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|Commander / EDH
|Commander: Rule 0
As an additional cost to cast this spell, sacrifice a creature.
Draw cards equal to the sacrificed creature's power.
2 weeks ago
First and foremost, I enjoyed reading your description. Do Note that Sword of Feast and Famine means your commander cannot target it to increase it's stats due to the "pro green."
Greater Good - THE MOST IMPORTANT CARD IN XENAGOS, HANDS DOWN. IF YOU LISTEN TO ANYTHING, THIS IS THE ONE SUGGESTION. Used in response to removal or equip activation, or just in a pinch. This card forces them to use removal lest they die to your overwhelming card advantage. DO NOT SLEEP ON THIS CARD.
Harmonize - Simple draw
Momentous Fall/Life's Legacy - While weak against blue, could warrant an inclusion depending on how much draw you want in the deck. The former is used in response to removal and the lifegain is icing on the cake.
Rishkar's Expertise - I'm normally against cards like this but in Xenagos, there is way too much of an upside to ignore. Used post combat most of the time, allows you to draw without missing out on tempo.
Skullclamp - Cut little idea to use on mana dorks, or force interaction pre-commander ability/combat.
Return of the Wildspeaker - Used in response to removal. Overrun option is nice as well
Ancient Tomb - Ramp
Raging Ravine - Manland that can get bigger.
Dread Statuary - Manland that can get to 8 power with Xenagos. I usually use manlands as fodder for one of the draw spells listed above. Worth considering
Castle Garenbrig - Simple ramp
Elder Gargaroth - Draw, lifegain or token production
Somberwald Sage - Ramp
Berserk - Super fun! Use before the damage step. Or better yet, use on your opponent attacking another opponent and force op 1 to lose a creature while op 2 takes lots of damage. Fun fact, I killed an animar this was (lol). You can also use it on Selvala for extra ramp!
Xenagos decks typically go one of 2 ways. Either lots of dorks and some land ramp like your deck to bring threats out more quickly, or to forgo dorks and focus solely on land ramp. Your deck is the former while mine is the latter. Do note that even with the dork route, Xenagos decks go tall, not wide. So there are some creature choices that I do not believe are as efficient as other choices could be and would love to discuss them with you if you're up for it. Xenagos decks are like snipers, usually one big creature at a time, sometimes more if you have the right set up. They also fold to spot removal as spending 5+ mana on a creature just to have it removed by 1 - 3 mana removal spell really sucks. I know you're against bolt bend/deflecting swat (despite them being my favorite type of spells) but perhaps something like Vines of Vastwood or another spell might potentially warrant an inclusion to save an important creature. At the very least, having more than 2 instants, only 1 of which acts as protection, could be used as a bluff and keep opponents guessing.
1 month ago
Godo, Bandit Warlord - Synergy with embercleave, can also tutor greaves if needed.
Berserk - Can also be used on opposing creatures that are attacking your opponents for fun. Double commander damage anyone?
Tooth and Nail - Tutor for big dudes, one that gives has like Xenagos and a big beater
Green Sun's Zenith - Solid tutor
I don't see many draw sources. Have you considered the following...
Rishkar's Expertise - Draw + Tempo
Bonders' Enclave - Land slot
Elder Gargaroth - Versatile
Skullclamp - Forces interaction pre-combat or else you can usually draw if it isn't exile removal
Selvala, Heart of the Wilds - Super ramp, also some draw
1 month ago
What is your budget per card?
Would love to hear your thoughts on each suggestion, hope this helps!
11 months ago
Marit Lage's Slumber is fun Dead of Winter Is kinda busted for its cost and sometimes your big dudes will outsize the negative Kruphix, God of Horizons and Horizon Stone Doubling Cube to help bank your excess mana you'll be making Cultivate and Kodama's Reach because there isn't a better ramp spell Heroic Intervention Big Bois Hydra Broodmaster Neverwinter Hydra Corpsejack Menace to enable Zaxara, the Exemplary Polukranos, World Eater Primordial Hydra Altered Ego Tervigon Termagant Swarm Drawing Cards Blue Sun's Zenith Pull from Tomorrow Inspiring Call also doubles as a board protector Stroke of Genius Return of the Wildspeaker Rishkar's Expertise Soul's Majesty Momentous Fall Cut of the Profits Life's Legacy
1 year ago
1 year ago
Beast Whisperer, Greater Good, Rancor, Sylvan Library, Tooth and Nail, The Great Henge, Harmonize, Life's Legacy, Beast Within, Berserk, Heroic Intervention, Momentous Fall, Return of the Wildspeaker, Shaman of Forgotten Ways, Somberwald Sage, Bane of Progress, Natural Order, Growing Rites of Itlimoc Flip
1 year ago
Life's Legacy is another way to draw stupid amounts of cards. Even though it's only a sorcery, I prefer this card to Momentous Fall because it's a lot cheaper to cast. You do lose out on the lifegain portion, though...
Monstrous Onslaught is basically a green board wipe for this kind of deck.
Finally, all of these recommendations come from a deck that I have for this last recommendation... Multani, Maro-Sorcerer. While it's on the Reserved List, it's not terribly expensive at the moment ($3-6) and is an incredible card with enough card draw support, which you clearly have! It can be a bit of a pain to keep track of his power/toughness but there was an episode of I Hate Your Deck on Youtube where Multani was played and they were basically like "We'll keep track of it when it matters" which can make things a lot easier.
If you're interested, the deck is here : Multani, Maro-Sorcerer - Growth Spiral (v1.6)