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|Mirrodin Besieged (MBS)||Rare|
|Mirrodin Besieged: Phyrexia (MBP)||Rare|
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Destroy all artifacts.
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Creeping Corrosion Discussion
1 week ago
Affinity, Jund/Junk are always top decks with their own pros and cons. Eldrazi has unfortunately cemented it's place in magic as well. U/W Control has always been a fan favorite so it's no wonder we so much of it lately.
Personal opinion, I think Affinity is the strongest deck in modern. Even against 1 drop removal, (bolt, path, push) 1 sided board whipes (Shatterstorm, Creeping Corrosion) and crippling hate cards (Stony Silence) it can still secure wins. At its best it wins at turn 3 and at its worst it Inkmoth Nexus is a very real threat.
2 weeks ago
The deck looks interesting, but, depending of what meta you're playing it in, you might want to add some more removal like Return to Dust or Creeping Corrosion. Day of Judgment is a good card, but it's basically a cheaper not as good version of Wrath of God. If you have the budget, you could also think of adding Carnage Tyrant which is really awesome at the moment. Samut, the Tested could also be a good planeswalker to play in there, but you'd have to remove something else. I don't really understand why you decided to add Belligerent Brontodon in there seeing that only 8 creatures benefits from its effect and a couple get weaker from it. Over all, the deck has some interesting potential, just have some tweaks to do depending on what you're playing against, keep up the good work! :)
4 weeks ago
Having played a lot of stompy builds in the past, I always like to support those who play budget like I used to, so +1.
With that being said, here are my suggestions.
Run Dryad Militant: With Storm and a vast amount of Snapcaster Mage deck strategies floating around, this card is usually very effective at what it does best, which is screwing over noncreature based combo and control decks. I'd say you want to run this as a 4 of over Kessig Prowler Flip since prowler doesn't do anything different except when you hit 5 mana, and by that time you should be able to win.
Cut Llanowar Elves: Having played a lot of stompy decks in the past, you really want to be doing the 1 drop, 2 drop, 3 drop plan, and while yes the elves are nice, you really shouldn't need them when your top cmc is 3. (Also, if you want to put in Dungrove Elder it gets worse since you will be keeping hand with elves in them instead of lands, when you really only need 20-21 lands total.
Adding Harmonize or Lead the Stampede: This one is more required to test, as these cards do what Mono-green lacks, which is card draw. Playing these cards ensures that you have the capacity to keep your hand reloaded or unrelenting if needed. (They can also work great as sideboard cards as well.)
Sideboards in mono green aren't usually too hard to make, usually what is played is something like this
1 month ago
I see Abrade in the sideboard, but I feel like you could have other cards that could fit better. Ancient Grudge can destroy twice as many artifacts than Abrade. I don't exactly see where the 3 damage would become relevant being that you're a creature heavy deck to block most of the creatures in modern. If you decided to go with Ancient Grudge, you may not need Creeping Corrosion since you can destroy quite a few artifacts, which opens up a spot for another card.
1 month ago
WynkenBlynken - Glad you've been enjoying allies and that my deck description has helped! Is The Allies Harden Their Scales your current +1/+1 build? Sometimes when the big red sweepers are everywhere I think about giving it another shot.
I haven't tried Dusk/Dawn yet. Getting up to five, and needing two white seems has probably stopped me from considering it. My favorite against merfolk is to just put in the third Ondu cleric and use lifegain to get out of reach (if there was more go-wide around the meta, I'd put a fourth one in the board too). With the shapeshifter to back them up, that's often better lifegain than even soul-sisters has.
I feel bad saying that my solution to lantern control is to play Elves (using Whiteboard Elves, but I need to try vizier combo) where the early damage, combined with Shaman of the Pack and a piece of timely removal from the sideboard can do it. Bridge is part of the reason I had to put Allies up during Eldrazi Winter. For allies, I've wondered about Tuktuk Scrapper before, but never tried it - the difference that one extra mana makes. If there's lots of affinity in your meta, maybe up the artifact sweepers(Fracturing Gust or maybe Creeping Corrosion); if there are some folks playing mill and dredge maybe try and stop them from decking you with Wheel of Sun and Moon - targeting yourself for mill and bridge, and them for dredge; and if there is a lot of shadow and maybe some with flyers, I sometimes put Hurricane or Squall Line in my elves to get a win if I'm ahead, or force a draw if I'm behind.
2 months ago
For the most part those seem like decent choices, I'll try to get a broad sideboard drafted for you to reference in the coming days, other than that Creeping Corrosion is a bit too much, I would side something like Krosan Grip in its place or have a couple white sources for Card: stony silence.
2 months ago
I am abroad for a month so I don't have idea what the actual meta could be. I put Reclamation Sage and I was thinking about Choke,Creeping Corrosion, Dwynen, Gilt-Leaf Daen, Joraga Warcaller, Thragtusk and Wrap in Vigor
2 months ago
This deck is fine as it is, but if you want to shift more into competitive, ambassador oak cost too much mana for what it does. If you look at your curve, you are very low on 1 drops. That is a problem I see here, as elves are really low to the ground, and known for their very low mana costs.
Running mainboard hate, unless it targets every single other deck in your meta, is generally considered to be unwise, as instead of casting a 3 mana removal spell, you could've just cast another elf to help you win. Basically, it is better, game 1, to be advancing your strategy, than to try to disrupt your opponent, unless that is the sole purpose of your deck. An elf deck is generally always creature heavy, and doesn't require mainboard hate.
Below are some steps I'd take to polish this deck up, as your average CMC is way too high for the amount of lands and mana sources you have. Sorry for making this really long, but please bear with me.
-3 prowess of the fair
-2 aerial predation
-2 aim high
-2 essence warden
-1 nissa's chosen, as it isn't that good without nissa revane, which can't be hit by collected company. You can keep this in if you still want to run nissa's.
-1 ambassador oak
-2 cylian elf
-1 soul of the harvest
-1 gilt-leaf ambush, as elves are low to the ground and generally always lose clash anyway.
-2 elvish promenade, which will be explained somewhere below
-hunting triad, as it is just a worse version of elvish promenade
-the two nissa's.
-5 swamp, as they do not help you cast green cards, which are the majority of your spells.
-4 forest, which will be explained later below.
Now you only have 11 lands. I suggest you run around 18~19 if you want to be more aggressive, or 20~21. Lets go with 19, as that is still more aggressive, while staying safer.
You'd need 8 more lands for that. Now, this is where I explain why the 4 forests and the swamps were cut. You generally want to make all your black sources dual lands, as you rarely ever want to have swamp as one of the few lands in your opening hand. That only causes you to make unnecessary mulligans. I'll suggest 8 dual lands on the cheaper side, but if you want, you can always change to more expensive ones.
Now that you have 19 lands, you have 25 spaces in your deck to fill up with nonland cards.
These are some ideas, you can always add in other options.
-3x Elvish Mystic You want a lot of 1 drop elves in an elf deck
-4x Heritage Druid. They combo really well with the next card, as well as letting you have an awesome turn 3 win.
-3x Nettle Sentinel They have a great body, and are just great overall. 4 can be a bit too much sometimes.
-2x Elvish Archdruid These are really powerful, and are necessary.
-1x Dwynen's Elite These are very great, as you get 3 power/toughness split among 2 bodies for the cost of 1 (of course, this is only because you have a heck ton of 1 drops).
-2x Collected Company These are really powerful, as you can get 2 elves all at instant speed.
-3x Chord of Calling. This is where I will explain why we cut elvish promenade. It is a really powerful card, and one of my favorites, but is overkill, doesn't work with collected company, and is not as good as chord of calling. Chord is another place where heritage druid shines, as each of these essentially lower the cost of chord by 1 (as they tap for convoke, then untap right after). Chord of calling also lets you tutor for your sideboard creatures, or even any other elf, all at instant speed.
-2x Elvish Visionary this card is really important. Elves lack card draw, and this guy provides some.
-1x Ezuri, Renegade Leader not as important, because with 4 coco and 3 chord, if you want these, you can always tutor. even so, Thoughtseize, Inquisition of Kozilek, and other hand disruption will always be able to steal ezuri, so running 2 is safer.
Earlier, we moved 9 cards from your mainboard into your sideboard. Now, we'll be cutting some of those cards out of your sideboard, as they aren't that necessary. The full sideboard I'll put here is
-2x Essence Warden Great card overall, having this keeps you from dying from every heavy hitter. Also prevents you from dying from any lifeloss.
-2x Prowess of the Fair this card is really interesting. although you could use its synergy with Rhys the Exiled to some extent, its main power is to protect you from a single wrath effects. Also helps with Shaman of the Pack, as Prowess of the Fair is an elf.
-2x Thornweald Archer. You ran many anti flying cards mainboard, so I put this here. It serves a similar purpose, having reach and deathtouch, and is an elf, allowing it to be tutored, hit by coco, or to make mana off of Heritage Druid or Elvish Archdruid. Can also be used as a deathtouch attacker if need be. Very versatile.
-2x Creeping Corrosion against any artifact heavy decks.
-2x Abrupt Decay, or even 2x Fatal Push. the second option is more expensive. really depends on how many death's shadow decks are lingering around your LGS. decay is less effective against that, but has a wider range of targets, and is a better sideboard overall.
-1x Nissa Revane since you really like nissa, this is the one you should use. Is actually modern playable.
I hope some of this helps! If you have any questions or concerns, you can leave it on my wall userpage thing. +1 from me. Have a great day!
answering your question, a non nissa elvish planeswalker would be Freyalise, Llanowar's Fury, although she is secretly only half elf and half human, is not modern legal, and died killing a hole in space.