Creeping Corrosion

Creeping Corrosion

Sorcery

Destroy all artifacts.

Browse Alters View at Gatherer

Trade

Have (1) metalmagic
Want (1) Mairon_Bauglir

Printings View all

Set Rarity
Mirrodin Besieged (MBS) Rare
Mirrodin Besieged: Phyrexia (MBP) Rare

Combos Browse all

Legality

Format Legality
Modern Legal
Block Constructed Legal
Oathbreaker Legal
2019-10-04 Legal
1v1 Commander Legal
Canadian Highlander Legal
Casual Legal
Vintage Legal
Leviathan Legal
Legacy Legal
Limited Legal
Duel Commander Legal
Highlander Legal
Commander / EDH Legal
Tiny Leaders Legal
Unformat Legal

Latest Decks as Commander

Creeping Corrosion Discussion

SergeWind on 7-forest belcher

4 months ago

changes from v0.5 to v1.0:
main: none
side
-1 Obstinate Baloth
-1 Thragtusk
-2 Scavenging Ooze
-2 Creeping Corrosion
+2 Seal of Primordium
+4 Force of Vigor

plainsrunner on Tenergy

5 months ago

It looks like you've got a lot of lands in here, I usually go for at most 40 lands in a deck, unless it's a lands matter type of deck. Also, Rampant Growth, Seek the Horizon, Terramorphic Expanse, Migration Path, Nissa's Renewal, Kodama's Reach, Grow from the Ashes, Nissa's Expedition, Explosive Vegetation, Cultivate, Traverse the Outlands, Frenzied Tilling, Boundless Realms, Evolving Wilds, Spring / Mind, Attune with Aether, Myriad Landscape and Blighted Woodland won't do anything since you don't have any basics in here. This also turns off the third mode of Verdant Confluence, though you may still want it for the other two modes.

I'm not sure what Mimeofacture is supposed to do in commander, notoriously a singleton format.

Creeping Corrosion seems like a strange choice in a deck where you're running several artifacts and artifact tutors like Fabricate.

I don't usually like running color-hosers like Anarchy, since there are games where it will be a dead card in your hand.

Overall it seems like you're running two decks: an energy deck built with mainly permanents that give you energy and use it, and a big spells deck, with a lot of powerful instants and sorceries that you can copy with your commander. There's nothing wrong with having two themes in a deck, but narrowing it down to one would probably help you get down to 100 cards. Also, some cards like Mizzix's Mastery want you to play more instants and sorceries than permanents, while cards like Primal Surge want you to be playing almost all permanents. Leaning more in one direction than the other will give your deck more focus.

Peoyogon on Temur Artifact Destruction (please help)

6 months ago

Vandalblast seems like it could be right up your alley. There also a ton of 'destroy all artifacts' effects like Creeping Corrosion, Austere Command, and Shatterstorm but they would also hit your own board.

greyninja on Tim-Ber! Timmy Landfall/Ramp

7 months ago

Glorious! The land destruction is a bit evil, but it works. I'd take out Tectonic Break for Creeping Corrosion since X spells whiff on cascade

+1 from me! Feel free to check out some of my lists for ideas. I have two temur decks; def my favorite 3c combination

Coward_Token on Siona: Amazon Enchantress #1 Siona List on T/O

7 months ago

If you want to go further down the anti-Artifact rabbit hole you could remove one of your targeted Instant removal in favor of Creeping Corrosion

RiskyBiznu on Glissa Sunseeker (F**k Your Artifacts)

8 months ago

Profet93 Nice recommendations, I appreciate you taking the time to look through and leave a comment!

Will definitely be including Karn, the Great Creator somewhere, I'll need to figure out where. You're right, definitely a great backup if Glissa can't make it out. Might go with Kenrith's Transformation, that's a great budget version of the Song of the Dryads you mentioned.

As for Bane of Progress, I completely agree. It's a much better inclusion than Creeping Corrosion and would be a great finisher if Lattice is out. I'm not sure if I see how Eternal Witness is a better choice than Regrowth. I know Witness is a fantastic card, no doubt there. But other than just being a creature I don't know if it takes the spot. (I'll admit, I just think Regrowth is a beautiful looking card).

Profet93 on Glissa Sunseeker (F**k Your Artifacts)

8 months ago

Karn, the Great Creator in case your commander tax is too high and to combo with Myconsith lattice

Thousand-Year Elixir - Hasty commander

Eternal Witness > Regrowth

Song of the Dryads - Stop commanders, permanent removal

Kenrith's Transformation - Similar to above

Cut 1 land for Abundance to smooth draws and synergize with Sylvan library

Bane of Progress > Creeping Corrosion

There are some more suggestions but to start you off

Mortlocke on Slivers, Slivers Everywhere

8 months ago

DrDogHead,

Always glad to see a new Sliver deck, so +1 right off the bat. I also like the rather unique direction your deck seems to be leaning toward, which correct me if i'm wrong - creature stealing. In your deck, it seems that Sliver Overlord's 2nd ability will be used quite often in conjunction with spells like Standardize. Very cool. However, I must strongly suggest that you flesh out your deck description. What are your notable wincons? Card combinations? What are all the themes in the deck? To assist you in creating a fleshed out deck description, I suggest reading Epochalyptik's Do you want to write a Primer?

As for actual thoughts toward the deck, I do have some questions/suggestions:

  • Are you including Fist of Suns to combine it with Morophon? - if so, I suggest you cut Fist as it does nothing for your deck outside of that combination. Spending to get both pieces on the battlefield should be a game winning play (in my opinion) - but in this case, it'll net you a somewhat interesting turn where you can dump all creatures in your hand on the field along with your Commander. That's it. Maybe i'm missing something, but that to me isn't a very good use of your mana. I'd suggest replacing Fist with Kindred Summons, as it in essence does what I think you want the previously mentioned combo to do - but with more efficiency as it doesn't rely on Morophon to be on the field.
  • Distant Melody would be a good inclusion as well, as your deck seems to be lacking draw options. The spell does increase in effectiveness depending on the number of Slivers on your board, but given your theme of making everything a Sliver and stealing it, I think you'd have little issue acquiring a big board of creatures - might as well capitalize on it. What to cut for it I leave up to you.
  • Kindred Dominance - this will depend on your budget, but given the heavy focus on creature types in your deck, this just seems like a must include. What to cut for it I leave up to you, but i'd consider removing: Merciless Eviction, Supreme Verdict, or Creeping Corrosion to make room.

I look forward to seeing this deck develop overtime - Chitinous approval ensues

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