Grazing Gladehart

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Duel Decks: Zendikar vs Eldrazi Common
Duel Decks: Elspeth vs Kiora Common
Commander 2013 Common
Duel Decks: Ajani vs. Nicol Bolas Common
Zendikar Common

Combos Browse all

Grazing Gladehart

Creature — Antelope

Landfall — Whenever a land enters the battlefield under your control, you may gain 2 life.

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Grazing Gladehart Discussion

Beebles on Mina and Denn's Supermassive Landmass

3 days ago

Hey hoardofnotions, good to see you again,

I really like Lifegift and I would love to try it out. However, I don't think I want to replace offshoot with it. That card is mainly there because it's a defensive 1-drop to deter aggressive decks, while still being relevant to our strategy. It also has the benefit that I more often end up with 2 landfall cards before I drop my commander.

For me Lifegift competes more with other 3-drop landfall cards, like Retreat to Kazandu, Courser of Kruphix, Grazing Gladehart or even Tunneling Geopede.

I will try it out and see how it performs. Thanks for the tip!

greyninja on Animar, Soul of Ass-Kickery!!

3 weeks ago

Hey I hope you're still working on this! You commented on my deck and it took me a bit to get back as well. I know I +1'd a long ass time ago lol

Since you are going all creatures: you need to find ones that fulfil roles of noncreature spells.

Wood Elves, Farhaven Elf, Sakura-Tribe Elder, Coiling Oracle, maybe Ondu Giant. You have Solemn Simulacrum and Birds of Paradise which are fantastic. There's really expensive ramp too, like Bloom Tender and Lotus Cobra

Phyrexian Ingester, Duplicant, Flametongue Kavu, Inferno Titan... Reclamation Sage, Ainok Survivalist, Manglehorn, Woodfall Primus... Mystic Snake, Draining Whelk...

I could not agree more with hintseeker's first point about drawing cards and utilizing colorless creatures. That's the meat n potatoes of the deck

I like Shaman of the Great Hunt; but not everybody does! It can chug along and turns all your creatures into pseudo-vampires. What's not to like? Thrasios, Triton Hero has a similar draw ability. Rashmi, Eternities Crafter is rad. Prime Speaker Zegana can be huge. Vizier of the Menagerie is a cool new card. Elvish Visionary and Wall of Blossoms just went back into my deck. I don't run Sages of the Anima since I'm running noncreature spells I want to draw, but it would be great in here once you've decided you've played enough lands. Filter them out for multiple creatures per draw. Oracle of Mul Daya is a thing too, and Magus of the Future

To put Cloud of Faeries, Peregrine Drake, Great Whale, and Palinchron into perspective; imagine the payoff of untapping all your lands after casting multiple creature spells and just keep going. Now bounce one of them with Shrieking Drake/Dream Stalker/Man-o'-War, cast again, keep going. With enough +1/+1 counters on animar: Temur Sabertooth can bounce them for infinite mana and infinite animar counters (Cloud of Faeries needs lands like Izzet Boilerworks/Gruul Turf/Simic Growth Chamber). Deadeye Navigator can also gain infinite mana via "Flicker" effect. Lastly, Tidespout Tyrant bouncing any two colorless and/or land-untapping creatures you control goes infinite. Whether it's eldrazi or morph doesn't matter. Ancestral Statue alone bounces itself into an infinite animar

Obviously I've given way too many suggestions. Choose what works for you and your budget. Also every playgroup/meta is different.

You have some bangers in here like Maelstrom Wanderer, Craterhoof Behemoth, Phyrexian Metamorph, etc. Anger and Ogre Battledriver are great for an aggro deck like this

Cards I would take out: Ancient Silverback, Enclave Elite, Frontier Guide, Hanweir Lancer, AEther Membrane, Primal Clay, Young Wolf, etc. Instead of running something like Grazing Gladehart; invest in a Purphoros, God of the Forge mwahahaha

Above all, have fun! Cheers!

seshiro_of_the_orochi on Red/Green Landfall

2 months ago

This deck is a little messy, so it's hard to say what to take out and what to increase in numbers.

At first, maybe you want to take a look at a pretty interesting (though Bant coloured) landfall deck: Moonfall

You definitely can drop the following: Synod Sanctum, Temple Bell, Pinecrest Ridge, Natural Connection, Grazing Gladehart, Solemn Simulacrum, Retreat to Kazandu and Zendikar Incarnate. This makes fourteen cards less. Then you should also drop some basics to get to somewhat around 15 of these. With the rest of your lands, you'll have 24. That's enough. We now have shrinked your deck by 33 cards and are at 63 cards if I counted properly.

From here on, I'd drop the two Blighted Woodlands and the silvan primordial. This would put the deck at sixty cards with an ok amount of 22 lands. Sounds a lot better. And now, you could play some games and start tweeking the numbers of your leftover cards.

Schar17 on Budget Naya Landfall

2 months ago

As much I Admonition Angel is a great card, I don't know if its worth splashing white just for him, specially it being a 3/W/W/W.

Other then that, I really liked your deck. I would add Blighted Woodland for 2 potential land drops, and I recommend cards like Borderland Ranger or Dawntreader Elk (a cheap beafy card that can give some mana acceleration.)

There are some life giving landfall cards that can help you get through the early game like Grazing Gladehart or Jaddi Offshoot, although I think it would be counter-productive in such a well built combo like yours. Maybe worth putting it in the maybeboard against early agressive decks.

I have a mono-green landfall deck, you may want to take a look. It's pretty lame because I only build ultra-budget decks. My take on Mono Green Landfall

Iamme10000 on Battle Box - Abzan Lands

4 months ago

Hello again, colormage1!

Glad I could help. If Jaddi is what you're looking for, Grazing Gladehart might also be good. It's more squishy, but gains more life. Just more knobs to balance out the deck. If you want an endgame fancy version, Primeval Bounty is a six-mana lifegain machine that also adds value to every cast you make.

Another card that might be useful would be Reach of Branches, if you add more Forests. Unlike most of your other token generators, it'd also be useful from the graveyard if dredged away.

Retrace cards might be worth looking into, to help abuse Life from the Loam even more. Worm Harvest gives an instant army, Spitting Image is perfect for random trolling, and Syphon Life gives a little bit of inevitability.

Just shooting off possibilities. You could probably streamline this deck into a straight land-self-mill deck, but I don't know if that's what you want to do.

wakawakawaka on git outta here

4 months ago

swapping Grazing Gladehart for Eternity Vessel might be an interesting change.

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