Recurring Insight

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Rise of the Eldrazi (ROE) Rare

Combos Browse all

Recurring Insight

Sorcery

Draw cards equal to the number of cards in target opponent's hand.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Recurring Insight Discussion

defwalter_white on Would you rather die to Najeela or Ultimates?

3 hours ago

I've identified your problem. You run out of gas late game cause you don't have enough card draw. Even if a few of your planeswalkers have loyalty abilities that draw cards, I'd recommend a few instant or sorcery draw spells. There might be a few cards that draw you cards and also synergize with super friends, but generically I find Recurring Insight keeps my hand full. Tymna the Weaver also goes well with your plan B(eatsticks)

ToffMcSoft on Urza Paradox Scepter

5 days ago

Would strongly advise revisiting Basalt Monolith , Rings of Brighthearth & Power Artifact , especially since you're already including Grim Monolith

Muddle the Mixture + Rings of Brighthearth : Copy Muddle the Mixture 's transmute ability and search for Dramatic Reversal + Isochron Scepter or Grim Monolith + Power Artifact .

Jace, Wielder of Mysteries , feels like an auto include. Truly don't see why you wouldn't be running it.

Very easily you could free up the space for these combos/synergy's.

3 Cards that you can swap and make the deck more competitive & faster:

  • Recurring Insight - Just a bad line here.

  • Jeweled Amulet - Waste of a slot, too slow

  • Future Sight - I would drop Future Sight as there's no easy way to get it and it takes 10 CMC to get that Win Line going. You'd have to draw into Future sight or get it through using Urza's ability...

I've got a very similar build, feel free to check out the cEDH Primer: Urza Feeling Lucky - cEDH Primer #1 Mono Blue

P.S. Also consider Rapid Hybridization for removal. Maybe don't need it in your meta but certain creatures are problem cards.

skyhaven on Urza Paradox Scepter

3 weeks ago

I second this motion. Recurring Insight is worse then Blue Sun's Zenith Ok given Blue sun is 3U But in this deck i don't see this being a problem.

also no a second non mill wincon ?

pulli23 on Urza Paradox Scepter

3 weeks ago

I'm also not set on Etherium Sculptor , sure it might make stuff cheaper but is that actually needed? It doesn't help fueling your commander directly. I'd rather have a controlly (stax/counterspell) or cantrip/extra draw there like Impulse .

Finally I'm not set on Recurring Insight I get that this is a fallback option if you run out of gas. However if you try to "hard cast" it it leaves you fully open: you probably have used all your mana, or have one or two mana left to counter things.

I'd much rather play Blue Sun's Zenith if we wish to refuel during combo (as it can also be used for a wincon on itself if the rest gets exiled), or Thirst for Knowledge as card advantage - that one gives simply midgame a way to dig, without leaving you without mana.

DespairFaction on adv

1 month ago

Hey its PJ from Commander Replay. I took a look at the deck. I don't usually look at things this early in development but heres some stuff you might be interested in. Id probably add in just a bit more cost reduction, cards like Pearl Medallion , or Herald's Horn . Card draw is also super important for a deck like this, i would look at some options that can draw you multiple cards. Maybe some cards Kindred Discovery , Recurring Insight or perhaps some power based card draw like Soul's Majesty , Rishkar's Expertise . Id probably cut the number of creatures to somewhere around 28-30. You will also want some removal or form of interaction Rapid Hybridization , Pongify , Reality Shift , or Cyclonic Rift , maybe even an Evacuation if you wanted to try and retrigger altar of the brood... not sure about that interaction though. Also a Fabricate or Whir of Invention might be good to find thrumming stone. Anyway theres a few suggestions to get you going. Best of luck

-PJ

TehRazorBack on Mizzix Spellslinger

2 months ago

Had another look. I like:

There's a bunch other good cards there too. Most of the lands I see are good.

Spell recusion creatures are always good: Archaeomancer , Izzet Chronarch , Anarchist , Mnemonic Wall , Salvager of Secrets . Maybe just 2 or 3.

kirox317 on Enough To Pay The Bills

7 months ago

You are missing important card draw. You should consider Impulse, Frantic Search and Recurring Insight. Also Treasure Cruise and Dig Through Time work well.

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Recurring Insight occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%