Manamorphose

Legality

Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Masters (MMA) Uncommon
Shadowmoor (SHM) Common

Combos Browse all

Manamorphose

Instant

Add two mana in any combination of colors to your mana pool.

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MMA

SHM

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Recent Decks

Manamorphose Discussion

elgosu1337 on Wheel of Sunforger and Moon

2 days ago

Thanks Sjorpha, Manamorphose is a great suggestion! I took out Stonehewer Giant since its a bit slow. Unfortunately I'm playing without sideboards, so I can't make use of Research that way.

HillyerGames on Want to build an Isochron ...

6 days ago

Looked at both decks, Not much i can say with the bolas setup.. But, I kinda think the Scepter, Goes amazing in Pyromacer, or any Burn deck thats not Burn dependent. Manamorphose is a great card for the scepter. I have a Tap/Land Control deck I been workin on, and I run the Scepter with Mind Bend. Pretty cool card, Good Luck!

Pscioed on $10 Super Budget Aggro

1 week ago

@luis-hj:

Cool deck, it's definitely a different strategy. It's a question of going a little wider and drawing a bunch, or going more all in on one creature. I don't know which strategy is better overall, but if I'm given the choice I would like to pay 18 life to attack with a 10/1 trample double strike on turn 3 (personal preference). Manamorphose would be an all star in your deck, I highly recommend it if you can afford the price tag.

Renegade Tactics and Crash Through don't trigger any of my creatures except Kiln Fiend. Maybe Expedite and Crimson Wisps are playable, but they sound worse than Reckless Charge. I like Downhill Charge as a free effect that scales up in case the game goes long, but I don't think it makes the cut over any of the pump already here. Flame Slash sounds pretty good, but I've been finding my creatures are outclassing the opponent's in combat by a significant margin anyway. And if they aren't blocking, then I generally like my odds on winning the race. Although I have been looking for a different sideboard card to try out, and these Electrickerys are 8% of the cost of the deck. I'll give 2 copies a run.

Arcedd on B/R Speedy Modern

2 weeks ago

so you think I should ditch Manamorphose and Pyretic Ritual?

Kjartan on B/R Speedy Modern

2 weeks ago

Manamorphose is a huge nonbo with Eidolon of the Great Revel and Pyretic Ritual doesn't really do much for the deck.

ComboCrazy on Isochron Engine

2 weeks ago

First off, nifty deck! Before the As Foretold into Living End combo became a thing, Isochron Scepter was among my favorite cards to tinker with. Using it with paradox engine is actually pretty clever! I think there’s a 2 mana instant that untaps all nonland permanents you control, Dramatic Reversal or something like that, I can’t remember. It’s worth a google search. Reversal plus something like Palladium or Gilded Lotus works great.

With paradox engine alone, I’d say add 2 Undaitake, the Cloud Keeper, for ramping purposes. Engine’s legendary! To combo with Scepter, Manamorphose doesn’t get infinite mana, but it does allow you to draw infinite cards. If you add 3 Simian Spirit Guide for landless ramp, you can drop another Scepter and imprint Desperate Ritual (there’s another ritual I think you can use but I don’t remember the name) to get infinite mana, and cast an uncounterable Banefire or something.

You can use Elite Arcanist as a pseudo-Scepter. It can take any cmc, it just costs more, and has summoning sickness.

If you want to make this deck win really fast, I’d recommend taking a look at some Affinity builds. Use their mana-producing cards like Mox Opal as well as the nifty Aether Vial + Dryad Arbor thing to get Paradox Engine on the battlefield asap. Those cards’ll all get untapped by engine as well, so they’re extra good here.

Hope this helped!

Murphy77 on Bedlam Moon

3 weeks ago

Blood Moon is great, turning your opponent's non-basic lands into mountains. It works well against anything except mono-red decks. Unfortunately your own land-base is also mainly non-basic lands. 6 Islands and 15 Mountains would really not help you deck.

You have no way of casting Manamorphose so it becomes a permanent dead card in the hand.

I would simplify: 9 Mountain and 12 Island will provide a more stable mana-base that works well with Blood Moon, then try the following instants;

2 Cryptic Command (which is a great utility card if you can pay the ),

2 Electrolyze (damage and card draw),

2 Remand (negation and card draw),

3 Abrade (damage or removal),

3 Lightning Strike,

3 Unwind (effectively a free Negate),

3 Spell Pierce,

3 Opt (Scry and card draw)

I think that I would tend to stick to the 3 copies of; Bedlam Reveler, Snapcaster Mage, Thing in the Ice  Flip, Roast, Serum Visions

You might then need to re-balance your mana-base. Cards that I would consider are; Disallow, Sin Prodder, Fevered Visions

BrandonJamesCAC on Browbeat in burn?

3 weeks ago

LiliTiddies

All good man. I have no patience for Modern "Groupthink" Which was what was being alluded to by homeboy.

But I also apologize for taking it too seriously.

And I happen to agree with you that Devil is very good and very good narrow.

I'll link

Bring Out The Bushwhacker

and explain to you my one deck that utilizes the Devil.

It's pretty simple. Costing 1:

It's either a

Boros Charm for R

Or a Wild Nacatl +1/0

Or stacked off a

Burning-Tree Emissary + Manamorphose + Simian Spirit Guide + Reckless Bushwhacker

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