Trail of Evidence

Trail of Evidence

Enchantment

Whenever you cast an instant of sorcery spell, investigate. (Put a colorless Clue artifact token onto the battlefield with ", Sacrifice this artifact: Draw a card.")

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Set Rarity
Mystery Booster (MYS1) Uncommon
Shadows over Innistrad (SOI) Uncommon

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Tokens

Legality

Format Legality
Modern Legal
Block Constructed Legal
Oathbreaker Legal
2019-10-04 Legal
1v1 Commander Legal
Canadian Highlander Legal
Casual Legal
Pioneer Legal
Vintage Legal
Leviathan Legal
Legacy Legal
Limited Legal
Duel Commander Legal
Highlander Legal
Commander / EDH Legal
Tiny Leaders Legal
Unformat Legal

Latest Decks as Commander

Trail of Evidence Discussion

RNR_Gaming on Soul Of A New Machine

3 weeks ago

Mystic Remora, Trail of Evidence and Legacy's Allure would be excellent includes.

Ancient Tomb, The Tabernacle at Pendrell Vale, Scalding Tarn, Misty Rainforest, Prismatic Vista, Verdant Catacombs, Polluted Delta, Flooded Strand and Snow-Covered Islands would all bolster consistency and give you a tad more ramp/attrition - though all of this comes in at a few morgage payments unless your group lets you proxy.

Mana Drain, Force of Will, Force of Negation and Delay are all ridiculous counter spells. On the more budget end of things Miscast and Spell Pierce can make do in a pinch

Preordain, Brainstorm, and Opt may not look like much but they all drastically increase consistency without breaking the bank.

Now, personally I love Narset, Parter of Veils with Windfall but that's too oppressive for some play groups - play at your own risk

Gilded Drake - for the cost of a used Nintendo switch you can make commander dependent decks salty and sad every time :)

Winter Orb, Static Orb and Storage Matrix are very dumb with urza and I advise you only play this if your friends are cool with this type of degenerate stuff.

Anyways, hope that helped some :)

precociousapprentice on Yeva Draw-Grow

2 months ago

So to continue the Kogla, the Titan Ape discussion, I also really want to include it, that is why it is in my deck box, just not the deck. I used to love both my Duplicant and my Somberwald Stag, and Kogla basically outclasses both, is easier to tutor for in this deck, and comes with other things the deck needs. It's also kinda silly that this is almost stapled to an Aura Shards effect AND a Temur Sabertooth effect. I keep asking myself why we wouldn't want this in the deck. The reason, I think, is that it is a little expensive, it is a little conditional and corner case, and just not quite enough to make this max power. For my deck, which is honestly not aiming at max power (hence not playing snow lands and Mouth of Ronom), Kogla may be super fun. For the most streamlined deck, it probably doesn't fit.

As for Regal Force, I can't tell you how many times that has kept me from stalling out. I have run a ton of green decks, and never run it. The mana cost was just too much for the expected benefit. I have to tell you, though, the benefit has been much greater than expected, and this deck can afford that cost. It always feels like a wheel when I play it. Your comment about lowering the average CMC by switching out for the Ape, well this switch won't get you anything meaningful, and the card draw often means the game for me.

I am actually currently trying to tune an Urza deck that I am taking cues from this deck for. You have basically put in every card that can act as a draw engine that does so when the deck is just doing it's thing, even if at first glance they don't look great. I am going to play cards like Trail of Evidence, since it gets me both ramp and card draw by just having that out and doing what the deck naturally does.

To be totally up front, my somewhat extensive exploration of mono-Green decks before settling on a variant of this Yeva deck was because I am on a quest to build all 5 monocolored decks. Each must be fun, borderline or fringe cEDH, have varied and interesting lines, be both quintessentially the color, while being both a well rounded deck despite color shortcomings and be surprising with the way it plays and wins. I have Krenko for red, Teshar for white, Yeva for green, I am building Urza for blue with a fallback of possibly Sai if Urza is not what I was expecting, and then Yawgmoth for black, with a fallback of K'rrick if it doesn't work out. Red was a perfect fit for Krenko. White was an exploration of Darien before moving to Teshar. Green took me from Omnath, to Ezuri, through Selvala and Marwyn, eventually to Yisan, and finally to Yeva, where I will likely be satisfied with mono-G forever. I have backup plans already for both Urza and Yawgmoth, just in case. Urza is coming close, and already goldfishes well.

RNR_Gaming on YoUrza gonna Win!

4 months ago

Whir of Invention is a must in any heavy artifact deck. Also, Trail of Evidence does some serious work. On a less budget friendly note Transmute Artifact, Timetwister, and Time Spiral would kick things up a notch if you're into that sort of thing.

rasck on Talrand Mass Polymorph Combo

9 months ago

From your list it looks like a quite competetive meta you are in. So my suggestions might be off as im used to a very casual meta. You could try to get more cards that can put combo pieces back into the deck
Glimmer of Genius --> Dream Cache
Frantic Search or Radical Idea --> Amass the Components
Maybe Teferi can help you a bit with sorting cards and then give gas wheen needed
Trail of Evidence --> Teferi, Temporal Archmage

Turnabout Can also give a lot of gas or be used to get you out of a tricky situation

In my deck i have some token generators to replace Talrand if he get's hated. I think they might be too slow for you, but anyway here goes: Metallurgic Summonings, Stolen by the Fae (really wish it was instant...) and Rise from the Tides

KingKilvas on Cartographer's Journey

10 months ago

I really like this thematic and I think you did a cool job building around it! :)

My first advice is that Estrid neither synergizes with your deck mechanically or, to my knowledge, thematically. Consider swapping her around and making Chulane your leader, since your deck seems to have more focus on ETB and card draw/land drops. Alternatively, Roon of the Hidden Realm seems like he would fit thematically and enhance your ETB effects.

Some more cards that seem like they'd fit your thematic and be useful: Timestream Navigator , Path of Discovery , Curious Obsession , Perilous Voyage , Chart a Course , Thaumatic Compass  Flip, Dowsing Dagger  Flip, Treasure Map  Flip, Ongoing Investigation , Trail of Evidence , Map the Wastes

Some win con ideas: Avenger of Zendikar flickers well and works great with all your landfall triggers, White Sun's Zenith , Blue Sun's Zenith , or Entreat the Angels all give you places to dump your mana, Rite of Replication can be used to similar effect on one of your bigger guys or to get more ETB, Laboratory Maniac or the WotS Jace could let you try to win by decking yourself out with all your draw/land digging. Noyan Dar, Roil Shaper and the various awaken cards from Zendikar could also work if you want to make your excess lands into beaters. Vigor would also be a strong win-con for your deck.

Hope this helps!

Idoith on Rakdos Arts Pioneer

10 months ago

duve86 i'm not feeling it.. losing Trail of Evidence really hurts artifact creation. but it makes me want to build an eldrazi/treasure deck...

Idoith on Red Arts Pioneer

10 months ago

Darksteel Citadel is a good call. I don 't care for Wild Slash , i won't have many big creatures. Spite of Mogis fits better i think. Bomat Courier seems nice at first, but i'm not expecting to be very agro and he's going to lose his ability to rebuild my hand come turn 3 at the latest. and i'm not sure what i'd take out to add him. the Ghostfire Blade is tempting to protect the Kaboomist from himself, but that would be its only purpose.

I'd gone Izzet specifically so i could get Trail of Evidence and make Saheeli easier to cast. but i really like that devil... probably going to copy this deck and build it around that change and compare.

Bchong on

1 year ago

You should play:

Chain of Vapor Narset, Parter of Veils , Mental Misstep Merchant Scroll Sai, Master Thopterist Arcum's Astrolabe Trail of Evidence ...literally anything that can consistently crap out artifact tokens Mirrodin Besieged

Why are you playing: Kozilek, Butcher of Truth is this just for the shuffle? Lux Cannon this is a win more card...you supposedly already have 2 artifacts so its better to play literally anything else and just activate urza Heartstone if you have infinite mana anyways then this card is a waste of your time Expedition Map ? you have perfect mana anyways is pumping 2 mana into this to grab like academy ruins the best use of mana?

why so many wincons? like you don't need chalice, aetherflux, lux cannon, and Jace. Its better to focus on 2ish combos, because your wincons are dead draws until you have the combo...I suggest Jace and Aetherflux because they dont require dramatic scepter just infinite mana and or a deck.

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