|Commander / EDH||Legal|
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|Mirrodin Besieged (MBS)||Rare|
|Mirrodin Besieged: Phyrexia (MBP)||Rare|
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Destroy all artifacts.
Creeping Corrosion Discussion
1 week ago
Thanks for the input austintayshus I'm definitely finding a spot for Calming Verse and Creeping Corrosion The only hitch with the other ones is that I rely fairly heavily on my mana doubling enchantments, so I don't feel like I can really run enchantment wipes. Artifacts on the other hand I don't mind nearly as much so corrosions in. However, I am going to try to fit more E&A removal, probably Force of Vigor because it hits two, as well as casting in emergencies. My decks tend to be really light on removal and try to simply dominate with board presence, I need a little help to rein back a bit. Thanks a lot for the comment, it was very helpful.
1 week ago
Looks like a fun deck, but I would recommend more artifact and/or enchantment destruction. Since you're light on both, I'd recommend board-wipe effects like Bane of Progress and Calming Verse and Creeping Corrosion and Tranquility .
2 weeks ago
Yeah, your list looks great. Seems a little light on interaction but that might be inevitable considering how many dinos you need to run and the ramp spells to support them. Rite of Passage is some sick Enrage tech!! Crush Contraband is a great new card. Glad you included Runic Armasaur --seems awesome. I count twelve ramp and discount cards and that's probably where you want to be! It's a lot but dinos.
I know your slots are tight but here are some cards worth putting in the memory banks/maybeboard.
Duelist's Heritage is half-price since the reprint. Might be worth considering. Double triggers and no equip cost, after all. Small upside of being usable in political ways.
True Conviction would be castable for you if you're looking to upgrade later. The lifelink might be great since your strategy is a bit slow to start.
You might want to consider putting Swords to Plowshares and/or another instant-speed removal card for when Polyraptor and Marauding Raptor start to combo because without stopping the chain the game ends in a draw. Being 1 CMC is very attractive since you've likely cast a spell once the chain starts.
Kinjalli's Sunwing seems worthy of consideration. I now you're going for Enrage-tribal but the effect shouldn't be underestimated. Worth putting in the maybeboard IMO.
Where it me I'd include one more silver-bullet board wipe, like Planar Cleansing , Cleansing Nova , Austere Command , or Hour of Revelation . If you're worried about your enchantments you could do Hallowed Burial or Descend upon the Sinful .
Since you're running so few artifacts it might be fun to include some hosers like Stony Silence , Creeping Corrosion and Shatterstorm (my favs), or Fracturing Gust . Pulverize is on-flavor! By Force and Vandalblast are good too. There are tons of other great interaction cards but with so few slots and with all your ramp you may as well go for the big ones. Purify is good but you may want to keep your enchantments around. Seeds of Innocence is a funny one. Collector Ouphe is good but it's not a dino and it'll probably get killed by your Enrage stuff. Rampage of the Clans is a fun new one. Slight flavor fail though.
Wear / Tear , Ancient Grudge , Destructive Revelry , Hull Breach , Nature's Claim , Unravel the Aether , Deglamer , Dust to Dust , Return to Dust , and Ray of Distortion are solid in case you need something
2 weeks ago
If you're looking for advice i can tell you a few things:
Also also you have three basic lands and uh six nonbasic lands that fetch the basic lands. Maybe just run nine basics. Or cut the primo dual lands unless you really want to show them off,
1 month ago
Damping Sphere : storm, some tron decks, amulet titan, and finally, RU Phoenix
Scavenging Ooze :this is a hit all card for me its used in all burn aggro and mid-range deck match ups
1 month ago
I understand you put this list together with cards you already had, and for that effort, it's pretty good so far!! Is this for your friend to play?
There are couple of cards that can be upgraded to better effects, like Murder , Naturalize , and Negate all have better, more powerful options out there available to you. I would focus on improving cards like these with budget alternatives, that still do the job but strictly better. e.g.: Bontu's Last Reckoning , Creeping Corrosion and Disallow respectively, but not necessarily those exact cards.
I actually like Become Immense and Bounty of Might in this deck! but Giant Growth feels weak. Also the tricky thing will be protecting Vorosh from hate, so any other protection spells will be good too. So far I like it!!
2 months ago
Why would you use Creeping Corrosion as a sig spell? Use and actual board wipe like In Garruk's Wake or Ritual of Soot Its not a good idea to run a wipe that only hits artifacts if not everyone hits artifacts
2 months ago
Yea, there are several cool things about Unravel/ Deglamer . I actually really like Manglehorn and have one ordered atm. As for the welding jar stuff, I think if I start seeing more affinity by me (I started playing some paper modern last week locally) I may consider a solo Oxidize just because of how annoying welding jar can be. I've also used Creeping Corrosion in the past... that cmc, tho...
I always tend to like sideboards with several 1-of's, but I realize it would probably be best in decks like stompy to make the sb short and sweet. I'm going to try a similar board to your out soon, including Spellskite , a card I've always wanted but used to be too expensive for how much I play paper (also kinda fell out of favor for quite some time). I like it better than Back to Nature against bogles and it helps a bit vs burn and some others as well. I don't own 2 Dismembers, but I have 2 Gut Shot that I have used successfully in the past so I may go 2:2 there. Anyway, thx for the answers and gl w/ the deck!
Creeping Corrosion occurrence in decks from the last year
All decks: 0.0%