more spells and then an epic experiment to have any benefit of the two.
The card disadvantage of Faithless looting is worthless when it only benefits Enigma drake. Lava spike is too narrow. Young pyromancer goes wide, while all your other threats go tall, which is a clash. No way to protect your very few creatures.
I like Manamorphose though.
My 2 cents: keep going tall with your threats. Have more creatures that synergize - Cryptic Serpent and Bedlam Reveler and Thing in the Ice Flip are excellent for this deck and much better than guttersnipe or YP.
Lower your curve - yo are trying to play X spells and 4 mana do nothing artifacts with 20 lands. In order to maintain 20 every card needs to be castable 2 or less mana, sans enigma drake.
Work on your sideboard - none of the cards you have in there actually work to shore up your weaknesses.
Slip through space is useless when all your creatures are evasive (delver and drake) or never attack when there is a blocker (guttersnipe and YP).
Skullcrack is cool, but you have a lot of sustained damage, unlike burn decks, so probably not needed.
Rebuttal does not protect your creatures and works only vs discard and sac effects, which is very narrow.
Harsh mentor is an abilities guttersnipe, which is hardly ever useful in modern.
Curious homunculus is a cool dude, but it is more of the same thing you already have going on in your main deck - what are you siding it against and why isn't it in the main already if you need more dudes?
2 weeks ago
If I only have Manamorphose in hand and I cast it, am I forced to pick the color of mana before drawing?
Do I have a choice in which order drawing and adding mana resolve?
3 weeks ago
Crystalline Crawler might be a better suggestion.
There's also something like Manamorphose, there might be more(?) but that's obviously a bit limited as a spell.
Be interesting to hear what you're planning to do with them.