|Commander / EDH||Legal|
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|Modern Masters (MMA)||Uncommon|
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1 day ago
Ignatius I feel as though Noxious Revival Doesn't really fit into this sort of deck. The only reason to play Noxious Revival is that it makes infinity mana with an active Pyromancer Ascension and Manamorphose, Just like Remand and like Remand I feel that this is a massive trap. Sure the combo is powerful when done but I am probably going to winning the game anyways or gain enough of an advantage to win the game in a few turns time. Noxious Revival would be fine it was an already fine card without the combo but I think it is awful. A card that puts a card on top of my library for two life seems woefully behind the power level of a format like modern especially since we already have Faithless Looting already in our deck that gives us card disadvantage.
I haven't really thought about Boros Charm in this deck tbh. The big downside is that it doesn't interact with the board at all so it matchups were your the control deck (Spirts, Humans, Bridgevine, Elves etc.) it seems awful. However, it could be good versus some of the decks worst matchups (KCI, Storm and Ad Nauseam). I don't think it should be in the maindeck because it makes us lose a good G1 matchup vs the creature decks but a few in the sideboard could be interesting. I'll definitely be giving it some thought.
I'll also consider Snapcaster Mage as well. I have been trying to find a good replacement for Bedlam Reveler as it is the worst card in the deck by far and have been testing stuff like Burst Lightning, Crackling Drake, Mission Briefing and Ral, Izzet Viceroy to see if any of them are better. I'll try Snapcaster next.
1 week ago
1 week ago
Hey up mate, like I stated earlier can spare the Surgical Extraction, so I guess they replace the Rakdos Charm, do you keep black after that, I'm sure Slip/Bump can be replaced with something (not too sure what right now though).
Oh by the way if we need to keep mana reliable for splash costs why not run a playset of Manamorphose between the main and sideboard, sets up more prowess triggers, effectively just reduces the deck to 56 cards (once you hit the second mana that is!) and becomes a exile target for Grim Lavamancer, in fact considering who aggressively a single white source land can be removed with Assassin's Trophy, Field of Ruin and Ghost Quarter floating around it may actually enable Boros Charm and Lightning Helix if you find yourself screwed off of white.
Just thinking, you were looking at Atarka's Command too right, maybe Morph would be the card to enable it, that and eases the reliability of Firewalker too.
1 week ago
MichaelVogler between Faithless Looting, Manamorphose, and Bedlam Reveler, you should be able to consistently get to 4 lands and flooding is worse in a deck with no way to use the extra mana like manlands, etc; BBE isn't a 4 of for that reason and is meant to pull you ahead once you've gotten the opponent in top decking mode, not to be always jammed on turn 4. As stated in the description this is based on lists that have done well and I'm trusting their work until I've tested this more on my own, thanks for the suggestion though!
1 week ago
Dropping some counterspells for Opt made the draws smoother, but I lost interaction and didn't gain any speed, making the deck durdle more than it used to.
3 weeks ago
Hey! You told me to check out your Wort deck on Facebook, it looks pretty good and I have some suggestions
Chandra, the Firebrand is great in this deck early or late game because it allows you to copy spells, for instance I was mana screwed so I used her minus two to copy Manamorphose (another amazing addition if you're willing to go get one) and used it to cast Wort and copied a Harrow the next turn.
Also, spells like the mentioned Harrow with additional costs, when you copy them you don't need to pay the additional costs so if you copy Harrow you pay 3 and sac a land to find four untapped basics. Crop Rotation has a similar effect.
Dragonlair Spider for token benefit when an opponent casts spells, maybe Omnath, Locus of Rage to get some benefit from the land ramp that always happens, Boundless Realms to search for basically all of your basics most of the time, Regrowth for recursion, Revel of the Fallen God is an amazing addition for tokens, Krenko, Mob Boss is amazing and tends to draw out some removal once you get it going
Overall Wort is an amazing commander and if you wanted to see my decklist you'll have to wait until either tomorrow or Sunday for me to finish uploading the list
3 weeks ago
Manamorphose I love in my version. I understand your going more control but I always see it as a free counter being removed.