Manamorphose

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Masters (MMA) Uncommon
Shadowmoor (SHM) Common

Combos Browse all

Manamorphose

Instant

Add two mana in any combination of colors to your mana pool.

Draw a card.

Manamorphose Discussion

1vI on Greenshoalbrand (WAR Spoiler, New Deck Breakdown)

1 week ago

ANemoAcids Simian Spirit Guide is super important because it allows us to cast Seismic Assault or Lightning Storm , but Manamorphose is definitely something we've considered! The issue I've found is it's a little awkward cantripping when you would like it to be in your hand to Exile to Allosaurus Rider .

ANemoAcids on Greenshoalbrand (WAR Spoiler, New Deck Breakdown)

1 week ago

Manamorphose over simian spirit guides gives you more green spells for more green spell consistency, manafixing that you're slightly using Cantor for, and still digs a little bit through your deck. Thoughts?

Squirrelbacon on Enchanted Spirits

1 week ago

I have a friend that runs a budget-y version of spirits, and let me tell you Remand is super important to his strategy. However, he is not running a Tallowisp package either which eats up some slots...

A good budget card for this strategy is Ojutai's Command . It's pretty flexible and says draw a card and can work as an ALTERNATIVE to Cryptic Command if you want to. I don't know that that's necessary either though.

As for some sideboard options, graveyard hate should be a number one priority right now with dredge and Arclight Phoenix being silly. Rest in Peace is probably the best card for your list, however, Relic of Progenitus and Tormod's Crypt would also work (Relic > Tormod's). A great creature for this list in the sideboard is Remorseful Cleric as it can serve as a creature or as graveyard hate, so maybe consider this as well.

Some counter magic in the side is also great, namely Negate to beat up on any and all non creature spells as well as Spell Snare to just stop 2-drops ( Snapcaster Mage , Manamorphose and any of storms Rituals or Dorks to name a few). Other great options against storm (and storm type decks, looking at you Phoenix type of decks) can be Thalia, Guardian of Thraben , Render Silent and even Silence to stall out a turn.

For your sideboard right now, I'd for sure recommend putting in...

2x Relic of Progenitus

2x Remorseful Cleric

2x Spell Snare

1x Negate

and then removing...

2x Spell Pierce

2x Mana Leak

1x Lavinia, Azorius Renegade

2x Nebelgast Herald

lagotripha on ($45) Pyro-Hero-Tempo

2 weeks ago

Manamorphose and Fossil Find are pretty spectacular if you aren't running fetches. Intangible Virtue will likely function better than Cavalcade of Calamity

TrueGamerDruid on Thirst for Madness

2 weeks ago

As expected, the deck is now a bit more survivable, but having decimated all my card draw for the deck, it doesn't take long for my hand to be empty with not a lot of ways of getting cards back. i can't count Faithless Looting because it drops the cards I want, going -3. It's not supposed to be an issue, and yet, it is.

I catch myself looking at Manamorphose once again. The issue is what I would even take out for it? Trying to scrounge for ideas, I see other Vampire decks using things like Asylum Visitor and Insolent Neonate , but both have distinct issues. Neonate is a 1/1 with Menace, which is nice at the start of the game, whereas Asylum Visitor is more towards mid and late game.

I'll need time to think on it.

bradc1988 on U/R Kiln/Delver

3 weeks ago

Distortion Strike is in my opinion strictly better than Artful Dodge .

Faithless Looting doesn't really fit in this. Opt , or Manamorphose or more Serum Visions would be better for actual card advantage.

Stubborn Denial interacts with Kiln Fiend and Nivix, and it goes wider, might be worth testing over Dispel .

Also some fetchlands like 4x Flooded Strand s to filter your deck so you draw into better cards would help consistency.

+1 and have fun smashing face.

TrueGamerDruid on Thirst for Madness

3 weeks ago

Manamorphose .

I really enjoy this card. It gives me two colors I may need and lets me draw a card for, essentially, free. So why don't I want it in the deck? Well... Risk Factor and Faithless Looting have something to do with it.

Both are much better draw cards and, while you could argue I could walk into either of those, when it comes time to discard cards, which this deck is all about, Manamorphose contributes nothing past my card advantage. It does nothing in the graveyard, and this deck makes that a no no, which means when it comes time to discard, and I need to discard something good with Madness or Jump-Start, this is a dead card in hand to discard.

You could say that I use it to then draw something I can use. I have debated about it, but the biggest issue with the deck right now is cutting down on chaff. As of writing this, it's at 74 cards and that is simply unacceptable. Getting rid of this card saves time and hassle with this deck.

APPLE01DOJ on Speed issue in new deck

3 weeks ago

Well that's the reason Polymorph runs Khalni Garden because it's a free uncounterable creature. If you don't like Khalni Garden then consider Blinkmoth Nexus or Inkmoth Nexus which can serve as anlternate win condition.

If you are going to run Boseiju, Who Shelters All then you should MB it, lands really don't belong on the SB. You could swap it out for Hanweir Battlements . I get why Hanweir Battlements is there but it's really not needed.

To answer your questions, I don't think you should run Manamorphose but perhaps 1x Cascade Bluffs might be good. How has your deck's mana base performed? Has the triple red been an issue?

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Manamorphose occurrence in decks from the last year

Modern:

All decks: 0.39%

Commander / EDH:

All decks: 0.0%