Overflowing Insight

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Penny Dreadful Legal
Standard Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ixalan (XLN) Mythic Rare

Combos Browse all

Overflowing Insight

Sorcery

Target player draws seven cards.

Overflowing Insight Discussion

77hi77 on Omnicience Combo Deck

5 months ago

Hey Everyone!

Brand new user here, brand new player (been toying with MTG Arena to figure out builds I want to invest in).

I've been playing around with Omniscience . I've seen the build that combos it with Overflowing Insight to make the opponent deck out, but that just doesn't seem fun to play with or against. Instead, I've been trying to play as many big creatures as possible and win the same turn in comes out.

Here's where I'm struggling: Omniscience is a big card, so I know the deck needs to ramp quickly. I also know I need to have a constant inflow of cards into my hand. Also fine. The problem is that, when I put together the ramp cards and the drawing engines, there isn't really any room in the deck for anything else. I can fit a few big hitters, and not much to protect me until turn 5+ when I can get all of this out. Here's what I'm running right now on Arena:

CREATURE

4x Arboreal Grazer

2x Llanowar Elves

2x Druid of the Cowl

1x God-Eternal Oketra

1x God-Eternal Bontu

1x Goring Ceratops

1x Zetalpa, Primal Dawn

1x Torgaar, Famine Incarnate

1x Ghalta, Primal Hunger

ENCHANTMENT

2x Gift of Paradise

2x New Horizons

1x Omniscience

SORCERY

2x Open the Gates

2x Divination

2x Sleep

3x Blood Divination

1x Finale of Revelation

INSTANT

2x Growth Spiral

ARTIFACT

1x Arcane Encyclopedia

2x Mana Geode

PLANESWALKER

1x Jiang Yanggu, Wildcrafter

2x Samut, Tyrant Smasher

LAND

8x Island

8x Forest

1x Hinterland Harbor

2x Simic Guildgate

4x Woodland Stream

The idea is to ramp, draw cards, get Samut, Tyrant Smasher out so all my big hitters have Haste and take the game the turn they come on. I know I'm doing something inefficiently, I just don't know what. Any help would be really appreciated here.

Thanks!

Infinity_Dragon_Blade on Simic Self-Mill

6 months ago

I would still suggest splashing black. If you did Doom Whisperer would be a really great addition to this deck, as you can get rid of as many cards from your deck as you have life. Creeping Chill would be excellent if you put more mill cards into the deck instead of card draw. I might cut the Search for Azcanta  Flip because when it flips it puts the card on the bottom of your deck instead of your graveyard. I would add an Overflowing Insight for top end drawing power and go up to four copies of Jace, Wielder of Mysteries as your deck is kind of built around him.

Flooremoji on Advertise your MODERN deck!

7 months ago

Master_Tame: Your deck looks interesting! I would consider adding some more lands, most controlling decks run around 26, and Overflowing Insight isn't getting any cheaper!

You don't have much combo hate in your main, I would cut some of the Lifegain cards to add some countermagic.

JTMS is still crazy, proably could use some, but not neccesary.

Telling Time would probably be better as Serum Visions or Opt , the 1 mana can really make a difference.

I would also check the gatherer to see if there are any older modern legal cards that are similar to Wheel and Deal , there were a lot of cards that looked pretty questionalble. Good Luck!



Master_Tame on Corroding Library

7 months ago

Forcefeed to Concede is my Bant mill deck where Overflowing Insight is also a star. It works well with an enchantment called Induced Amnesia . Isn’t milling the greatest?

Master_Tame on Great Deck Needs Sideboard

10 months ago

This is a forcefeed mill deck that absolutely wrecks people. It’s a lot of fun to play. It uses a combination of Smothering Tithe , Overflowing Insight and Induced Amnesia to force my opponent to draw his whole deck. Games typically end with my opponent conceding, hence the name Forcefeed to Concede!

I could really use some help developing the sideboard though. What does this deck need? What is it weak against? Your help is appreciated.

Thanks

DECK:


Forcefeed to Concede

Standard Master_Tame

SCORE: 2 | 83 VIEWS


the__odysseus on Omniflowing Insight

10 months ago

You're running 4 Grow from the Ashes , but only 2 basic lands. Also, Nexus of Fate for after you draw your deck with Overflowing Insight

TwelveOpossum on Odd Fate

11 months ago

Normally people between 36-40 lands, right? I'd say this one wants 38. Couple especially good ones: Myriad Landscape and Ash Barrens. If you're serious about the token theme, maybe also Westvale Abbey  Flip.

You might also consider these cheap spells: Preordain, Telling Time and Serum Visions. Truth or Tale also seems hilarious, especially with a little politicking.

I really like your choice of a bunch of modal cards (with odd mana costs, obviously) that can do a bunch of different things. I would add a couple more - Righteous Confluence is less popular than the blue and black ones but still pretty good (life sometimes matters a lot in Commander, this gains 15).

I STRONGLY suggest the Scry temples from Theros block. Temple of Silence, Temple of Deceit &Temple of Enlightenment all help you control the top of your deck and your colors. Isolated Watchtower is also pretty freakin good in your deck as green decks will often ramp, so it should often be live.

Some pretty good ones from EDHrec that contribute to your strategy: Prognostic Sphinx, Windreader Sphinx Angel of Serenity Luminate Primordial and especially Conundrum Sphinx Penance and Future Sight. Those last three, I really would try to find room for (holy damn, especially Penance).

Grave Betrayal, Entreat the Angels, Terminus, Overflowing Insight, are good bigbois that work (in different ways) with Yennett.

Then a couple general comments - you should probably try to include 2-3 sweeper effects and maybe 3-5 point removal (for a creature, I mean) effects, and a few effects that hit other permanent types (like Anguished Unmaking and Utter End). I think you'll probably want to include most of the cards I mention above that mention card draw, because it's REAL important to not get stuck on lands in EDH, and card draw's really a good way to avoid that.

A few cards that I think would be good cuts: Dowsing Dagger  Flip, maybe Anointed Procession depending (you probably would want 20-30 token effects to justify this), Aphetto Alchemist, Lich Lord of Unx also because it's expensive, Master Trinketeer which has an activated ability that's way too damn expensive, Retrofitter Foundry which again is way too expensive, Sram's Expertise is probably too low impact - Righteous Confluence would be a great replacement here, for example, Connive / Concoct and Discovery / Dispersal are both a lil underpowered too.

Those are some thoughts for now - looks real fun though, isn't this commander's complexity so nifty?

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Overflowing Insight occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%