Manamorphose

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal
Pauper Legal

Printings View all

Set Rarity
Modern Masters Uncommon
Shadowmoor Common

Combos Browse all

Manamorphose

Instant

Add two mana in any combination of colors to your mana pool.

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Manamorphose Discussion

Yuri200X on Instant/sorceries for days

22 hours ago

Manamorphose and Gitaxian Probe could generate some "free" triggers

lagotripha on 5 Color Everything Deck

2 days ago

I feel like you should cut the serum visions to run Manamorphose- it still provides draw but helps shore up the manabase. Vivid lands kick a lot of ass, but they are going to hurt your tempo considerably or fill up your manland slots, so plan accordingly. Good luck with getting it to work.

Von.Banamaor on Thulsa's Doom Quiver

3 days ago

Snips500, thanks for the great comments!

You are totally right about Manamorphose. I've been using it in other non-blue decks to color-fix and shrink my deck size. But I should really consider the wealth of blue and green's search and draw cards. Good call.

Bogles is less of a problem then you think, but still not a good matchup. While I can't shoot their creatures, I can simply block & attack with deathtouch creatures. The only card that becomes a real problem is Ethereal Armor as I don't have an answer to firststrike. So I won when Ethereal Armor didn't hit the table and lost when it did. The key lesson I learned in playtesting against my own Bogles-ish deck was to attack repeatedly with deathtouch and Broken Fall.

I haven't playtested against Delver yet, but my hope is to rely on reach and deathtouch to slow Delver's threats and eventually overrun them. All I need to do is to stick one Viridian Longbow or one Psionic Gift and the tables turn pretty dramatically. But your point about speed is a concern.

Izzet Blitz, Elves, Stompy, etc. may come out faster than this incarnation of the deck can handle. So I think speeding it up is probably the main concern. I think the long game viability is there, it just needs to ramp up. Ponder and Preordain may be exactly what this needs to get the pieces in place quickly and avoid problematic redundancies.

There is a potential version of this deck that trades blue for red. Replace Psionic Gift for Power of Fire and then toss in red removal in exchange for blue card drawing.

Yuri200X on UR Bounce Burn

3 days ago

Your build is very similar to the UR Kiln Fiend deck... Unfortunately UR Tempo isn't very viable in Modern at the moment. But UR Aggro is still good even with Gitaxian Probe banned.

The list in question runs also Kiln Fiend (hence the name of the deck). As well as Bedlam Reveler as the little bit of last resource should the match drag on as you predicted.

I myself think that the build you'd enjoy playing is a kind of UR Kiln Fiend. It has explosive hands capable of winning turns 3-5. It runs Manamorphose, Sleight of Hand and Serum Visions for consistency. Some of them run Thought Scour, Peek or Noxious Revival.

There's also Stubborn Denial in the mix to hold out.

Here's a sample decklist post-ban.

But maybe you can still make an UR Tempo in Modern with Bedlam Reveler and Young Pyromancer, since they both are powerful cards. There's also the possibility of using Artful Dodge and Assault Strobe on an aggro build.

If you opt for a UR Tempo build, I recommend using more Remand and Vapor Snag as well as Spell Pierce and Spell Snare or Unsubstantiate. But you'd need some pretty expensive cards such as Snapcaster Mage and Vendilion Clique... Some cards a list like this could include are: Grim Lavamancer, Pillar of Flame, Electrolyze, Burst Lightning and Magma Spray.

Good luck with your deck. :)

Snips500 on Thulsa's Doom Quiver

3 days ago

I like the creative idea for the deck, here are some tips. Don't run Manamorphose and cut 1 island. Yes I know that its a draw spell and color fixing but

a.) you don't need much color fixing and for that you could run Abundant Growth and

b.) there are better draw spells (and cheaper) like Ponder and Preordain.

Also, I would like to know how this deck does against tier 1 decks like Bogles and Delver. It just seems to slow and inconsistent to me because you just are pining them for 1-2 in the first 5 turns and then if you don't draw Neurok Stealthsuit (which by the way also make it un-targetable to you meaning you wont be able to put the enchantments on) then everything will die to removal. Or in the case of stopmy you will just be overwhelmed while you are trying to set up.

Like I said I like the idea but it's just not there yet and may or may not stand a chance against teir 1 decks.

hubatish on Whoops, I won.

1 week ago

I saw the Manamorphose and dropped in expecting storm. Freed from the Real is sweet, but a few cards make little sense:

Atarka's Command - wha?? This doesn't kill creatures, right?

Fauna Shaman - the only creature you can discard to search with is extra Fauna Shamans.

For the Bloom Tender half, what about Arbor Elf + Utopia Sprawl in addition? That mini combo is the basis of a bunch of sick Garruk Wildspeaker mono green devotion decks too.

I also suggest more cantrips rather than 7 wincons.

Legendxp on Human Experiment

1 week ago

I recommend:

-2 Pillar of the Paruns

+2 Reflecting Pool

-4 Soldier of the Pantheon

+4 Manamorphose (Works well with Burning-Tree Emissary and replaces itself)

Also Coordinated Barrage might help.

Dorotheus on Composite Deathmantle [Infinite mana on T3]

1 week ago

Decided to do it on mtgo, costed me only like $3. I'm running Wear/Tear off of Manamorphose. We'll see what happens. Using Footsteps of the Goryo and Altar of the Brood to tie some of it together. Geosurge is not needed when you have Heartless Summoning.

I have a started list on tappedout but private for now.

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