Black (39)

Blue (59)

Colorless (31)

Green (35)

Multicolor (37)

Red (15)

White (8)

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ZzzPlaceholder2 (1)

ZzzPlaceholder3 (1)

ZzzPlaceholder4 (1)

ZzzPlaceholder5 (1)

ZzzPlaceholder6 (1)

Cantrips (7)

Combat Based Effects (14)

Commanders (32)

Counting Creatures (10)

Damage Trigger Effects (5)

Death Trigger Effects (8)

ETB Based Effects (7)

Gains Life (9)

High Mana Costs (20)

Lands (5)

Loses Life (31)

Major Drawbacks (2)

Makes X a Cantrip (17)

Not CA (10)

One-on-One Only (2)

Opponent Conditional (17)

P/T Based Effects (10)

Per-Turn Effects (22)

Planeswalkers (11)

Sacrificers (10)

Technically not Draw (18)

Tribal Effects (8)

Wheel Effects (14)

X-Spell (11)

Commander (1)

Commander: Karona, False God

This is a list of important draw cards for EDH.

Draw power is essential to many decks. A lack of draw power can cause a deck to fall behind quickly, especially once it starts hitting its curve.

Not included in this list are group hug draw effects. Those cards are instead recorded in the List of EDH Group Hug Cards.

White, Blue, Black, Red, and Green

Colorless

Multicolor

Commanders

  • Cantrips
  • Combat Based Effects
  • Counting Creatures
  • Damage Trigger Effects
  • Death Trigger Effects
  • ETB Based Effects
  • Gains Life
  • High Mana Costs
  • Lands
  • Loses Life
  • Major Drawbacks
  • Makes X a Cantrip
  • Not CA
  • One-on-One Only
  • Opponent Conditional
  • P/T Based Effects
  • Per-Turn Effects
  • Planeswalkers
  • Sacrificers
  • Technically not Draw
  • Tribal Effects
  • Wheel Effects
  • X-Spell

All resources in this series:

Suggestions

Updates Add

Just resetting the discussion.

Feel free to suggest cards to add or remove.

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Revision 9 See all

(6 years ago)